..
config
Add two EV-related configs ( #2825 )
2023-04-20 10:05:32 -04:00
constants
Add two EV-related configs ( #2825 )
2023-04-20 10:05:32 -04:00
gba
Detect memory leaks in tests
2023-04-20 20:35:22 +01:00
agb_flash.h
Clean up the last extern functions
2019-03-02 03:18:08 -05:00
AgbRfu_LinkManager.h
Add LINK_MANAGER field comments from SDK
2021-07-11 16:48:59 -04:00
apprentice.h
Renaming Script Contexts
2022-08-15 15:18:12 -04:00
bard_music.h
Review changes
2022-10-27 11:26:09 -03:00
battle_ai_main.h
AI knows Party mons
2022-08-23 11:58:17 +02:00
battle_ai_switch_items.h
Battle Item Refactor ( #2902 )
2023-04-14 19:25:50 +01:00
battle_ai_util.h
rename IsBattlerAIControlled
2023-04-10 11:36:17 -04:00
battle_anim.h
Merge remote-tracking branch 'pret/master' into RHH/sync/pret_20230214
2023-02-15 14:11:03 -03:00
battle_arena.h
Add some missing battle arena constants
2022-08-11 12:02:56 -04:00
battle_bg.h
Organized conffig files into their own folder and cleaned up
2022-11-14 11:03:49 -03:00
battle_controllers.h
Merge remote-tracking branch 'pret/master' into RHH/pr/pretMerge_20220902
2022-09-02 23:24:08 -04:00
battle_debug.h
battle_config.h tweaks
2020-12-23 13:16:01 -03:00
battle_dome.h
Document Battle Dome scripts and some battle_dome.c
2019-12-20 16:53:33 -05:00
battle_factory_screen.h
Factory done
2018-11-11 16:44:27 +01:00
battle_factory.h
Add bugfix for Battle Factory trainer IVs
2022-03-30 09:37:03 -04:00
battle_gfx_sfx_util.h
Make transform not break
2023-01-31 12:41:07 +01:00
battle_interface.h
Remove unused battle funcs
2023-04-10 14:39:14 +02:00
battle_main.h
initial commit
2023-04-06 20:56:44 +02:00
battle_message.h
Fix bugs related to Trainer Slide messages ( #2699 )
2023-02-27 09:11:25 +01:00
battle_pike.h
Document Battle Pie
2018-11-12 14:36:31 +01:00
battle_pyramid_bag.h
Start misc battle documentation
2021-10-08 16:39:46 -04:00
battle_pyramid.h
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD
2022-04-02 18:45:18 -03:00
battle_records.h
identify and name battle records things
2018-05-01 15:33:13 +02:00
battle_script_commands.h
MOVE_REVIVAL_BLESSING Effect ( #2883 )
2023-04-12 01:14:25 +01:00
battle_scripts.h
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch1
2023-03-23 06:27:09 -03:00
battle_setup.h
Merge tag 'pretmaster' into BE_pretmerge2
2022-07-15 12:58:46 -04:00
battle_tent.h
Use macros for summary windows
2019-03-03 16:50:51 -05:00
battle_tower.h
Label remaining subs in battle_tower.c
2020-12-24 16:18:47 -05:00
battle_transition_frontier.h
Drop battle transition 'phase' terminology
2021-10-25 10:20:48 -04:00
battle_transition.h
Continue battle_transition documenting
2021-10-29 11:24:36 -04:00
battle_tv.h
decompile and document battle tv
2018-02-27 20:40:09 +01:00
battle_util2.h
Document some single-remaining symbols
2021-09-24 17:14:20 -04:00
battle_util.h
Fix buggy pokemon anims with Illusion ( #2639 )
2023-02-19 12:05:56 +01:00
battle_z_move.h
End of file
2023-02-28 00:09:43 -03:00
battle.h
Battle Item Refactor ( #2902 )
2023-04-14 19:25:50 +01:00
berry_blender.h
Finish documenting berry blender
2020-08-24 17:06:55 -04:00
berry_crush.h
Document Berry Crush
2021-03-18 15:18:23 -04:00
berry_fix_program.h
berry_powder.h
Decompile berry_powder.c
2019-03-24 14:50:16 -05:00
berry_tag_screen.h
berry.h
Document Berry Crush
2021-03-18 15:18:23 -04:00
bike.h
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD
2022-04-02 18:45:18 -03:00
braille_puzzles.h
Document the regi* code more
2019-02-15 18:24:55 -05:00
cable_club.h
Document remaining overworld
2021-04-06 16:55:43 -04:00
clear_save_data_menu.h
clock.h
clean up files
2018-02-28 13:07:58 +01:00
coins.h
Give/Take to Add/Remove for silent script macros
2020-01-12 23:24:52 -05:00
confetti_util.h
Specify confetti util name
2020-06-18 18:14:30 -04:00
config.h
