..
constants
Move metatile behavior constants to include/constants and sync closer to pokeruby
2018-10-04 17:57:07 -05:00
gba
Merge pull request #339 from Kermalis/master
2018-09-22 15:48:29 -05:00
agb_flash.h
HandleLinkConnection
2017-11-13 01:01:27 -05:00
bard_music.h
through sub_8120748
2018-05-03 13:40:08 -04:00
battle_ai_script_commands.h
label and document battle windows
2018-06-17 16:48:58 +02:00
battle_ai_switch_items.h
battle 9 is decompiled
2017-10-11 12:49:42 +02:00
battle_anim.h
through sub_80DB174
2018-05-10 19:28:52 -04:00
battle_bg.h
label and document battle windows
2018-06-17 16:48:58 +02:00
battle_controllers.h
Finish pokemon_summary_screen
2018-08-14 22:00:35 -07:00
battle_dome.h
Document battle dome.
2018-08-25 19:59:47 +02:00
battle_factory.h
Battle Factory is decompiled and documented.
2018-09-10 01:01:39 +02:00
battle_frontier_2.h
Give labels to healthbox gfx
2018-09-20 21:42:38 +02:00
battle_gfx_sfx_util.h
document battle bars
2018-06-19 00:43:15 +02:00
battle_interface.h
Bank to battler
2018-09-01 18:36:08 +02:00
battle_main.h
Move battle_bg data to C
2018-09-11 23:37:47 +01:00
battle_message.h
Document some not labeled battle things
2018-09-20 11:55:35 +02:00
battle_pyramid_bag.h
Finish decompiling pyramid bag.
2018-08-30 20:10:57 +02:00
battle_records.h
identify and name battle records things
2018-05-01 15:33:13 +02:00
battle_script_commands.h
battle file more done and clean up tv
2018-02-27 18:13:28 +01:00
battle_scripts.h
Fix the strings length issue
2018-09-01 22:03:21 +02:00
battle_setup.h
Rebrand 'map object' and 'field object' to 'event object'
2018-06-11 19:11:48 -05:00
battle_tent.h
Finish pokemon_summary_screen
2018-08-14 22:00:35 -07:00
battle_tower.h
Battle Factory is decompiled and documented.
2018-09-10 01:01:39 +02:00
battle_transition.h
battle transition is decompiled
2018-01-14 22:09:35 +01:00
battle_tv.h
decompile and document battle tv
2018-02-27 20:40:09 +01:00
battle_util2.h
Bank to battler
2018-09-01 18:36:08 +02:00
battle_util.h
Label various battle scripts
2018-09-01 20:00:13 +02:00
battle.h
gRandomMove to gCalledMove
2018-09-22 18:41:00 +02:00
berry_blender.h
berry blender is done
2017-11-19 22:48:46 +01:00
berry_fix_program.h
decompile title screen
2018-02-04 16:11:00 +01:00
berry_tag_screen.h
forgot a semicolon LMAO
2018-02-02 16:09:17 +01:00
berry.h
Rebrand 'map object' and 'field object' to 'event object'
2018-06-11 19:11:48 -05:00
bg.h
Document battle dome.
