Commit Graph

  • b420fb3962 Decompiled librfu to STWI_send_CP_EndREQ shinyquagsire23 2017-09-07 03:59:39 -0600
  • f1216076d7 Begin librfu decompilation shinyquagsire23 2017-09-07 00:51:59 -0600
  • a2d37efb67 Almost perfect now but r8 and r12 are flipped Diegoisawesome 2017-09-06 23:53:13 -0500
  • 3f61c01afa Stuck on CopyToBgTilemapBufferRect Diegoisawesome 2017-09-06 21:59:34 -0500
  • 112177b57f Slight touching up of data3.s; denote boundaries of data/field_map_obj.s for future split PikalaxALT 2017-09-06 22:46:44 -0400
  • 1f83a2885e Through MakeObjectTemplateFromFieldObjectGraphicsInfo PikalaxALT 2017-09-06 22:33:11 -0400
  • 22c8367956 SpawnSpecialFieldObject PikalaxALT 2017-09-06 22:00:51 -0400
  • bd4b3c4c6d SpawnFieldObject PikalaxALT 2017-09-06 21:46:53 -0400
  • b79e3af0a8 SpawnFieldObjectInternal PikalaxALT 2017-09-06 20:28:36 -0400
  • e0216d6045 unref_sub_808D958 scnorton 2017-09-06 18:26:37 -0400
  • 398186d7c4 RemoveFieldObjectInternal scnorton 2017-09-06 18:12:44 -0400
  • 942400ddbf RemoveFieldObject scnorton 2017-09-06 17:55:36 -0400
  • a6269f2f0f Static scnorton 2017-09-06 17:29:13 -0400
  • e060123648 GetAvailableFieldObjectSlot scnorton 2017-09-06 17:25:20 -0400
  • cb9b14a3e5 split lilycove_lady DizzyEggg 2017-09-06 22:27:17 +0200
  • 6448563ede unref_sub_808D77C scnorton 2017-09-06 16:14:55 -0400
  • d41cc4c8d0 clean a bit more ewram.txt DizzyEggg 2017-09-06 22:01:43 +0200
  • cdd36116f2 label pokemon3.s DizzyEggg 2017-09-06 21:48:30 +0200
  • 33ee3115ab add glink defines from pokeruby DizzyEggg 2017-09-06 21:18:50 +0200
  • b7d75cb615 split item effects and organize sym ewram DizzyEggg 2017-09-06 21:11:10 +0200
  • 9498dfa71c InitFieldObjectStateFromTemplate (nonmatching, same as ruby) scnorton 2017-09-06 14:25:17 -0400
  • c3cc1b3370 make it compile DizzyEggg 2017-09-06 18:39:03 +0200
  • 0cc4cadd2f label pokemon2 and some box stuff DizzyEggg 2017-09-06 18:34:18 +0200
  • c6eacc9be5 start porting pokemon1 DizzyEggg 2017-09-06 17:19:08 +0200
  • 1087d1c822 GetFieldObjectIdByLocalIdAndMapInternal; rename gUnknown_02037350 to gMapObjects scnorton 2017-09-06 10:48:51 -0400
  • f15191bfc2 GetFieldObjectIdByXY scnorton 2017-09-06 09:52:31 -0400
  • 577e23a87d Merge branch 'master' into clean_up2 DizzyEggg 2017-09-06 15:51:09 +0200
  • ea9dabdfab TryGetFieldObjectIdByLocalIdAndMap scnorton 2017-09-06 09:49:51 -0400
  • f3f8c5ec2c sub_808D4F4 scnorton 2017-09-06 09:42:10 -0400
  • 368b0f9ee8 sub_808D450 scnorton 2017-09-06 09:38:38 -0400
  • a08f11cab3 sub_808D438 scnorton 2017-09-06 09:29:59 -0400
  • f677873d07 npcs_clear_ids_and_state scnorton 2017-09-06 09:25:16 -0400
  • dcda5419b8 Merge branch 'master' into field_map_obj scnorton 2017-09-06 09:21:52 -0400
