LOuroboros
5f763a8380
Fixed Freeze Shock's 1st turn battle string
2020-06-16 04:11:37 -03:00
AJ Fontaine
9311dfdbb3
Teatime and Eternabeam should be one word each
2020-05-31 10:00:21 -04:00
DizzyEggg
19699bee23
Merge pull request #390 from ghoulslash/battle_engine
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add animations for all moves
2020-05-29 12:53:17 +02:00
DizzyEggg
013f9b6a17
merge wiith masteer and summary screen change
2020-05-29 12:50:54 +02:00
Evan
fdc6e80e1e
fix anim defines
2020-05-28 12:19:07 -06:00
Eduardo Alvaro Quezada D'Ottone
8d848997c9
Battle Configs: The Revenge ( #363 )
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* Turns for Uproar
* Chances for the amount of hits with multi-hit moves.
* Electric type mon's immunity to paralysis
* (Hi) Jump Kick to always do 1/2 of maxHP when crashing
* Turns for Disable.
* Minimized mons can always be hit by moves like Stomp
* Grass types immune to powder and spore moves.
* Psywave's damage formula
* Fixed random usage.
2020-05-28 10:38:27 +02:00
Evan
ed4035caf1
fix anim particle config options
2020-05-26 08:54:02 -06:00
Evan
6c20a49dc6
animations for all moves
2020-05-25 00:37:32 -06:00
ghoulslash
13cf2cb217
Animation Particles, BGs, and gen 4 anims ( #384 )
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* undo some revert(?)
* cfru particles and bgs
* remove commented out particles
2020-05-24 18:13:40 +02:00
hondew
cfc47e642f
Clean up slot drawing
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Fix typos
2020-05-24 08:24:20 -05:00
hondew
26a197847a
Rename tag offset functions
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Fix typo
2020-05-24 08:24:20 -05:00
Evan
181bfbf5fd
cfru particles and bgs
2020-05-22 10:10:10 -06:00
Evan
5c25c97baa
Merge branch 'battle_engine_v2' of https://github.com/dizzyeggg/pokeemerald into battle_engine
2020-05-22 08:40:19 -06:00
Evan
c18b5966bf
undo some revert(?)
2020-05-03 22:09:03 -06:00
hondew
048d1ffbdb
Clarify stages
2020-05-02 13:38:25 -04:00
DizzyEggg
4fc88d18aa
Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2
2020-04-29 09:17:25 +02:00
GriffinR
cb5b8da77b
More trainer type usage
2020-04-28 19:59:08 -05:00
GriffinR
8d9e39e6d1
Sync map types with pokefirered
2020-04-28 19:59:08 -05:00
GriffinR
e5757a3def
Use trainer type constants
2020-04-28 19:59:08 -05:00
GriffinR
ecd4824f67
Index heal location data, use better names
2020-04-28 19:59:08 -05:00
DizzyEggg
ee68f0f826
Fix switch-in abilities when shift style switch
2020-04-25 11:17:59 +02:00
Eduardo Alvaro Quezada D'Ottone
d529ac3b60
More Battle config ( #352 )
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* Binding move turns.
* Binding damage.
* Incineratable Gems.
* Flash Fire while frozen.
* Sleep turns.
* Synchronized natures %
* Confusion self damage chance.
* Fixed confused self-damage check
2020-04-23 09:01:28 +02:00
DizzyEggg
40ce053ce1
Adrenaline Orb
2020-04-22 15:12:25 +02:00
DizzyEggg
d56aaf7c0b
Destiny Knot
2020-04-22 14:40:44 +02:00
DizzyEggg
c8ba013539
Power Herb
2020-04-22 10:44:19 +02:00
DizzyEggg
e4086e6fb5
Schooling fix
2020-04-21 21:04:45 +02:00
DizzyEggg
633ebe6148
Schooling
2020-04-21 20:43:47 +02:00
LOuroboros
f8f61c10ac
Added data for Plasma Fists, Photon Geyser and Double Iron Bash ( #348 )
2020-04-21 20:09:28 +02:00
Eduardo Alvaro Quezada D'Ottone
c5a6acc7db
Corrosion ( #306 )
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* Status move poisoning for Steel and Poison types.
* Can poison itself with Toxic Orb.
* Secondary effect poisoning now working.
* Created a function that checks if abilities can bypass type immunities.
* Created macro to handle typeimmunity
* Applied review changes.
* Applied review requests.
* Left more readable version of HOLD_EFFECT_TOXIC_ORB.
2020-04-21 15:59:19 +02:00
DizzyEggg
328e951afa
Ally Switch, tbd
2020-04-20 20:05:04 +02:00
DizzyEggg
0f628c8ff2
Fairy Lock
2020-04-20 19:41:07 +02:00
DizzyEggg
2daf1fbbf8
Geomancy
2020-04-20 19:02:03 +02:00
LOuroboros
260cbe6b65
Fixed the definitions of King's Shield, Forest's Curse and Land's Wrath ( #340 )
2020-04-20 14:12:09 +02:00
Eduardo Alvaro Quezada D'Ottone
4697a5b687
More Battle configs ( #339 )
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* Fixed naming of King Shield's description variable.
* Config for King Shield lowering attack.
* Config for terrain type attack boost.
* Standarized battle config descriptions.
* Adjusted config logic accounting for GEN_8.
* Changed KING_S_SHIELD back to KINGS_SHIELD
* Missed B_ABILITY_WEATHER.
2020-04-20 14:11:28 +02:00
DizzyEggg
d38e0d8ae5
AI dont rely on power if bad effects
2020-04-20 11:27:09 +02:00
Eduardo Alvaro Quezada D'Ottone
30900879a9
Option for setting Payback's damage double damage if the opponent switches out. ( #338 )
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* Option for setting Payback's damage double damage if the opponent switches out.
* Simplified
* Moody moved to ability settings
2020-04-20 00:00:44 +02:00
DizzyEggg
dd17360ab0
Zen Mode and Shields Down
2020-04-19 21:18:39 +02:00
DizzyEggg
ad481c8688
Moody
2020-04-19 15:44:44 +02:00
DizzyEggg
c01ed5325c
Poison Touch fix
2020-04-19 14:43:54 +02:00
DizzyEggg
6a3944d27c
Frisk, would be easier if it didnt scan 2 opponents
2020-04-19 13:37:56 +02:00
DizzyEggg
e62f1475d4
Beast Boost and Receiver
2020-04-19 12:07:56 +02:00
DizzyEggg
e42ead10c9
Soul Heart
2020-04-18 19:59:09 +02:00
DizzyEggg
cbc0d8a57d
Healer
2020-04-18 19:09:17 +02:00
DizzyEggg
7178ea6b46
Shore Up
2020-04-18 18:34:18 +02:00
DizzyEggg
34f5d9e2ae
Burn Up And Purify
2020-04-17 21:14:26 +02:00
DizzyEggg
e00b76b8da
Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2
2020-04-15 13:31:52 +02:00
Eduardo Alvaro Quezada D'Ottone
2b9eb00486
Mind blown ( #302 )
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* Mind Blown Part 1 (Definition and self-damage)
* Mind Blown Part 2 (Damp interaction)
2020-04-14 09:27:29 +02:00
GriffinR
8d3b7bd0b1
Use metatile labels for decor gfx
2020-04-13 14:43:50 -04:00
DizzyEggg
cb5b673f8a
Big Root and STRENGTH Sap
2020-04-13 15:00:17 +02:00
DizzyEggg
060b795d8e
Merge with master
2020-04-11 19:48:24 +02:00