pokeemerald/include/constants
2022-12-14 12:00:45 -03:00
..
abilities.h
apprentice.h
battle_ai.h Apply suggestions from code review 2022-09-18 00:50:21 -03:00
battle_anim.h Merge branch 'RHH/dev' into RHH/pr/pretmerge_20220909 2022-09-16 11:56:50 -03:00
battle_arena.h Fix typo 2022-08-11 12:09:38 -04:00
battle_dome.h
battle_factory.h
battle_frontier_mons.h
battle_frontier_trainers.h
battle_frontier.h Merge remote-tracking branch 'RHH/battle_engine' into RHH_masterMerge 2022-07-22 22:57:02 -04:00
battle_move_effects.h Victory Dance effect 2022-11-18 22:23:34 +01:00
battle_palace.h
battle_pike.h Add some battle frontier constant usage 2022-06-09 12:57:28 -04:00
battle_pyramid.h Add some battle frontier constant usage 2022-06-09 12:57:28 -04:00
battle_script_commands.h Fixed Speed Swap's effect 2022-12-14 12:00:45 -03:00
battle_setup.h
battle_string_ids.h Fixed Speed Swap's effect 2022-12-14 12:00:45 -03:00
battle_tent_mons.h
battle_tent_trainers.h
battle_tent.h Add some battle frontier constant usage 2022-06-09 12:57:28 -04:00
battle_tower.h
battle.h Update battle.h 2022-12-13 02:44:49 -03:00
berry.h
cable_club.h
coins.h
contest.h
daycare.h changed EGG_MOVES_ARRAY_COUN to 19 to include all the added egg moves (19 is max value (Buneary)) 2022-01-04 00:23:24 +01:00
decorations.h
easy_chat.h
event_bg.h
event_object_movement.h Clean up lock/unlock anim movement 2022-08-12 21:18:10 -04:00
event_objects.h Add warning to NUM_OBJ_EVENT_GFX 2022-06-03 16:18:34 -04:00
field_effects.h
field_poison.h
field_specials.h
field_tasks.h
field_weather.h
flags.h Renamed TM flags to keep consistency with the rest of the repo 2022-09-02 16:54:58 -04:00
frontier_util.h
game_stat.h
global.h Organized conffig files into their own folder and cleaned up 2022-11-14 11:03:49 -03:00
heal_locations.h Add the HEAL_LOCATION_NONE constant 2022-06-03 14:59:01 +01:00
hold_effects.h Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD 2022-04-02 18:45:18 -03:00
item_effects.h Remove all the ifdefs for BATTLE_ENGINE, ITEM_EXPANSION, and POKEMON_EXPANSION 2022-08-02 00:15:55 -05:00
item.h Added shiny rerolls to Lures + reverted repel var name 2022-09-12 10:21:57 -03:00
items.h Merge remote-tracking branch 'pret/master' into RHH/pr/pretmerge_20221007 2022-10-07 14:52:32 -03:00
layouts.h
lilycove_lady.h
map_groups.h Erase ghost data in include/constants/map_groups.h 2022-09-09 00:40:30 +07:00
map_scripts.h
map_types.h
maps.h MAP_NONE -> MAP_DYNAMIC 2022-08-25 21:34:05 -04:00
mauville_old_man.h
metatile_behaviors.h Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD 2022-04-02 18:45:18 -03:00
metatile_labels.h Color single-palette door anim graphics 2022-05-18 12:41:20 -04:00
moves.h Data entry for gen9 moves 2022-11-18 12:15:44 +01:00
mystery_gift.h
opponents.h
party_menu.h Fixed Battle Frontier tutor move IDs 2022-08-26 10:12:11 -04:00
pokedex.h Organized conffig files into their own folder and cleaned up 2022-11-14 11:03:49 -03:00
pokemon_debug.h added option to view changes for front/back sprite picCoords and elevation live 2021-12-13 22:31:37 +01:00
pokemon.h Implemented uses of Shiny config 2022-11-14 11:56:02 -03:00
region_map_sections.h Synced Route 4 and 10's MapSec labels 2022-08-16 18:23:37 -04:00
rgb.h
roulette.h
script_menu.h
secret_bases.h
slot_machine.h
songs.h
sound.h
species.h Organized conffig files into their own folder and cleaned up 2022-11-14 11:03:49 -03:00
trade.h Added SPECIES_FLAG_CANNOT_BE_TRADED 2022-09-09 08:59:53 -04:00
trainer_hill.h Added a constant for NPC trainer name length (#1712) 2022-07-25 22:59:13 -04:00
trainer_types.h
trainers.h Added class-based Poké Balls for trainers 2022-10-14 11:14:30 -03:00
tv.h Document battle tower TV show 2022-06-14 09:37:39 -04:00
union_room.h Fix names and constant usage for union room classes 2022-08-23 12:44:07 -04:00
vars.h VAR_RUN_TRIGGER_IMMEDIATELY -> TRIGGER_RUN_IMMEDIATELY 2022-10-18 21:12:31 -04:00
weather.h
wild_encounter.h Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD 2022-04-02 18:45:18 -03:00
z_move_effects.h move gSwapDamagecategory to battle struct, use GetSplitBasedOnStats for photon geyser check 2022-07-19 18:24:53 -04:00