3142 Commits

Author SHA1 Message Date
Evan
2bfc7ea9b1 merge upstream 2020-12-01 15:42:04 -05:00
Evan
f54cd0b25d fix z effect scripts 2020-12-01 15:35:39 -05:00
Evan
9755923cc3 light that burns the sky split, fix electric z move anims 2020-12-01 14:44:45 -05:00
Evan
fd8951d040 trainer z move ai 2020-12-01 08:24:33 -05:00
Evan
a0bde70493 z move effects 2020-11-30 10:55:46 -05:00
Evan
752aca7698 finish z move anims 2020-11-29 09:22:31 -05:00
ExpoSeed
aa7facf57b
Merge pull request #1243 from ghoulslash/abilities
Finish Switch In Ability Activation Messages
2020-11-28 20:27:32 -06:00
Evan
f114534ae3 z move anim/effect, black hole eclipse anim 2020-11-28 13:09:43 -05:00
Evan
4060b09bd6 expand top left move window. add z move init anim 2020-11-27 17:06:36 -05:00
Evan
6c0878b5fe infestation between turn anim 2020-11-24 17:21:59 -05:00
GriffinR
513c7c5f45 Clarify Kecleon objects 2020-11-23 14:42:47 -05:00
Eduardo Quezada D'Ottone
47fe30f0a1
Merge pull request #1246 from ExpoSeed/BE-patch
Remove Techno Blast and Judgment from battle scripts
2020-11-20 20:49:38 -03:00
ExpoSeed
914c830616 Remove Techno Blast and Judgment from battle scripts 2020-11-19 21:21:34 -06:00
Evan
07a4400d50 finish switch in ability messages 2020-11-19 11:42:00 -07:00
Evan
1c398c3d4b totem format fixes 2020-11-19 10:37:15 -07:00
Evan
99d9a36860 add totem boosts 2020-11-19 10:35:37 -07:00
Evan
c026f705b3 permanent terrain move bgs 2020-11-17 19:45:27 -07:00
Evan
479f6be51a redo power trick anim 2020-11-17 15:31:18 -07:00
ghoulslash
686ff59b11
Merge pull request #13 from AsparagusEduardo/PR-LGPE_IOA_Moves
LGPE & Isle of Armor move data.
2020-11-15 08:29:10 -07:00
Eduardo Quezada D'Ottone
f0154028ff Review changes 2 2020-11-14 09:01:43 -03:00
Eduardo Quezada D'Ottone
e87f0f1ddb Review changes 2020-11-13 14:51:50 -03:00
Evan
64bcac4589 move pickpocket to back of moveend sequence 2020-11-12 23:30:00 -07:00
Evan
e585be6f2e format fix 2020-11-11 18:37:11 -07:00
Evan
520f00f4ae add pickpocket 2020-11-11 18:08:46 -07:00
ExpoSeed
0912577ea1
Merge pull request #575 from AsparagusEduardo/BE-WishMegaEvo
Implemented Wish Mega Evolution
2020-11-11 11:05:06 -06:00
Eduardo Quezada D'Ottone
98d3427e62
Prevent Ability Popup overwrites #1218 from ghoulslash 2020-11-10 17:34:33 -03:00
Eduardo Quezada D'Ottone
e6f8d57f08 Merge remote-tracking branch 'RHH/battle_engine' into BE-WishMegaEvo
# Conflicts:
#	include/constants/battle_string_ids.h
2020-11-10 17:28:17 -03:00
LOuroboros
bb4f00737e B_EXPANDED_INTIMIDATE->B_UPDATED_INTIMIDATE 2020-11-10 14:26:47 -03:00
Evan
0683dc9c3f longer ability popup delay to prevent overwriting 2020-11-10 10:05:11 -07:00
LOuroboros
a25190f357 A few things.
-Introduced a Gen. 8 styled text string for Intimidate
-Added an ability popup to BattleScript_IntimidatePrevented
2020-11-10 10:34:51 -03:00
LOuroboros
e179b9b5fe Updated Intimidate to Gen. 8 standard 2020-11-10 10:18:16 -03:00
Eduardo Quezada D'Ottone
09a5d6c722 Implemented Wish Mega Evolution 2020-11-07 10:13:32 -03:00
LOuroboros
c66b77fbf8 Changed Hurricane's animation 2020-11-06 21:06:04 -03:00
Eduardo Quezada
b5834b617d Merge branch 'BattleEngine' into PR-LGPE_IOA_Moves
# Conflicts:
#	src/data/text/move_descriptions.h
2020-10-24 00:36:29 -03:00
Eduardo Quezada D'Ottone
c783f789ed
Merge pull request #523 from LOuroboros/eerie_impulse
Fixed Eerie Impulse's animation again
2020-10-20 18:52:36 -03:00
TheXaman
e6ab3122e8 Merge branch 'tx_debug_system_public' of https://github.com/TheXaman/pokeemerald_openworld into tx_debug_system 2020-10-20 21:59:43 +02:00
TheXaman
6456009a44 Implementation if Pyredrid and AsparagusEduardo debug menu plus huge rewrite and tons of additions
V2: Fly, Warp, Flags, Vars, give items, give pkm 2 versions

