Blackforest92
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3acb32acb8
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Tyding graphics - Acupressure
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2022-09-09 00:25:43 +07:00 |
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Eduardo Quezada D'Ottone
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47a50b3dac
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Merge branch 'master' into weather_forms_fixes
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2022-09-07 23:07:25 -04:00 |
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Eduardo Quezada
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e253a87bc5
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Consolidated Gen constants into config.h, with a new const called GEN_LATEST, to help edit all at once.
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2022-09-05 14:49:14 -04:00 |
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Eduardo Quezada
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7c7da8e176
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Merge remote-tracking branch 'RHH_origin/master' into RHH/pr/cleanConfigs
# Conflicts:
# src/battle_script_commands.c
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2022-09-05 14:43:04 -04:00 |
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LOuroboros
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c167e2c6cc
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Added Legends: Arceus' move data
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2022-08-30 19:32:44 -03:00 |
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Eduardo Quezada
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69f4c226f0
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Merge remote-tracking branch 'RHH/master' into RHH_cleanConfigs
# Conflicts:
# src/battle_ai_main.c
# src/battle_controller_opponent.c
# src/battle_controller_player.c
# src/battle_script_commands.c
# src/pokemon.c
# src/pokemon_summary_screen.c
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2022-08-27 02:42:22 -04:00 |
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Eduardo Quezada
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7c86bd5d08
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Merge remote-tracking branch 'pret/master' into RHH_pretMerge20220826
# Conflicts:
# include/battle_interface.h
# src/battle_anim_effects_1.c
# src/battle_script_commands.c
# src/field_specials.c
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2022-08-26 22:23:37 -04:00 |
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LOuroboros
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410045028a
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Optimized General_AffectionHangedOn
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2022-08-25 20:01:14 -03:00 |
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LOuroboros
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2cf2c00b29
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Updated friendship labels
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2022-08-25 17:10:11 -03:00 |
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LOuroboros
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7539051942
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Further tweaked the affection animation
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2022-08-25 17:05:57 -03:00 |
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LOuroboros
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5dd143f19d
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Applied Blackforest's changes to General_AffectionHangedOn
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2022-08-25 13:07:52 -03:00 |
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LOuroboros
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1fc63c3431
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More review corrections
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2022-08-25 11:52:21 -03:00 |
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Eduardo Quezada
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1f5adf93c7
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Cleaned up use of configs be almost exclusively preproc functions
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2022-08-23 21:00:08 -04:00 |
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GriffinR
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c2d5dd2a1f
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Additional battle anim sync
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2022-08-19 11:51:13 -04:00 |
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LOuroboros
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032b7b2ab9
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into yourAffection
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2022-07-25 10:24:19 -03:00 |
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Eduardo Quezada D'Ottone
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fe63dafcc1
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Merge branch 'battle_engine' into BE_pretmerge
# Conflicts:
# src/battle_anim_fire.c
# src/battle_controller_player.c
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2022-07-20 08:50:30 -04:00 |
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ghoulslash
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6b84a9f0b3
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merge w be
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2022-07-17 12:40:43 -04:00 |
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Eduardo Quezada D'Ottone
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e791cf90ad
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Merge tag 'pretmaster' into BE_pretmerge2
# Conflicts:
# data/battle_anim_scripts.s
# include/battle_anim.h
# include/battle_controllers.h
# include/battle_interface.h
# include/battle_main.h
# include/battle_setup.h
# include/constants/battle_anim.h
# include/constants/battle_string_ids.h
# src/battle_ai_switch_items.c
# src/battle_anim_fire.c
# src/battle_anim_normal.c
# src/battle_controllers.c
# src/battle_dome.c
# src/battle_gfx_sfx_util.c
# src/battle_interface.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
# src/pokemon.c
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2022-07-15 12:58:46 -04:00 |
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LOuroboros
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aa5c6a3f01
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Implemented affection-now-friendship mechanics
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2022-06-22 00:18:01 -03:00 |
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GriffinR
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34438e6bc4
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Continue documenting generic arguments
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2022-06-03 15:38:03 -04:00 |
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GriffinR
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a8437493c1
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Document generic argument names in battle anim palettes
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2022-06-01 12:25:01 -04:00 |