[intro] refactor expansion intro
2023-02-09 23:12:29 +01:00
contest_ai.h
Port contest ai from pokeruby
2018-08-15 11:43:57 +02:00
contest_effect.h
Gen 4+ moves get contest effects ( #319 )
2020-04-13 15:05:10 +02:00
contest_link.h
Document misc contest
2020-08-16 02:50:35 -04:00
contest_painting.h
Document contest painting image processing effects
2019-11-10 16:37:26 -06:00
contest_util.h
Misc contest cleanup
2021-04-22 15:51:04 -04:00
contest.h
Revert "Removed Unown hack"
2023-01-07 11:39:56 -03:00
coord_event_weather.h
credits.h
Document some credits
2021-03-29 08:52:40 -04:00
crt0.h
Update modern linker script
2021-11-04 17:28:41 -04:00
data.h
[trainer_parties] implement fully customizable npc trainer parties
2023-03-25 20:00:04 +01:00
daycare.h
Document record mixing mail swap
2021-10-24 15:49:19 -04:00
debug.h
Organized conffig files into their own folder and cleaned up
2022-11-14 11:03:49 -03:00
decompress.h
Multiple changes
2022-08-25 03:42:41 -04:00
decoration_inventory.h
Document decoration.c
2020-03-06 09:47:20 +00:00
decoration.h
Document decoration.c
2020-03-06 09:47:20 +00:00
dewford_trend.h
Document Dewford Trend
2021-03-31 16:08:42 -04:00
digit_obj_util.h
Document some generic argument names
2022-05-31 14:34:25 -04:00
diploma.h
dodrio_berry_picking.h
Document dodrio berry picking
2021-03-03 14:26:05 -05:00
dynamic_placeholder_text_util.h
Clean up files and add entries to charmap
2018-07-24 21:18:23 -07:00
easy_chat.h
Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pretsync20230413
2023-04-13 17:05:48 -04:00
egg_hatch.h
Clear up misleading egg step name
2020-05-27 16:41:23 -04:00
ereader_helpers.h
Clean up some trainer hill
2022-03-31 12:54:07 -04:00
ereader_screen.h
Document some mystery gift
2021-10-14 15:10:41 -04:00
event_data.h
Merge branch 'master' of https://github.com/pret/pokeemerald into tx_debug_system
2021-11-18 15:13:04 +01:00
event_object_lock.h
Fix some object lock names
2021-05-04 01:21:50 -04:00
event_object_movement.h
Use constants for overworld object palette slots
2022-09-27 20:16:48 -04:00
event_scripts.h
Document battle tower TV show
2022-06-14 09:37:39 -04:00
evolution_graphics.h
Document some generic argument names
2022-05-31 14:34:25 -04:00
evolution_scene.h
Struct pointers star standarizing
2022-07-29 11:15:33 -04:00
expansion_intro.h
[intro] refactor expansion intro
2023-02-09 23:12:29 +01:00
faraway_island.h
Struct pointers star standarizing
2022-07-29 11:15:33 -04:00
field_camera.h
Continue documenting generic arguments
2022-06-03 15:38:03 -04:00
field_control_avatar.h
Treat map data as const
2023-03-08 12:00:30 -05:00
field_door.h
Label animated doors
2020-01-26 09:40:35 -06:00
field_effect_helpers.h
Struct pointers star standarizing
2022-07-29 11:15:33 -04:00
field_effect.h
Added missing labels in headers
2022-09-12 21:14:15 -03:00
field_message_box.h
Document cable_club.c
2020-06-06 16:10:03 -04:00
field_player_avatar.h
Added missing labels in headers
2022-09-12 21:14:15 -03:00
field_poison.h
Document field_poison
2019-10-06 20:04:30 -04:00
field_screen_effect.h
Finish updating macro comments
2021-11-18 01:47:58 -05:00
field_special_scene.h
Continue documenting generic arguments
2022-06-03 15:38:03 -04:00
field_specials.h
Merge master into ObjEvent rename and prune accidental inclusions
2020-01-08 05:43:06 -05:00
field_tasks.h
decompile field tasks
2018-05-19 18:02:43 +02:00
field_weather.h
Merge branch 'master' into thunder
2022-10-18 04:37:56 +00:00
fieldmap.h
Treat map data as const
2023-03-08 12:00:30 -05:00
fldeff_misc.h
Continue documenting generic arguments
2022-06-03 15:38:03 -04:00
fldeff.h
Implemented Honey's Sweet Scent functionality
2022-10-16 20:20:13 -03:00
fonts.h
Convert fonts.s to C
2021-10-31 01:44:18 -04:00
frontier_pass.h
Document and decompile more of frontier pass.
