326 Commits

Author SHA1 Message Date
Eduardo Quezada D'Ottone
43d42c95cf Terrain Pulse effect implemented 2021-10-04 22:45:37 -03:00
Eduardo Quezada D'Ottone
92f0f6f820 Fixed Psychic Fangs power 2021-10-04 20:20:00 -03:00
Eduardo Quezada D'Ottone
76bdbf164e Updated sound flags for Howl and Heal Bell 2021-10-02 20:00:00 -03:00
Eduardo Quezada D'Ottone
57ea20bc6d Implemented modern effect of struggle with config 2021-10-02 13:32:36 -03:00
ghoulslash
761006a164 merge with be 2021-09-26 19:19:32 -04:00
Syreldar
4c05520bf3 Fixed Retaliate's naming. 2021-09-24 16:02:26 +02:00
BuffelSaft
530998c4b7 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-09-23 16:41:35 +12:00
BuffelSaft
2f03ac31b9 Multihit refactor and Parental Bond
Port multihit system from the CFRU, implement Parental Bond, refactor certain moves as required and implement all remaining multi hit moves except Dragon Darts.
2021-09-23 14:31:21 +12:00
Eduardo Quezada D'Ottone
707d49242e
Revert "Scald thaw flag config for Gen 5" 2021-09-22 12:31:23 -03:00
Eduardo Quezada D'Ottone
53d985eedd Scald thaw flag config for <Gen 5 2021-09-22 10:29:32 -03:00
ghoulslash
9d8672e3df merge with be 2021-09-16 13:12:59 -04:00
ghoulslash
aac7ae3595 add MOVE_TARGET_ALL_BATTLERS 2021-09-16 10:45:33 -04:00
BuffelSaft
a4b630e6b5 Fix MOVE_EFFECT_REMOVE_STATUS
Wake-Up Slap and Sparkling Aria now print the correct message when the target is cured.

Also, fix Ice Hammer's effect chance.
2021-09-07 16:34:32 +12:00
DizzyEggg
67fd379771
Merge pull request #1632 from BuffelSaft/hammer-arm
Fix Hammer arm's effect chance
2021-09-06 10:16:47 +02:00
BuffelSaft
4c8a12006c Fix Hammer Arm's effect chance 2021-09-06 19:45:30 +12:00
BuffelSaft
7d251c39f7 Correct Liquidation and Sparkling Aria
Liquidation is affected by Sheer Force, Sparkling Aria should hit both foes and ally.
2021-09-02 16:05:36 +12:00
ExpoSeed
0f99d9d4c6 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves 2021-08-30 13:26:40 -05:00
ghoulslash
ab529b4e89 add stuff cheeks 2021-07-27 10:31:48 -06:00
ghoulslash
c914ed8572 fix sucker punch, surging strikes, obstruct, and snipe shot 2021-07-25 09:38:54 -06:00
ghoulslash
a37d4c3da9 merge with be, give life dew jungle healing effect 2021-07-25 08:22:05 -06:00
BuffelSaft
06111bdc63 Replace EFFECT_THAW_HIT
Both moves that used EFFECT_THAW_HIT now use EFFECT_BURN_HIT.
2021-06-19 11:43:29 +12:00
Xhyzi
c2bd046ea6 Shell Trap 2021-06-15 20:22:50 +02:00
Xhyzi
155e9b6332 Court Change 2021-06-15 20:14:10 +02:00
Xhyzi
271f19e6cb Terrain Pulse 2021-06-15 20:01:57 +02:00
Xhyzi
0202b75822 Beak Blast 2021-06-15 19:57:21 +02:00
Xhyzi
7799e49e3a Corrosive Gas 2021-06-15 19:45:24 +02:00
Xhyzi
e7ec4df70b Rising Voltage 2021-06-15 17:51:59 +02:00
Xhyzi
ee3f3eb78f Meteor Beam 2021-06-15 17:06:21 +02:00
Xhyzi
62525516a4 Scale Shot 2021-06-15 16:50:19 +02:00
Xhyzi
60ce39543e Expanding Force 2021-06-15 16:29:06 +02:00
Xhyzi
5a094a3033 Snap Trap 2021-06-15 16:22:42 +02:00
MissingNoL
721dbe9178 Implemented all PLG effects 2021-06-12 18:01:35 -07:00
MissingNoL
610b18bfdb Implemented Double Iron Bash's effect 2021-06-12 14:27:50 -07:00
MissingNoL
beb126b534 Implemented Zippy Zap's effect 2021-06-12 13:58:54 -07:00
ExpoSeed
c8fc141287 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves 2021-06-10 11:54:20 -05:00
BuffelSaft
e6a8faec1e Fix thawing moves
Replace IsThawingMove with a move flag and add a check for it to CANCELLER_FROZEN. This makes thawing moves actually thaw the user.
2021-06-10 23:48:18 +12:00
MissingNoL
bfc66a21cc gBattlescriptCurrInstr[3] is not reading species parameter 2021-06-06 19:14:11 -07:00
MissingNoL
c876de5a5b Done! Merge branch 'battle_engine' into Photon_Geyser 2021-06-05 17:40:06 -07:00
MissingNoL
e48e9c1d7a Merge branch 'battle_engine' into Hyperspace_Fury 2021-06-05 14:42:30 -07:00
ExpoSeed
ec2c140ecb Disambiguate Thousand Arrows flag from other flags 2021-06-04 19:34:37 -05:00
ExpoSeed
15914d7af8 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/rename-flags 2021-06-04 19:00:29 -05:00
LOuroboros
b215b44951 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into clanging_scales 2021-06-03 05:09:14 -03:00
LOuroboros
586c76d93a Changed Clanging Scales' secondaryEffectChance to 0
Review request.
2021-06-02 16:46:28 -03:00
BuffelSaft
2a6b989c92 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into body-press 2021-06-02 12:41:28 +12:00
MissingNoL
0f09055cfe Fixes and added Poison chance to Shell Side Arm (needs contact on physical) 2021-05-28 11:11:03 -07:00
MissingNoL
f30a9542ee Problem: Photon Geyser is calculating as Shell Side Arm?? Needs: Poison effect, contact move for Shell Side Arm 2021-05-27 22:21:55 -07:00
amiosi
7b530a34bf finish requested changes 2021-05-27 20:14:46 -04:00
amiosi
03a7020512 double oops 2021-05-27 16:16:12 -04:00
amiosi
f7651fd592 most fixes from requested changes 2021-05-27 15:55:19 -04:00
amiosi
fc81994579 Merge branch 'battle_engine' into old_findings 2021-05-27 15:28:02 -04:00