Commit Graph

131 Commits

Author SHA1 Message Date
GriffinR
f602a9dcbf Use bool for multichoice ignoreBPress 2021-03-31 00:35:56 -04:00
ultima-soul
5bab9474dc Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-03-22 23:08:19 -07:00
Deokishisu
7b2bf8c7e2 Rename obedient/fatefulEncounter to eventLegal
Per discussion on pret, `obedient`/`fatefulEncounter` has been renamed to `eventLegal`, and all related functions and constants have been modified with this in mind.

Additionally, fixed some whitespace alignment issues in `script_cmd_table.h`, `pokemon.h`, and `tv.c` from the last commit.
2021-02-15 14:54:35 -05:00
Deokishisu
b89c3e901e Fix giftRibbons Field in SaveBlock1 & Relabel Gift Ribbons in pokemon.h
The giftRibbons field has been split out into proper subfields. The new ExternalEvent structs deal with interconnectivity between external games/peripherals and Emerald, such as PokéCoupon storage and the flag for receiving Wishmaker Jirachi.

The giftRibbon fields in `PokemonSubstruct3` have also been renamed to their appropriate ribbons, and commented with distribution info if applicable. The previous `fatefulEncounter` field was actually filler, and relabeled as such, while the obedient bit was renamed `fatefulEncounter`. All relevant constants and functions dealing with the Pokémon data structure were renamed with these changes in mind.
2021-02-15 11:40:16 -05:00
GriffinR
9e59581220 Document object lock and some trainer approach 2021-01-26 04:42:18 -05:00
GriffinR
0064333e4a Clean up scrcmd.c 2021-01-26 02:16:26 -05:00
Evan
21cab1b7a7 better negative totem boost system, totems occur before switch in abilities 2020-12-05 21:00:51 -07:00
Evan
99d9a36860 add totem boosts 2020-11-19 10:35:37 -07:00
Aaron B-D
151aca8365 Changed how scripted wild encounters work to include double battles
Removed the old commands for scripted wild double encounters
2020-11-17 03:13:00 -05:00
Aaron B-D
b83a87c8e8 Added scripted double wild battles 2020-10-19 14:47:32 -04:00
ExpoSeed
3860551777 Mark unused script commands 2020-09-25 13:41:17 -05:00
Ryuhouji
8e2128f22c
Fix indentation 2020-07-09 15:36:22 -04:00
Ryuhouji
d261374044
Made documentation more readable
This change will make the script command documentation more user-friendly to read.
Additionally, provided the information on the 'delay' macro. I have confirmed that this
is indeed Frames and not Milliseconds. Updated the macro respectively.
2020-07-09 15:16:37 -04:00
GriffinR
e92cc7752b Merge branch 'master' of https://github.com/pret/pokeemerald into fix-eventobj 2020-01-13 20:41:57 -05:00
GriffinR
c19289596d Give/Take to Add/Remove for silent script macros 2020-01-12 23:24:52 -05:00
GriffinR
e497fc64e3 if_undefeated macro to if_not_defeated 2020-01-12 20:20:02 -05:00
GriffinR
f2e7b1507e Port some macro/script fixes from pokefirered 2020-01-11 14:12:31 -05:00
GriffinR
68cdd7b1cb Merge master into ObjEvent rename 2019-12-21 05:19:27 -05:00
Diegoisawesome
026e1108b2
Merge pull request #935 from GriffinRichards/doc-warp
Document some warp/field screen effect
