Commit Graph

11614 Commits

Author SHA1 Message Date
LOuroboros
31a602f3b6 Optimized Intimidate's code 2022-11-12 18:03:46 -03:00
Eduardo Quezada D'Ottone
e6ae0bd01e
Merge pull request #2434 from LOuroboros/badDreams
Optimized Bad Dreams' code
2022-11-08 08:16:07 -03:00
BuffelSaft
1da4eb3b14
Merge pull request #2428 from AsparagusEduardo/RHH/pr/feature/DarkVoid
Config for Dark Void being only usable by Darkrai
2022-11-05 22:42:51 +13:00
BuffelSaft
bbd7b205fd
Merge pull request #2433 from ghoulslash/be/bug_bite
Redo Bug Bite
2022-11-05 22:08:47 +13:00
LOuroboros
f56df74576 Optimized Bad Dreams' code
Misc:
-Made the ability pop up stick around until the ability's effect ends just like in ORAS.
-Updated sText_BadDreamsDmg accordingly while I was at it.
2022-11-04 14:58:58 -03:00
Eduardo Quezada D'Ottone
fa8bf80905
Merge pull request #2420 from LOuroboros/teleport
Updated CanTeleport
2022-11-04 12:40:25 -03:00
Eduardo Quezada D'Ottone
2b5aff2764
Merge pull request #2426 from tustin2121-2/patch-linker
GF Header and Modern Builds
2022-11-04 12:27:13 -03:00
BuffelSaft
d05c74b9e9
Merge pull request #2430 from AsparagusEduardo/RHH/pr/fix/BadDreams
Fixed Bad Dream's ability popup message
2022-11-05 03:42:44 +13:00
ghoulslash
7a0e541413 workaround for GetBattlerHoldEffectParam to handle bug bite different battler id 2022-11-04 10:29:05 -04:00
Eduardo Quezada
5b1552514e Review changes 2022-11-04 11:10:06 -03:00
ghoulslash
1e6903840a Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into be/bugbite 2022-11-04 09:29:45 -04:00
ghoulslash
d13431b4ab merge w rhh master 2022-11-04 09:29:39 -04:00
ghoulslash
f3d44f04f0
Merge pull request #1927 from AsparagusEduardo/PE_monAnimations
Ported Gen 5 & 6 mon animations from Inclement Emerald + added most missing Gen 7 form animations
2022-11-04 09:17:31 -04:00
Eduardo Quezada
8c66b318eb Fixed Bad Dream's ability popup message 2022-11-04 00:46:07 -03:00
Eduardo Quezada
d23b5c95c9 Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/monAnimations
# Conflicts:
#	src/data/pokemon_graphics/front_pic_anims.h
#	src/pokemon.c
2022-11-03 23:31:20 -03:00
Eduardo Quezada
edf4e45c4d Config for Dark Void being only usable by Darkrai 2022-11-03 21:36:12 -03:00
Eduardo Quezada D'Ottone
9ea3ad8938
Merge pull request #2427 from BuffelSaft/fix-stat-boost-on-hit
Fix abilities that raise target's stat after hit
2022-11-03 08:50:18 -03:00
BuffelSaft
c169a9523e
Merge branch 'upcoming' into fix-stat-boost-on-hit 2022-11-03 22:01:30 +13:00
BuffelSaft
736ca893b6 Fix abilities that raise target's stat after hit
Fix Justified, Berserk, Rattled, Stamina and Water Compaction printing the wrong message when they activate. Steam Engine was also updated to follow the gen 5+ ability activation method style.
2022-11-03 21:54:56 +13:00
tustin2121
b32413d11e Restoring the GFHeader
- Also adding comment about what the header does and how to maintain it.
2022-11-02 12:45:36 -04:00
tustin2121
e698a6506f Pinning GFHeader to front of modern
- Pinning the GF Header, crt0, and main to the front of the ROM when building modern.
- Moving the gflib before other source files, to make it closer to the non-modern linker script (and therefore smaller patches).
2022-11-02 12:44:32 -04:00
Eduardo Quezada D'Ottone
b8371500d3
Merge pull request #1676 from BuffelSaft/multistrike
Multi-hit refactor and Parental Bond
2022-11-01 21:16:04 -03:00
ghoulslash
53061c7d62
Merge pull request #2391 from AsparagusEduardo/RHH/pr/sugardoodoodoodoodoodooaahhoneyhoney
Implemented Honey's Sweet Scent functionality
2022-11-01 20:09:30 -04:00
ghoulslash
c6cb54b54e
Merge pull request #2319 from AsparagusEduardo/RHH/pr/Lures
Implemented Lures and Repel/Lure "use another" menu
2022-11-01 20:05:15 -04:00
Eduardo Quezada D'Ottone
ebc9fc31d2
Merge pull request #2416 from DizzyEggg/fix_palace
Fix battle palace bug
2022-11-01 12:16:55 -03:00
DizzyEggg
51d8b57dcc restore deleted line 2022-10-31 13:19:10 +01:00
DizzyEggg
ea43b7732c Fix battle tent again 2022-10-31 13:16:48 +01:00
Eduardo Quezada D'Ottone
9d64c838cf
Merge pull request #2424 from LOuroboros/getItemId
Actually removed ItemId_GetId
2022-10-31 07:15:25 -03:00
Eduardo Quezada D'Ottone
dc4c5757f6
Merge pull request #2423 from LOuroboros/debugPCFlag
Removed worthless DEBUG_FLAG_PC_FROM_DEBUG_MENU config
2022-10-31 07:14:48 -03:00
LOuroboros
52dda5fc0f Actually removed ItemId_GetId 2022-10-30 22:52:22 -03:00
LOuroboros
5ebc996c51 Removed worthless DEBUG_FLAG_PC_FROM_DEBUG_MENU config 2022-10-30 22:03:14 -03:00
Eduardo Quezada
3172273c73 Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/Lures
# Conflicts:
#	src/pokemon.c
2022-10-30 12:16:09 -03:00
LOuroboros
a74a8fa134 Updated CanTeleport 2022-10-29 16:13:40 -03:00
DizzyEggg
215604f5f7 fix battle palace bug 2022-10-27 20:44:43 +02:00
BuffelSaft
224ca256ce Requested clean up
Rename constants, remove white space, improve B_BEAT_UP description.

