Eduardo Quezada D'Ottone
e87c170db0
Merge branch 'BattleEngine' into booleanStandard
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# Conflicts:
# src/battle_main.c
# src/battle_script_commands.c
2021-09-23 18:20:35 -03:00
ghoulslash
2f69748e0d
merge with be
2021-09-23 14:38:01 -04:00
ghoulslash
33972b5493
merge with be
2021-09-23 12:04:13 -04:00
ghoulslash
3f34fec42f
change last ball graphic based on config. replace saveblock field with ewram field
2021-09-23 12:03:01 -04:00
BuffelSaft
530998c4b7
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-09-23 16:41:35 +12:00
Eduardo Quezada D'Ottone
d084d2a68d
Merge branch 'BattleEngine' into booleanStandard
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# Conflicts:
# include/battle.h
# src/battle_main.c
# src/battle_script_commands.c
2021-09-22 23:42:00 -03:00
BuffelSaft
2f03ac31b9
Multihit refactor and Parental Bond
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Port multihit system from the CFRU, implement Parental Bond, refactor certain moves as required and implement all remaining multi hit moves except Dragon Darts.
2021-09-23 14:31:21 +12:00
Eduardo Quezada D'Ottone
075c0299a1
Better names for Micle and Custap flags
2021-09-22 23:29:26 -03:00
ghoulslash
9bf2ffe459
fix lash out stat fell
2021-09-22 21:15:02 -04:00
ghoulslash
13062b5a8f
fix lash out, obstruct, and decorate
2021-09-22 09:43:40 -04:00
ghoulslash
fc84ebbd3e
redo prankster checks to handle assist
2021-09-22 08:06:42 -04:00
ghoulslash
0ea6c65b83
merge with be
2021-09-17 09:10:09 -04:00
ghoulslash
9d8672e3df
merge with be
2021-09-16 13:12:59 -04:00
ghoulslash
9c94eb6140
but it failed check for rototiller
2021-09-16 10:24:32 -04:00
ghoulslash
c4ce4c150d
fix eject pack
2021-09-14 15:38:16 -04:00
ghoulslash
95af97593b
fix some comment styling. fix throat spray for multi-target moves
2021-09-14 11:53:35 -04:00
ghoulslash
f3f26d1a6f
merge with be
2021-09-13 19:40:28 -04:00
ghoulslash
6915b029bd
fix echoed voice power boost
2021-09-09 11:15:58 -04:00
DizzyEggg
68c33895fd
Merge pull request #1622 from BuffelSaft/money-boost
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Fix stacking effect on HOLD_EFFECT_DOUBLE_PRIZE
2021-09-06 11:32:53 +02:00
DizzyEggg
fa081d1fc5
Merge pull request #1618 from BuffelSaft/protect-like
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Fix protect-like moves
2021-09-06 10:24:29 +02:00
ExpoSeed
5a5c257f68
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
2021-09-02 21:43:20 -05:00
ghoulslash
7c53214dad
merge with be
2021-09-02 15:33:42 -04:00
BuffelSaft
13636f8691
Fix stacking effect on HOLD_EFFECT_DOUBLE_PRIZE
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moneyMultiplier should only ever be 1, 2 or 4. This adds some flags to moneyMultiplier that prevent HOLD_EFFECT_DOUBLE_PRIZE and Happy Hour from infinitely increasing it.
2021-09-02 16:15:58 +12:00
BuffelSaft
3371773e5c
Move touchedProtectLike to protect structs
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This makes more sense than putting it in DisableStruct.
2021-09-01 21:34:47 +12:00
BuffelSaft
ea6ce80ad4
Fix protect-like moves
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Make Protect-like moves (King's Shield etc.) activate only if the attacker would've touched the target.
This does not handle Sucker Punch, because that's not working correctly with Protect currently and will need to be addressed separately.
2021-09-01 19:57:03 +12:00
ExpoSeed
0f99d9d4c6
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
2021-08-30 13:26:40 -05:00
ghoulslash
a2d885c0d4
merge with be
2021-08-12 14:48:58 -06:00
ghoulslash
d218322b2c
merge with be
2021-08-12 01:26:13 -04:00
ghoulslash
4ca6d76160
add bug bite
2021-07-25 14:55:52 -06:00
ghoulslash
c914ed8572
fix sucker punch, surging strikes, obstruct, and snipe shot
2021-07-25 09:38:54 -06:00
ghoulslash
a37d4c3da9
merge with be, give life dew jungle healing effect
2021-07-25 08:22:05 -06:00
ghoulslash
c06029bc72
add last used ball
2021-06-25 13:37:59 -06:00
Xhyzi
c2bd046ea6
Shell Trap
2021-06-15 20:22:50 +02:00
Xhyzi
0202b75822
Beak Blast
2021-06-15 19:57:21 +02:00
Xhyzi
7799e49e3a
Corrosive Gas
2021-06-15 19:45:24 +02:00
ultima-soul
bca67ac683
Refactor Poke Ball code to not rely on Master Ball being the first item internally.
2021-06-11 18:22:50 -07:00
ExpoSeed
c8fc141287
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
2021-06-10 11:54:20 -05:00
DizzyEggg
f27dcab784
Rage powder has powder moves qualities when forcing a target
2021-06-10 12:55:05 +02:00
MissingNoL
c876de5a5b
Done! Merge branch 'battle_engine' into Photon_Geyser
2021-06-05 17:40:06 -07:00
DizzyEggg
4b744374c8
Allow larger exp gains
2021-06-03 23:17:44 +02:00
MissingNoL
f30a9542ee
Problem: Photon Geyser is calculating as Shell Side Arm?? Needs: Poison effect, contact move for Shell Side Arm
2021-05-27 22:21:55 -07:00
ghoulslash
c356ffaed4
merge with be. fix null ptr check in GetBattleMoveSplit
2021-05-24 10:46:53 -06:00
ghoulslash
c3e28e9b1a
merge with be
2021-05-23 12:22:52 -06:00
ultima-soul
14a0303e2f
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-04-27 18:36:37 -07:00
GriffinR
9ea9ffde09
Add remaining multistring chooser constants
2021-04-03 11:49:06 -04:00
ghoulslash
d89e2c1775
merge with be
2021-04-02 08:55:54 -06:00
ghoulslash
a595b213b4
merge with be
2021-03-28 17:29:22 -06:00
ultima-soul
5bab9474dc
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-03-22 23:08:19 -07:00
PikalaxALT
925e68c03f
Update newly named fields
2021-03-15 15:22:41 -04:00
PikalaxALT
8d4dcb228a
More documentation in battle_main
2021-03-12 16:55:58 -05:00