LOuroboros
31a602f3b6
Optimized Intimidate's code
2022-11-12 18:03:46 -03:00
Eduardo Quezada D'Ottone
e6ae0bd01e
Merge pull request #2434 from LOuroboros/badDreams
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Optimized Bad Dreams' code
2022-11-08 08:16:07 -03:00
BuffelSaft
1da4eb3b14
Merge pull request #2428 from AsparagusEduardo/RHH/pr/feature/DarkVoid
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Config for Dark Void being only usable by Darkrai
2022-11-05 22:42:51 +13:00
BuffelSaft
bbd7b205fd
Merge pull request #2433 from ghoulslash/be/bug_bite
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Redo Bug Bite
2022-11-05 22:08:47 +13:00
LOuroboros
f56df74576
Optimized Bad Dreams' code
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Misc:
-Made the ability pop up stick around until the ability's effect ends just like in ORAS.
-Updated sText_BadDreamsDmg accordingly while I was at it.
2022-11-04 14:58:58 -03:00
Eduardo Quezada D'Ottone
fa8bf80905
Merge pull request #2420 from LOuroboros/teleport
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Updated CanTeleport
2022-11-04 12:40:25 -03:00
Eduardo Quezada D'Ottone
2b5aff2764
Merge pull request #2426 from tustin2121-2/patch-linker
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GF Header and Modern Builds
2022-11-04 12:27:13 -03:00
BuffelSaft
d05c74b9e9
Merge pull request #2430 from AsparagusEduardo/RHH/pr/fix/BadDreams
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Fixed Bad Dream's ability popup message
2022-11-05 03:42:44 +13:00
ghoulslash
7a0e541413
workaround for GetBattlerHoldEffectParam to handle bug bite different battler id
2022-11-04 10:29:05 -04:00
Eduardo Quezada
5b1552514e
Review changes
2022-11-04 11:10:06 -03:00
ghoulslash
1e6903840a
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into be/bugbite
2022-11-04 09:29:45 -04:00
ghoulslash
d13431b4ab
merge w rhh master
2022-11-04 09:29:39 -04:00
ghoulslash
f3d44f04f0
Merge pull request #1927 from AsparagusEduardo/PE_monAnimations
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Ported Gen 5 & 6 mon animations from Inclement Emerald + added most missing Gen 7 form animations
2022-11-04 09:17:31 -04:00
Eduardo Quezada
8c66b318eb
Fixed Bad Dream's ability popup message
2022-11-04 00:46:07 -03:00
Eduardo Quezada
d23b5c95c9
Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/monAnimations
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# Conflicts:
# src/data/pokemon_graphics/front_pic_anims.h
# src/pokemon.c
2022-11-03 23:31:20 -03:00
Eduardo Quezada
edf4e45c4d
Config for Dark Void being only usable by Darkrai
2022-11-03 21:36:12 -03:00
Eduardo Quezada D'Ottone
9ea3ad8938
Merge pull request #2427 from BuffelSaft/fix-stat-boost-on-hit
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Fix abilities that raise target's stat after hit
2022-11-03 08:50:18 -03:00
BuffelSaft
c169a9523e
Merge branch 'upcoming' into fix-stat-boost-on-hit
2022-11-03 22:01:30 +13:00
BuffelSaft
736ca893b6
Fix abilities that raise target's stat after hit
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Fix Justified, Berserk, Rattled, Stamina and Water Compaction printing the wrong message when they activate. Steam Engine was also updated to follow the gen 5+ ability activation method style.
2022-11-03 21:54:56 +13:00
tustin2121
b32413d11e
Restoring the GFHeader
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- Also adding comment about what the header does and how to maintain it.
2022-11-02 12:45:36 -04:00
tustin2121
e698a6506f
Pinning GFHeader to front of modern
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- Pinning the GF Header, crt0, and main to the front of the ROM when building modern.
- Moving the gflib before other source files, to make it closer to the non-modern linker script (and therefore smaller patches).
