Commit Graph

9170 Commits

Author SHA1 Message Date
BuffelSaft
70f0018c08 Partially implement Shell Trap
Doesn't play the animation when the trap triggers, but kinda works? May also be incredibly buggy, but I'm not interested in working on this move any further.
2021-11-22 14:14:41 +13:00
W1serV1ser
5d1228fc2e More spacing and format fixes 2021-11-21 15:42:31 -08:00
ultima-soul
3ed51d6d91 Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-11-21 10:40:26 -08:00
Eduardo Quezada D'Ottone
0f801b110b
Merge pull request #1696 from ghoulslash/battle_ai
AI Item Usage Considers Move Choice
2021-11-21 14:51:20 -03:00
Eduardo Quezada D'Ottone
dee7f97a8d
Merge branch 'battle_engine' into battle_ai 2021-11-21 14:46:09 -03:00
Eduardo Quezada D'Ottone
30a4ef3723
Merge pull request #1924 from ghoulslash/be/wish
Fix wish
2021-11-21 14:04:06 -03:00
GriffinR
f81565163e Retire OK bot 2021-11-21 11:48:50 -05:00
GriffinR
5cb875b6cb
Merge pull request #1559 from GriffinRichards/remove-flower
Fix incorrect flower animation palettes
2021-11-21 11:29:11 -05:00
GriffinR
23dd1dad7f Fix incorrect palettes in Mauville flower tileset anims 2021-11-21 11:23:03 -05:00
ghoulslash
3404039330
Merge pull request #1918 from kleeenexfeu/be_mega_evo_alter_turn
Mega Evolution alters turn order
2021-11-21 08:12:21 -05:00
BuffelSaft
abb67e96e8 Finish Expanding Force
Hits both foes if the user is affected by Psychic Terrain. Modified targeting is also shown in the move selection screen.
2021-11-21 21:49:47 +13:00
BuffelSaft
bcaa17ffb3 Finish/tidy up Court Change
Use a macro to simplify timer and status updates, and swap things like reflectBattlerId to the opposing side - this is required for the effects to be properly swapped.
2021-11-21 17:20:45 +13:00
Eduardo Quezada D'Ottone
29172d6357
Merge pull request #1925 from ghoulslash/be/rampage
fix rampage cancelling
2021-11-21 00:15:53 -03:00
ghoulslash
3fb62f74c6 fix rampage cancelling 2021-11-20 18:35:56 -05:00
ghoulslash
37ab20e29c fix wish 2021-11-20 16:49:04 -05:00
W1serV1ser
844a0217f7 Fixed spacing, added braces, and reverted comment 2021-11-20 12:04:21 -08:00
W1serV1ser
c2f81cd5f5 Added Sky Drop 2021-11-20 11:44:48 -08:00
kleeenexfeu
62b31aec55
syntax 2021-11-20 02:12:43 +01:00
kleeenexfeu
da20dae9c3
Only recalculate speed for battler choosing a move
Other actions have priority
2021-11-20 02:09:33 +01:00
kleeenexfeu
6402a7ab6e
follow suggestion
Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2021-11-19 23:42:20 +01:00
kleeenexfeu
c1743db19a
follow suggestion
Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2021-11-19 23:30:45 +01:00
kleeenexfeu
acddeeb1f9
follow suggestion
Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2021-11-19 23:30:33 +01:00
Eduardo Quezada D'Ottone
377c313771
Merge pull request #1919 from ghoulslash/be/unseenfist
Fix unseen fist check
2021-11-19 18:48:58 -03:00
ghoulslash
fb468b6776 fix unseen fist check 2021-11-19 16:32:00 -05:00
kleeenexfeu
fa4d71817b
Spaces instead of tab 2021-11-19 22:30:30 +01:00
kleeenexfeu
03a9f3f413 Mega Evolution alters turn order 2021-11-19 22:03:10 +01:00
Eduardo Quezada D'Ottone
1696e60b9f
Merge pull request #1876 from ghoulslash/be/ai_updates
Some more CanAIFaintTarget checks and other AI updates
2021-11-19 17:33:21 -03:00
Eduardo Quezada D'Ottone
ef3f573cc2
Merge pull request #1917 from BuffelSaft/unseen_fist
Implement Unseen Fist
2021-11-19 17:29:25 -03:00
BuffelSaft
14a2e86313 Fix Scale Shot
Lowers defense and raises speed instead of just lowering defense now. Tested with Contrary and min/max speed/def.
2021-11-19 21:57:32 +13:00
BuffelSaft
48c91d03cd Fix terrain checks on DLC moves
Expanding Force and Rising Voltage now boost damage correctly. Expanding Force doesn't hit both targets yet however.
2021-11-19 20:20:16 +13:00
BuffelSaft
86efd69370 Finish/fix Beak Blast
This was not working at all, but the basic framework was there; some small changes tidied it up and made it work.
2021-11-19 20:19:10 +13:00
BuffelSaft
98712e576e Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2 2021-11-19 17:48:11 +13:00
GriffinR
42a83ee50e Use STR_VAR names for apprentice_buff and frontier_gettrainername 2021-11-18 23:20:05 -05:00
GriffinR
e66ea0cb99 Reformat compare + goto_if/call_if to single statements 2021-11-18 23:06:51 -05:00
BuffelSaft
c4f27174c3 Implement Unseen Fist
Unseen Fist allows contact moves to bypass protect effects, but doesn't lift the effect.
2021-11-19 16:21:33 +13:00
GriffinR
c57efdba5d Allow compare + goto_if/call_if as a single statement 2021-11-18 22:06:53 -05:00
GriffinR
6c6487dd7a Missing spaces to tabs in scripts files 2021-11-18 21:02:22 -05:00
GriffinR
591ab7241f Macro comment typo fix, Object->object 2021-11-18 17:24:43 -05:00
GriffinR
c89dfd9f56 Finish updating macro comments 2021-11-18 01:47:58 -05:00
GriffinR
b5b5d95de6 Distinguish 'virtual object' names from object events 2021-11-17 23:40:53 -05:00
GriffinR
1b35f9adad Use specific name limits for string limit functions 2021-11-17 22:11:03 -05:00
GriffinR
b9fa18bdd4 Merge branch 'master' of https://github.com/GriffinRichards/pokeemerald into update-macros 2021-11-17 22:03:37 -05:00
GriffinR
c4f8f4d11a Add STR_VAR_# ids to string buffer macros 2021-11-17 22:00:44 -05:00
GriffinR
c940b67716 Continue macro comment updating 2021-11-17 17:45:59 -05:00
GriffinR
700425ef5f Index sMapHealLocations 2021-11-17 15:52:04 -05:00
GriffinR
c1970a4bc8 Remove dead sub references 2021-11-17 15:47:47 -05:00
GriffinR
cfb9ae40d7
Merge pull request #1557 from GriffinRichards/fix-calcrom-0
Fix calcrom's handling of 0s
2021-11-17 15:11:23 -05:00
GriffinR
ec97a21f95 Fix calcrom's handling of 0s 2021-11-17 15:04:42 -05:00
GriffinR
ecb13cdbf7
Merge pull request #1550 from GriffinRichards/doc-pokenav
Document Pokénav
2021-11-17 14:47:34 -05:00
GriffinR
eb95ac0b9c Document field_tasks 2021-11-17 14:44:42 -05:00