Commit Graph

11424 Commits

Author SHA1 Message Date
Ct11217
67f473f38b Fixed recommended issues.
Added additional comments.
Reordered switching ladder in ShouldSwitch() function.
Functions that can specify a specific party mon to switch into need to come first.
2022-08-23 19:49:54 -06:00
crater-git
45511fcc44 Reworked TMHM into expandable list format 2022-08-23 21:44:42 -04:00
Eduardo Quezada
1f5adf93c7 Cleaned up use of configs be almost exclusively preproc functions 2022-08-23 21:00:08 -04:00
Eduardo Quezada D'Ottone
4f333766fa
Merge pull request #2229 from AsparagusEduardo/RHH_MergedBranchUltimate
Merged branch
2022-08-23 13:12:22 -04:00
GriffinR
3771abbe08 Fix names and constant usage for union room classes 2022-08-23 12:44:07 -04:00
DizzyEggg
18203a0402 Fix makefile 2022-08-23 14:50:16 +02:00
Eduardo Quezada
7c7887aa65 Moved ABILITY_NAME_LENGTH back to include/constants/global.h to keep in line with upstream pret 2022-08-23 08:25:27 -04:00
DizzyEggg
05ec8fb182 AI knows Party mons 2022-08-23 11:58:17 +02:00
Eduardo Quezada
4c5acca0ce Merge remote-tracking branch 'pret/master' into MergedBranchUltimate 2022-08-22 20:31:44 -04:00
Eduardo Quezada
afcc1178b2 Merge remote-tracking branch 'pret/master' into MergedBranchUltimate
# Conflicts:
#	data/battle_ai_scripts.s
#	data/battle_scripts_1.s
#	include/battle_controllers.h
#	include/battle_script_commands.h
#	include/battle_util.h
#	include/constants/battle_script_commands.h
#	include/constants/global.h
#	include/decompress.h
#	src/battle_anim_effects_1.c
#	src/battle_anim_normal.c
#	src/battle_anim_poison.c
#	src/battle_anim_water.c
#	src/battle_arena.c
#	src/battle_controller_link_opponent.c
#	src/battle_controller_link_partner.c
#	src/battle_controller_opponent.c
#	src/battle_controller_player.c
#	src/battle_controller_player_partner.c
#	src/battle_controller_recorded_opponent.c
#	src/battle_controller_recorded_player.c
#	src/battle_controller_safari.c
#	src/battle_controller_wally.c
#	src/battle_gfx_sfx_util.c
#	src/battle_interface.c
#	src/battle_main.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/berry.c
#	src/data/trainers.h
#	src/decompress.c
#	src/field_effect.c
#	src/hall_of_fame.c
#	src/overworld.c
#	src/pokeball.c
#	src/pokemon.c
#	src/pokemon_icon.c
#	src/pokemon_storage_system.c
#	src/scrcmd.c
2022-08-22 20:30:45 -04:00
DizzyEggg
327782646b Save party mons ai 2022-08-23 01:07:25 +02:00
GriffinR
8a8ba92f21 Revert COMMON wildcards 2022-08-22 19:04:47 -04:00
Eduardo Quezada
c1c9837bfc Merge remote-tracking branch 'RHH/item_expansion' into MergedBranchUltimate 2022-08-22 17:31:21 -04:00
Eduardo Quezada
18612b7686 Merge remote-tracking branch 'RHH/pokemon_expansion' into MergedBranchUltimate 2022-08-22 17:31:00 -04:00
Eduardo Quezada
2b7a2c4d09 Merge remote-tracking branch 'RHH/battle_engine' into MergedBranchUltimate 2022-08-22 17:30:48 -04:00
Eduardo Quezada
75ac960365 Introduced P_NEW_POKEMON, which will disable all Gen4+ Pokémon and Forms 2022-08-22 17:27:21 -04:00
GriffinR
898ec580ae
Merge pull request #1737 from GriffinRichards/lock-unlock
Clean up lock/unlock anim movement
2022-08-22 01:30:33 -04:00
GriffinR
30906762ed
Merge pull request #1740 from AsparagusEduardo/pret_stringTabs
Fixed inconsistent use of white space for scripts, .c files and .h files.
2022-08-20 23:03:59 -04:00
GriffinR
261b0ff118 Standardize judgement vs judgment spelling 2022-08-20 22:58:46 -04:00
GriffinR
9e175a1037
Merge pull request #1735 from GriffinRichards/arena-const
Add some missing battle arena constants
2022-08-20 22:54:32 -04:00
GriffinR
81ef818f61
Merge pull request #1731 from GriffinRichards/missing-tag
Move party menu data constants
2022-08-20 22:43:52 -04:00
Eduardo Quezada
76d2d92abb Merge branch 'pretmaster' into pret_clean2 2022-08-20 12:43:09 -04:00
GriffinR
1685365cd4
Merge pull request #1727 from AsparagusEduardo/pret_clean
Cleanup from https://github.com/pret/pokefirered/pull/532
2022-08-19 21:27:55 -04:00
GriffinR
11b4958f23 Incorporate commented bug fixes in contest AI scripts 2022-08-19 19:45:15 -04:00
GriffinR
c2d5dd2a1f Additional battle anim sync 2022-08-19 11:51:13 -04:00
Blackforest92
2b512a8e03 Fix Voltorb and Exeggutor' form species table 2022-08-19 18:14:11 +07:00
Blackforest92
346f3b7f4c Fix PLA's base_stats.h (rename .item2 to .itemRare) 2022-08-19 18:01:28 +07:00
Blackforest92
a9d09bcd17 Merge branch 'pokemon_expansion' of https://github.com/rh-hideout/pokeemerald-expansion into Legends_Arceus_Expansion 2022-08-19 17:53:01 +07:00
Blackforest92
00a827b3fb Add PLA pokemon to Form Species Table, add Kleavor's graphics 2022-08-19 17:47:34 +07:00
GriffinR
cce9918908 Add Wnum_tiles to additional num_tiles rules 2022-08-18 23:13:27 -04:00
Martin Griffin
5e593a62fb
Ignore num_tiles if it would truncate non-transparent tiles (#1729) 2022-08-18 23:07:25 -04:00
Eduardo Quezada
3bc2cf921c Sync src/battle_controllers.c with pokefirered 2022-08-18 14:30:22 -04:00
Eduardo Quezada
59f89bde9e Misc cleanup 2022-08-18 14:23:45 -04:00
Ct11217
a4b53126f6 Added AI_FLAG_ACE_POKEMON
When this flag is set, the trainer will have an "Ace" pokemon that will
always be sent out last.
If this flag is set, the last Pokemon in the party will be considered the
"Ace" Pokemon.

