BuffelSaft
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9d1800f53e
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2
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2022-01-27 17:18:51 +13:00 |
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BuffelSaft
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cca7ec8c58
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Fix and rename GetMoveTargetType
Change name to GetBattlerMoveTargetType and make it actually use the battlerId argument.
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2021-11-24 12:09:54 +13:00 |
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BuffelSaft
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fa0b5188bb
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Dynamic move targeting
Properly implement Expanding Force by replacing all instances that read move target from gBattleMoves with a function.
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2021-11-23 16:56:11 +13:00 |
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ultima-soul
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3ed51d6d91
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Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
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2021-11-21 10:40:26 -08:00 |
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Blackforest92
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76ba9d835a
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pulled latest RHH battle_engine 08-11-2021
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2021-11-08 16:38:42 +07:00 |
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Blackforest92
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b9c23f7c62
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Update waterfall, trick room, & focus blast BG
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2021-11-03 16:29:09 +07:00 |
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Blackforest92
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2d5ed4a1e2
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Allow Giga Impact fadein background & upgrade its graphic
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2021-11-02 12:53:11 +07:00 |
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Blackforest92
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9b6cd383a4
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Optimized Rock Wrecker and Hurricane
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2021-11-01 01:06:39 +07:00 |
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Blackforest92
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e59d0dd5cf
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clean Spacial Rend background
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2021-10-31 22:58:43 +07:00 |
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Blackforest92
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799852ea77
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Introduce alternate Steel Beam
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2021-10-30 17:00:55 +07:00 |
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GriffinR
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934a7e7a5d
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Merge pull request #1516 from GriffinRichards/doc-miscbattle
Miscellaneous battle documentation
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2021-10-19 08:09:17 -04:00 |
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GriffinR
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f23e0beeba
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Rename battle anim cmds, move its data, name remaining symbols
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2021-10-11 13:18:21 -04:00 |
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GriffinR
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28de627913
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Add TRACKS_ALL, remove BGCntrlBitfield
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2021-10-09 11:34:51 -04:00 |
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GriffinR
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d8e65fc4b6
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More battle doc, add battle window ids
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2021-10-09 03:01:10 -04:00 |
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LOuroboros
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91a68cd5db
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Implemented Primal Reversion
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2021-10-09 00:36:41 -03:00 |
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GriffinR
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31b501e7eb
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Start misc battle documentation
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2021-10-08 16:39:46 -04:00 |
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LOuroboros
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1b039062da
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gulp_missile
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2021-09-25 22:20:34 -03:00 |
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ghoulslash
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9d8672e3df
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merge with be
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2021-09-16 13:12:59 -04:00 |
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ultima-soul
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02c9e040df
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Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
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2021-08-11 16:33:10 -07:00 |
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LOuroboros
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f1195e1884
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gulp_missile
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2021-07-27 09:08:52 -03:00 |
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ghoulslash
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a37d4c3da9
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merge with be, give life dew jungle healing effect
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2021-07-25 08:22:05 -06:00 |
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PikalaxALT
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810ca5f8ff
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Flatten pos fields in struct Sprite
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2021-07-07 09:11:52 -04:00 |
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ultima-soul
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5bab9474dc
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Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
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2021-03-22 23:08:19 -07:00 |
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LOuroboros
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d6e89a99ce
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Corrected the name of an included header file
include/constants/battle_moves.h doesn't exist.
The right header file to include was include/constants/moves.h instead.
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2021-03-14 12:54:57 -03:00 |
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LOuroboros
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68980cf18c
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gulp_missile
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2021-03-10 03:58:21 -03:00 |
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Marcus Huderle
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a85fada314
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Document more battle anim effects
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2021-02-28 09:54:55 -06:00 |
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GriffinR
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ea748ff7f5
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Merge pull request #1344 from GriffinRichards/doc-ec
Document easy chat and mail, script.c cleanup, add/use some general constants
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2021-02-28 10:26:49 -05:00 |
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Marcus Huderle
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c323e7f061
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Document some battle anim funcs and data
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2021-02-27 11:04:45 -06:00 |
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GriffinR
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b04f0aaa2b
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Use SPRITE_NONE constant
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2021-02-24 11:03:32 -05:00 |
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GriffinR
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a5852d57d1
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Use TASK_NONE constant
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2021-02-24 11:03:25 -05:00 |
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Evan
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6139b12a49
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fix hp boxes not dissapearing
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2021-02-02 23:30:08 -07:00 |
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Evan
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c009b51ae8
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add grassy glide, misty explosion, steel roller, obstruct, behemoth, decorate, snipe shot
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2021-01-28 13:27:00 -07:00 |
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Evan
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5c658c6950
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config option for terrain bg change
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2020-11-17 20:26:09 -07:00 |
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Evan
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c026f705b3
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permanent terrain move bgs
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2020-11-17 19:45:27 -07:00 |
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LOuroboros
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d66b2fc820
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Fixed anim. settings labels in src/battle_anim.c
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2020-11-06 21:37:04 -03:00 |
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DizzyEggg
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f70a9ce153
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Merge with master
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2020-08-27 12:01:28 +02:00 |
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GriffinR
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c42c1ab8c1
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Document contest appeal
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2020-08-15 14:32:30 -04:00 |
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DizzyEggg
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3cf091d635
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Improve animations of moves hitting all foes
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2020-06-26 23:28:46 +02:00 |
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Evan
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5d232c34fe
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fix a bunch of anims
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2020-05-29 11:15:00 -06:00 |
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Evan
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ed4035caf1
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fix anim particle config options
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2020-05-26 08:54:02 -06:00 |
|
Evan
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6c20a49dc6
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animations for all moves
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2020-05-25 00:37:32 -06:00 |
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Evan
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181bfbf5fd
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cfru particles and bgs
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2020-05-22 10:10:10 -06:00 |
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Evan
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c18b5966bf
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undo some revert(?)
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2020-05-03 22:09:03 -06:00 |
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DizzyEggg
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6968124529
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Merge battle anim documentation
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2020-02-29 13:59:41 +01:00 |
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GriffinR
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afa1ae2209
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Finish documenting move anim scripts
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2020-02-25 12:54:08 -06:00 |
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DizzyEggg
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dcb5d16cb3
|
Merge with master
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2019-11-29 21:47:31 +01:00 |
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Sewef
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07b79c3fc3
|
battle_anim_effects_3 (5)
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2019-11-24 18:00:51 +01:00 |
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Sewef
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1dfe34dee3
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TriForce → TriAttack
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2019-11-23 15:51:08 +01:00 |
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Sewef
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4f590e8f61
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battle_anim_effects_3 (4)
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2019-11-23 11:57:39 +01:00 |
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DizzyEggg
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e736c369d6
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Merge with master
|
2019-10-19 17:47:55 +02:00 |
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