2018-08-25 19:59:47 +02:00
bike.h
Decompile field camera
2018-04-18 17:42:41 +05:30
blend_palette.h
more pokemon anim functions decompiled
2018-01-27 11:57:46 +01:00
blit.h
clean up files
2018-02-28 13:07:58 +01:00
braille_puzzles.h
Decompile rom6
2018-04-10 12:17:29 +05:30
cable_club.h
Finish decompiling field_specials
2018-08-11 14:51:54 -07:00
clear_save_data_menu.h
decompile title screen
2018-02-04 16:11:00 +01:00
clock.h
clean up files
2018-02-28 13:07:58 +01:00
coins.h
Port/decomp scrcmd
2017-10-12 02:06:19 -05:00
config.h
nocashgba printf
2018-01-08 22:03:07 -05:00
contest_ai.h
Port contest ai from pokeruby
2018-08-15 11:43:57 +02:00
contest_effect.h
Merge branch 'master' of github.com:pret/pokeemerald
2018-08-15 16:22:54 -07:00
contest_link_80F57C4.h
through sub_80D7DE8
2018-05-02 08:43:27 -04:00
contest_link_80FC4F4.h
through sub_80DA874
2018-05-07 20:49:23 -04:00
contest_painting.h
Port/decomp scrcmd
2017-10-12 02:06:19 -05:00
contest.h
document move type variables in pss
2018-09-01 18:31:53 +02:00
coord_event_weather.h
decompile_coord_event_weather
2018-01-29 16:46:56 +01:00
credits.h
Decompile credits
2018-02-17 04:00:22 -06:00
crt0.h
HandleLinkConnection
2017-11-13 01:01:27 -05:00
data2.h
Convert more of data2b
2018-08-27 00:26:54 +01:00
daycare.h
daycare file fully done
2017-11-15 22:12:18 +01:00
decompress.h
decompile rom_8034C54
2018-05-27 23:26:01 +02:00
decoration_inventory.h
undo revert
2017-10-23 14:40:22 +02:00
decoration.h
Continue decompiling field_specials
2018-08-10 00:42:06 -07:00
dewford_trend.h
Import function labels from Ruby
2017-12-16 10:23:05 -05:00
diploma.h
add diploma header and static names fix
2017-10-09 13:55:31 +02:00
dma3.h
More work on menu
2018-01-29 17:26:36 -06:00
dynamic_placeholder_text_util.h
Clean up files and add entries to charmap
2018-07-24 21:18:23 -07:00
easy_chat.h
through sub_8120748
2018-05-03 13:40:08 -04:00
egg_hatch.h
more of daycare done
2017-11-14 23:25:07 +01:00
event_data.h
Rebrand 'map object' and 'field object' to 'event object'
2018-06-11 19:11:48 -05:00
event_obj_lock.h
Rebrand 'map object' and 'field object' to 'event object'
2018-06-11 19:11:48 -05:00
event_object_movement.h
Label event_object_movement.c
2018-09-02 23:20:45 +01:00
event_scripts.h
Merge branch 'master' into contest
2018-05-10 09:47:12 -04:00
evolution_graphics.h
evo graphics file is done
2017-10-27 15:49:14 +02:00
evolution_scene.h
evo scene file is done
2017-10-29 16:15:23 +01:00
field_camera.h
Decompile field camera
2018-04-18 17:42:41 +05:30
field_control_avatar.h
merge union room with master
2018-07-22 13:14:58 +02:00
field_door.h
Move forward declaration
2018-01-07 18:58:52 -06:00
field_effect_helpers.h
Rebrand 'map object' and 'field object' to 'event object'
2018-06-11 19:11:48 -05:00
field_effect.h
More of slot machine
2018-09-15 18:01:20 +02:00
field_fadetransition.h
Port/decomp scrcmd
2017-10-12 02:06:19 -05:00
field_message_box.h
Decompile TV ( #80 )
2017-10-13 10:09:36 -05:00
field_player_avatar.h
add functions to header
2018-08-12 22:31:19 +04:30
field_poison.h
unsigned -> unsigned int; create header
2017-11-29 08:30:18 -05:00
field_region_map.h
Begin porting/decompiling field_specials
2018-08-08 01:37:12 -07:00
field_screen_effect.h
Port/decomp scrcmd
2017-10-12 02:06:19 -05:00
field_screen.h
Finish decompiling field_specials
2018-08-11 14:51:54 -07:00
field_special_scene.h
decompile field tasks
2018-05-19 18:02:43 +02:00
field_specials.h
Continue decompiling field_specials
2018-08-10 14:07:23 -07:00
field_tasks.h
decompile field tasks
2018-05-19 18:02:43 +02:00
field_weather.h
coord weather fix conflicts
2018-01-31 00:02:16 +01:00
fieldmap.h
Add defines for tile, metatile, and palette count
2018-09-18 10:03:24 -05:00
fldeff_80F9BCC.h
document record mixing
2018-05-26 00:25:36 +02:00
fldeff_cut.h
cut field effect is decompiled and documented
2018-06-16 14:04:29 +02:00
fldeff_groundshake.h
Port/decompile fieldmap.c
2018-05-09 05:07:56 -05:00
fldeff_teleport.h
Review fixes
2018-01-01 19:21:30 -06:00
global.berry.h
Fix the strings length issue
2018-09-01 22:03:21 +02:00
global.fieldmap.h
Use map type constants in map headers
2018-07-12 22:39:38 -05:00
global.h
Added new findings about invalid version IDs.
