pokeemerald/include/constants
2021-01-19 17:59:36 +00:00
..
abilities.h document frontier related 2018-07-01 11:15:42 +02:00
apprentice.h Merge master into ObjEvent rename and prune accidental inclusions 2020-01-08 05:43:06 -05:00
battle_ai.h Label all battle ai scripts 2018-09-01 19:05:06 +02:00
battle_anim.h List battle animation indexes alongside tables 2021-01-11 16:07:16 -05:00
battle_arena.h Set up remaining facility script doc, use Palace macros 2019-12-05 21:11:17 -06:00
battle_dome.h More battle_dome.c doc 2020-01-07 22:30:37 -05:00
battle_factory.h Set up Battle Factory macros 2019-12-05 21:11:17 -06:00
battle_frontier_mons.h More battle_dome.c doc 2020-01-07 22:30:37 -05:00
battle_frontier_trainers.h Add frontier trainer constants 2019-12-20 21:14:05 -05:00
battle_frontier.h docs: fix simple typo, redunant -> redundant 2020-12-13 22:14:50 +11:00
battle_move_effects.h correct move target defines 2018-02-26 13:24:46 +01:00
battle_palace.h Clean up some battle scr cmd data 2020-07-18 18:10:15 -04:00
battle_pike.h Document Battle Pike scripts 2019-12-10 19:31:27 -06:00
battle_pyramid.h Undo PokeCodec's PRs 2020-09-13 06:30:55 -03:00
battle_script_commands.h Clean up some battle scr cmd data 2020-07-18 18:10:15 -04:00
battle_setup.h Document Trainer Hill 2019-11-16 13:02:35 -06:00
battle_string_ids.h rename string id to reflect usage 2021-01-11 08:48:00 -05:00
battle_tent_mons.h Add battle tent mon/trainer constants 2020-01-08 01:07:53 -05:00
battle_tent_trainers.h Add battle tent mon/trainer constants 2020-01-08 01:07:53 -05:00
battle_tent.h Set up Battle Tent macros 2019-12-05 21:11:17 -06:00
battle_tower.h Label remaining subs in battle_tower.c 2020-12-24 16:18:47 -05:00
battle.h Label remaining battle types 2021-01-13 15:20:29 -05:00
berry.h Clarify stages 2020-05-02 13:38:25 -04:00
cable_club.h Second pass on documenting union room 2020-06-10 17:30:59 -04:00
coins.h Start documenting roulette 2020-07-30 19:37:16 -04:00
contest.h Document contest AI scripts 2020-08-21 14:57:17 -04:00
daycare.h add more macros 2020-08-29 01:02:20 +02:00
decorations.h Port trader from Ruby 2018-05-01 15:19:24 -04:00
easy_chat.h Document Fossil Maniac and Berry Master route houses 2019-11-06 17:01:23 -06:00
event_bg.h Fix event constant file names 2019-11-21 14:03:35 -05:00
event_object_movement.h Fix event constant file names 2019-11-21 14:03:35 -05:00
event_objects.h Clarify Kecleon objects 2020-11-23 14:42:47 -05:00
field_effects.h Clean up field effect doc 2020-07-02 05:05:13 -04:00
field_poison.h Fix map script names 2019-10-13 15:29:53 -04:00
field_specials.h Document contest results 2020-06-18 17:50:13 -04:00
field_tasks.h Document Petalburg, Fortree, Sootopolis, and some of Mossdeep Gyms 2019-10-15 05:05:57 -04:00
field_weather.h Use fadescreen constants 2019-12-15 11:42:50 -05:00
flags.h Clarify Kecleon objects 2020-11-23 14:42:47 -05:00
frontier_util.h Merge master into ObjEvent rename and prune accidental inclusions 2020-01-08 05:43:06 -05:00
game_stat.h Finish union room battle 2019-04-01 22:08:50 -05:00
global.h Merge branch 'master' of https://github.com/pret/pokeemerald into doc-contest 2020-08-16 05:59:10 -04:00
heal_locations.h Index heal location data, use better names 2020-04-28 19:59:08 -05:00
hold_effects.h Opponents fixed and moved~ 2017-12-12 02:58:57 +00:00
item_effects.h Add ITEM6_HEAL constants, change move flags to shifts 2020-10-05 18:48:51 -04:00
item.h Begin item_menu.c cleanup 2020-06-10 13:07:42 -07:00
items.h Use constants for item digits 2020-09-25 11:18:52 -04:00
layouts.h Give proper names to underwater maps 2020-09-01 03:03:14 -04:00
lilycove_lady.h clean up 2019-08-21 17:06:55 -05:00
map_groups.h Give proper names to underwater maps 2020-09-01 03:03:14 -04:00
map_scripts.h Add MAP_SCRIPT descriptions 2020-08-11 15:50:09 -04:00
map_types.h Sync map types with pokefirered 2020-04-28 19:59:08 -05:00
maps.h Change names from MAP_AREA_ to MAP_GROUP_ 2019-03-31 20:40:14 -04:00
mauville_old_man.h Document mauville_man.inc 2019-10-21 17:21:53 -05:00
metatile_behaviors.h Document Sky Pillar outside 2019-11-09 08:41:43 -06:00
metatile_labels.h Fix elevator metatile typo 2020-07-06 16:02:49 -04:00
mevent.h Clean up mystery event msg 2019-11-06 16:38:02 -06:00
moves.h document frontier related 2018-07-01 11:15:42 +02:00
opponents.h Allow flag/var counts to be updated alongside values 2020-06-24 17:00:19 -04:00
party_menu.h Document party_menu second pass 2019-10-31 03:25:56 -04:00
pokemon.h Use constants for max IVs & the random IV generation flag 2021-01-07 22:13:14 +00:00
region_map_sections.h Give proper names to underwater maps 2020-09-01 03:03:14 -04:00
rgb.h Name color return values more accurately 2021-01-19 17:59:36 +00:00
roulette.h Start documenting roulette 2020-07-30 19:37:16 -04:00
script_menu.h Use multi constants from merge 2019-09-23 00:36:49 -04:00
secret_bases.h Update constants 2019-01-05 20:12:50 +00:00
slot_machine.h Document slot machine funcs 2020-07-28 17:38:05 -04:00
songs.h Sync encounter musics with encounter music types 2020-08-20 21:03:24 -04:00
species.h Define terminal species IDs relatively 2020-12-08 00:45:05 -05:00
trade.h Document party_menu first pass 2019-10-25 15:41:06 -04:00
trainer_hill.h Continue documenting overworld/field effects 2020-06-29 01:26:29 -04:00
trainer_types.h More trainer type usage 2020-04-28 19:59:08 -05:00
trainers.h Label union room battle trainer 2020-06-03 15:28:29 -04:00
tv.h Document contest live updates 2020-08-16 05:18:09 -04:00
union_room.h Second pass on documenting union room 2020-06-10 17:30:59 -04:00
vars.h Allow flag/var counts to be updated alongside values 2020-06-24 17:00:19 -04:00
weather.h Document some pokenav and region map 2020-02-05 21:04:43 -05:00