Evan
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d5ad14c349
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into popup
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2020-12-05 21:03:20 -07:00 |
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Evan
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21cab1b7a7
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better negative totem boost system, totems occur before switch in abilities
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2020-12-05 21:00:51 -07:00 |
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LOuroboros
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6a0fee9c56
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Fixed Intrepid Sword and Dauntless Shield
And also introduced a new BattleString for BattleScript_BattlerAbilityStatRaiseOnSwitchIn
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2020-12-05 14:03:13 -03:00 |
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LOuroboros
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9e1d7cc827
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Implemented Ball Fetch
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2020-12-02 23:09:35 -03:00 |
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Evan
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dcefaf2563
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anim particle changes false by default
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2020-12-01 18:01:02 -05:00 |
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Evan
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4ad5e368a9
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fix merge conflicts
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2020-12-01 17:57:57 -05:00 |
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Evan
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1e68c46890
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into infestation
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2020-12-01 17:51:38 -05:00 |
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Evan
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5478179464
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_anims
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2020-12-01 17:46:26 -05:00 |
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Evan
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25abdeacc5
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tidy up z move code
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2020-12-01 16:36:44 -05:00 |
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Evan
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2bfc7ea9b1
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merge upstream
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2020-12-01 15:42:04 -05:00 |
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Evan
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ce19e33cc4
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handle double and multi battles
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2020-12-01 13:43:15 -05:00 |
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Evan
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fd8951d040
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trainer z move ai
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2020-12-01 08:24:33 -05:00 |
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Evan
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a0bde70493
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z move effects
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2020-11-30 10:55:46 -05:00 |
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Evan
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752aca7698
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finish z move anims
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2020-11-29 09:22:31 -05:00 |
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ExpoSeed
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aa7facf57b
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Merge pull request #1243 from ghoulslash/abilities
Finish Switch In Ability Activation Messages
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2020-11-28 20:27:32 -06:00 |
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Evan
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f114534ae3
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z move anim/effect, black hole eclipse anim
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2020-11-28 13:09:43 -05:00 |
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Evan
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4060b09bd6
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expand top left move window. add z move init anim
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2020-11-27 17:06:36 -05:00 |
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Evan
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348d70b309
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z move indicator and some data
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2020-11-26 15:56:18 -05:00 |
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Evan
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7c6e74ab69
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update terrain bg config option comment
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2020-11-24 21:17:31 -05:00 |
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Evan
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6c0878b5fe
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infestation between turn anim
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2020-11-24 17:21:59 -05:00 |
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GriffinR
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513c7c5f45
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Clarify Kecleon objects
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2020-11-23 14:42:47 -05:00 |
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Evan
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ef43596a79
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toggleable manual ability popup destruction
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2020-11-19 15:16:27 -07:00 |
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Evan
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07a4400d50
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finish switch in ability messages
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2020-11-19 11:42:00 -07:00 |
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Evan
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99d9a36860
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add totem boosts
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2020-11-19 10:35:37 -07:00 |
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Evan
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5c658c6950
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config option for terrain bg change
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2020-11-17 20:26:09 -07:00 |
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Evan
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c026f705b3
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permanent terrain move bgs
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2020-11-17 19:45:27 -07:00 |
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ultima-soul
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63bd0ec836
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Remove Cacophony and fix some Gen 8 ability descriptions to fit.
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2020-11-16 15:42:09 -08:00 |
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ultima-soul
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e32659d4bb
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Merge branch 'battle_engine' into ability_expansion and add Gen 8 DLC abilities.
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2020-11-16 13:50:26 -08:00 |
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Eduardo Quezada D'Ottone
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4da357aef4
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Fixed compatibility with Pokémon Expansion
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2020-11-15 13:35:02 -03:00 |
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ghoulslash
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686ff59b11
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Merge pull request #13 from AsparagusEduardo/PR-LGPE_IOA_Moves
LGPE & Isle of Armor move data.
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2020-11-15 08:29:10 -07:00 |
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Eduardo Quezada D'Ottone
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f0154028ff
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Review changes 2
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2020-11-14 09:01:43 -03:00 |
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Eduardo Quezada D'Ottone
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e87f0f1ddb
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Review changes
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2020-11-13 14:51:50 -03:00 |
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ultima-soul
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236d7145ae
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Merge pull request #1220 from AsparagusEduardo/BE-SteelResistances
Added config option for Steel type resistances.
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2020-11-12 23:25:21 -08:00 |
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ultima-soul
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c3423b4212
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Merge pull request #1206 from ExpoSeed/type-changing-moves
Refactor move effects for type changing moves
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2020-11-12 19:10:48 -08:00 |
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Eduardo Quezada D'Ottone
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4b9d0d8e24
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Added config option for Steel type resistances.
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2020-11-11 17:48:02 -03:00 |
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ExpoSeed
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0912577ea1
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Merge pull request #575 from AsparagusEduardo/BE-WishMegaEvo
Implemented Wish Mega Evolution
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2020-11-11 11:05:06 -06:00 |
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Eduardo Quezada D'Ottone
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e021a4aa87
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Critical Capture Config Option And Catching Charm #556 from ghoulslash
Critical Capture Config Option And Catching Charm
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2020-11-10 17:31:08 -03:00 |
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Eduardo Quezada D'Ottone
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e6f8d57f08
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Merge remote-tracking branch 'RHH/battle_engine' into BE-WishMegaEvo
# Conflicts:
# include/constants/battle_string_ids.h
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2020-11-10 17:28:17 -03:00 |
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LOuroboros
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bb4f00737e
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B_EXPANDED_INTIMIDATE->B_UPDATED_INTIMIDATE
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2020-11-10 14:26:47 -03:00 |
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Evan
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de0518121e
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine
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2020-11-10 09:00:30 -07:00 |
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LOuroboros
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a25190f357
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A few things.
-Introduced a Gen. 8 styled text string for Intimidate
-Added an ability popup to BattleScript_IntimidatePrevented
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2020-11-10 10:34:51 -03:00 |
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LOuroboros
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e179b9b5fe
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Updated Intimidate to Gen. 8 standard
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2020-11-10 10:18:16 -03:00 |
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Eduardo Quezada D'Ottone
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df4d927e31
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Moved BATTLE_ENGINE define to global.h to fix reading from other branches
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2020-11-09 12:45:31 -03:00 |
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Eduardo Quezada D'Ottone
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ddb6142709
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Review changes 3.
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2020-11-08 21:08:58 -03:00 |
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Eduardo Quezada D'Ottone
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35d5324324
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Review changes.
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2020-11-08 21:02:34 -03:00 |
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Evan
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03f480fa17
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine
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2020-11-08 15:21:48 -07:00 |
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Evan
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980f208b78
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use NATIONAL_DEX_COUNT for critical capture odds
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2020-11-08 14:07:43 -07:00 |
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ExpoSeed
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d2566c8988
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Refactor Multi-Attack, Judgment, and Techno Blast to use the same move effect
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2020-11-07 23:34:04 -06:00 |
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ultima-soul
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99fdc13e61
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Merge branch 'master' into battle_engine_sync
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2020-11-07 15:59:20 -08:00 |
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Eduardo Quezada D'Ottone
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09a5d6c722
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Implemented Wish Mega Evolution
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2020-11-07 10:13:32 -03:00 |
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