Eduardo Quezada
0d5b00aaf2
Merge remote-tracking branch 'pret/master' into RHH/pr/upcoming/pret_20230829
...
# Conflicts:
# README.md
# data/battle_ai_scripts.s
# data/battle_scripts_1.s
# data/maps/BattleFrontier_Lounge7/scripts.inc
# include/battle_anim.h
# include/battle_message.h
# include/constants/items.h
# src/battle_ai_script_commands.c
# src/battle_ai_switch_items.c
# src/battle_anim_throw.c
# src/battle_anim_utility_funcs.c
# src/battle_controller_link_opponent.c
# src/battle_controller_link_partner.c
# src/battle_controller_opponent.c
# src/battle_controller_player.c
# src/battle_controller_player_partner.c
# src/battle_controller_recorded_opponent.c
# src/battle_controller_recorded_player.c
# src/battle_controller_wally.c
# src/battle_gfx_sfx_util.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
# src/data/party_menu.h
# src/data/pokemon/tmhm_learnsets.h
# src/daycare.c
# src/field_specials.c
# src/hall_of_fame.c
# src/party_menu.c
# src/pokemon.c
# src/tv.c
2023-08-31 14:28:01 -04:00
WhenGryphonsFly
5abeb6718d
Correct KEY_INTR_ENABLE
2023-08-27 14:30:57 -05:00
Martin Griffin
3f5daa8cf1
Add BENCHMARK to test runner
...
Counts the time spent in the block in arbitrary time units (64-cycles
currently). If the block takes more than ~4 million cycles (~0.25s) the
benchmark will wrap around.
Note that the time can be affected by the timeout IRQs, and should only
be taken as a loose indication of relative performance.
2023-07-24 15:18:28 +01:00
GriffinR
4590887359
Clean up some register constant use
2021-11-10 17:01:21 -05:00
GriffinR
c7e685edff
Document third rayquaza scene
2020-08-27 15:43:28 -04:00
jiangzhengwenjz
46b00b11d4
match all the functions
2020-01-16 08:14:27 -06:00
Diegoisawesome
2fb9f490fb
Almost done with trade
2018-12-29 12:46:15 -06:00
Diegoisawesome
f30270dffe
Undo bad idea with BLDALPHA_BLEND macro
2018-12-28 12:56:06 -06:00
Diegoisawesome
9cad5e8197
Big switch mofo
2018-12-28 02:11:41 -06:00
Marcus Huderle
72f0a079a9
Decompile all of battle_anim_utility_funcs
2018-11-19 09:37:25 -06:00
Diegoisawesome
d945a8bf2f
Macroize main_menu and general cleanup
2018-09-07 19:24:33 -05:00
DizzyEggg
3dea8fa265
battle tent review changes
2018-08-29 20:38:54 +02:00
DizzyEggg
bf0178238a
Battle files - review changes
2018-07-16 20:47:30 +02:00
Diegoisawesome
731d6d59bc
Document list_menu.c and main_menu.c
2018-07-15 04:30:37 -07:00
Diegoisawesome
ebd88b3606
Merge branch 'master' of https://github.com/pret/pokeemerald into intro
2018-02-17 04:03:59 -06:00
Diegoisawesome
34716558b1
Almost finish decompiling intro
2018-02-15 16:54:34 -06:00
DizzyEggg
4b4495f3fe
overworld review changes
2018-02-15 12:36:52 +01:00
scnorton
c6ff1a6ce3
Merge branch 'master' into link
2018-01-18 12:53:31 -05:00
DizzyEggg
bc1a957674
make battle transition compile
2018-01-14 22:15:50 +01:00
DizzyEggg
eb00e8ba4a
more work on battle transition
2018-01-02 20:38:33 +01:00
PikalaxALT
fce326fbd4
through sub_8009414
2017-11-07 20:25:24 -05:00
DizzyEggg
f77dcef59d
Merge branch 'master' into decompile_battle_controllers
2017-10-22 18:47:06 +02:00
Diegoisawesome
b8f23aa20d
Merge branch 'master' of github.com:pret/pokeemerald
2017-10-21 20:20:52 -05:00
DizzyEggg
3d1c16523e
start working on battle controllers, especially player
2017-10-21 17:32:35 +02:00
DizzyEggg
36035518dc
review battle anim changes
2017-10-20 00:01:17 +02:00
shinyquagsire23
f1216076d7
Begin librfu decompilation
2017-09-07 00:55:52 -06:00
YamaArashi
ebf4c5ca76
decompile multiboot
2017-01-13 17:46:05 -08:00
Diegoisawesome
4df1937738
Ported task.c and others from pokeruby
2016-10-31 09:43:17 -05:00
YamaArashi
8866801ef9
make it build
2016-09-03 02:20:49 -07:00
YamaArashi
bc10815b94
reorganize headers and add CpuFill macros
2016-01-08 12:49:23 -08:00