Martin Griffin
76f02774ea
Detect memory leaks in tests
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Can use KNOWN_LEAKING; to specify that a test is known to leak memory.
The location information is available in regular game builds. Thus it is
available for use in debugging leaks in-game too. In the future we
should consider replacing it with NULL if NDEBUG is defined. This is not
currently possible because the tests do not force NDEBUG to be
undefined.
2023-04-20 20:35:22 +01:00
citrusbolt
6c7f5881e4
Add two EV-related configs ( #2825 )
2023-04-20 10:05:32 -04:00
psf
d3fed5639b
Added config to enable NEW_ROCKS_PARTICLE ( #2929 )
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Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2023-04-19 18:54:57 -04:00
Bassoonian
52ce399240
Fix TM reusability shortcomings ( #2930 )
2023-04-19 11:01:00 -04:00
Bassoonian
d5b36c7c60
Reusable TMs ( #2903 )
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* Reusable TMs
* Forgot about Gen9 making TMs expendable again
* Change importance check based on Alex's suggestion
* Prevent items with importance from being bought more than once
* Change importance check to ghoul's suggestion
* Update include/config/item.h
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
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Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-04-18 19:52:20 -04:00
Alex
76d0d8a94e
Fix battle message strings for stats ( #2927 )
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* Fix battle message strings for stats
2023-04-18 22:02:51 +01:00
AgustinGDLV
2eabcea86e
Battle Item Refactor ( #2902 )
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* items that can be used in battle now use battlescripts
* removed ExecuteTableBasedItemEffect_
* taught AI how to use items, removed AI_itemtype/flag
* X-Items store stages raised in holdEffectParam
* USE_ITEM in tests
2023-04-14 19:25:50 +01:00
Eduardo Quezada
7c29a24110
Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pretsync20230413
2023-04-13 17:05:48 -04:00
AgustinGDLV
86242c1c70
MOVE_REVIVAL_BLESSING Effect ( #2883 )
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* implemented Revival Blessing
2023-04-12 01:14:25 +01:00
ghoulslash
e3ca217d64
rename IsBattlerAIControlled
2023-04-10 11:36:17 -04:00
ghoulslash
5f4bfd9bb4
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into be/aiflag
2023-04-10 09:48:49 -04:00
Jaizu
0f958806ea
Remove unused battle funcs
2023-04-10 14:39:14 +02:00
aaghaht
bd54c70020
Add PLA evo items
2023-04-10 10:47:31 +05:30
Eduardo Quezada D'Ottone
5c1efe9419
RandomElement for structured RNG ( #2868 )
2023-04-09 21:20:04 -04:00
Eduardo Quezada D'Ottone
1094861667
Modify "FillPartnerParty" to work with "Everything Customized" ( #2889 )
2023-04-08 13:02:47 -04:00
ghoulslash
ff2afb0eec
Fixed Comatose AI checks ( #2866 )
2023-04-07 09:27:28 -04:00
ghoulslash
c3e9f4b571
Added B_DOUBLE_WILD_REQUIRE_2_MONS to use of B_DOUBLE_WILD_CHANCE even when there is only one Pokémon in the party ( #2878 )
2023-04-07 09:26:22 -04:00
Alex
bd4736cc97
initial commit
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test multi battle
final
remove empty line
2023-04-06 20:56:44 +02:00
Bassoonian
50b5dba655
Fix string issue as requested by Jaizu
2023-04-06 10:13:32 +02:00
Bassoonian
dfee8a4759
OW Poison configs
2023-04-06 00:26:52 +02:00
Martin Griffin
35952cf7ad
Clamp RandomPercentage to 0...100
2023-04-05 13:07:02 +01:00
psf
48f90a7155
Update explanation in include/config/battle.h
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Changed the comment in include/config/battle.h per PR comment: https://github.com/rh-hideout/pokeemerald-expansion/pull/2878#discussion_r1154322931
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-04-01 14:12:50 -07:00
pkmnsnfrn
6a7466c929
Added B_DOUBLE_WILD_REQUIRE_2_MONS to allow use of B_DOUBLE_WILD_CHANCE even when there is only one Pokémon in the party
2023-03-29 11:11:07 -07:00
ghoulslash
00d695ac2b
add AI_FLAG_OMNISCIENT
2023-03-28 10:38:48 -04:00
Martin Griffin
7b306b6147
RandomElement for structured RNG
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Converts Tri Attack and Dire Claw to use structured RNG.