2019-12-20 23:44:56 -08:00
Diegoisawesome
d42ea06dc5
Merge pull request #939 from GriffinRichards/fix-compare
Use constants in compare macro
2019-12-20 23:40:12 -08:00
GriffinR
324a81ed5d Reword yesnobox comment 2019-12-20 18:53:58 -05:00
GriffinR
7628019952 Remove references to LASTRESULT 2019-12-20 08:51:58 -05:00
GriffinR
9e08cfe55f Remove uses of compare_var_to 2019-12-18 19:22:39 -05:00
GriffinR
d137a1a0c1 Use constants in compare macro 2019-12-18 19:12:09 -05:00
GriffinR
949509aade
Merge branch 'master' into fix-eventobj 2019-12-18 13:16:38 -05:00
GriffinR
d1cf9006fb Document some warp/field screen effect 2019-12-17 05:23:07 -05:00
GriffinR
96ec5e1b84 Use fadescreen constants 2019-12-15 11:42:50 -05:00
GriffinR
82f55f2381 Merge master into ObjEvent rename 2019-12-15 02:00:00 -05:00
GriffinR
6967caefb2 Split finditem_std from giveitem_std 2019-12-14 08:41:46 -06:00
GriffinR
ec3e86f1d2 Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
GriffinR
6ac7efb54f Document Scotts House and begin frontier macros 2019-11-17 08:16:28 -06:00
GriffinR
5e01871f8b Document Trainer Hill 2019-11-16 13:02:35 -06:00
GriffinR
c0ae1cbc1c Document Lilycove scripts 2019-11-13 18:20:55 -06:00
GriffinR
702ef745d9 Add comments to hidemoneybox macro 2019-11-07 11:07:49 -05:00
GriffinR
d5685db19a Fold nops into hidemoneybox 2019-11-07 10:37:15 -05:00
GriffinR
dba94e3971 Update fldeff sparkle macro 2019-11-06 16:41:56 -06:00
GriffinR
6730df2321 Document Abandoned Ship scripts 2019-11-06 16:41:56 -06:00
GriffinR
58dcd6d99d Clean up mystery event msg 2019-11-06 16:38:02 -06:00
GriffinR
8055548fa4 Document legendary scripts 2019-10-31 18:28:34 -05:00
GriffinR
b4a9298205
Merge branch 'master' into document-gyms2 2019-10-16 04:22:34 -04:00
GriffinR
0f15264595 Document rotating_tile_puzzle 2019-10-16 04:09:30 -04:00
GriffinR
90a05cf824 Finish Mossdeep Gym doc, beging documenting rotating tile puzzle 2019-10-15 05:06:13 -04:00
Marcus Huderle
e47b3efdfe Unify showmonpic and hidemonpic script command names with their function names 2019-10-12 18:58:54 -05:00
GriffinR
b6dffcf8b7 Clean up script_menu documentation 2019-09-19 19:23:24 -04:00
GriffinR
06af24bce5 Use misc ScrCmd constants 2019-09-16 19:44:47 -05:00
Tustin2121
18dee14170 Review fixes 2019-08-17 23:26:46 -04:00
Tustin2121
f4d4424618 Folded nops into hidemoneybox and updatemoneybox
The nops are essential to the hidemoneybox and updatemoneybox commands when using vanilla versions of those commands. Even though they're not actually used parameters in the command implementation, they are still consumed, which means if someone were to get rid of the nops (as I did in TriHard) it causes the commands to consume bytecode that are not theirs, resulting in undefined behavior usually leading to softlocks. Folding the extra bytes into the macros means there's no chance of the extra bytes getting losts in scripts.
2019-08-17 13:25:36 -04:00
Tustin2121
6508469259 Rename movobjectoffscreen to copyobjectxytoperm
Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow.