2022-11-02 12:44:32 -04:00
Eduardo Quezada D'Ottone
b8371500d3
Merge pull request #1676 from BuffelSaft/multistrike
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Multi-hit refactor and Parental Bond
2022-11-01 21:16:04 -03:00
ghoulslash
53061c7d62
Merge pull request #2391 from AsparagusEduardo/RHH/pr/sugardoodoodoodoodoodooaahhoneyhoney
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Implemented Honey's Sweet Scent functionality
2022-11-01 20:09:30 -04:00
ghoulslash
c6cb54b54e
Merge pull request #2319 from AsparagusEduardo/RHH/pr/Lures
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Implemented Lures and Repel/Lure "use another" menu
2022-11-01 20:05:15 -04:00
Eduardo Quezada D'Ottone
ebc9fc31d2
Merge pull request #2416 from DizzyEggg/fix_palace
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Fix battle palace bug
2022-11-01 12:16:55 -03:00
DizzyEggg
51d8b57dcc
restore deleted line
2022-10-31 13:19:10 +01:00
DizzyEggg
ea43b7732c
Fix battle tent again
2022-10-31 13:16:48 +01:00
Eduardo Quezada D'Ottone
9d64c838cf
Merge pull request #2424 from LOuroboros/getItemId
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Actually removed ItemId_GetId
2022-10-31 07:15:25 -03:00
Eduardo Quezada D'Ottone
dc4c5757f6
Merge pull request #2423 from LOuroboros/debugPCFlag
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Removed worthless DEBUG_FLAG_PC_FROM_DEBUG_MENU config
2022-10-31 07:14:48 -03:00
LOuroboros
52dda5fc0f
Actually removed ItemId_GetId
2022-10-30 22:52:22 -03:00
LOuroboros
5ebc996c51
Removed worthless DEBUG_FLAG_PC_FROM_DEBUG_MENU config
2022-10-30 22:03:14 -03:00
Eduardo Quezada
3172273c73
Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/Lures
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# Conflicts:
# src/pokemon.c
2022-10-30 12:16:09 -03:00
LOuroboros
a74a8fa134
Updated CanTeleport
2022-10-29 16:13:40 -03:00
DizzyEggg
215604f5f7
fix battle palace bug
2022-10-27 20:44:43 +02:00
BuffelSaft
224ca256ce
Requested clean up
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Rename constants, remove white space, improve B_BEAT_UP description.
* Rename B_BEAT_UP_DMG to B_BEAT_UP
* Shorten B_PARENTAL_BOND_DAMAGE to B_PARENTAL_BOND_DMG
* Remove trailing whitespace
* Replace boolean 1 with TRUE in MOVEEND_MULTIHIT_MOVE
2022-10-27 22:25:33 +13:00
Eduardo Quezada D'Ottone
93dd8786ee
Merge pull request #2413 from kaisermg5/fix_tmhm_lock
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Fix lock when teaching a TM/HM after learning a move by level up.
2022-10-26 22:27:19 -03:00
BuffelSaft
3327758cdb
Move B_BEAT_UP_DMG to other move settings
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This is more of a mechanical change like gen 8's change to Teleport, so it should go in the same block of settings.
2022-10-26 23:29:09 +13:00
kaisermg5
2cd0a0f862
Fix lock when teaching a TM/HM after learning a move by level up.
2022-10-25 18:48:06 -03:00
BuffelSaft
d9cc98a4fe
Suggested changes
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- Various style fixes
- Add BATTLE_ALIVE_EXCEPT_ATTACKER case to CountAliveMonsInBattle
2022-10-24 22:19:35 +13:00
BuffelSaft
7bca475d77
Add Misty Explosion to Parental Bond ban list
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Probably not needed, but just in case!
2022-10-23 21:48:20 +13:00
BuffelSaft
a5ede1ee90
Move B_PARENTAL_BOND_DAMAGE to damage settings
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Title.
2022-10-23 21:41:42 +13:00
BuffelSaft
9b076a9dcf
Fix spread moves, tidy up CANCELLER_MULTIHIT_MOVES
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- Parental Bond spread moves should now strike twice whenever there is a single target, even if the target is the user's ally.
- Random chance to hit 2-5 times is now set in SetRandomMultiHitCounter().
2022-10-23 21:40:04 +13:00
BuffelSaft
1b056f9044
Fix various Parental Bond issues
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- Dragon Tail and Circle Throw strike twice and then switch the target
- Z moves are unaffected by Parental Bond
- Renamed parentalBondOn to parentalBondState
- Added constants for possible values of parentalBondState
- Fixed broken stat change animations and removed unused MOVE_EFFECT_SKY_DROP
2022-10-23 17:37:23 +13:00
Eduardo Quezada D'Ottone
449f4c0caa
Merge pull request #2408 from LOuroboros/patch-1
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Fixed CanFling
2022-10-22 10:46:11 -03:00
LOuroboros
c267c615c1
Fixed CanFling
2022-10-22 10:38:39 -03:00
BuffelSaft
3775c5d00c
Fix move effects
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Restore unintentionally removed MOVEEND_DEFROST, fix move effect definitions.
2022-10-22 18:54:25 +13:00
BuffelSaft
6035c5a280
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald into multistrike
2022-10-22 14:31:13 +13:00
Eduardo Quezada D'Ottone
c57ab9e529
Merge pull request #2392 from gruxor/wait-fix
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Replaced busy-wait loops
2022-10-17 15:34:22 -03:00
gruxor
610a8efb7d
Replaced busy-wait loops
2022-10-17 11:21:06 -04:00
Eduardo Quezada D'Ottone
ffc5ffcfe5
Merge pull request #2390 from ghoulslash/be/psychocut
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Improve psycho cut anim
2022-10-17 00:41:01 -03:00