Improved cheats, reworked the vars system

vars function now starts at VARS_START and end VARS_END

Figured out how to display FieldMessages, reimplemented CheckSafeBlock, cleanup

DebugAction_DestroyExtraWindow instead of multiple, renamed text variables

cleanup + pokemon simple

give pokemon complex nearly done

Complex pkm works, items now with icons

if statement cleanup

alter build tools to include maps per map group

Warp functionallity

added hex value to flags and vars

cleanup

Credits
2020-10-20 20:37:02 +02:00
LOuroboros
22093e75fc Fixed Electrify's animation again
For more details, see: https://github.com/DizzyEggg/pokeemerald/pull/425#issuecomment-672012634
2020-10-20 10:30:32 -03:00
LOuroboros
ea54afbdc7 Fixed Eerie Impulse's animation again
For more details, see: https://github.com/DizzyEggg/pokeemerald/pull/425#issuecomment-672012634
2020-10-20 10:15:49 -03:00
Eduardo Quezada
d0feac8fe4 Fix comment identation. 2020-10-19 17:48:27 -03:00
Eduardo Quezada
5f7c01bd41 Replaced spaces to tabs. 2020-10-19 11:58:19 -03:00
Eduardo Quezada
8f9659f846 Fixed Pika Papow's name. 2020-10-19 11:45:54 -03:00
Eduardo Alvaro Quezada D'Ottone
1df696c1fb
Merge pull request #17 from LOuroboros/move_updates
Updated many moves' data to Gen. 8 standards
2020-10-15 20:56:58 -03:00
LOuroboros
fcc3c6c6ba Added a way to quickly switch Rapid Spin's move effect from Gen. 3 to 8 2020-10-15 04:21:40 -03:00
LOuroboros
78654db215
Added comments for each entry of gBattlescriptsForBallThrow
## Description
In an attempt to match the structure of upstream, I reintroduced the comments that point out the Poké Balls affected by each BallThrow battlescript in `gBattlescriptsForBallThrow`. 

## **Discord contact info**
Lunos#4026

As usual, if there's anything wrong please let me know.
2020-10-15 02:55:15 -03:00
Eduardo Quezada
47259092e3 LGPE & Isle of Armor move data. 2020-10-14 21:50:22 -03:00
ExpoSeed
d649bcabbc Merge branch 'master' of https://github.com/pret/pokeemerald into sync-item-expansion 2020-10-12 12:43:55 -05:00
ExpoSeed
88b9847772 Merge branch 'master' of https://github.com/pret/pokeemerald into sync-battle-engine-v2 2020-10-12 12:42:37 -05:00
GriffinR
1472111c5d Fix PutAwayDecorationLoop UB comment 2020-10-11 19:02:10 -04:00
ExpoSeed
9e2c8a95c1 Sync bev2 with pret 2020-10-11 01:01:47 -05:00