LOuroboros
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677da7b5e7
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Fixed struct names
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2021-12-28 14:48:57 -03:00 |
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TheXaman
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cbd6553c43
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changed L/R Button position to account for numbered animations
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2021-12-14 10:15:13 +01:00 |
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TheXaman
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7a669565cc
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fixed the back button, didnt work as intended
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2021-12-14 10:04:57 +01:00 |
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TheXaman
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9ce83b559e
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if elevation is changed to != 0 the shadow is shown
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2021-12-14 10:01:04 +01:00 |
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TheXaman
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c4fea6a189
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fixed Groudon terrain (dont forget your breaks...)
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2021-12-14 09:46:26 +01:00 |
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Eduardo Quezada D'Ottone
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7738d67314
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Slight documentation
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2021-12-13 23:52:16 -03:00 |
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Eduardo Quezada D'Ottone
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037370fe19
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Showing animation number
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2021-12-13 23:33:25 -03:00 |
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Eduardo Quezada D'Ottone
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5d7ac2171f
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Animations reload when switching Forms
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2021-12-13 22:57:39 -03:00 |
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Eduardo Quezada D'Ottone
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e95020c59a
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Fixed form wrapping to the left.
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2021-12-13 22:01:31 -03:00 |
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TheXaman
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fe95e88938
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added option to view changes for front/back sprite picCoords and elevation live
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2021-12-13 22:31:37 +01:00 |
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TheXaman
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f1f4082f62
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added footprints
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2021-12-13 19:24:19 +01:00 |
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TheXaman
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a334f7f5e0
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changed all missed ones to #if P_ENABLE_DEBUG == TRUE @LOuroboros
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2021-12-13 18:58:13 +01:00 |
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TheXaman
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d300b8f56c
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fixed front sprite shadow palette
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2021-12-13 15:37:06 +01:00 |
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TheXaman
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e33abe6213
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fixed castform elevation calculation
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2021-12-13 15:13:51 +01:00 |
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TheXaman
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123969f093
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fixed front sprite position including elevation and shadow for flying mon's (shadow palette too dark atm)
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2021-12-13 15:05:17 +01:00 |
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TheXaman
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a249737e0e
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removed dead code (arrows dont have a left animation)
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2021-12-11 15:06:54 +01:00 |
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TheXaman
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51371661c2
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Added new menu naviagtion, now all options can be changed
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2021-12-11 15:03:56 +01:00 |
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TheXaman
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bbe918941e
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added include/constants/pokemon_debug,h for defines, restructured code order
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2021-12-11 12:13:14 +01:00 |
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TheXaman
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8c23ad34ee
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fixed
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2021-12-10 20:59:34 +01:00 |
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TheXaman
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44121b041c
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added battle bg's and platforms and a function LoadBattleBg to change them
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2021-12-10 20:40:34 +01:00 |
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TheXaman
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ef01c401f7
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another fix for the shared front and back palette
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2021-12-10 17:50:55 +01:00 |
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TheXaman
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963642d309
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added the option to change a sprites animation to check which animation fits the best
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2021-12-10 16:18:39 +01:00 |
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TheXaman
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31330bef96
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proper Window usage
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2021-12-10 12:29:50 +01:00 |
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TheXaman
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5bef2d0fb2
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moved pokemon icon to the top left
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2021-12-10 11:14:25 +01:00 |
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TheXaman
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f07f31f401
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Update src/pokemon_debug.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
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2021-12-04 19:37:35 +01:00 |
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TheXaman
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9306b19ced
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fixed wrong icon palettes on some icons
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2021-12-04 19:36:51 +01:00 |
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TheXaman
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fa435b058c
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fixed sprite animations overlapping
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2021-12-04 12:51:36 +01:00 |
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TheXaman
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6a15b938e9
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front and back sprites now used separate palettes
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2021-12-04 12:42:22 +01:00 |
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Eduardo Quezada D'Ottone
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faca2fbef6
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Adjusted Front pic coords so they align to single battle
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2021-12-03 20:24:10 -03:00 |
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Eduardo Quezada D'Ottone
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96b8d21b7a
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Added form switching + Button icons
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2021-12-03 19:32:31 -03:00 |
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TheXaman
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40f7247e11
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changed P_ENABLE_DEBUG to TRUE/FALSE
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2021-12-03 11:02:22 +01:00 |
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TheXaman
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cb1c753b63
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removed unused code
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2021-11-30 13:48:11 +01:00 |
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TheXaman
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dcf7dd6ce6
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small fix
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2021-11-30 12:28:13 +01:00 |
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TheXaman
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50e95878e9
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added Select button text, added gender based icons, imrpoved code
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2021-11-30 11:16:30 +01:00 |
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TheXaman
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b0f8408fb6
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added gender based sprites, added textbox line, adjusted sprite offset to match line
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2021-11-30 02:29:33 +01:00 |
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TheXaman
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6c520659aa
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implemented a inital pokemon debug menu based on code from Gamer2020 and AsparagusEduardo
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2021-11-29 22:52:08 +01:00 |
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