.. |
abilities.h
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document frontier related
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2018-07-01 11:15:42 +02:00 |
apprentice.h
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Merge master into ObjEvent rename and prune accidental inclusions
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2020-01-08 05:43:06 -05:00 |
battle_ai.h
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Label all battle ai scripts
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2018-09-01 19:05:06 +02:00 |
battle_anim.h
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List battle animation indexes alongside tables
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2021-01-11 16:07:16 -05:00 |
battle_arena.h
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Set up remaining facility script doc, use Palace macros
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2019-12-05 21:11:17 -06:00 |
battle_dome.h
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More battle_dome.c doc
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2020-01-07 22:30:37 -05:00 |
battle_factory.h
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Set up Battle Factory macros
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2019-12-05 21:11:17 -06:00 |
battle_frontier_mons.h
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More battle_dome.c doc
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2020-01-07 22:30:37 -05:00 |
battle_frontier_trainers.h
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Add frontier trainer constants
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2019-12-20 21:14:05 -05:00 |
battle_frontier.h
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docs: fix simple typo, redunant -> redundant
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2020-12-13 22:14:50 +11:00 |
battle_move_effects.h
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correct move target defines
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2018-02-26 13:24:46 +01:00 |
battle_palace.h
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Clean up some battle scr cmd data
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2020-07-18 18:10:15 -04:00 |
battle_pike.h
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Document Battle Pike scripts
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2019-12-10 19:31:27 -06:00 |
battle_pyramid.h
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Undo PokeCodec's PRs
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2020-09-13 06:30:55 -03:00 |
battle_script_commands.h
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Clean up some battle scr cmd data
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2020-07-18 18:10:15 -04:00 |
battle_setup.h
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Document Trainer Hill
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2019-11-16 13:02:35 -06:00 |
battle_string_ids.h
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rename string id to reflect usage
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2021-01-11 08:48:00 -05:00 |
battle_tent_mons.h
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Add battle tent mon/trainer constants
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2020-01-08 01:07:53 -05:00 |
battle_tent_trainers.h
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Add battle tent mon/trainer constants
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2020-01-08 01:07:53 -05:00 |
battle_tent.h
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Set up Battle Tent macros
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2019-12-05 21:11:17 -06:00 |
battle_tower.h
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Label remaining subs in battle_tower.c
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2020-12-24 16:18:47 -05:00 |
battle.h
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Label remaining battle types
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2021-01-13 15:20:29 -05:00 |
berry.h
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Clarify stages
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2020-05-02 13:38:25 -04:00 |
cable_club.h
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Second pass on documenting union room
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2020-06-10 17:30:59 -04:00 |
coins.h
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Start documenting roulette
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2020-07-30 19:37:16 -04:00 |
contest.h
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Document contest AI scripts
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2020-08-21 14:57:17 -04:00 |
daycare.h
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add more macros
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2020-08-29 01:02:20 +02:00 |
decorations.h
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Port trader from Ruby
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2018-05-01 15:19:24 -04:00 |
easy_chat.h
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Document Fossil Maniac and Berry Master route houses
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2019-11-06 17:01:23 -06:00 |
event_bg.h
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Fix event constant file names
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2019-11-21 14:03:35 -05:00 |
event_object_movement.h
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Fix event constant file names
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2019-11-21 14:03:35 -05:00 |
event_objects.h
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Clarify Kecleon objects
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2020-11-23 14:42:47 -05:00 |
field_effects.h
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Clean up field effect doc
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2020-07-02 05:05:13 -04:00 |
field_poison.h
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Fix map script names
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2019-10-13 15:29:53 -04:00 |
field_specials.h
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Document contest results
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2020-06-18 17:50:13 -04:00 |
field_tasks.h
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Document Petalburg, Fortree, Sootopolis, and some of Mossdeep Gyms
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2019-10-15 05:05:57 -04:00 |
field_weather.h
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Use fadescreen constants
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2019-12-15 11:42:50 -05:00 |
flags.h
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Clarify Kecleon objects
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2020-11-23 14:42:47 -05:00 |
frontier_util.h