This is similar to the gym leader functionality found in Sword & Shield.
2022-08-17 18:23:12 -06:00
GriffinR
936ebbd973 Fix phaseShit typo 2022-08-17 11:47:00 -04:00
GriffinR
e707cdffa8
Merge pull request #1744 from AsparagusEduardo/pret_syncMapSec
Synced Route 4 and 10's MapSec labels
2022-08-16 19:12:45 -04:00
Eduardo Quezada
5933c42439 Synced Route 4 and 10's MapSec labels 2022-08-16 18:23:37 -04:00
GriffinR
2ec8f27811 Add missing usage of SOUND_PAN_* 2022-08-16 13:04:00 -04:00
Eduardo Quezada
e43f65cc69 using BATTLE_RUN constants in BattleScript_EffectTeleport 2022-08-15 21:06:26 -04:00
Eduardo Quezada
7b0c8ec972 Revert style changes 2022-08-15 20:41:12 -04:00
GriffinR
26734d80f3
Merge pull request #1728 from AsparagusEduardo/pret_monDataEnum
Convert MON_DATA constants into enum to ease editing and addition of fields.
2022-08-15 18:51:32 -04:00
Eduardo Quezada
44b26cc8aa From pokefirered 2022-08-15 18:27:37 -04:00
Eduardo Quezada
0149f420f9 Corrected comment 2022-08-15 17:36:55 -04:00
Eduardo Quezada
e8a05e92e4 Corrected additional inconsistent uses of whitespace 2022-08-15 17:04:34 -04:00
GriffinR
96fa350b45
Merge pull request #1741 from tustin2121/tustin2121-patch-scriptcontext
Renaming the Script Contexts
2022-08-15 16:46:01 -04:00
tustin2121
ec73158f16 Moving documentation comments per request
from the discord chat.
2022-08-15 16:37:38 -04:00
tustin2121
1cb659df8c Renaming Script Contexts
- Determined how the various script contexts were used and renamed accordingly.
- ScriptContext2_Enable/Disable => Lock/UnlockPlayerFieldControls - The sole purpose of the flag is to make sure the player can't move around in the overworld. It has nothing to do with script contexts.
- ScriptContext1 => ScriptContext - It is the global script context used to set up scripts which run over many frames.
- ScriptContext2_RunNewScript => RunScriptImmediately - ScriptContext2's sole purpose was to run scripts immediately and in a separate context, usually while the global context is waiting for things like map loads or screen changes.
2022-08-15 15:18:12 -04:00
Eduardo Quezada
63e4a8adcd Fixed instances of .string being used with spaces instead of tabs 2022-08-15 14:32:01 -04:00
GriffinR
3dc3dc847f
Merge pull request #1738 from mrgriffin/wildcard-ld-script
Wildcards in ld_script.txt
2022-08-15 08:35:48 -04:00
Martin Griffin
c5b30b7f21 Wildcards in ld_script.txt
Allows hacks to introduce new files and variables without needing to
change ld_script.txt similar to ld_script_modern.txt.
2022-08-15 12:25:16 +01:00