2019-01-26 14:50:24 +01:00
frontier_util.h
Merge master into ObjEvent rename
2019-11-25 20:00:04 -05:00
global.berry.h
Documenting padding in structs used by Saveblocks
2022-12-17 22:55:43 -03:00
global.fieldmap.h
Treat map data as const
2023-03-08 12:00:30 -05:00
global.h
Detect memory leaks in tests
2023-04-20 20:35:22 +01:00
global.tv.h
Documenting padding in structs used by Saveblocks
2022-12-17 22:55:43 -03:00
graphics.h
Add PLA evo items
2023-04-10 10:47:31 +05:30
gym_leader_rematch.h
Start misc battle documentation
2021-10-08 16:39:46 -04:00
hall_of_fame.h
Document confetti
2020-06-17 03:39:03 -04:00
heal_location.h
port larger heal location changes from poke ruby pr
2018-08-10 10:45:15 -04:00
image_processing_effects.h
Match ConvertImageProcessingToGBA
2019-11-12 17:25:02 +01:00
international_string_util.h
Standarized use of star in pointer types
2022-07-29 10:17:58 -04:00
intro_credits_graphics.h
Continue documenting generic arguments
2022-06-03 15:38:03 -04:00
intro.h
[intro] refactor expansion intro
2023-02-09 23:12:29 +01:00
item_icon.h
Strangest match
2021-02-28 10:06:07 -06:00
item_menu_icons.h
Document item menu
2021-08-10 22:13:02 -04:00
item_menu.h
Standarized use of star in pointer types
2022-07-29 10:17:58 -04:00
item_use.h
Battle Item Refactor ( #2902 )
2023-04-14 19:25:50 +01:00
item.h
Battle Item Refactor ( #2902 )
2023-04-14 19:25:50 +01:00
landmark.h
libgcnmultiboot.h
Typo Fix
2020-07-17 15:49:46 -04:00
librfu.h
Removed trailing spaces in the most relevant files
2021-08-24 19:59:32 -03:00
lilycove_lady.h
Document Contest Lady TV Show
2021-04-02 01:49:38 -04:00
link_rfu.h
Merge remote-tracking branch 'pret/master' into RHH/sync/pret_20230214
2023-02-15 14:11:03 -03:00
link.h
Document wonder news
2022-11-22 02:17:03 -05:00
list_menu.h
Add list menu cursor constants
2022-11-09 15:16:46 -05:00
load_save.h
[doc] fix misnamed dma <--> aslr
2022-09-07 14:37:03 +02:00
lottery_corner.h
m4a.h
Up to sub_81446DC
2018-12-31 19:39:41 -06:00
mail.h
Revert "Removed Unown hack"
2023-01-07 11:39:56 -03:00
main_menu.h
removed unnecessary script, cheat start now with national dex, reverted accidental type hin removal, changed indentation
2022-09-02 12:10:11 +02:00
main.h
Test moves, items, and abilities in battle
2023-02-01 13:53:57 +00:00
map_name_popup.h
Decompile map_name_popup
2018-04-09 12:52:28 +05:30
match_call.h
Document match_call.c
2021-04-01 03:29:15 -04:00
math_util.h
Document math_util.c
2020-05-24 08:28:02 -05:00
mauville_old_man.h
Continue documenting generic arguments
2022-06-03 15:38:03 -04:00
menu_helpers.h
Document some generic argument names
2022-05-31 14:34:25 -04:00
menu_specialized.h
Use window constants for move relearner
2022-09-29 12:10:10 -04:00
menu.h
Added missing labels in headers
2022-09-12 21:14:15 -03:00
metatile_behavior.h
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD
2022-04-02 18:45:18 -03:00
mini_printf.h
[debug] add support for mgba printf
2022-09-06 13:40:31 +02:00
minigame_countdown.h
Sync minigame_countdown
2020-04-08 17:23:32 -04:00
mirage_tower.h
Document mirage_tower.c. (Combine fldeff_groundshake.c and fossil_specials.c)
2018-12-25 11:46:35 -06:00
mon_markings.h
Rename mon markings struct
2021-02-28 17:11:46 -06:00
money.h
Standarized use of star in pointer types
2022-07-29 10:17:58 -04:00
move_relearner.h
Rename move tutor to move relearner
2019-03-04 20:56:39 -05:00