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Merge master into ObjEvent rename and prune accidental inclusions
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2020-01-08 05:43:06 -05:00 |
game_stat.h
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Finish union room battle
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2019-04-01 22:08:50 -05:00 |
global.h
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Merge branch 'master' of https://github.com/pret/pokeemerald into doc-contest
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2020-08-16 05:59:10 -04:00 |
heal_locations.h
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Index heal location data, use better names
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2020-04-28 19:59:08 -05:00 |
hold_effects.h
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Opponents fixed and moved~
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2017-12-12 02:58:57 +00:00 |
item_effects.h
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Add ITEM6_HEAL constants, change move flags to shifts
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2020-10-05 18:48:51 -04:00 |
item.h
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Begin item_menu.c cleanup
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2020-06-10 13:07:42 -07:00 |
items.h
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Use constants for item digits
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2020-09-25 11:18:52 -04:00 |
layouts.h
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Give proper names to underwater maps
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2020-09-01 03:03:14 -04:00 |
lilycove_lady.h
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clean up
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2019-08-21 17:06:55 -05:00 |
map_groups.h
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Give proper names to underwater maps
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2020-09-01 03:03:14 -04:00 |
map_scripts.h
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Add MAP_SCRIPT descriptions
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2020-08-11 15:50:09 -04:00 |
map_types.h
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Sync map types with pokefirered
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2020-04-28 19:59:08 -05:00 |
maps.h
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Change names from MAP_AREA_ to MAP_GROUP_
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2019-03-31 20:40:14 -04:00 |
mauville_old_man.h
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Document mauville_man.inc
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2019-10-21 17:21:53 -05:00 |
metatile_behaviors.h
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Document Sky Pillar outside
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2019-11-09 08:41:43 -06:00 |
metatile_labels.h
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Fix elevator metatile typo
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2020-07-06 16:02:49 -04:00 |
mevent.h
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Clean up mystery event msg
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2019-11-06 16:38:02 -06:00 |
moves.h
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document frontier related
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2018-07-01 11:15:42 +02:00 |
opponents.h
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Allow flag/var counts to be updated alongside values
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2020-06-24 17:00:19 -04:00 |
party_menu.h
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Document party_menu second pass
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2019-10-31 03:25:56 -04:00 |
pokemon.h
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Use constants for max IVs & the random IV generation flag
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2021-01-07 22:13:14 +00:00 |
region_map_sections.h
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Give proper names to underwater maps
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2020-09-01 03:03:14 -04:00 |
rgb.h
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Name color return values more accurately
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2021-01-19 17:59:36 +00:00 |
roulette.h
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Start documenting roulette
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2020-07-30 19:37:16 -04:00 |
script_menu.h
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Use multi constants from merge
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2019-09-23 00:36:49 -04:00 |
secret_bases.h
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Update constants
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2019-01-05 20:12:50 +00:00 |
slot_machine.h
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Document slot machine funcs
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2020-07-28 17:38:05 -04:00 |
songs.h
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Sync encounter musics with encounter music types
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2020-08-20 21:03:24 -04:00 |
species.h
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Define terminal species IDs relatively
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2020-12-08 00:45:05 -05:00 |
trade.h
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Document party_menu first pass
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2019-10-25 15:41:06 -04:00 |
trainer_hill.h
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Continue documenting overworld/field effects
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2020-06-29 01:26:29 -04:00 |
trainer_types.h
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More trainer type usage
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2020-04-28 19:59:08 -05:00 |
trainers.h
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Label union room battle trainer
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2020-06-03 15:28:29 -04:00 |
tv.h
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Document contest live updates
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2020-08-16 05:18:09 -04:00 |
union_room.h
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Second pass on documenting union room
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2020-06-10 17:30:59 -04:00 |
vars.h
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Allow flag/var counts to be updated alongside values
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2020-06-24 17:00:19 -04:00 |
weather.h
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Document some pokenav and region map
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2020-02-05 21:04:43 -05:00 |