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hamish
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307d5d93c4
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add potlergeist animation
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2022-05-23 08:53:08 -04:00 |
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Sneed69
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d0a2be9630
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weather forms fixes and config
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2022-05-22 03:20:48 +03:00 |
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BuffelSaft
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5358cc0a00
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2
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2022-04-25 13:38:13 +12:00 |
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LOuroboros
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055c72a384
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Improved the special animation of Shell Side Arm
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2022-04-23 04:29:15 -03:00 |
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ExpoSeed
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f50a406b18
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
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2022-03-22 12:56:23 -05:00 |
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ultima-soul
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86089ce935
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Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
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2022-02-28 22:13:14 -08:00 |
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ghoulslash
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7c2bbf1df3
|
fix struggle bug anim
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2022-02-25 08:54:35 -05:00 |
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GriffinR
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0710a5467b
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Add some missing RGB constant usage
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2022-02-15 21:55:51 -05:00 |
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BuffelSaft
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9d1800f53e
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2
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2022-01-27 17:18:51 +13:00 |
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ghoulslash
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93a7e139ec
|
merge w be
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2021-12-24 09:40:12 -05:00 |
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ExpoSeed
|
65186b8c3a
|
Fix some style issues
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2021-12-16 21:57:30 -06:00 |
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ExpoSeed
|
d6747527da
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
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2021-12-16 21:44:01 -06:00 |
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ultima-soul
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a5afdac0ae
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Resolved review suggestions for upstream Battle Engine sync.
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2021-12-08 12:08:16 -08:00 |
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ghoulslash
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1e644c9d4c
|
fix spacing
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2021-12-05 14:45:48 -05:00 |
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ghoulslash
|
c0e408bfab
|
fix aqua ring heal anim
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2021-12-05 14:44:22 -05:00 |
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ultima-soul
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0312c5be8b
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Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
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2021-11-27 21:38:26 -08:00 |
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BuffelSaft
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fd4414fe62
|
Spaces instead of tabs
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2021-11-23 23:01:43 +13:00 |
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BuffelSaft
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6b8f86c276
|
Snap Trap placeholder anims
Set up animation data for Snap Trap so it can be easily replaced with a proper animation later.
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2021-11-23 11:05:36 +13:00 |
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ultima-soul
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3ed51d6d91
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Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
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2021-11-21 10:40:26 -08:00 |
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BuffelSaft
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98712e576e
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2
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2021-11-19 17:48:11 +13:00 |
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ghoulslash
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9df66f4ac1
|
Merge pull request #1843 from Blackforest92/battle_engine
Update Giga Impact's graphic and use fade-in battle animation.
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2021-11-13 08:54:37 -05:00 |
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Eduardo Quezada D'Ottone
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704957efb9
|
Fixed Relic Song's SE
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2021-11-13 07:30:12 -03:00 |
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Blackforest92
|
76ba9d835a
|
pulled latest RHH battle_engine 08-11-2021
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2021-11-08 16:38:42 +07:00 |
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GriffinR
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c4169cfd29
|
Disambiguate cry functions
|
2021-11-07 14:26:09 -05:00 |
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GriffinR
|
54b254a829
|
Add CRY_MODE constants
|
2021-11-07 13:33:05 -05:00 |
|
Eduardo Quezada D'Ottone
|
c2a17510a9
|
Terrain Pulse animations
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2021-11-07 11:25:08 -03:00 |
|
Eduardo Quezada D'Ottone
|
e9804a5023
|
Secret Power animation config
|
2021-11-06 17:32:34 -03:00 |
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Eduardo Quezada D'Ottone
|
ae8de0f07a
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Merge branch 'BattleEngine' into BE_TerrainMoves
# Conflicts:
# data/battle_scripts_1.s
# include/constants/battle_move_effects.h
# src/battle_util.c
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2021-11-06 10:44:05 -03:00 |
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LOuroboros
|
5f458c9cd3
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser
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2021-11-05 10:58:53 -03:00 |
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