DizzyEggg
44a454ecb4
Moves with accuracy 0 bypass accuracy checks; Heal Block move effect done
2018-07-30 20:41:16 +02:00
DizzyEggg
d24ab9daac
Little move table fixes
2018-07-29 21:44:35 +02:00
Tetrable
05b763964c
add existing effects to remaining moves, labelled needed custom effects
2018-07-29 19:13:24 +01:00
Tetrable
a3d5096d9c
add existing effects to gen 4 moves, label needed move effects
2018-07-28 17:55:23 +01:00
DizzyEggg
b3e6dc8457
Add Gluttony
2018-07-28 16:33:01 +02:00
DizzyEggg
f51812d0fe
Add Fell Stinger
2018-07-26 23:40:55 +02:00
DizzyEggg
1c95c36338
Healing Wish and Lunar Dance
2018-07-26 20:36:16 +02:00
DizzyEggg
3f7e6e9fe0
Add U-turn effect
2018-07-23 22:43:05 +02:00
DizzyEggg
567a0240f3
Fix crits and do Worry Seed
2018-07-23 22:18:56 +02:00
DizzyEggg
41aecb14f5
Merge branch 'battle_engine_v2' of git://github.com/Tetrable/pokeemerald into Tetrable-battle_engine_v2
2018-07-23 20:35:16 +02:00
Tetrable
b2b416a2b1
add new move effects to battle_moves.h
2018-07-23 14:41:01 +01:00
LOuroboros
8f87dd7fac
Update battle_moves.h
...
Assigned the FLAG_DMG_MINIMIZE to the relevant moves.
2018-07-23 10:39:35 -03:00
LOuroboros
b790a75853
Update battle_moves.h
...
Assigned the following flags to the relevant moves: FLAG_RECKLESS_BOOST, FLAG_IRON_FIST_BOOST, FLAG_SHEER_FORCE_BOOST, FLAG_STRONG_JAW_BOOST, FLAG_MEGA_LAUNCHER_BOOST, FLAG_DMG_UNDERGROUND and FLAG_DMG_UNDERWATER.
Assigned the effect EFFECT_SEMI_INVULNERABLE to MOVE_PHANTOM_FORCE and MOVE_SHADOW_FORCE.
The only flags that are not assigned yet, in theory, are FLAG_STAT_STAGES_IGNORED and FLAG_DMG_MINIMIZE.
2018-07-23 08:45:59 -03:00
DizzyEggg
4ec43cbed1
Gen 5 move names, telekinesis, power/guard split/swap
2018-07-21 23:12:10 +02:00
DizzyEggg
b203cf4ca4
Add a couple of gen4 moves battlescripts
2018-07-21 16:34:43 +02:00
DizzyEggg
1afbcda042
Add ability names
2018-07-14 11:20:57 +02:00
DizzyEggg
c9d1ee3c4a
Move high crit to a flag and update move table
2018-07-14 10:11:38 +02:00
DizzyEggg
d2e47323fe
document frontier related
2018-07-01 11:15:42 +02:00
Marcus Huderle
aa9a45c16f
Rebrand 'map object' and 'field object' to 'event object'
2018-06-11 19:11:48 -05:00
Slawter666
7f2329253f
requested changes
2018-05-06 17:31:50 +01:00
Slawter666
190ac275bb
Formatting item_icon_table.h
2018-05-06 13:45:56 +01:00
Slawter666
279a6e1ddc
Convert item_icon_table.inc to C
2018-05-06 13:37:28 +01:00
Slawter666
39fd42faea
convert data/items.inc to include/data/items.h
...
OK
2018-04-25 02:33:55 +01:00
Slawter666
a49f80d552
Convert item_descriptions.inc to .h
...