2023-03-27 18:50:18 +01:00
Eduardo Quezada
0b8285737a
Fixed Comatose AI checks
2023-03-27 09:19:48 -03:00
ghoulslash
6574e01e73
Gen. 9 Move Effects, 1st batch ( #2534 )
2023-03-26 16:20:47 -04:00
ghoulslash
dc9f0b5107
Implement Customizable NPC Trainer Parties ( #2733 )
2023-03-26 09:32:51 -04:00
ghoulslash
5d71afd1c0
Add Gen IX items ( #2838 )
2023-03-26 07:29:14 -04:00
sbird
aea5d79aa2
[trainer_parties] implement fully customizable npc trainer parties
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fix nature related bug, fix hash generation, add tests
2023-03-25 20:00:04 +01:00
Philipp AUER
4928911cd0
Speed up PASSES_RANDOMLY via structured RNG ( #2720 )
2023-03-24 15:16:29 +01:00
ghoulslash
dca6182ed2
remove assist array from battle struct ( #2816 )
2023-03-24 09:23:49 -04:00
GriffinR
6be9a79b8c
Merge pull request #1871 from GriffinRichards/doc-trendy-sayings
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Document the trendy sayings word group
2023-03-24 08:05:51 -04:00
Zunawe
492422b6bd
Fix scanner item flag name
2023-03-23 21:47:26 -07:00
Bassoonian
cd6d71cd01
Add most of the new item icons (Clear Amulet & Shards missing)
2023-03-24 00:50:06 +01:00
Bassoonian
e601719c91
Add new PLA form change items
2023-03-24 00:04:08 +01:00
Bassoonian
80d0efae0c
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into rhhupcomingdev
2023-03-23 23:04:23 +01:00
LOuroboros
7ce5c5fc66
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch1
2023-03-23 06:27:09 -03:00
Eduardo Quezada D'Ottone
2658fe32c2
Removed ITEM_HAS_EFFECT ( #2840 )
2023-03-23 10:02:32 +01:00
GriffinR
8d67bebd51
Merge pull request #1869 from GriffinRichards/const-map
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Treat map data as const
2023-03-22 13:00:06 -04:00
Eduardo Quezada
51b716c9d9
Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pret_20230319
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# Conflicts:
# data/battle_scripts_2.s
# include/constants/battle_string_ids.h
# include/constants/songs.h
# src/battle_message.c
# src/data/pokemon/species_info.h
2023-03-19 20:28:56 -03:00
Bassoonian
372c6a1afa
Add new item variables and defines
2023-03-19 20:55:39 +01:00
LOuroboros
f4e8389779
Added Psyblade and Hydro Steam
2023-03-17 09:25:39 -03:00
Martin Griffin
89deda0416
Allow tests to override specific RNG calls
2023-03-15 13:39:17 +00:00
GriffinR
00e211a417
Merge pull request #1873 from AsparagusEduardo/pret/pr2/stringConversionIDE
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Changed IDE macros to allow their use in compound literals without IDE errors
2023-03-15 03:00:01 -04:00
Eduardo Quezada
2cb54c49da
Changed definitions of string conversion IDE macros to allow their use in compound literals without IDE errors
2023-03-14 15:38:18 -03:00
LOuroboros
aefd318945
Applied review suggestions and expanded usage of activateAfterFaint in Cmd_setmoveeffect
2023-03-14 11:43:52 -03:00
Eduardo Quezada
0a9ab96390
Added STANDARD_FRIENDSHIP constant to allow easier custom adjustments
2023-03-14 08:54:49 -03:00
GriffinR
0c380862d6
Document the trendy saying word group
2023-03-13 15:58:40 -04:00
Alex
aa29eced1f
Merge branch 'rh-hideout:upcoming' into PLA_missing_sprites
2023-03-13 17:46:53 +01:00