Eduardo Quezada
e253a87bc5
Consolidated Gen constants into config.h, with a new const called GEN_LATEST, to help edit all at once.
2022-09-05 14:49:14 -04:00
Eduardo Quezada
7c7da8e176
Merge remote-tracking branch 'RHH_origin/master' into RHH/pr/cleanConfigs
...
# Conflicts:
# src/battle_script_commands.c
2022-09-05 14:43:04 -04:00
LOuroboros
c167e2c6cc
Added Legends: Arceus' move data
2022-08-30 19:32:44 -03:00
Eduardo Quezada
69f4c226f0
Merge remote-tracking branch 'RHH/master' into RHH_cleanConfigs
...
# Conflicts:
# src/battle_ai_main.c
# src/battle_controller_opponent.c
# src/battle_controller_player.c
# src/battle_script_commands.c
# src/pokemon.c
# src/pokemon_summary_screen.c
2022-08-27 02:42:22 -04:00
Eduardo Quezada
7c86bd5d08
Merge remote-tracking branch 'pret/master' into RHH_pretMerge20220826
...
# Conflicts:
# include/battle_interface.h
# src/battle_anim_effects_1.c
# src/battle_script_commands.c
# src/field_specials.c
2022-08-26 22:23:37 -04:00
LOuroboros
410045028a
Optimized General_AffectionHangedOn
2022-08-25 20:01:14 -03:00
LOuroboros
2cf2c00b29
Updated friendship labels
2022-08-25 17:10:11 -03:00
LOuroboros
7539051942
Further tweaked the affection animation
2022-08-25 17:05:57 -03:00
LOuroboros
5dd143f19d
Applied Blackforest's changes to General_AffectionHangedOn
2022-08-25 13:07:52 -03:00
LOuroboros
1fc63c3431
More review corrections
2022-08-25 11:52:21 -03:00
Eduardo Quezada
1f5adf93c7
Cleaned up use of configs be almost exclusively preproc functions
2022-08-23 21:00:08 -04:00
GriffinR
c2d5dd2a1f
Additional battle anim sync
2022-08-19 11:51:13 -04:00
LOuroboros
032b7b2ab9
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into yourAffection
2022-07-25 10:24:19 -03:00
Eduardo Quezada D'Ottone
fe63dafcc1
Merge branch 'battle_engine' into BE_pretmerge
...
# Conflicts:
# src/battle_anim_fire.c
# src/battle_controller_player.c
2022-07-20 08:50:30 -04:00
ghoulslash
6b84a9f0b3
merge w be
2022-07-17 12:40:43 -04:00
Eduardo Quezada D'Ottone
e791cf90ad
Merge tag 'pretmaster' into BE_pretmerge2
...
# Conflicts:
# data/battle_anim_scripts.s
# include/battle_anim.h
# include/battle_controllers.h
# include/battle_interface.h
# include/battle_main.h
# include/battle_setup.h
# include/constants/battle_anim.h
# include/constants/battle_string_ids.h
# src/battle_ai_switch_items.c
# src/battle_anim_fire.c
# src/battle_anim_normal.c
# src/battle_controllers.c
# src/battle_dome.c
# src/battle_gfx_sfx_util.c
# src/battle_interface.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
# src/pokemon.c
2022-07-15 12:58:46 -04:00
LOuroboros
aa5c6a3f01
Implemented affection-now-friendship mechanics
2022-06-22 00:18:01 -03:00
GriffinR
34438e6bc4
Continue documenting generic arguments
2022-06-03 15:38:03 -04:00
GriffinR
a8437493c1
Document generic argument names in battle anim palettes
2022-06-01 12:25:01 -04:00
hamish
307d5d93c4
add potlergeist animation
2022-05-23 08:53:08 -04:00
BuffelSaft
5358cc0a00
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2
2022-04-25 13:38:13 +12:00
LOuroboros
055c72a384
Improved the special animation of Shell Side Arm
2022-04-23 04:29:15 -03:00
ExpoSeed
f50a406b18
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
2022-03-22 12:56:23 -05:00
ultima-soul
86089ce935
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2022-02-28 22:13:14 -08:00
ghoulslash
7c2bbf1df3
fix struggle bug anim
2022-02-25 08:54:35 -05:00
GriffinR
0710a5467b
Add some missing RGB constant usage
2022-02-15 21:55:51 -05:00
BuffelSaft
9d1800f53e
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2
2022-01-27 17:18:51 +13:00
ghoulslash
93a7e139ec
merge w be
2021-12-24 09:40:12 -05:00
ExpoSeed
65186b8c3a
Fix some style issues
2021-12-16 21:57:30 -06:00
ExpoSeed
d6747527da
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
2021-12-16 21:44:01 -06:00
ultima-soul
a5afdac0ae
Resolved review suggestions for upstream Battle Engine sync.
2021-12-08 12:08:16 -08:00
ghoulslash
1e644c9d4c
fix spacing
2021-12-05 14:45:48 -05:00
ghoulslash
c0e408bfab
fix aqua ring heal anim
2021-12-05 14:44:22 -05:00
ultima-soul
0312c5be8b
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-11-27 21:38:26 -08:00
BuffelSaft
fd4414fe62
Spaces instead of tabs
2021-11-23 23:01:43 +13:00
BuffelSaft
6b8f86c276
Snap Trap placeholder anims
...
Set up animation data for Snap Trap so it can be easily replaced with a proper animation later.
2021-11-23 11:05:36 +13:00
ultima-soul
3ed51d6d91
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-11-21 10:40:26 -08:00
BuffelSaft
98712e576e
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2
2021-11-19 17:48:11 +13:00
ghoulslash
9df66f4ac1
Merge pull request #1843 from Blackforest92/battle_engine
...
Update Giga Impact's graphic and use fade-in battle animation.
2021-11-13 08:54:37 -05:00
Eduardo Quezada D'Ottone
704957efb9
Fixed Relic Song's SE
2021-11-13 07:30:12 -03:00
Blackforest92
76ba9d835a
pulled latest RHH battle_engine 08-11-2021
2021-11-08 16:38:42 +07:00
GriffinR
c4169cfd29
Disambiguate cry functions
2021-11-07 14:26:09 -05:00
GriffinR
54b254a829
Add CRY_MODE constants
2021-11-07 13:33:05 -05:00
Eduardo Quezada D'Ottone
c2a17510a9
Terrain Pulse animations
2021-11-07 11:25:08 -03:00
Eduardo Quezada D'Ottone
e9804a5023
Secret Power animation config
2021-11-06 17:32:34 -03:00
Eduardo Quezada D'Ottone
ae8de0f07a
Merge branch 'BattleEngine' into BE_TerrainMoves
...
# Conflicts:
# data/battle_scripts_1.s
# include/constants/battle_move_effects.h
# src/battle_util.c
2021-11-06 10:44:05 -03:00
LOuroboros
5f458c9cd3
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser
2021-11-05 10:58:53 -03:00
BuffelSaft
bf786c6c9a
Fix Magma Storm
...
Fix the strings and animation displayed when Magma Storm. Also move gTrappingMoves to battle_script_message.c as it's only sued in this file, and this allows ARRAY_COUNT(sTrappingMoves) to replace the constant in SetMoveEffect.
2021-11-05 18:22:52 +13:00
LOuroboros
af6e72ecfe
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser
2021-11-03 08:56:01 -03:00
Blackforest92
b9c23f7c62
Update waterfall, trick room, & focus blast BG
2021-11-03 16:29:09 +07:00