Commit Graph

12951 Commits

Author SHA1 Message Date
Eduardo Quezada D'Ottone
81e59ace25
Cleaned up remaining Castform hack stuff (#3063)
* Removed gCastformFrontSpriteCoords

* Removed sCastformElevations and IsCastformForm

* Removed sCastformBackSpriteYCoords and castformPalette in BattleStruct

* Scrubbed unused BS commands

* Removed B_ANIM_CASTFORM_CHANGE and BattleForm constants

* Removed redundant function in Pokémon Debug menu

* Removed handling in animation scripts

* Removed gBattleMonForms

* Reduced MAX_MON_PIC_FRAMES to 2

* Removed Castform/Cherrim makefile stuff

* Fixed weather form change tests not checking species.

* Fixed Castform palettes after Lunos' PR
2023-06-30 09:58:07 +02:00
Alex
ea7e6265dd
Small Grassy Glide anim bug (#3092) 2023-06-29 14:07:46 -04:00
Eduardo Quezada D'Ottone
4c4365b0c1
Config for LGPE friendship stat boost (#2257)
* Config for LGPE friendship stat boost

* Separated Exp and Stat settings
2023-06-28 18:44:53 +02:00
Eduardo Quezada D'Ottone
67b196cd86
Try fixing Clear Amulet palette issue (#3086) 2023-06-27 22:14:56 -04:00
Eclipse
fc52414383
Added many more gender differences sprites (#3082)
Added sprites for the remaining Gen1 mons and a couple of evolutions.
2023-06-27 21:11:01 -04:00
Eclipse
a44af6f06f
Gender differences sprites, part 1 (#3070)
* Added some gender difference sprites
Added sprites for:
- Pikachu/Raichu
- Doduo/Dodrio
- Goldeen/Seaking
- Xatu
- Politoed
- Meditite/Medicham
- Gible/Gabite/Garchomp

NOTE: I had to tweak Doduo's palette file because it wasn't matching the normal one and a result Doduo's beak looked weird.

* Swapped Pikachu sprites
Replaced them with the ones provided by CyanSixFour because they looked better than the ones that I had.

* Added Gloom and Vileplume

* Fixed Pikachu forms
Edited the macros so that only base Pikachu would show different forms based on gender. Big thanks to AsparagusEduardo for helping with this.

* Swapped a few more sprites
Replaced Goldeen (female back), Politoad (female back), Medicham (female all) sprites with those provided by CyanSixFour because they looked better. Also tweaked my male Meditite back
2023-06-26 19:04:19 -04:00
PacFire
4b3b9b5e0a
Added icon for Clear Amulet (#3078)
* Update graphics.h

* Update item_icon_table.h

* Update items.h

* Add files via upload

added icon for clear amulet, shards still missing.

* Add files via upload

added clear amulet's palette

* Update graphics.h
2023-06-26 18:19:33 -04:00
Eduardo Quezada
f9bf91a2f0 Merge branch 'RHH/master' into RHH/upcoming 2023-06-26 18:09:53 -04:00
Eduardo Quezada D'Ottone
f3be4e1ac5
Fixed 2 test runner issues (#3076)
* Fixed 2 test runner issues

Thanks to MGriffin for the help
- Fixed non-battle tests omitting errors when failing.
- Fixed non-battle tests showing false positive memory leak errors due to the test failing for a different cause.

* Update test/test_runner.c

Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
2023-06-26 19:26:42 +01:00
hetoord
4a6f791482
Tests for Air Balloon (#3071)
* Add tests for HOLD_EFFECT_AIR_BALLOON

* Apply suggestions from code review

---------

Co-authored-by: Bart <bart@DESKTOP-IKF42MG.localdomain>
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-06-26 08:37:48 -04:00
ghoulslash
c7e8edf19b
Easy Chat always shows words in uppercase (#3050) 2023-06-24 13:28:13 -04:00
ghoulslash
5de84d9a2f
Killed the bKGD invalid index warnings and fixed the bit depth of the species sprites (#3051) 2023-06-24 13:27:40 -04:00
ghoulslash
5f147925a6
Fixed AI_WhoStrikesFirst considering status priority moves when it shouldn't (#3064) 2023-06-24 13:26:59 -04:00
Eduardo Quezada D'Ottone
f5aabcad70
Minor test changes (#3072) 2023-06-23 10:18:57 -04:00
Martin Griffin
8995296db4 Use ; instead of {} for empty PLAYER/OPPONENT 2023-06-23 15:09:41 +01:00
Martin Griffin
1987bda497 Regularize whitespace in tests 2023-06-23 15:09:41 +01:00
Martin Griffin
b90ff23b80 I_HEALTH_RECOVERY in item_effect_restore_hp.c 2023-06-23 15:09:41 +01:00
Martin Griffin
0d930946a7 Parametrize item_effect_restore_hp.c 2023-06-23 15:09:41 +01:00
Martin Griffin
b357d5b1b8 Inline uses of macros in tests 2023-06-23 15:09:41 +01:00
Martin Griffin
0b43f5ab0e Use 3-arg PASSES_RANDOMLY in Snow+Blizzard 2023-06-22 17:20:39 +01:00
Martin Griffin
72bb8b71b6 More conservative unlink error in Hydra 2023-06-22 17:17:43 +01:00
Martin Griffin
e8b2eea89d Sensible names for temporary ROMs in Hydra 2023-06-22 17:17:41 +01:00
Martin Griffin
20aea1f32f Print runner number in Hydra 2023-06-22 17:17:41 +01:00
Martin Griffin
c9a2c86d78 Simplify TO_DO_BATTLE_TEST 2023-06-22 15:19:35 +01:00
Martin Griffin
3e6f499517 TearDownBattle function 2023-06-22 15:08:15 +01:00
Eduardo Quezada
ca1d9f5393 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	include/battle_util.h
2023-06-21 15:01:14 -04:00
ghoulslash
7371a9e401
Add many gen 8 move animations (#2861)
* port many gen8 and 9 move anims from cfru