2019-08-17 13:18:56 -04:00
PikalaxALT
4fadbaf161 Minor fixes
gotoram --> returnram
cmdCF/execram --> gotoram
fix indentation in sym_ewram.txt
fix mevent_client.h guard name
2019-04-03 17:04:42 -05:00
huderlem
ee9694d9ba
Merge pull request #587 from Phlosioneer/document-all-event-vars
Document all event vars
2019-03-02 08:24:46 -06:00
Phlosioneer
da0687987d Pick better names for constants 2019-02-28 22:21:16 -06:00
Phlosioneer
189d387f01 Add macros for metatile manipulation 2019-02-28 22:21:16 -06:00
Phlosioneer
e77e7844ea Name several vars, document some related events 2019-02-27 20:25:09 -05:00
Diegoisawesome
449fb25f23 Clear up misnamed time-based flags and functions 2019-02-12 00:40:34 -06:00
Diegoisawesome
900f294011 Add var const prefix for some missed var numbers 2019-01-21 22:34:01 -06:00
Melody
55005f1588 improve call_if macros 2018-12-21 21:32:45 -05:00
Melody
ac2e4adf2d improve goto_if macros 2018-12-21 20:28:24 -05:00
DizzyEggg
6068495619 Document trainer battle scripts (#430) 2018-12-07 16:50:56 -06:00
Melody
a2a99bde11 adds req for macro arguments 2018-12-02 15:14:29 -05:00
Melody
10725def8e trainerbattle_normal → trainerbattle_single
* trainerbattle_normal → trainerbattle_single
* TRAINER_BATTLE_NORMAL → TRAINER_BATTLE_SINGLE
* improves the macro documentation a little
2018-12-02 15:08:19 -05:00
Melody
bad5323642 cleans up trainer battle scripts
* adds battle type macros
* adds `trainerbattle_normal` macro
* adds `trainerbattle_double` macro
* adds rematch macros
* adds no intro macro
2018-12-02 15:08:19 -05:00
DizzyEggg
9828e0e97b Merge with master 2018-12-02 19:38:05 +01:00
DizzyEggg
725f99a1bf Use :req macros 2018-12-02 19:24:06 +01:00
Melody
862265b73a defines register_matchcall macro 2018-12-02 06:04:59 -05:00
Melody
c557ac61ae adds constants, cleans up callstd and msgbox code
* adds some constants for standard script names and messagebox types
* replaces some callstd calls with msgbox calls where equivalent
* replaces msgbox and callstd calls using raw digits with versions that use the constants
2018-12-02 03:37:46 -05:00
PikalaxALT
d4e8c20f84 Merge branch 'master' into link 2018-01-21 23:20:13 -05:00
DizzyEggg
0bc7fb92db start decompiling mystery event script 2018-01-21 12:36:11 +01:00
scnorton
c6ff1a6ce3 Merge branch 'master' into link 2018-01-18 12:53:31 -05:00
Diegoisawesome
eb65458b67 Fix setvaddress params 2017-12-21 16:06:12 -06:00
Marcus Huderle
66f9d4c266 Revert initclock arg sizes 2017-12-21 16:02:42 -06:00
Marcus Huderle
173761a5a1 Port generic event script macros from pokeruby 2017-12-21 13:47:52 -06:00
DizzyEggg
54dccc8512 give batter script command names 2017-12-17 20:38:01 +01:00
DizzyEggg
646664ff29 battle setup file is decompiled 2017-12-01 21:25:13 +01:00
Diegoisawesome
2e40384fa2 Extract baseroms from event_scripts 2017-11-10 18:12:18 -06:00
Diegoisawesome
29079c4b99 Dump numerous baseroms, begin moving data to proper files 2017-11-10 01:49:12 -06:00
Diegoisawesome
49c88e6343 Merge branch 'master' of github.com:pret/pokeemerald into dump_maps 2017-10-27 02:02:36 -05:00
Diegoisawesome
431e737453 Final predump fixes 2017-10-27 00:26:34 -05:00
Diegoisawesome
7827feaa2f Final fixes before dump 2017-10-26 18:03:19 -05:00
Diegoisawesome
17303d963e More prep 2017-10-24 00:11:26 -05:00
Diegoisawesome
26f9776f6f Fix some stuff 2017-10-23 22:18:35 -05:00
Diegoisawesome
c23a633a44 Prepare for dumping 2017-10-23 21:18:49 -05:00