..
abilities.h
[pokemon_expansion] ABILITIES_COUNT_GEN6 => ABILITIES_COUNT_GEN7 ( #300 )
2020-03-06 11:37:30 +01:00
apprentice.h
Merge master into ObjEvent rename and prune accidental inclusions
2020-01-08 05:43:06 -05:00
battle_ai.h
Label all battle ai scripts
2018-09-01 19:05:06 +02:00
battle_anim.h
Rename battle anim type files, remove unneeded ARG_RET_IDs
2020-02-25 12:54:08 -06:00
battle_arena.h
Set up remaining facility script doc, use Palace macros
2019-12-05 21:11:17 -06:00
battle_dome.h
More battle_dome.c doc
2020-01-07 22:30:37 -05:00
battle_factory.h
Set up Battle Factory macros
2019-12-05 21:11:17 -06:00
battle_frontier_mons.h
More battle_dome.c doc
2020-01-07 22:30:37 -05:00
battle_frontier_trainers.h
Add frontier trainer constants
2019-12-20 21:14:05 -05:00
battle_frontier.h
Document Battle Dome scripts and some battle_dome.c
2019-12-20 16:53:33 -05:00
battle_move_effects.h
correct move target defines
2018-02-26 13:24:46 +01:00
battle_palace.h
Set up Battle Dome and Tower macros
2019-12-05 21:11:17 -06:00
battle_pike.h
Document Battle Pike scripts
2019-12-10 19:31:27 -06:00
battle_pyramid.h
Document Battle Pyramid scripts
2019-12-14 08:38:26 -06:00
battle_script_commands.h
Rename some STAT_CHANGE macros
2019-10-26 11:53:00 -04:00
battle_setup.h
Document Trainer Hill
2019-11-16 13:02:35 -06:00
battle_string_ids.h
Tabs -> spaces & align in include/
2018-12-07 21:01:59 +08:00
battle_tent_mons.h
Add battle tent mon/trainer constants
2020-01-08 01:07:53 -05:00
battle_tent_trainers.h
Add battle tent mon/trainer constants
2020-01-08 01:07:53 -05:00
battle_tent.h
Set up Battle Tent macros
2019-12-05 21:11:17 -06:00
battle_tower.h
Merge master into ObjEvent rename and prune accidental inclusions
2020-01-08 05:43:06 -05:00
battle.h
Move some vars to C
2019-01-13 13:15:23 +01:00
berry.h
Clarify stages
2020-05-02 13:38:25 -04:00
cable_club.h
Second pass on documenting union room
2020-06-10 17:30:59 -04:00
coins.h
Standardize Event Object to Object Event
2019-11-20 22:55:44 -05:00
contest.h
Document contest results
2020-06-18 17:50:13 -04:00
daycare.h
Remove Egg parent constants
2019-09-25 18:46:25 -05:00
decorations.h
Port trader from Ruby
2018-05-01 15:19:24 -04:00
easy_chat.h
Document Fossil Maniac and Berry Master route houses
2019-11-06 17:01:23 -06:00
event_bg.h
Fix event constant file names
2019-11-21 14:03:35 -05:00
event_object_movement.h
Fix event constant file names
2019-11-21 14:03:35 -05:00
event_objects.h
Merge branch 'master' into fix-eventobj
2020-01-19 21:57:29 -05:00
field_effects.h
Document Field Effects and some related text
2019-03-23 09:57:37 -05:00
field_poison.h
Fix map script names
2019-10-13 15:29:53 -04:00
field_specials.h
Document contest results
2020-06-18 17:50:13 -04:00
field_tasks.h
Document Petalburg, Fortree, Sootopolis, and some of Mossdeep Gyms
2019-10-15 05:05:57 -04:00
field_weather.h
Use fadescreen constants
2019-12-15 11:42:50 -05:00
flags.h
Clarify event ticket flag names
2020-03-03 01:36:20 -05:00
frontier_util.h
Merge master into ObjEvent rename and prune accidental inclusions
2020-01-08 05:43:06 -05:00
game_stat.h
Finish union room battle
2019-04-01 22:08:50 -05:00
global.h
Merge branch 'master' of https://github.com/pret/pokeemerald into doc-confetti
2020-07-08 15:45:31 -04:00
heal_locations.h
Index heal location data, use better names
2020-04-28 19:59:08 -05:00
hold_effects.h
Opponents fixed and moved~
2017-12-12 02:58:57 +00:00
item_effects.h
Merge master into ObjEvent rename and prune accidental inclusions
2020-01-08 05:43:06 -05:00
item.h
Begin item_menu.c cleanup
2020-06-10 13:07:42 -07:00
items.h
Resolve missing parens errors
2020-02-12 00:44:09 -05:00
layouts.h
Merge master into ObjEvent rename and prune accidental inclusions
2020-01-08 05:43:06 -05:00
lilycove_lady.h
clean up
2019-08-21 17:06:55 -05:00
map_groups.h
Merge master into ObjEvent rename and prune accidental inclusions
2020-01-08 05:43:06 -05:00
map_scripts.h
name some trainer card related functions
2019-05-16 17:10:13 -05:00
map_types.h
Sync map types with pokefirered
2020-04-28 19:59:08 -05:00
maps.h
Change names from MAP_AREA_ to MAP_GROUP_
2019-03-31 20:40:14 -04:00
mauville_old_man.h
Document mauville_man.inc
2019-10-21 17:21:53 -05:00
metatile_behaviors.h
Document Sky Pillar outside
2019-11-09 08:41:43 -06:00
metatile_labels.h
Use metatile labels for decor gfx
2020-04-13 14:43:50 -04:00
mevent.h
Clean up mystery event msg
2019-11-06 16:38:02 -06:00
moves.h
Teatime and Eternabeam should be one word each
2020-05-31 13:47:41 -03:00
opponents.h
Merge branch 'master' into doc-dome
2020-01-08 01:15:36 -05:00
party_menu.h
Document party_menu second pass
2019-10-31 03:25:56 -04:00
pokemon.h
Fix for Dark Type in party evolution. ( #329 )
2020-04-16 09:07:31 +02:00
region_map_sections.h
Merge pull request #968 from GriffinRichards/doc-regionmap
2020-03-17 10:38:20 -04:00
rgb.h
Gen 7 animations
2019-04-12 20:07:54 +01:00
script_menu.h
Use multi constants from merge
2019-09-23 00:36:49 -04:00
secret_bases.h
Update constants
2019-01-05 20:12:50 +00:00
slot_machine.h
Clean up slot drawing
2020-05-24 08:24:20 -05:00
songs.h
Start decompiling pokemon_jump.c
2019-04-07 13:12:27 -05:00
species.h
Added the data of Zygarde's forms ( #477 )
2020-07-22 23:37:47 +02:00
trade.h
Document party_menu first pass
2019-10-25 15:41:06 -04:00
trainer_hill.h
Use macros for Trainer Hill
2019-11-25 18:37:48 -06:00
trainer_types.h
More trainer type usage
2020-04-28 19:59:08 -05:00
trainers.h
Label union room battle trainer
2020-06-03 15:28:29 -04:00
tv.h
Some script clean up, document secret base secrets show
2020-01-12 19:39:30 -06:00
union_room.h
Second pass on documenting union room
2020-06-10 17:30:59 -04:00
vars.h
Merge master into ObjEvent rename
2019-12-21 05:19:27 -05:00
weather.h
Document some pokenav and region map
2020-02-05 21:04:43 -05:00