  • 1959b1afcc Make rom.sha1 lowercase to fix erroneous comparison results on *nix scnorton 2017-09-06 09:20:49 -0400
  • 83dbdc0318 npc_clear_ids_and_state PikalaxALT 2017-09-06 08:46:47 -0400
  • 63dd0ea397 Spawn source files for Field Map Obj PikalaxALT 2017-09-06 08:35:16 -0400
  • b6661e7736 name some pokemon and battle labels DizzyEggg 2017-09-05 20:13:34 +0200
  • a7486afb4e dump some more strings DizzyEggg 2017-09-05 17:43:47 +0200
  • e18241d8ec dumped a lot of strings DizzyEggg 2017-09-05 17:04:11 +0200
  • 1680fc0b81 start start menu decomp DizzyEggg 2017-09-05 13:01:24 +0200
  • 54b8306115 really clean up battle ai DizzyEggg 2017-09-05 09:41:48 +0200
  • afa3bf20c6 Continue work on bg.s Diegoisawesome 2017-09-05 01:02:31 -0500
  • ea33650dc1 Begin disassembling bg.s Diegoisawesome 2017-09-04 21:18:52 -0500
  • 675bdb5250 Add Discord and other disassemblies. luckytyphlosion 2017-09-04 19:41:47 -0400
  • 2702b0ec9b decomp calc dmg and clean up battle ai DizzyEggg 2017-09-04 21:43:13 +0200
  • 92892d140a begin load_save.c DizzyEggg 2017-09-04 18:26:39 +0200
  • 7ba62bcac8 split data battle controller files DizzyEggg 2017-09-04 15:39:20 +0200
  • 1a9b1a45ca split battle rodata DizzyEggg 2017-09-04 15:05:11 +0200
  • 0b39bfb2c2 label a bit of battle transition DizzyEggg 2017-09-04 13:46:03 +0200
  • a83501f3bc find pokemon animation and recorded DizzyEggg 2017-09-04 13:23:40 +0200
  • 4bf54bfdd4 split roamer and decor inventories DizzyEggg 2017-09-04 13:01:57 +0200
  • 75a94ce58e split and label DizzyEggg 2017-09-04 12:22:04 +0200
  • 7ea0d462c4 Merge pull request #22 from DizzyEggg/clean_up yenatch 2017-09-03 18:11:57 -0400
  • 5afd2d5bfb begin new save.c, label lots of things DizzyEggg 2017-09-03 22:50:17 +0200
  • d09f39e971 label battle animation unknowns DizzyEggg 2017-09-03 20:13:23 +0200
  • 9dedb3a8bd split more battle buffer files DizzyEggg 2017-09-03 18:58:40 +0200
  • ddf85539c1 move ram save variables to C DizzyEggg 2017-09-03 15:39:33 +0200
  • a3f602f17c begin save.s decomp, thanks revo! DizzyEggg 2017-09-03 14:13:01 +0200
  • 907e281de6 decompile label more of item.s DizzyEggg 2017-09-03 13:33:13 +0200
  • 50530b4666 begin decompiling item.s DizzyEggg 2017-09-03 00:47:51 +0200
  • d5806bfe6a label some item functions DizzyEggg 2017-09-03 00:00:38 +0200
  • e0725bca55 move variables to rtc.c DizzyEggg 2017-09-02 23:37:06 +0200
  • 048700fe57 decompile rtc DizzyEggg 2017-09-02 23:28:44 +0200
  • b5fea95a46 finish event data DizzyEggg 2017-09-02 22:31:37 +0200
  • a4cc67008e begin event data DizzyEggg 2017-09-02 21:43:53 +0200
  • a47face8cf split battle buffer files DizzyEggg 2017-09-02 20:56:53 +0200
  • a91ffaaa41 clean up decompress header DizzyEggg 2017-09-02 20:08:08 +0200
