Ultimate_Bob
32e63d8cc7
Don't copy opponent personality when swapping mon sprite during Mega Evolution ( #2852 )
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Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-04-30 21:15:03 -04:00
Bassoonian
c7d39e561d
Clarify weather function
2023-04-29 20:41:54 +02:00
Bassoonian
c82c2c185e
Integrate ghoul's review
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Co-Authored-By: ghoulslash <41651341+ghoulslash@users.noreply.github.com>
2023-04-29 18:29:50 +02:00
Bassoonian
c279830892
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into formbattlechangecontribution
2023-04-27 10:50:32 +02:00
Eduardo Quezada D'Ottone
408aa30aa7
Merge pull request #17 from AgustinGDLV/pr/castform_fix
2023-04-26 14:25:36 -04:00
Martin Griffin
4a0abc5129
Merge branch 'upcoming' into rhh-get-party
2023-04-26 12:12:03 +01:00
Salem
78c4d07b23
Add Berserk Gene Item ( #2893 )
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Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-04-25 15:03:57 -04:00
Frank DeBlasio
9562c7a37a
Added forbidden Metronome moves from PLA and SV ( #2949 )
2023-04-24 18:49:53 -04:00
LOuroboros
a128192bfe
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into trainerSlideMsgUpdate
2023-04-24 09:36:09 -03:00
Alex
3aec63b8cf
new define to restore items after battle
2023-04-20 15:08:42 +02:00
CallmeEchoo
efd7465c12
fix gBattleMons using party indices instead of battle indices
2023-04-17 13:34:11 +02:00
CallmeEchoo
7d4807d956
fix nightmare status only being healed in doubles
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this came up in a conversation on discord. its not tested.
2023-04-16 13:11:49 +02:00
Martin Griffin
aefe582596
GetSideParty/GetBattlerParty
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Inline GetBattlerPartyData into its callers because its name is
confusing and we couldn't think of a better one.
This seems to fix a bug in one place where GetBattlerPartyData was being
used as if it had GetBattlerParty semantics.
2023-04-15 23:04:13 +01:00
AgustinGDLV
2eabcea86e
Battle Item Refactor ( #2902 )
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* items that can be used in battle now use battlescripts
* removed ExecuteTableBasedItemEffect_
* taught AI how to use items, removed AI_itemtype/flag
* X-Items store stages raised in holdEffectParam
* USE_ITEM in tests
2023-04-14 19:25:50 +01:00
Eduardo Quezada
11beec62ee
Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
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# Conflicts:
# src/data/pokemon/evolution.h
# src/field_poison.c
2023-04-14 11:31:02 -04:00
AgustinGDLV
86242c1c70
MOVE_REVIVAL_BLESSING Effect ( #2883 )
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* implemented Revival Blessing
2023-04-12 01:14:25 +01:00
ghoulslash
5f4bfd9bb4
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into be/aiflag
2023-04-10 09:48:49 -04:00
ghoulslash
e49bb21ee4
some IsBattlerAIControlled replacements w BattlerHasAi
2023-04-10 09:48:44 -04:00
Eduardo Quezada D'Ottone
5c1efe9419
RandomElement for structured RNG ( #2868 )
2023-04-09 21:20:04 -04:00
AgustinGDLV
2017bee3f8
fixed Castform + Cherrim
2023-03-27 11:35:23 -07:00
Martin Griffin
7b306b6147
RandomElement for structured RNG
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Converts Tri Attack and Dire Claw to use structured RNG.