multiboot_pokemon_colosseum.h
Almost finish decompiling intro
2018-02-15 16:54:34 -06:00
multiboot.h
mystery_event_menu.h
mystery_event_msg.h
Correct usage of MysteryEvent to MysteryGift
2021-10-17 03:00:48 -04:00
mystery_event_script.h
Finish updating macro comments
2021-11-18 01:47:58 -05:00
mystery_gift_client.h
Correct usage of MysteryEvent to MysteryGift
2021-10-17 03:00:48 -04:00
mystery_gift_link.h
Correct usage of MysteryEvent to MysteryGift
2021-10-17 03:00:48 -04:00
mystery_gift_menu.h
Use window constants in mystery_gift_menu
2022-09-29 15:48:19 -04:00
mystery_gift_server.h
Correct usage of MysteryEvent to MysteryGift
2021-10-17 03:00:48 -04:00
mystery_gift_view.h
Correct usage of MysteryEvent to MysteryGift
2021-10-17 03:00:48 -04:00
mystery_gift.h
Correct usage of MysteryEvent to MysteryGift
2021-10-17 03:00:48 -04:00
naming_screen.h
Start documenting naming screen
2020-08-07 02:00:41 -04:00
new_game.h
Found a debug system for pokemon contests
2019-04-02 21:51:21 -04:00
option_menu.h
overworld.h
Continue documenting generic arguments
2022-06-03 15:38:03 -04:00
palette_util.h
Document files with a few remaining symbols
2021-11-02 18:06:06 -04:00
palette.h
Merge branch 'master' of https://github.com/pret/pokeemerald into ui-standardize
2023-01-18 11:07:12 -05:00
party_menu.h
Battle Item Refactor ( #2902 )
2023-04-14 19:25:50 +01:00
pc_screen_effect.h
Decompile a bit of pokemon storarage system
2018-08-12 16:40:31 +02:00
play_time.h
player_pc.h
Document player pc
2021-08-02 13:58:40 -04:00
pokeball.h
Merge remote-tracking branch 'RHH/battle_engine' into RHH_masterMerge
2022-07-22 22:57:02 -04:00
pokeblock.h
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD
2022-04-02 18:45:18 -03:00
pokedex_area_region_map.h
Document some single-remaining symbols
2021-09-24 17:14:20 -04:00
pokedex_area_screen.h
Standarized use of star in pointer types
2022-07-29 10:17:58 -04:00
pokedex_cry_screen.h
Struct pointers star standarizing
2022-07-29 11:15:33 -04:00
pokedex.h
Organized conffig files into their own folder and cleaned up
2022-11-14 11:03:49 -03:00
pokemon_animation.h
Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into master_sync
2021-06-07 18:05:52 -07:00
pokemon_debug.h
added option to view changes for front/back sprite picCoords and elevation live
2021-12-13 22:31:37 +01:00
pokemon_icon.h
Added LoadMonIconPalettePersonality to load gender specific pokemon icon palettes
2022-09-26 12:40:30 +02:00
pokemon_jump.h
Document pokemon jump
2021-02-26 17:26:39 -05:00
pokemon_size_record.h
pokemon_storage_system.h
Merge branch 'tx_debug_system' of https://github.com/TheXaman/pokeemerald into tx_debug_system_rhh
2022-08-29 19:13:11 +02:00
pokemon_summary_screen.h
Merge remote-tracking branch 'pret/master' into RHH/pr/pretmerge_20220925
2022-10-01 17:32:32 -03:00
pokemon.h
Removed ITEM_HAS_EFFECT ( #2840 )
2023-03-23 10:02:32 +01:00
pokenav.h
Cleaned trailing whitespace
2022-09-11 14:14:49 -04:00
random.h
Clamp RandomPercentage to 0...100
2023-04-05 13:07:02 +01:00
rayquaza_scene.h
Start documenting rayquaza_scene
2020-08-25 17:49:42 -04:00
record_mixing.h
Document record mixing mail swap
2021-10-24 15:49:19 -04:00
recorded_battle.h
Battle Item Refactor ( #2902 )
2023-04-14 19:25:50 +01:00
region_map.h
Use window constants in region_map
2022-09-29 13:11:38 -04:00
reload_save.h
Continue misc link documentation, rename reset_save_heap
