5573 Commits

Author SHA1 Message Date
ultima-soul
1b1b2ff0a3
Merge pull request #1281 from NamNguyenUTSA/patch-2
Allow player partner NPC's to mega evolve
2020-12-18 23:39:15 -08:00
ultima-soul
aefa35a04f
Merge pull request #1275 from ghoulslash/battle_anims
Fix Shadow Sneak Animation
2020-12-18 23:15:07 -08:00
Evan
8a544665e4 move common ai params to preloaded struct 2020-12-16 22:56:10 -07:00
Evan
916d0416e3 outline AI_CheckGoodMove 2020-12-15 21:57:33 -07:00
GriffinR
15c2856b24
Merge pull request #1265 from Kurausukun/berry_crush
fakematch fixes, begin documenting Berry Crush (based on #1187)
2020-12-14 23:22:41 -05:00
Kurausukun
69cfe5ad01 use direction constant 2020-12-14 21:54:19 -05:00
Kurausukun
68b456e7f9 name a2 2020-12-14 21:51:38 -05:00
Kurausukun
266a23b327 fix indentation 2020-12-14 21:44:25 -05:00
Kurausukun
6faa63347a document reuse of variables in link mode 2020-12-14 21:41:30 -05:00
GriffinR
c611421882
Merge pull request #1267 from ipatix/m4a_names
refactor m4a.c/m4a_1.s constant/variable/type naming
2020-12-14 20:03:53 -05:00
GriffinR
18a5feb413
Merge pull request #1269 from GriffinRichards/bugfix
Use BUGFIX for some inline fixes
2020-12-14 20:00:59 -05:00
Evan
259e59bae0 fix early mummy activation on two-turn moves 2020-12-14 12:27:48 -07:00
Evan
09496abef0 reset VAR_TERRAIN on whiteout 2020-12-14 08:59:57 -07:00
Evan
b85dacce9d fix conflicts 2020-12-14 08:50:41 -07:00
Evan
9c64635ebe remove redundant permanent terrain check 2020-12-13 19:50:02 -07:00
Evan
67fefd0261 var terrain, surge fixes 2020-12-13 19:42:48 -07:00
Evan
97172fc5b5 merge with be 2020-12-13 17:21:22 -07:00
Evan
ead8637e4f Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into infestation 2020-12-13 17:09:04 -07:00
Evan
ac332d5e98 check bad move 2020-12-13 15:02:21 -07:00
Sierraffinity
1aca378634 Fix name of SetDexNumberColor 2020-12-12 21:08:15 -08:00
GriffinR
b1197ac2da UBFIX for if_status_not_in_party 2020-12-12 23:57:25 -05:00
GriffinR
81d95b9325 Use BUGFIX for some inline fixes 2020-12-12 23:30:51 -05:00
Sierraffinity
abef3065d0 Fix affine anim bug with Pokémon going in and out of balls without an intermediate screen transition 2020-12-12 20:29:20 -08:00
Eduardo Quezada D'Ottone
47d96aed3c
Merge pull request #1285 from LOuroboros/spite
Updated Spite
2020-12-12 22:27:26 -03:00
Eduardo Quezada D'Ottone
ea1dca3024
Merge pull request #1270 from LOuroboros/drives_and_types
Made Techno Blast's animation change depending on the Drive held
2020-12-12 21:43:45 -03:00
LOuroboros
1f10b94a11 Implemented Power Spot 2020-12-12 21:22:42 -03:00
Eduardo Quezada D'Ottone
db9933ce67
Merge pull request #1244 from ghoulslash/popup
toggleable manual ability popup destruction
2020-12-12 20:36:55 -03:00
LOuroboros
305bea32df Added missing check to Flower Gift (offensive) 2020-12-12 20:32:52 -03:00
LOuroboros
8e187d1d5b Implemented Ice Scales 2020-12-12 19:39:35 -03:00
LOuroboros
55bc2b4bb9 Corrected small inconsistency in move flag names 2020-12-12 12:18:56 -03:00
LOuroboros
e9c6c96b9d Corrected Final Gambit's move data
It didn't have its own working effect assigned, and it wasn't being affected by King's Rock even though it should.
2020-12-12 11:57:49 -03:00
Michael Panzlaff
eaff64e223 remove trailing spaces 2020-12-12 13:19:08 +01:00
LOuroboros
c5e04cf243 Removed the unnecessary Dragon Energy effect
The move is an Eruption clone, whose effect was already done. Thanks to BuffelSaft for the heads up.
I took the chance and fixed its target too.
2020-12-12 01:35:54 -03:00
LOuroboros
9ec2e44f4c Updated Spite 2020-12-11 21:36:59 -03:00
LOuroboros
0ac026e6ca Added the data of SwSh's Crown Tundra's moves
And Dragon Energy's effect. Eerie Spell's is the only one missing out of this bunch.
2020-12-11 20:49:23 -03:00
LOuroboros
c930a63c84 Implemented Punk Rock 2020-12-11 19:46:33 -03:00
LOuroboros
2b0702ec04 Implemented Perish Body
Inspired by Raguzero's implementation.
2020-12-11 19:44:32 -03:00
LOuroboros
7d8b8083e8 Implemented Sand Spit 2020-12-11 16:47:23 -03:00
Michael Panzlaff
f177c736fc more CgbSound decipher work 2020-12-11 16:33:58 +01:00
Michael Panzlaff
15ff55eee5 use better m4a variable/constant names 2020-12-11 16:33:55 +01:00
Evan
28698a982d try to faint script -> c 2020-12-11 08:05:00 -07:00
NamNguyenUTSA
ee59fab143
Allow player partner NPC's to mega evolve
(i.e., Steven at Mossdeep)
2020-12-11 08:31:00 -06:00
Evan
aad3a800c3 c functions for ai roamers/safari/first battle 2020-12-10 22:10:21 -07:00
Evan
eac8135687 set up ai c function table 2020-12-10 21:37:37 -07:00
Kurausukun
58976ebaa8 Merge remote-tracking branch 'upstream/master' into berry_crush 2020-12-10 23:30:52 -05:00
LOuroboros
322918e280 Implemented Steam Engine
And I also made the BattleScript created for Anger Point a bit more neutral friendly so it can be reused on situations like this.
2020-12-10 18:27:35 -03:00
ExpoSeed
76e40fe2dd
Fix incorrect bug description 2020-12-09 16:45:27 -06:00
Evan
34dd11448b sticky barb transfer + pickpocket combo, fix CanBattlerGetOrLoseItem 2020-12-09 10:28:18 -07:00
Evan
a93a8b2194 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine 2020-12-08 20:50:43 -07:00
LOuroboros
791d561f14 Reworked the effects of the X Items
Thanks to Karathan's indications.
2020-12-08 18:24:42 -03:00