2018-10-06 07:40:56 -04:00
global.tv.h
merge easy chat with master
2018-08-11 14:14:51 +02:00
gpu_regs.h
fix merge conflicts
2017-09-21 10:50:15 +02:00
graphics.h
Convert more of data2b
2018-08-27 00:26:54 +01:00
gym_leader_rematch.h
Name functions, variables, and that one flag constant
2018-02-26 08:23:17 -05:00
hall_of_fame.h
move data to hall of fame c file
2017-11-06 18:41:32 +01:00
heal_location.h
port larger heal location changes from poke ruby pr
2018-08-10 10:45:15 -04:00
international_string_util.h
Finish decompiling player_pc rodata
2018-03-19 15:57:33 +05:30
intro_credits_graphics.h
Decompile credits
2018-02-17 04:00:22 -06:00
intro.h
Almost finish decompiling intro
2018-02-15 16:54:34 -06:00
item_icon.h
decompile item icon
2018-02-02 16:06:20 +01:00
item_menu_icons.h
item menu is done
2018-03-04 20:03:11 +01:00
item_menu.h
merge list menu and list indicators
2018-05-19 11:36:31 +02:00
item_use.h
Finish decompiling pyramid bag.
2018-08-30 20:10:57 +02:00
item.h
make item compile
2018-04-29 15:34:14 +02:00
landmark.h
Split/extract/port landmark
2017-12-26 21:20:29 -06:00
learn_move.h
Cleanup and document learn_move
2018-08-12 14:28:15 -07:00
libgcnmultiboot.h
Almost finish decompiling intro
2018-02-15 16:54:34 -06:00
librfu.h
make union room compile i guess
2018-07-22 12:49:49 +02:00
lilycove_lady.h
Merge branch 'master' into record_mixing
2018-02-11 20:12:40 -05:00
link_rfu.h
union room is too hard
2018-06-10 18:28:37 +02:00
link.h
merge easy chat with master
2018-08-11 14:14:51 +02:00
list_menu.h
Do some pyramid bag
2018-08-30 15:01:07 +02:00
load_save.h
Rebrand 'map object' and 'field object' to 'event object'
2018-06-11 19:11:48 -05:00
lottery_corner.h
make lots of define files
2017-09-07 19:45:32 +02:00
m4a.h
Finish pokemon_summary_screen
2018-08-14 22:00:35 -07:00
mail.h
merge mail with master, fix conflicts
2017-12-17 20:22:56 +01:00
main_menu.h
Document main_menu
2018-09-14 12:15:46 -05:00
main.h
Merge branch 'master' into link
2018-02-03 09:42:19 -05:00
malloc.h
Merge origin/master into pikalaxalt/link
2017-11-16 19:00:07 -05:00
map_name_popup.h
Decompile map_name_popup
2018-04-09 12:52:28 +05:30
match_call.h
Finish decompiling field_specials
2018-08-11 14:51:54 -07:00
mauville_old_man.h
Revert "Rename some specials"
2018-08-11 15:16:41 -07:00
menu_helpers.h
Finish pokemon_summary_screen
2018-08-14 22:00:35 -07:00
menu.h
Document main_menu
2018-09-14 12:15:46 -05:00
metatile_behavior.h
Move metatile behavior constants to include/constants and sync closer to pokeruby
2018-10-04 17:57:07 -05:00
mon_markings.h
Finish pokemon_summary_screen
2018-08-14 22:00:35 -07:00
money.h
Port/decomp scrcmd
2017-10-12 02:06:19 -05:00
multiboot_pokemon_colosseum.h
Almost finish decompiling intro
2018-02-15 16:54:34 -06:00
multiboot.h
Start decomp
2017-09-18 09:23:06 -04:00
mystery_event_menu.h
decompile mystery event menu
2018-01-30 23:23:35 +01:00
mystery_event_msg.h
start decompiling mystery event script
2018-01-21 12:36:11 +01:00
mystery_event_script.h
document record mixing
2018-05-26 00:25:36 +02:00
naming_screen.h
Identification
2018-01-23 23:32:16 -06:00
new_game.h
battle tent start and create frontier struct in saveblock