* Rename B_BEAT_UP_DMG to B_BEAT_UP
* Shorten B_PARENTAL_BOND_DAMAGE to B_PARENTAL_BOND_DMG
* Remove trailing whitespace
* Replace boolean 1 with TRUE in MOVEEND_MULTIHIT_MOVE
2022-10-27 22:25:33 +13:00
Eduardo Quezada D'Ottone
93dd8786ee
Merge pull request #2413 from kaisermg5/fix_tmhm_lock
Fix lock when teaching a TM/HM after learning a move by level up.
2022-10-26 22:27:19 -03:00
BuffelSaft
3327758cdb Move B_BEAT_UP_DMG to other move settings
This is more of a mechanical change like gen 8's change to Teleport, so it should go in the same block of settings.
2022-10-26 23:29:09 +13:00
kaisermg5
2cd0a0f862 Fix lock when teaching a TM/HM after learning a move by level up. 2022-10-25 18:48:06 -03:00
BuffelSaft
d9cc98a4fe Suggested changes
- Various style fixes
- Add BATTLE_ALIVE_EXCEPT_ATTACKER case to CountAliveMonsInBattle
2022-10-24 22:19:35 +13:00
BuffelSaft
7bca475d77 Add Misty Explosion to Parental Bond ban list
Probably not needed, but just in case!
2022-10-23 21:48:20 +13:00
BuffelSaft
a5ede1ee90 Move B_PARENTAL_BOND_DAMAGE to damage settings
Title.
2022-10-23 21:41:42 +13:00
BuffelSaft
9b076a9dcf Fix spread moves, tidy up CANCELLER_MULTIHIT_MOVES
- Parental Bond spread moves should now strike twice whenever there is a single target, even if the target is the user's ally.
- Random chance to hit 2-5 times is now set in SetRandomMultiHitCounter().
2022-10-23 21:40:04 +13:00
BuffelSaft
1b056f9044 Fix various Parental Bond issues
- Dragon Tail and Circle Throw strike twice and then switch the target
- Z moves are unaffected by Parental Bond
- Renamed parentalBondOn to parentalBondState
- Added constants for possible values of parentalBondState
- Fixed broken stat change animations and removed unused MOVE_EFFECT_SKY_DROP
2022-10-23 17:37:23 +13:00
Eduardo Quezada D'Ottone
449f4c0caa
Merge pull request #2408 from LOuroboros/patch-1
Fixed CanFling
2022-10-22 10:46:11 -03:00
LOuroboros
c267c615c1
Fixed CanFling 2022-10-22 10:38:39 -03:00
BuffelSaft
3775c5d00c Fix move effects
Restore unintentionally removed MOVEEND_DEFROST, fix move effect definitions.
2022-10-22 18:54:25 +13:00
BuffelSaft
6035c5a280 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald into multistrike 2022-10-22 14:31:13 +13:00
Eduardo Quezada D'Ottone
c57ab9e529
Merge pull request #2392 from gruxor/wait-fix
Replaced busy-wait loops
2022-10-17 15:34:22 -03:00
gruxor
610a8efb7d Replaced busy-wait loops 2022-10-17 11:21:06 -04:00
Eduardo Quezada D'Ottone
ffc5ffcfe5
Merge pull request #2390 from ghoulslash/be/psychocut
Improve psycho cut anim
2022-10-17 00:41:01 -03:00