Eduardo Quezada D'Ottone
43d42c95cf
Terrain Pulse effect implemented
2021-10-04 22:45:37 -03:00
Eduardo Quezada D'Ottone
92f0f6f820
Fixed Psychic Fangs power
2021-10-04 20:20:00 -03:00
Eduardo Quezada D'Ottone
76bdbf164e
Updated sound flags for Howl and Heal Bell
2021-10-02 20:00:00 -03:00
Eduardo Quezada D'Ottone
57ea20bc6d
Implemented modern effect of struggle with config
2021-10-02 13:32:36 -03:00
ghoulslash
761006a164
merge with be
2021-09-26 19:19:32 -04:00
Syreldar
4c05520bf3
Fixed Retaliate's naming.
2021-09-24 16:02:26 +02:00
BuffelSaft
530998c4b7
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-09-23 16:41:35 +12:00
BuffelSaft
2f03ac31b9
Multihit refactor and Parental Bond
...
Port multihit system from the CFRU, implement Parental Bond, refactor certain moves as required and implement all remaining multi hit moves except Dragon Darts.
2021-09-23 14:31:21 +12:00
Eduardo Quezada D'Ottone
707d49242e
Revert "Scald thaw flag config for Gen 5"
2021-09-22 12:31:23 -03:00
Eduardo Quezada D'Ottone
53d985eedd
Scald thaw flag config for <Gen 5
2021-09-22 10:29:32 -03:00
ghoulslash
9d8672e3df
merge with be
2021-09-16 13:12:59 -04:00
ghoulslash
aac7ae3595
add MOVE_TARGET_ALL_BATTLERS
2021-09-16 10:45:33 -04:00
BuffelSaft
a4b630e6b5
Fix MOVE_EFFECT_REMOVE_STATUS
...
Wake-Up Slap and Sparkling Aria now print the correct message when the target is cured.
Also, fix Ice Hammer's effect chance.
2021-09-07 16:34:32 +12:00
DizzyEggg
67fd379771
Merge pull request #1632 from BuffelSaft/hammer-arm
...
Fix Hammer arm's effect chance
2021-09-06 10:16:47 +02:00
BuffelSaft
4c8a12006c
Fix Hammer Arm's effect chance
2021-09-06 19:45:30 +12:00
BuffelSaft
7d251c39f7
Correct Liquidation and Sparkling Aria
...
Liquidation is affected by Sheer Force, Sparkling Aria should hit both foes and ally.
2021-09-02 16:05:36 +12:00
ExpoSeed
0f99d9d4c6
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
2021-08-30 13:26:40 -05:00
ghoulslash
ab529b4e89
add stuff cheeks
2021-07-27 10:31:48 -06:00
ghoulslash
c914ed8572
fix sucker punch, surging strikes, obstruct, and snipe shot
2021-07-25 09:38:54 -06:00
ghoulslash
a37d4c3da9
merge with be, give life dew jungle healing effect
2021-07-25 08:22:05 -06:00
BuffelSaft
06111bdc63
Replace EFFECT_THAW_HIT
...
Both moves that used EFFECT_THAW_HIT now use EFFECT_BURN_HIT.
2021-06-19 11:43:29 +12:00
Xhyzi
c2bd046ea6
Shell Trap
2021-06-15 20:22:50 +02:00
Xhyzi
155e9b6332
Court Change
2021-06-15 20:14:10 +02:00
Xhyzi
271f19e6cb
Terrain Pulse
2021-06-15 20:01:57 +02:00
Xhyzi
0202b75822
Beak Blast
2021-06-15 19:57:21 +02:00
Xhyzi
7799e49e3a
Corrosive Gas
2021-06-15 19:45:24 +02:00
Xhyzi
e7ec4df70b
Rising Voltage
2021-06-15 17:51:59 +02:00
Xhyzi
ee3f3eb78f
Meteor Beam
2021-06-15 17:06:21 +02:00
Xhyzi
62525516a4
Scale Shot
2021-06-15 16:50:19 +02:00
Xhyzi
60ce39543e
Expanding Force
2021-06-15 16:29:06 +02:00
Xhyzi
5a094a3033
Snap Trap
2021-06-15 16:22:42 +02:00
MissingNoL
721dbe9178
Implemented all PLG effects
2021-06-12 18:01:35 -07:00
MissingNoL
610b18bfdb
Implemented Double Iron Bash's effect
2021-06-12 14:27:50 -07:00
MissingNoL
beb126b534
Implemented Zippy Zap's effect
2021-06-12 13:58:54 -07:00
ExpoSeed
c8fc141287
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
2021-06-10 11:54:20 -05:00
BuffelSaft
e6a8faec1e
Fix thawing moves
...
Replace IsThawingMove with a move flag and add a check for it to CANCELLER_FROZEN. This makes thawing moves actually thaw the user.
2021-06-10 23:48:18 +12:00
MissingNoL
bfc66a21cc
gBattlescriptCurrInstr[3]
is not reading species
parameter
2021-06-06 19:14:11 -07:00
MissingNoL
c876de5a5b
Done! Merge branch 'battle_engine' into Photon_Geyser
2021-06-05 17:40:06 -07:00
MissingNoL
e48e9c1d7a
Merge branch 'battle_engine' into Hyperspace_Fury
2021-06-05 14:42:30 -07:00
ExpoSeed
ec2c140ecb
Disambiguate Thousand Arrows flag from other flags
2021-06-04 19:34:37 -05:00
ExpoSeed
15914d7af8
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/rename-flags
2021-06-04 19:00:29 -05:00
LOuroboros
b215b44951
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into clanging_scales
2021-06-03 05:09:14 -03:00
LOuroboros
586c76d93a
Changed Clanging Scales' secondaryEffectChance to 0
...
Review request.
2021-06-02 16:46:28 -03:00
BuffelSaft
2a6b989c92
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into body-press
2021-06-02 12:41:28 +12:00
MissingNoL
0f09055cfe
Fixes and added Poison chance to Shell Side Arm (needs contact on physical)
2021-05-28 11:11:03 -07:00
MissingNoL
f30a9542ee
Problem: Photon Geyser is calculating as Shell Side Arm?? Needs: Poison effect, contact move for Shell Side Arm
2021-05-27 22:21:55 -07:00
amiosi
7b530a34bf
finish requested changes
2021-05-27 20:14:46 -04:00
amiosi
03a7020512
double oops
2021-05-27 16:16:12 -04:00
amiosi
f7651fd592
most fixes from requested changes
2021-05-27 15:55:19 -04:00
amiosi
fc81994579
Merge branch 'battle_engine' into old_findings
2021-05-27 15:28:02 -04:00