2018-06-17 12:30:09 +02:00
option_menu.h
decompile option menu
2018-01-16 18:59:06 +01:00
overworld.h
Bring labels for overworld.c over from pokeruby
2018-09-04 23:31:37 +01:00
palette.h
Document list_menu.c and main_menu.c
2018-07-15 04:30:37 -07:00
party_menu.h
Move item_use data to C
2018-09-11 03:04:19 +01:00
pc_screen_effect.h
Decompile a bit of pokemon storarage system
2018-08-12 16:40:31 +02:00
play_time.h
begin working on pokeemerald
2017-08-31 16:48:24 +02:00
player_pc.h
Finish decompiling player_pc rodata
2018-03-19 15:57:33 +05:30
pokeball.h
Bank to battler
2018-09-01 18:36:08 +02:00
pokeblock.h
pokeblock.s is decompiled
2017-12-16 15:10:29 +01:00
pokedex_area_screen.h
decompiled up to sub_80BFCF4
2018-04-30 20:41:17 -04:00
pokedex_cry_screen.h
decompiled up to sub_80BFCF4
2018-04-30 20:41:17 -04:00
pokedex.h
finish decompiling pokedex
2018-05-10 03:30:42 -04:00
pokemon_3.h
decompile main_menu
2018-02-11 17:19:36 -05:00
pokemon_animation.h
pokemon animation is decompiled
2018-01-29 12:36:56 +01:00
pokemon_icon.h
Decompile pokemon icon
2018-04-13 17:51:49 +05:30
pokemon_size_record.h
port pokemon size record
2017-09-08 22:23:14 +02:00
pokemon_storage_system.h
Extract rodata for unk_pokedex_area_screen_helper
2018-08-14 22:37:59 -07:00
pokemon_summary_screen.h
More battle factory work
2018-09-02 19:41:33 +02:00
pokemon.h
decompile cable car util which has nothing to do with actual cable car
2018-09-15 13:50:23 +02:00
pokenav.h
Cleanup and document learn_move
2018-08-12 14:28:15 -07:00
random.h
rename rng.c to random.c and rom4.c to overworld.c
2017-12-05 12:27:33 -06:00
rayquaza_scene.h
ray scene is decompiled
2018-02-01 14:47:41 +01:00
record_mixing.h
Fix the strings length issue
2018-09-01 22:03:21 +02:00
recorded_battle.h
document frontier related
2018-07-01 11:15:42 +02:00
region_map.h
Finish pokemon_summary_screen
2018-08-14 22:00:35 -07:00
reset_rtc_screen.h
decompile title screen
2018-02-04 16:11:00 +01:00
reset_save_heap.h
through sub_800B1A0
2017-11-12 23:58:05 -05:00
reshow_battle_screen.h
decompile reshow battle screen
2017-10-09 18:18:40 +02:00
roamer.h
decompile roamer
2017-09-28 20:52:36 +02:00
rom6.h
Rename SetLastTalkedObjectInFrontOfPlayer to CheckObjectGraphicsInFrontOfPlayer
2018-07-05 20:33:07 -07:00
rom_81BE66C.h
Rebrand 'map object' and 'field object' to 'event object'
2018-06-11 19:11:48 -05:00
rom_818CFC8.h
Fix header guards
2017-09-16 15:13:06 -04:00
rom_8011DC0.h
Begin porting/decompiling field_specials
2018-08-08 01:37:12 -07:00
rom_8034C54.h
decompile cable car util which has nothing to do with actual cable car
2018-09-15 13:50:23 +02:00
rom_81520A8.h
decompile cable car util which has nothing to do with actual cable car
2018-09-15 13:50:23 +02:00
rotating_gate.h
define function in header
2018-08-12 22:28:41 +04:30
roulette_util.h
Decompile fleff_flash rodata
2018-02-27 10:33:23 +05:30
rtc.h
decompile rtc
2017-09-02 23:28:44 +02:00
safari_zone.h
start working on battle setup
2017-11-28 23:02:09 +01:00
save_location.h
add save location header, change static names
2017-10-09 13:48:41 +02:00
save.h
Battle Factory is decompiled and documented.