OK
2018-04-25 01:41:04 +01:00
Slawter666
a9d65ae6b6
Move files to include/data
2018-04-24 00:58:14 +01:00
DizzyEggg
1972303792
type and ability names to C
2018-02-26 14:29:17 +01:00
DizzyEggg
919f803214
correct move target defines
2018-02-26 13:24:46 +01:00
DizzyEggg
8821d6396a
move battle moves to C
2018-02-26 12:59:52 +01:00
DizzyEggg
5e781f5b3f
change some constants to male and female
2018-02-12 00:11:10 +01:00
DizzyEggg
ae8e89a10d
move some pokemon data to c
2018-02-05 17:39:26 +01:00
DizzyEggg
19c25a8f2b
start dumping pokedex
2017-12-21 22:56:20 +01:00
DizzyEggg
314b96af46
static names given s prefix
2017-12-17 23:45:27 +01:00
camthesaxman
c681b482c2
convert more constants
2017-12-11 12:27:51 -06:00
DizzyEggg
1b7246395d
merge conflicts, review changes, daycare
2017-11-17 19:31:03 +01:00
DizzyEggg
a972de7bca
start working on daycare
2017-11-14 20:23:25 +01:00
PikalaxALT
ab3b8cd51a
Merge branch 'master' into heal_location
2017-11-02 07:59:29 -04:00
PikalaxALT
50efd7b68d
Decompile region map entry structs
2017-11-01 21:51:59 -04:00
PikalaxALT
6e5dcf19f7
Slight reorganization of data includes
2017-10-28 15:43:50 -04:00
PikalaxALT
175e2e6b37
Slight touchup
2017-10-28 10:44:19 -04:00
PikalaxALT
607b7ac834
Decompile remaining bard music data
2017-10-28 10:42:12 -04:00
PikalaxALT
4ae9b1d9d0
Decompile Bard Sound structs
2017-10-28 10:27:28 -04:00
PikalaxALT
c042e5148b
Decoration + decoration_inventory ( #89 )
...
* SetDecorationInventoriesPointers
* ClearDecorationInventories
* CheckHasDecoration
* DecorationAdd
* DecorationCheckSpace
* DecorationRemove
* sub_8161A38
* CountDecorations; Funcion renaming
* Disassemble decoration data structs, tilemaps, and descriptions
* sub_8126968
* sub_81269D4
* through sub_8126A88
* through sub_8126B2C
* sub_8126B80
* sub_8126C08
* sub_8126C48
* sub_8126CA4
* sub_8126D10
* sub_8126E44
* sub_8126E8C
* sub_8126F68
* sub_8127058
* sub_8127088
* sub_81270E8
* through sub_8127208
* through sub_8127268
* sub_8127284
* through sub_81272F8
* sub_8127330
* through sub_8127480
* sub_81274A0
* sub_8127500; makefile now tells scaninc to scan headers
* Actual real fix to mapfile being in build/emerald instead of wd
* through sub_812759C
* through sub_812764C
* through sub_8127744
* through sub_81277BC
* sub_81277E8
* sub_8127814
* through sub_81279C4
* through sub_8127ACC
* sub_8127B04
* sub_8127B54
* sub_8127B90
* sub_8127D38
* sub_8127E18
* sub_8127F68
* sub_8128060
* ConfigureCameraObjectForPlacingDecoration
* SetUpPlacingDecorationPlayerAvatar
* sub_812826C
* through sub_8128414
* through sub_81284F4
* sub_812853C
* sub_8128950
* through sub_8128AAC
* through sub_8128BBC
* c1_overworld_prev_quest
* sub_8128C64
* sub_8128CD4
* sub_8128D10
* sub_8128DB4
* through sub_8128E18
* through sub_8129068
* sub_8129088
* through sub_81291E8
* sub_812925C
* sub_81292D0
* sub_81292E8
* gpu_pal_decompress_alloc_tag_and_upload
* AddDecorationIconObjectFromIconTable
* GetDecorationIconPicOrPalette
* AddDecorationIconObjectFromFieldObject
* AddDecorationIconObject
* through sub_8129708
* sub_81297F8
* sub_81298EC
* SetUpPuttingAwayDecorationPlayerAvatar
* sub_8129ABC
* sub_8129B34
* sub_8129BCC
* through sub_8129C74
* through sub_8129D8C
* sub_8129E0C
* sub_8129E74
* sub_8129F20
* sub_8129FC8
* sub_812A040
* nonmatching sub_812A0E8
* through sub_812A22C
* sub_812A25C
* sub_812A2C4
* through sub_812A39C
* Remaining fns in decoration.s
* Decompile decoration headers
* Decompile all remaining decoration data that had already been disassembled
* Disassemble two data objects
* Suggest structure of list menu template
* decompile through decoration list menu template
* Disassemble decoration icon graphics table
* Rip icon gfx
* Decompile deco icon table
* Decompile more data related to drawing decorations
* Decompile gUnknown_085A7250 structs
* Decompile two sprite templates
* Decompile remaining data in decoration.s
* Decompile decoration ewram
* deco -> decor
2017-10-22 17:55:07 -05:00