BuffelSaft
70f0018c08
Partially implement Shell Trap
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Doesn't play the animation when the trap triggers, but kinda works? May also be incredibly buggy, but I'm not interested in working on this move any further.
2021-11-22 14:14:41 +13:00
W1serV1ser
5d1228fc2e
More spacing and format fixes
2021-11-21 15:42:31 -08:00
ultima-soul
3ed51d6d91
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-11-21 10:40:26 -08:00
Eduardo Quezada D'Ottone
0f801b110b
Merge pull request #1696 from ghoulslash/battle_ai
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AI Item Usage Considers Move Choice
2021-11-21 14:51:20 -03:00
Eduardo Quezada D'Ottone
dee7f97a8d
Merge branch 'battle_engine' into battle_ai
2021-11-21 14:46:09 -03:00
Eduardo Quezada D'Ottone
30a4ef3723
Merge pull request #1924 from ghoulslash/be/wish
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Fix wish
2021-11-21 14:04:06 -03:00
GriffinR
f81565163e
Retire OK bot
2021-11-21 11:48:50 -05:00
GriffinR
5cb875b6cb
Merge pull request #1559 from GriffinRichards/remove-flower
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Fix incorrect flower animation palettes
2021-11-21 11:29:11 -05:00
GriffinR
23dd1dad7f
Fix incorrect palettes in Mauville flower tileset anims
2021-11-21 11:23:03 -05:00
ghoulslash
3404039330
Merge pull request #1918 from kleeenexfeu/be_mega_evo_alter_turn
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Mega Evolution alters turn order
2021-11-21 08:12:21 -05:00
BuffelSaft
abb67e96e8
Finish Expanding Force
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Hits both foes if the user is affected by Psychic Terrain. Modified targeting is also shown in the move selection screen.
2021-11-21 21:49:47 +13:00
BuffelSaft
bcaa17ffb3
Finish/tidy up Court Change
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Use a macro to simplify timer and status updates, and swap things like reflectBattlerId to the opposing side - this is required for the effects to be properly swapped.
2021-11-21 17:20:45 +13:00
Eduardo Quezada D'Ottone
29172d6357
Merge pull request #1925 from ghoulslash/be/rampage
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fix rampage cancelling
2021-11-21 00:15:53 -03:00
ghoulslash
3fb62f74c6
fix rampage cancelling
2021-11-20 18:35:56 -05:00
ghoulslash
37ab20e29c
fix wish
2021-11-20 16:49:04 -05:00
W1serV1ser
844a0217f7
Fixed spacing, added braces, and reverted comment
2021-11-20 12:04:21 -08:00
W1serV1ser
c2f81cd5f5
Added Sky Drop
2021-11-20 11:44:48 -08:00
kleeenexfeu
62b31aec55
syntax
2021-11-20 02:12:43 +01:00
kleeenexfeu
da20dae9c3
Only recalculate speed for battler choosing a move
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Other actions have priority
2021-11-20 02:09:33 +01:00
kleeenexfeu
6402a7ab6e
follow suggestion
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Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2021-11-19 23:42:20 +01:00
kleeenexfeu
c1743db19a
follow suggestion
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Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2021-11-19 23:30:45 +01:00
kleeenexfeu
acddeeb1f9
follow suggestion
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Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2021-11-19 23:30:33 +01:00
Eduardo Quezada D'Ottone
377c313771
Merge pull request #1919 from ghoulslash/be/unseenfist
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Fix unseen fist check
2021-11-19 18:48:58 -03:00
ghoulslash
fb468b6776
fix unseen fist check
2021-11-19 16:32:00 -05:00
kleeenexfeu
fa4d71817b
Spaces instead of tab
2021-11-19 22:30:30 +01:00
kleeenexfeu
03a9f3f413
Mega Evolution alters turn order
2021-11-19 22:03:10 +01:00
Eduardo Quezada D'Ottone
1696e60b9f
Merge pull request #1876 from ghoulslash/be/ai_updates
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Some more CanAIFaintTarget checks and other AI updates
2021-11-19 17:33:21 -03:00
Eduardo Quezada D'Ottone
ef3f573cc2
Merge pull request #1917 from BuffelSaft/unseen_fist
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Implement Unseen Fist
2021-11-19 17:29:25 -03:00
BuffelSaft
14a2e86313
Fix Scale Shot
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Lowers defense and raises speed instead of just lowering defense now. Tested with Contrary and min/max speed/def.
2021-11-19 21:57:32 +13:00
BuffelSaft
48c91d03cd
Fix terrain checks on DLC moves
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Expanding Force and Rising Voltage now boost damage correctly. Expanding Force doesn't hit both targets yet however.
2021-11-19 20:20:16 +13:00
BuffelSaft
86efd69370
Finish/fix Beak Blast
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This was not working at all, but the basic framework was there; some small changes tidied it up and made it work.
2021-11-19 20:19:10 +13:00
BuffelSaft
98712e576e
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2
2021-11-19 17:48:11 +13:00
GriffinR
42a83ee50e
Use STR_VAR names for apprentice_buff and frontier_gettrainername
2021-11-18 23:20:05 -05:00
GriffinR
e66ea0cb99
Reformat compare + goto_if/call_if to single statements
2021-11-18 23:06:51 -05:00
BuffelSaft
c4f27174c3
Implement Unseen Fist
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Unseen Fist allows contact moves to bypass protect effects, but doesn't lift the effect.
2021-11-19 16:21:33 +13:00
GriffinR
c57efdba5d
Allow compare + goto_if/call_if as a single statement
2021-11-18 22:06:53 -05:00
GriffinR
6c6487dd7a
Missing spaces to tabs in scripts files
2021-11-18 21:02:22 -05:00
GriffinR
591ab7241f
Macro comment typo fix, Object->object
2021-11-18 17:24:43 -05:00
GriffinR
c89dfd9f56
Finish updating macro comments
2021-11-18 01:47:58 -05:00
GriffinR
b5b5d95de6
Distinguish 'virtual object' names from object events
2021-11-17 23:40:53 -05:00
GriffinR
1b35f9adad
Use specific name limits for string limit functions
2021-11-17 22:11:03 -05:00
GriffinR
b9fa18bdd4
Merge branch 'master' of https://github.com/GriffinRichards/pokeemerald into update-macros
2021-11-17 22:03:37 -05:00
GriffinR
c4f8f4d11a
Add STR_VAR_# ids to string buffer macros
2021-11-17 22:00:44 -05:00
GriffinR
c940b67716
Continue macro comment updating
2021-11-17 17:45:59 -05:00
GriffinR
700425ef5f
Index sMapHealLocations
2021-11-17 15:52:04 -05:00
GriffinR
c1970a4bc8
Remove dead sub references
2021-11-17 15:47:47 -05:00
GriffinR
cfb9ae40d7
Merge pull request #1557 from GriffinRichards/fix-calcrom-0
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Fix calcrom's handling of 0s
2021-11-17 15:11:23 -05:00
GriffinR
ec97a21f95
Fix calcrom's handling of 0s
2021-11-17 15:04:42 -05:00
GriffinR
ecb13cdbf7
Merge pull request #1550 from GriffinRichards/doc-pokenav
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Document Pokénav
2021-11-17 14:47:34 -05:00
GriffinR
eb95ac0b9c
Document field_tasks
2021-11-17 14:44:42 -05:00