2018-09-10 01:01:39 +02:00
scanline_effect.h
start decompiling rayquaza scene
2018-01-31 13:05:36 +01:00
script_menu.h
Continue decompiling field_specials
2018-08-08 23:53:21 -07:00
script_movement.h
Add const qualifiers to scrcmd
2017-10-12 14:39:18 -05:00
script_pokemon_80F8.h
Port/decomp scrcmd
2017-10-12 02:06:19 -05:00
script_pokemon_81B9.h
Port/decomp scrcmd
2017-10-12 02:06:19 -05:00
script_pokemon_util_80F87D8.h
through sub_80DAE0C
2018-05-10 17:54:30 -04:00
script.h
Add const qualifiers to scrcmd
2017-10-12 14:39:18 -05:00
secret_base.h
Merge branch 'master' into decomp_record_mixing
2018-05-20 12:16:45 +02:00
shop.h
Fixes
2018-02-08 21:00:28 -05:00
siirtc.h
port siirtc from pokeruby
2016-11-02 14:06:41 -07:00
slot_machine.h
start porting slot machine
2018-08-11 17:57:20 +02:00
sound.h
iwram and ewram vars to C
2017-09-02 17:32:34 +02:00
sprite.h
More of slot machine
2018-09-15 18:01:20 +02:00
start_menu.h
Rename start menu functions
2018-03-28 21:09:27 +02:00
starter_choose.h
Decompile credits
2018-02-17 04:00:22 -06:00
string_util.h
Decompile TV ( #80 )
2017-10-13 10:09:36 -05:00
strings.h
Do some pyramid bag
2018-08-30 15:01:07 +02:00
task.h
Begin disassembling text.s
2017-03-07 07:44:41 -06:00
text_window.h
Merge with master
2018-07-16 20:23:05 +02:00
text.h
Standartize AddTextPrinterParametrized functions,
2018-09-08 23:38:30 +02:00
tilesets.h
undo revert
2017-10-23 14:40:22 +02:00
time_events.h
decompile time events
2018-01-29 15:55:34 +01:00
title_screen.h
decompile title screen
2018-02-04 16:11:00 +01:00
trade.h
still going
2018-06-03 22:39:10 +02:00
trader.h
Merge branch 'master' into mauville_old_man
2018-05-07 18:18:00 -04:00
trainer_card.h
more link stuff
2018-06-04 12:07:32 +02:00
trainer_pokemon_sprites.h
battle dome cards sensibly renamed
2018-08-19 01:06:10 +02:00
trainer_see.h
Bring all movement function names up-to-date with pokeruby
2018-06-13 17:51:26 -05:00
trig.h
finish egg hatch, clean up headers
2017-09-19 14:27:46 +02:00
tv.h
merge with master
2018-08-12 12:11:35 +02:00
unk_transition.h
more work on battle transition
2018-01-02 20:38:33 +01:00
util.h
decompile util.s
2017-09-13 12:58:57 +02:00
walda_phrase.h
move from raq scene to walda phrase
2017-10-20 20:46:26 +02:00
wallclock.h
Begin porting/decompiling field_specials
2018-08-08 01:37:12 -07:00
wild_encounter.h
Revert "Rename some specials"
2018-08-11 15:16:41 -07:00
window.h
Merge branch 'master' into link
2018-02-11 19:22:06 -05:00