Evan
f21b0140b9
revert to CheckViability and stat change effect viabilities
2021-01-04 19:39:59 -07:00
Evan
1ae57f26a3
fix up some negative checks, organize some effects in AI_CheckBadMove
2021-01-04 15:30:02 -07:00
Evan
5ae1e3c25b
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into ai
2021-01-04 11:43:36 -07:00
ghoulslash
73a7800f72
Merge pull request #1272 from BuffelSaft/Batte_Engine_Only
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Fix Jump Kick
2021-01-03 16:50:15 -07:00
BuffelSaft
10cf5b3673
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into Batte_Engine_Only
2021-01-04 10:55:30 +13:00
ExpoSeed
8cfdbaefeb
Merge pull request #1294 from LOuroboros/flower_gift
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Added missing check to Flower Gift (offensive)
2020-12-31 18:41:50 -06:00
ExpoSeed
b7b1b26b57
Merge pull request #1289 from LOuroboros/final_gambit
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Corrected Final Gambit's move data and tweaked its effect
2020-12-31 18:39:00 -06:00
ExpoSeed
24362e8bed
Merge pull request #1250 from ghoulslash/infestation
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infestation between turn anim
2020-12-31 18:06:13 -06:00
ghoulslash
450ac70ab2
Merge pull request #1288 from LOuroboros/comments
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Some more small battle_config.h tweaks
2020-12-23 10:27:09 -07:00
ghoulslash
0af8cab87e
Merge pull request #1283 from LOuroboros/ct_moves_data
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Added the data of SwSh's Crown Tundra's moves
2020-12-21 23:13:23 -07:00
LOuroboros
3918542b3e
Corrections to Final Gambit's effect's battle script
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-Restored the call to resultmessage
-Corrected its behavior against Endured, Focus Banded/Sashed and Sturdy foes
2020-12-20 21:31:36 -03:00
Evan
21e7d6d318
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into ai
2020-12-20 16:33:43 -07:00
Evan
19b1d4bfa2
speed stat increases based on current stat stage
2020-12-20 15:15:33 -07:00
Evan
62fc47881d
smaller score bonus to speed increase
2020-12-20 15:10:57 -07:00
Evan
7988a1f41d
Ai_TryOnAlly and reorganize files
2020-12-20 14:47:20 -07:00
Evan
c5597e2e18
fix first battle bug
2020-12-19 22:57:08 -07:00
Evan
a504199ea6
ai prefer baton pass
2020-12-19 22:51:25 -07:00
Evan
b2e5760479
risky ai script -> c
2020-12-19 22:12:31 -07:00
Evan
cd119ed6c3
first turn ai script
2020-12-19 22:07:21 -07:00
Evan
31ec3e8479
non-partner good move checks
2020-12-19 21:58:23 -07:00
LOuroboros
9f2dc914ba
Tweaked Final Gambit's effect
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-Made the user faint before the foe like in the official games
-Removed calls to resultmessage and critmessage as those were never needed by this move's effect
2020-12-19 22:12:17 -03:00
LOuroboros
0aae069db8
Made Fiery Wrath unaffected by King's Rock
2020-12-19 21:11:17 -03:00
LOuroboros
89989943b3
Added placeholders for the anims of CT's moves
2020-12-19 19:11:17 -03:00
LOuroboros
ffa35a33c1
Review corrections
2020-12-19 07:44:34 -03:00
ultima-soul
1b1b2ff0a3
Merge pull request #1281 from NamNguyenUTSA/patch-2
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Allow player partner NPC's to mega evolve
2020-12-18 23:39:15 -08:00
ultima-soul
aefa35a04f
Merge pull request #1275 from ghoulslash/battle_anims
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Fix Shadow Sneak Animation
2020-12-18 23:15:07 -08:00
Evan
8a544665e4
move common ai params to preloaded struct
2020-12-16 22:56:10 -07:00
Evan
916d0416e3
outline AI_CheckGoodMove
2020-12-15 21:57:33 -07:00
Eduardo Quezada D'Ottone
8ffd9bfcca
Merge pull request #1271 from LOuroboros/drives_and_anims
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Fixed softlock caused by the majority of Techno Blast's animations
2020-12-13 21:40:10 -03:00
LOuroboros
785e23222b
Review correction
2020-12-13 21:20:27 -03:00
Evan
ead8637e4f
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into infestation
2020-12-13 17:09:04 -07:00
Evan
36b0e6dedc
fix shake duration
2020-12-13 17:08:35 -07:00
Evan
ac332d5e98
check bad move
2020-12-13 15:02:21 -07:00
Eduardo Quezada D'Ottone
47d96aed3c
Merge pull request #1285 from LOuroboros/spite
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Updated Spite
2020-12-12 22:27:26 -03:00
Eduardo Quezada D'Ottone
ea1dca3024
Merge pull request #1270 from LOuroboros/drives_and_types
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Made Techno Blast's animation change depending on the Drive held
2020-12-12 21:43:45 -03:00
Eduardo Quezada D'Ottone
db9933ce67
Merge pull request #1244 from ghoulslash/popup
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toggleable manual ability popup destruction
2020-12-12 20:36:55 -03:00
LOuroboros
305bea32df
Added missing check to Flower Gift (offensive)
2020-12-12 20:32:52 -03:00
Eduardo Quezada D'Ottone
2d742dc879
Merge pull request #1286 from LOuroboros/B_STANCE_CHANGE_FAIL
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Improved the comment of B_STANCE_CHANGE_FAIL
2020-12-12 16:56:24 -03:00
LOuroboros
e9c6c96b9d
Corrected Final Gambit's move data
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It didn't have its own working effect assigned, and it wasn't being affected by King's Rock even though it should.
2020-12-12 11:57:49 -03:00
LOuroboros
31d483ef44
Some more battle_config.h tweaks
2020-12-12 11:35:05 -03:00
LOuroboros
c5e04cf243
Removed the unnecessary Dragon Energy effect
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The move is an Eruption clone, whose effect was already done. Thanks to BuffelSaft for the heads up.
I took the chance and fixed its target too.
2020-12-12 01:35:54 -03:00
LOuroboros
33d7f22494
Improved the comment of B_STANCE_CHANGE_FAIL
2020-12-11 21:54:17 -03:00
LOuroboros
17a9555715
Oopsie.
2020-12-11 21:43:18 -03:00
LOuroboros
9ec2e44f4c
Updated Spite
2020-12-11 21:36:59 -03:00
LOuroboros
0ac026e6ca
Added the data of SwSh's Crown Tundra's moves
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And Dragon Energy's effect. Eerie Spell's is the only one missing out of this bunch.
2020-12-11 20:49:23 -03:00
Evan
28698a982d
try to faint script -> c
2020-12-11 08:05:00 -07:00
NamNguyenUTSA
ee59fab143
Allow player partner NPC's to mega evolve
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(i.e., Steven at Mossdeep)
2020-12-11 08:31:00 -06:00
Evan
aad3a800c3
c functions for ai roamers/safari/first battle
2020-12-10 22:10:21 -07:00
Evan
eac8135687
set up ai c function table
2020-12-10 21:37:37 -07:00
Evan
964ec53a65
port cfru shadow sneak anim
2020-12-08 11:36:19 -07:00