Commit Graph

1449 Commits

Author SHA1 Message Date
DizzyEggg
f51812d0fe Add Fell Stinger 2018-07-26 23:40:55 +02:00
DizzyEggg
d991d669da Add Moxie 2018-07-26 22:52:13 +02:00
DizzyEggg
1c95c36338 Healing Wish and Lunar Dance 2018-07-26 20:36:16 +02:00
DizzyEggg
100ce73a12 Sticky Web done 2018-07-24 22:09:55 +02:00
DizzyEggg
45bc76d94c Side Status from u16 to u32 2018-07-24 20:13:02 +02:00
DizzyEggg
567a0240f3 Fix crits and do Worry Seed 2018-07-23 22:18:56 +02:00
DizzyEggg
6a7d58003b Add Bad Dreams 2018-07-22 21:05:12 +02:00
DizzyEggg
fee81d03ab A couple of gen4 abilities 2018-07-22 18:40:18 +02:00
DizzyEggg
51dc76c7e8 Captivate and new accuracy calc 2018-07-22 15:08:32 +02:00
DizzyEggg
4ec43cbed1 Gen 5 move names, telekinesis, power/guard split/swap 2018-07-21 23:12:10 +02:00
DizzyEggg
fcca2afc81 More gen4 move effects battlescrips. 2018-07-21 21:58:07 +02:00
DizzyEggg
b203cf4ca4 Add a couple of gen4 moves battlescripts 2018-07-21 16:34:43 +02:00
DizzyEggg
9d4d8c5dac Add new Sturdy effect 2018-07-21 15:11:13 +02:00
DizzyEggg
ad6fa078c9 šFix BattleMove struct access in asm 2018-07-19 20:24:52 +02:00
DizzyEggg
81b29ae7c1 Merge with pokeemerald 2018-07-16 22:45:06 +02:00
DizzyEggg
0852cba111 Fix dynamic move power moves, get rid of gDynamicBasePower'
'
2018-07-16 21:42:03 +02:00
DizzyEggg
ea5ffa3375 Merge with master 2018-07-16 20:23:05 +02:00
Diegoisawesome
07ef762770
Merge pull request #275 from Diegoisawesome/master
Document list_menu.c and main_menu.c
2018-07-15 04:43:03 -07:00
Diegoisawesome
731d6d59bc Document list_menu.c and main_menu.c 2018-07-15 04:30:37 -07:00
DizzyEggg
9c7db9f45e New AI damage and type functions 2018-07-15 12:39:07 +02:00
DizzyEggg
5a38bb61db Basic damage calc is ready. 2018-07-14 22:56:03 +02:00
DizzyEggg
2ebf14a83d Get rid of scripting dmg multiplier 2018-07-14 18:58:45 +02:00
DizzyEggg
baf172d605 Prepare damage calc huge changes 2018-07-14 18:44:38 +02:00
DizzyEggg
939127bfff Important battle util functions 2018-07-14 16:41:14 +02:00
DizzyEggg
3a10ae9a94 Crit changes accomodated to ai scripts 2018-07-14 12:54:12 +02:00
DizzyEggg
2293d1ddbc Get rid of duplicate bs command jumpiftype 2018-07-14 12:02:29 +02:00
Marcus Huderle
7d375972ba Sync bg_event macros with pokeruby 2018-07-11 11:12:26 -05:00
DizzyEggg
008d961b2a add party menu defines 2018-07-07 19:57:09 +02:00
DizzyEggg
9892298645 Merge branch 'master' into final_battle_files_touches 2018-07-07 14:11:04 +02:00
Diegoisawesome
5189442bcc Merge branch 'decompile_cut' of git://github.com/DizzyEggg/pokeemerald into DizzyEggg-decompile_cut 2018-07-05 20:32:12 -07:00
DizzyEggg
c556358e47 label multiuse sprite template functions 2018-07-01 15:28:57 +02:00
DizzyEggg
f35c0abe80 merge with battle tent update 2018-07-01 12:16:52 +02:00
DizzyEggg
d2e47323fe document frontier related 2018-07-01 11:15:42 +02:00
DizzyEggg
2d0be91217 Move all trainer defines to trainers.h and identify frontier brain trainer id 2018-06-30 18:55:34 +02:00
DizzyEggg
15fe5a031b Merge branch 'master' into decompile_battle_tent 2018-06-30 14:43:41 +02:00
DizzyEggg
30c85a5128 more battle documentation 2018-06-30 14:12:17 +02:00
DizzyEggg
272b98da6c document party status summary 2018-06-28 21:06:32 +02:00
Marcus Huderle
ed8b006e67 Rename map-layout-related things 2018-06-20 19:54:21 -05:00
DizzyEggg
caa36b530a label and document battle windows 2018-06-17 16:48:58 +02:00
DizzyEggg
0fe3e612eb battle tent start and create frontier struct in saveblock 2018-06-17 12:30:09 +02:00
DizzyEggg
3bcd30969a cut field effect is decompiled and documented 2018-06-16 14:04:29 +02:00
DizzyEggg
7ea5dd7923 start fldeffect cut 2018-06-16 00:45:48 +02:00
Marcus Huderle
f807eb1f2d Split out movement radius in object_event macro 2018-06-15 07:49:21 -05:00
Marcus Huderle
2807abe3ba Remove filler bytes from object_event macro 2018-06-15 07:49:21 -05:00
Marcus Huderle
acc1a5d446 Get all map constants from include/ rather than constants/ 2018-06-15 07:49:21 -05:00
Marcus Huderle
e01dd90bb3 Update applymovement actions to reflect movement action names 2018-06-13 18:19:19 -05:00
Marcus Huderle
4d13e3394a Bring all movement function names up-to-date with pokeruby 2018-06-13 17:51:26 -05:00
Marcus Huderle
aa9a45c16f Rebrand 'map object' and 'field object' to 'event object' 2018-06-11 19:11:48 -05:00
Marcus Huderle
73327f0d44 Decompile field_ground_effect into event_object_movement.c 2018-06-11 10:23:14 -05:00
Marcus Huderle
38a126df66 Rename field_map_obj to event_object_movement 2018-06-11 08:46:33 -05:00