2021-10-05 23:37:54 -04:00
reset_rtc_screen.h
Fixed struct names
2021-12-28 14:48:57 -03:00
reshow_battle_screen.h
Document battle_controller_player.c
2021-01-22 20:03:27 -05:00
roamer.h
rotating_gate.h
Move HEAP_SIZE to malloc and use void instead of empty argument list
2018-10-14 20:00:14 +02:00
rotating_tile_puzzle.h
Document rotating_tile_puzzle
2019-10-16 04:09:30 -04:00
roulette.h
More roulette doc
2020-08-04 14:25:13 -04:00
rtc.h
Decompile match_call.c
2019-01-02 19:46:15 -06:00
safari_zone.h
save_location.h
Label GCN link flags field
2020-04-13 08:42:31 -04:00
save.h
Sector security -> signature
2022-08-05 10:42:31 -04:00
scanline_effect.h
Continue documenting generic arguments
2022-06-03 15:38:03 -04:00
script_menu.h
Standarized use of star in pointer types
2022-07-29 10:17:58 -04:00
script_movement.h
Standardize Event Object to Object Event
2019-11-20 22:55:44 -05:00
script_pokemon_util.h
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-04-02 13:16:40 -07:00
script.h
Moving documentation comments per request
2022-08-15 16:37:38 -04:00
secret_base.h
Renaming Script Contexts
2022-08-15 15:18:12 -04:00
shop.h
Clean up shop.c
2022-09-22 15:08:17 -04:00
siirtc.h
Bugfixes from #591
2019-03-03 09:31:08 -06:00
slot_machine.h
Rename tag offset functions
2020-05-24 08:24:20 -05:00
sound.h
Review changes
2022-07-29 15:38:23 -04:00
start_menu.h
Standarized use of star in pointer types
2022-07-29 10:17:58 -04:00
starter_choose.h
Colorize and combine birch_bag/birch_grass
2023-01-12 15:22:23 -05:00
strings.h
Fix TM reusability shortcomings ( #2930 )
2023-04-19 11:01:00 -04:00
task.h
Use TASK_NONE constant
2021-02-24 11:03:25 -05:00
test_runner.h
Test moves, items, and abilities in battle
2023-02-01 13:53:57 +00:00
text_window.h
Document files with a few remaining symbols
2021-11-02 18:06:06 -04:00
tileset_anims.h
Convert tilesets.s to C
2022-09-27 17:23:26 -04:00
tilesets.h
Convert tilesets.s to C
2022-09-27 17:23:26 -04:00
time_events.h
title_screen.h
Document intro, start intro_credits/credits
2021-03-28 23:13:56 -04:00
trade.h
Updated term to modernFatefulEncounter
2023-02-11 22:36:42 -03:00
trader.h
Document decoration.c
2020-03-06 09:47:20 +00:00
trainer_card.h
Fix names and constant usage for union room classes
2022-08-23 12:44:07 -04:00
trainer_hill.h
Added a constant for NPC trainer name length ( #1712 )
2022-07-25 22:59:13 -04:00
trainer_pokemon_sprites.h
Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into master_sync
2021-12-17 21:23:54 -08:00
trainer_see.h
Rename 'hidden' Trainers/obj events to 'buried'
2021-02-14 19:25:23 +00:00
trig.h
tv.h
Label slot machine ids, fix GetPriceReduction
2021-11-16 15:43:52 -05:00
union_room_battle.h
Document union_room.c
2020-05-31 13:11:18 -04:00
union_room_chat.h
Document union_room_chat.c
2020-06-02 18:35:00 -04:00
union_room_player_avatar.h
Update argument names in link headers, link_rfu doc cleanup
2021-10-07 16:05:12 -04:00
union_room.h
Cleaned trailing whitespace
2022-09-11 14:14:49 -04:00
util.h
Standarized use of star in pointer types
2022-07-29 10:17:58 -04:00
walda_phrase.h
Document walda_phrase
2021-09-26 17:01:39 -04:00
wallclock.h
Begin porting/decompiling field_specials
2018-08-08 01:37:12 -07:00
wild_encounter.h
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD
2022-04-02 18:45:18 -03:00
wonder_news.h
Document wonder news
2022-11-22 02:17:03 -05:00