* fix thunder cage, shell smash, shelter anims. update anim credits

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-06-21 13:19:54 -04:00
voloved
c911d4bf57
Made window's starting location track with ball; made window show if it's showing on startup (#3042) 2023-06-21 13:19:08 -04:00
Pawkkie
62ae3b1df1
Fix bug due to variable overflow when AI chooses new Pokemon to send out (#3068) 2023-06-21 12:59:30 -04:00
Alex
43821d606f
Fix Baton Pass for when Ace mon is the last alive (#3067)
* Updated preproc config for Diamond Storm

* Fix baton pass bug with IsAceMon

remove not needed check

---------

Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2023-06-21 11:11:06 -04:00
Eduardo Quezada
6342da3b58 Merge remote-tracking branch 'RHH_origin/master' into RHH/upcoming 2023-06-20 15:41:30 -04:00
Martin Griffin
97bc8e4689
At most one PASSES_RANDOMLY (#3065) 2023-06-20 14:46:02 -04:00
Eduardo Quezada D'Ottone
186d8763ea
Fixed selling TMs set as reusable (#3049) 2023-06-19 16:19:29 -04:00
Eduardo Quezada D'Ottone
b01f7927cf
Fixed Sylveon's evolution method (#3048) 2023-06-19 16:17:51 -04:00
Eduardo Quezada D'Ottone
5128520291
Fixes Hisuian mon not evolving + Fixed regional mon not breeding correctly (#3047) 2023-06-19 16:16:55 -04:00
Eduardo Quezada D'Ottone
0d86ab0945
Gen. 9 Move Effects, 2nd batch (#2870) 2023-06-19 14:00:03 -04:00
Joggel19
7be7ecfa51 fixed AI considering status priority moves for AI_WhoStrikesFirst 2023-06-19 18:07:54 +02:00
LOuroboros
2bf88502a7 More corrections 2023-06-19 04:18:53 -03:00
LOuroboros
48c04f936a Split Refresh's and Take Heart's effects in AI_CheckViability 2023-06-19 00:08:59 -03:00
Eduardo Quezada
1c829c0dcd Merge branch 'RHH/master' into RHH/upcoming 2023-06-17 17:49:15 -04:00
Eduardo Quezada D'Ottone
7505b323ab
Test Runner support for illegal abilities (#3045) 2023-06-17 17:23:32 -04:00
LOuroboros
9984a9e096
Update src/data/battle_moves.h
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-06-15 09:59:25 -03:00
LOuroboros
9896f20eb8 Applied fixes and corrections (Jun 2023) 2023-06-15 09:22:26 -03:00
LOuroboros
81bb299e7f Updated Axe Kick's battle script
I have no idea why is this working now when I'm pretty sure it didn't work before, but I consider this a win all the same.
2023-06-13 06:50:48 -03:00
LOuroboros
3a23207ef4 Applied Alex's corrections to Triple Arrows' tests 2023-06-13 06:29:39 -03:00
LOuroboros
eb26039f33 Adjusted Triple Arrows' checks 2023-06-13 06:03:37 -03:00
LOuroboros
5fbfc119da 'Triple Arrows [the move] makeS the foe'... etc 2023-06-13 05:51:32 -03:00
LOuroboros
313f522622 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch2 2023-06-13 05:44:37 -03:00
LOuroboros
8efbe825db Updated preproc config for Diamond Storm 2023-06-09 14:32:10 -07:00
LOuroboros
d385ae3d5e Killed the bKGD invalid index warning
Special thanks to:
-Blackforest for the tips on how to go about fixing the sprites with GIMP.
-Dat.S.H for a tip on how to make the conversion process easier to perform.
-Psf for actually going and doing it.
2023-06-07 23:13:07 -03:00