2023-03-27 18:50:18 +01:00
Eduardo Quezada
f6a924a791
Fixed instances of gSideTimers not using side constants
2023-03-27 11:49:50 -03:00
Eduardo Quezada
3888b10769
Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
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# Conflicts:
# src/data/pokemon/form_change_table_pointers.h
# src/data/pokemon/form_change_tables.h
2023-03-27 10:55:38 -03:00
ghoulslash
8d8819b797
Adds missing cases for 'Everything Customized' ( #2862 )
2023-03-26 21:02:46 -04:00
ghoulslash
6574e01e73
Gen. 9 Move Effects, 1st batch ( #2534 )
2023-03-26 16:20:47 -04:00
Alex
4b43f3eb9d
add cases for everything customized
2023-03-26 21:10:51 +02:00
ghoulslash
dc63d096f2
add check for Gorilla Tactics when resetting choicedMove from knock off ( #2854 )
2023-03-26 15:03:56 -04:00
ghoulslash
a0b95ae27e
Fix Intimidate targetting dead sides and false postpones ( #2850 )
2023-03-26 07:27:14 -04:00
sbird
b9447f88fc
fix compound eyes ohko test
2023-03-24 16:37:52 +01:00
Philipp AUER
4928911cd0
Speed up PASSES_RANDOMLY via structured RNG ( #2720 )
2023-03-24 15:16:29 +01:00
DizzyEggg
8cf357a37b
tests for dire claw ceaseless edge barb barrage
2023-03-23 12:29:04 +01:00
LOuroboros
7ce5c5fc66
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch1
2023-03-23 06:27:09 -03:00
CallmeEchoo
4541cc3319
add check for Gorilla Tactics
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knock off shouldnt reset choicedMove when the pokemon has the Gorilla Tactics ability
2023-03-22 22:30:24 +01:00
tennis
358180946d
Fix Intimidate targetting dead sides and false postpones
2023-03-22 11:46:50 +00:00
Martin Griffin
89deda0416
Allow tests to override specific RNG calls
2023-03-15 13:39:17 +00:00
LOuroboros
aefd318945
Applied review suggestions and expanded usage of activateAfterFaint in Cmd_setmoveeffect
2023-03-14 11:43:52 -03:00
Eduardo Quezada
7ce68994ec
Made Mega Evolution properly use TryBattleFormChange
2023-03-12 02:32:09 -03:00
LOuroboros
6dbe772e27
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into trainerSlideMsgUpdate
2023-03-10 18:23:33 -03:00
DizzyEggg
d695c76881
test for assist and removed assist array from battle struct
2023-03-08 22:11:28 +01:00
Eduardo Quezada
46bdd21e7a
Cleaned up stray comment
2023-03-07 11:39:47 -03:00
Eduardo Quezada
4625a46748
Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
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# Conflicts:
# src/battle_interface.c
# src/battle_main.c
# src/battle_script_commands.c
# src/battle_util.c
2023-03-07 11:26:33 -03:00
Eduardo Quezada D'Ottone
81a80e566c
Refactor Mega Evolution indicator sprite ( #2805 )
2023-03-07 08:06:28 -03:00
DizzyEggg
e055456b7e
Fix Protean / Libero when AI calculates Damage ( #2714 )
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* Fix Protean / Libero when AI calculates Damage
* fix ai changing types when calculating dmg
2023-03-07 09:34:26 +01:00
DizzyEggg
a04046dbb6
Add tests for Defog and fix Defog battle strings ( #2737 )
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* start working on defog tests
* defog tests + improve terrain end battlescripts
* newline
2023-03-06 20:35:08 +01:00
DizzyEggg
306c4565a0
merge
2023-03-06 15:32:28 +01:00
ghoulslash
dec1b16138
Swallow/Spit Up Gen 5 Behavior and tests for Swallow/Spit Up/Stockpile ( #2790 )
2023-03-05 09:50:47 -05:00
Eduardo Quezada
9917f5cc8b
Merge remote-tracking branch 'pret/master' into RHH/sync/pret_20230303
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# Conflicts:
# Makefile
# include/constants/pokemon.h
# include/pokemon.h
# make_tools.mk
# src/battle_ai_script_commands.c
# src/battle_controllers.c
# src/battle_main.c
# src/battle_script_commands.c
# src/party_menu.c
# src/pokemon.c
# src/trade.c
# src/trainer_pokemon_sprites.c
2023-03-03 11:00:50 -03:00
LOuroboros
fe735f9700
Applied review suggestions
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-Merged EFFECT_CEASELESS_EDGE and EFFECT_STONE_AXE into EFFECT_HIT_SET_ENTRY_HAZARD
-Updated gDmgHazardsStringIds and relevant battle scripts. Can't say that I like it at all. String tables are stupid imo.
-Coupled Barb Barrage's effect in CalcMoveBasePower with Venoshock's
2023-03-02 01:39:44 -03:00
LOuroboros
23673c2e9d
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch1
2023-03-01 03:57:00 -03:00
DizzyEggg
3338a6b786
add messages for stockpile effects wear off
2023-02-27 12:31:29 +01:00