613 Commits

Author SHA1 Message Date
Eduardo Quezada D'Ottone
e87c170db0 Merge branch 'BattleEngine' into booleanStandard
# Conflicts:
#	src/battle_main.c
#	src/battle_script_commands.c
2021-09-23 18:20:35 -03:00
ghoulslash
2f69748e0d merge with be 2021-09-23 14:38:01 -04:00
ghoulslash
33972b5493 merge with be 2021-09-23 12:04:13 -04:00
ghoulslash
3f34fec42f change last ball graphic based on config. replace saveblock field with ewram field 2021-09-23 12:03:01 -04:00
BuffelSaft
530998c4b7 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-09-23 16:41:35 +12:00
Eduardo Quezada D'Ottone
d084d2a68d Merge branch 'BattleEngine' into booleanStandard
# Conflicts:
#	include/battle.h
#	src/battle_main.c
#	src/battle_script_commands.c
2021-09-22 23:42:00 -03:00
BuffelSaft
2f03ac31b9 Multihit refactor and Parental Bond
Port multihit system from the CFRU, implement Parental Bond, refactor certain moves as required and implement all remaining multi hit moves except Dragon Darts.
2021-09-23 14:31:21 +12:00
Eduardo Quezada D'Ottone
075c0299a1 Better names for Micle and Custap flags 2021-09-22 23:29:26 -03:00
ghoulslash
9bf2ffe459 fix lash out stat fell 2021-09-22 21:15:02 -04:00
ghoulslash
13062b5a8f fix lash out, obstruct, and decorate 2021-09-22 09:43:40 -04:00
ghoulslash
fc84ebbd3e redo prankster checks to handle assist 2021-09-22 08:06:42 -04:00
ghoulslash
0ea6c65b83 merge with be 2021-09-17 09:10:09 -04:00
ghoulslash
9d8672e3df merge with be 2021-09-16 13:12:59 -04:00
ghoulslash
9c94eb6140 but it failed check for rototiller 2021-09-16 10:24:32 -04:00
ghoulslash
c4ce4c150d fix eject pack 2021-09-14 15:38:16 -04:00
ghoulslash
95af97593b fix some comment styling. fix throat spray for multi-target moves 2021-09-14 11:53:35 -04:00
ghoulslash
f3f26d1a6f merge with be 2021-09-13 19:40:28 -04:00
ghoulslash
6915b029bd fix echoed voice power boost 2021-09-09 11:15:58 -04:00
DizzyEggg
68c33895fd
Merge pull request #1622 from BuffelSaft/money-boost
Fix stacking effect on HOLD_EFFECT_DOUBLE_PRIZE
2021-09-06 11:32:53 +02:00
DizzyEggg
fa081d1fc5
Merge pull request #1618 from BuffelSaft/protect-like
Fix protect-like moves
2021-09-06 10:24:29 +02:00
ExpoSeed
5a5c257f68 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves 2021-09-02 21:43:20 -05:00
ghoulslash
7c53214dad merge with be 2021-09-02 15:33:42 -04:00
BuffelSaft
13636f8691 Fix stacking effect on HOLD_EFFECT_DOUBLE_PRIZE
moneyMultiplier should only ever be 1, 2 or 4. This adds some flags to moneyMultiplier that prevent HOLD_EFFECT_DOUBLE_PRIZE and Happy Hour from infinitely increasing it.
2021-09-02 16:15:58 +12:00
BuffelSaft
3371773e5c Move touchedProtectLike to protect structs
This makes more sense than putting it in DisableStruct.
2021-09-01 21:34:47 +12:00
BuffelSaft
ea6ce80ad4 Fix protect-like moves
Make Protect-like moves (King's Shield etc.) activate only if the attacker would've touched the target.
This does not handle Sucker Punch, because that's not working correctly with Protect currently and will need to be addressed separately.
2021-09-01 19:57:03 +12:00
ExpoSeed
0f99d9d4c6 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves 2021-08-30 13:26:40 -05:00
ghoulslash
a2d885c0d4 merge with be 2021-08-12 14:48:58 -06:00
ghoulslash
d218322b2c merge with be 2021-08-12 01:26:13 -04:00
ghoulslash
4ca6d76160 add bug bite 2021-07-25 14:55:52 -06:00
ghoulslash
c914ed8572 fix sucker punch, surging strikes, obstruct, and snipe shot 2021-07-25 09:38:54 -06:00
ghoulslash
a37d4c3da9 merge with be, give life dew jungle healing effect 2021-07-25 08:22:05 -06:00
ghoulslash
c06029bc72 add last used ball 2021-06-25 13:37:59 -06:00
Xhyzi
c2bd046ea6 Shell Trap 2021-06-15 20:22:50 +02:00
Xhyzi
0202b75822 Beak Blast 2021-06-15 19:57:21 +02:00
Xhyzi
7799e49e3a Corrosive Gas 2021-06-15 19:45:24 +02:00
ultima-soul
bca67ac683 Refactor Poke Ball code to not rely on Master Ball being the first item internally. 2021-06-11 18:22:50 -07:00
ExpoSeed
c8fc141287 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves 2021-06-10 11:54:20 -05:00
DizzyEggg
f27dcab784 Rage powder has powder moves qualities when forcing a target 2021-06-10 12:55:05 +02:00
MissingNoL
c876de5a5b Done! Merge branch 'battle_engine' into Photon_Geyser 2021-06-05 17:40:06 -07:00
DizzyEggg
4b744374c8 Allow larger exp gains 2021-06-03 23:17:44 +02:00
MissingNoL
f30a9542ee Problem: Photon Geyser is calculating as Shell Side Arm?? Needs: Poison effect, contact move for Shell Side Arm 2021-05-27 22:21:55 -07:00
ghoulslash
c356ffaed4 merge with be. fix null ptr check in GetBattleMoveSplit 2021-05-24 10:46:53 -06:00
ghoulslash
c3e28e9b1a merge with be 2021-05-23 12:22:52 -06:00
ultima-soul
14a0303e2f Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-04-27 18:36:37 -07:00
GriffinR
9ea9ffde09 Add remaining multistring chooser constants 2021-04-03 11:49:06 -04:00
ghoulslash
d89e2c1775 merge with be 2021-04-02 08:55:54 -06:00
ghoulslash
a595b213b4 merge with be 2021-03-28 17:29:22 -06:00
ultima-soul
5bab9474dc Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-03-22 23:08:19 -07:00
PikalaxALT
925e68c03f Update newly named fields 2021-03-15 15:22:41 -04:00
PikalaxALT
8d4dcb228a More documentation in battle_main 2021-03-12 16:55:58 -05:00