Evan
9902f6e603
merge with be
2021-01-13 14:32:14 -07:00
GriffinR
b9e1b050e1
Label remaining battle types
2021-01-13 15:20:29 -05:00
Evan
56395a060f
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into ai
2021-01-13 09:23:07 -07:00
surskitty
a0f1dcb9cf
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine
2021-01-10 15:40:21 -05:00
Evan
d4e4405cf5
merge with be
2021-01-10 09:04:21 -07:00
Evan
e748db8ef4
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into ai
2021-01-10 08:58:16 -07:00
ultima-soul
b5b4efdaa0
Merge pull request #1314 from LOuroboros/battle_debug_constant
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battle_config.h tweaks
2021-01-09 12:36:37 -08:00
ultima-soul
1caed479de
Merge pull request #1298 from ghoulslash/mummy
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Fix Early Mummy Activation
2021-01-09 12:33:04 -08:00
ultima-soul
d2d961e447
Merge pull request #1262 from LOuroboros/gen8_abilities_BE
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Implemented various Gen. 8 abilities
2021-01-07 13:31:17 -08:00
LOuroboros
de9b0328ec
Corrections to Steam Engine
2021-01-07 16:33:52 -03:00
LOuroboros
339aa95c1d
Review corrections
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-Intrepid Sword and Dauntless Shield are now properly affecting the user
-Slightly tweaked Ball Fetch's effect, since an operation involving gBattleResults.catchAttempts was being done twice unnecessarily.
2021-01-07 04:31:26 -03:00
Evan
aac3f9c3db
kee, maranga, sitrus beries
2021-01-06 13:07:18 -07:00
Evan
c3615485f3
merge in berry branch
2021-01-06 12:54:02 -07:00
Evan
7646855e79
jaboca, rowap berry effects
2021-01-06 11:15:56 -07:00
Evan
efa4fe89ad
micle berry
2021-01-06 10:47:07 -07:00
Evan
f2e486eb0d
custap berry effect, custap/quick claw activation message
2021-01-06 09:37:31 -07:00
Evan
d3ae05189d
resist berry ripen boost
2021-01-05 22:21:38 -07:00
Evan
b3a6df8d57
stat raising berries
2021-01-05 22:13:32 -07:00
Evan
f046a25ce0
ripen & hp restoring berries
2021-01-05 21:15:21 -07:00
Evan
4c1e8f2f2e
add curious medicine
2021-01-05 20:02:11 -07:00
Evan
0a3908ee92
add neigh and as one abilities
2021-01-05 19:37:23 -07:00
LOuroboros
3246c20be5
Moved Power Spot's effect to CalcMoveBasePowerAfterModifiers
2021-01-05 19:51:52 -03:00
Evan
4923af960e
steely spirit, screen cleaner, transistor, dragon's maw
2021-01-05 15:44:12 -07:00
Evan
5ae1e3c25b
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into ai
2021-01-04 11:43:36 -07:00
LOuroboros
517c8ffdd0
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen8_abilities_BE
2021-01-03 22:05:14 -03:00
ExpoSeed
7dadcb94b8
Merge branch 'master' of https://github.com/pret/pokeemerald into HEAD
2021-01-03 17:14:43 -06:00
LOuroboros
da1f525d45
Made Alolan Marowak be affected by Thick Club
2021-01-03 09:58:19 -03:00
surskitty
aa9796a6ae
Renaming constants for High Jump Kick, Faint Attack, Smelling Salts, and Vise Grip.
2020-12-31 18:57:36 -05:00
LOuroboros
320cc37ac9
USE_BATTLE_DEBUG -> B_ENABLE_DEBUG
2020-12-23 14:04:14 -03:00
Evan
7988a1f41d
Ai_TryOnAlly and reorganize files
2020-12-20 14:47:20 -07:00
LOuroboros
819001c102
Removed redundant check in Punk Rock's effect
2020-12-19 19:15:12 -03:00
LOuroboros
a417a1b2b9
Corrected Punk Rock's checks
2020-12-19 16:18:39 -03:00
Evan
916d0416e3
outline AI_CheckGoodMove
2020-12-15 21:57:33 -07:00
Evan
259e59bae0
fix early mummy activation on two-turn moves
2020-12-14 12:27:48 -07:00
Evan
67fefd0261
var terrain, surge fixes
2020-12-13 19:42:48 -07:00
Evan
ac332d5e98
check bad move
2020-12-13 15:02:21 -07:00
GriffinR
81d95b9325
Use BUGFIX for some inline fixes
2020-12-12 23:30:51 -05:00
LOuroboros
1f10b94a11
Implemented Power Spot
2020-12-12 21:22:42 -03:00
LOuroboros
305bea32df
Added missing check to Flower Gift (offensive)
2020-12-12 20:32:52 -03:00
LOuroboros
8e187d1d5b
Implemented Ice Scales
2020-12-12 19:39:35 -03:00
LOuroboros
55bc2b4bb9
Corrected small inconsistency in move flag names
2020-12-12 12:18:56 -03:00
LOuroboros
c930a63c84
Implemented Punk Rock
2020-12-11 19:46:33 -03:00
LOuroboros
2b0702ec04
Implemented Perish Body
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Inspired by Raguzero's implementation.
2020-12-11 19:44:32 -03:00
LOuroboros
7d8b8083e8
Implemented Sand Spit
2020-12-11 16:47:23 -03:00
LOuroboros
322918e280
Implemented Steam Engine
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And I also made the BattleScript created for Anger Point a bit more neutral friendly so it can be reused on situations like this.
2020-12-10 18:27:35 -03:00
LOuroboros
c9824a8dd9
Fixed Cotton Down
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It was tough, but the nightmare is finally over.
Ghoulslash, Blurose, Cancer Fairy, thanks to all of you guys!
2020-12-07 20:08:36 -03:00
LOuroboros
c83c67ff8e
Implemented Stalwart
2020-12-05 14:19:25 -03:00
LOuroboros
002973d373
Renamed BattleScript_TargetAbilityStatRaiseOnSwitchIn
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This battlescript is meant to be called within the case ABILITYEFFECT_ON_SWITCHIN of AbilityBattleEffects, which refers to the currently selected battler as Battler instead of Attacker or Target.
2020-12-05 13:50:47 -03:00
LOuroboros
e2f4ca27b0
BattleScript_TargetAbilityStatRaiseOnSwitchin -> BattleScript_TargetAbilityStatRaiseOnSwitchIn
2020-12-05 02:43:29 -03:00
LOuroboros
9e8913c698
Implemented Propeller Tail
2020-12-02 23:23:34 -03:00