  • 7a831c215e decompile decompress.s DizzyEggg 2017-09-02 19:55:39 +0200
  • 7ecdcc5ed8 iwram and ewram vars to C DizzyEggg 2017-09-02 17:32:34 +0200
  • 591837e3c3 decompile sound.s DizzyEggg 2017-09-02 17:03:46 +0200
  • 2089dd0f86 start labelling, decompiling sound.s DizzyEggg 2017-09-02 16:03:53 +0200
  • 84240b1a5a sprite.c: move ewram, iwram, rom data DizzyEggg 2017-09-02 13:11:19 +0200
  • 24a1e3e544 decompile more of sprite.s DizzyEggg 2017-09-02 12:12:09 +0200
  • c146c247f2 decompile more of sprite.s DizzyEggg 2017-09-02 01:42:44 +0200
  • 26bf61e06f start decompiling sprite.s DizzyEggg 2017-09-02 00:21:11 +0200
  • bc5acf7394 more splitting, move ewram sprite vars to C DizzyEggg 2017-09-02 00:09:46 +0200
  • 449d546556 split some battle files DizzyEggg 2017-09-01 23:40:13 +0200
  • b614971cba find b scripting commands table, thx revo DizzyEggg 2017-09-01 22:35:45 +0200
  • cb12aaec65 git commit -m "label sprite for real this time" git commit -m DizzyEggg 2017-09-01 22:29:13 +0200
  • 0989222de3 revert fuck-up DizzyEggg 2017-09-01 22:08:40 +0200
  • ee7580753b rename sprite labels DizzyEggg 2017-09-01 19:43:26 +0200
  • 6987dd9a21 decompile text window DizzyEggg 2017-09-01 19:01:58 +0200
  • 1d2be3c5e8 get rid of data window DizzyEggg 2017-09-01 17:38:28 +0200
  • 7daeebd3f4 decompile window.s DizzyEggg 2017-09-01 16:53:06 +0200
  • 6f03356237 begin working on pokeemerald DizzyEggg 2017-08-31 16:48:24 +0200
  • cbe13acff1 split out battle_3.s camthesaxman 2017-07-29 15:18:01 -0500
  • daa0495577 Merge pull request #20 from camthesaxman/decompile_battle_3 Cameron Hall 2017-07-29 11:45:58 -0500
  • 16d30072cb fix the alignment, maybe? camthesaxman 2017-07-28 19:53:49 -0500
  • 6ff99b648e align script camthesaxman 2017-07-28 19:31:43 -0500
  • b89f1431f8 stop optimizing literal pool loads camthesaxman 2017-07-28 19:26:59 -0500
  • e0dd5ef9a7 fix build errors YamaArashi 2017-04-05 13:51:55 -0700
  • b95747dc69 Begin disassembling window.s Diegoisawesome 2017-03-29 19:02:15 -0500
  • 0931f65fa2 Cleanup files Diegoisawesome 2017-03-27 23:20:55 -0500
  • 5a8eeb353d Mostly decompile text.s Diegoisawesome 2017-03-27 19:30:49 -0500
  • 1d95689766 Continue disassembling text.s Diegoisawesome 2017-03-08 14:44:44 -0600
  • c47e109fbf Use constant NUM_TASKS in palette.c Diegoisawesome 2017-03-07 07:47:23 -0600
  • a2679fbbf0 Merge branch 'master' of https://github.com/Diegoisawesome/pokeemerald Diegoisawesome 2017-03-07 07:44:54 -0600
  • 20358c4c96 Begin disassembling text.s Diegoisawesome 2017-03-07 07:44:41 -0600
  • 5e42b2a558 formatting ProjectRevoTPP 2017-03-06 19:57:52 +0000
  • 1965873326 merge ProjectRevoTPP 2017-03-06 08:38:30 +0000