CallmeEchoo
42215c94e7
actually working restore hp tests
2023-04-22 02:39:46 +02:00
CallmeEchoo
929e4749da
temporarily rename test string for easier test runs
2023-04-22 02:34:50 +02:00
CallmeEchoo
ff609f2761
healing items tests
2023-04-21 22:51:33 +02:00
CallmeEchoo
4bad450ecf
Full Restore confusion test
...
PLS READ COMMENT THIS IS KNOWN_FAILING
2023-04-21 21:57:00 +02:00
CallmeEchoo
38476bd22c
fix Full Restore not healing confusion
2023-04-21 21:37:02 +02:00
Alex
30204e9953
fix wrong z-move ususage
2023-04-21 20:59:54 +02:00
CallmeEchoo
cbac6d0e87
Full Restore test
2023-04-21 20:57:30 +02:00
CallmeEchoo
b4aee00432
replace pokemon with battler in string
2023-04-21 20:57:19 +02:00
CallmeEchoo
1cc28c89ef
X item tests
2023-04-21 20:36:41 +02:00
Alex
4a08ede2c4
Add GetMovesArray in GetMovesArray
2023-04-21 20:13:30 +02:00
CallmeEchoo
301a12fe98
fix battleUsage for heal powder
2023-04-21 10:51:43 +02:00
CallmeEchoo
94cb569c47
local specialties tests
2023-04-21 10:25:58 +02:00
CallmeEchoo
e1e8277fba
batch 1
2023-04-21 00:29:58 +02:00
Martin Griffin
c81a985b5b
Fix USE_ITEM explicit targets
2023-04-20 21:45:16 +01:00
Martin Griffin
76f02774ea
Detect memory leaks in tests
...
Can use KNOWN_LEAKING; to specify that a test is known to leak memory.
The location information is available in regular game builds. Thus it is
available for use in debugging leaks in-game too. In the future we
should consider replacing it with NULL if NDEBUG is defined. This is not
currently possible because the tests do not force NDEBUG to be
undefined.
2023-04-20 20:35:22 +01:00
DizzyEggg
ae80d545c5
Support for multi battles where Trainer has only one mon ( #2670 )
2023-04-20 10:12:11 -04:00
citrusbolt
6c7f5881e4
Add two EV-related configs ( #2825 )
2023-04-20 10:05:32 -04:00
Alex
3aec63b8cf
new define to restore items after battle
2023-04-20 15:08:42 +02:00
Jaizu
115efe7ea5
fix dire hit and paralyze heal ( #2931 )
2023-04-20 10:00:59 +02:00
CallmeEchoo
216b7a4dfd
fix dire hit and paralyze heal
2023-04-20 09:44:18 +02:00
psf
d3fed5639b
Added config to enable NEW_ROCKS_PARTICLE ( #2929 )
...
Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2023-04-19 18:54:57 -04:00
Bassoonian
52ce399240
Fix TM reusability shortcomings ( #2930 )
2023-04-19 11:01:00 -04:00
Bassoonian
d5b36c7c60
Reusable TMs ( #2903 )
...
* Reusable TMs
* Forgot about Gen9 making TMs expendable again
* Change importance check based on Alex's suggestion
* Prevent items with importance from being bought more than once
* Change importance check to ghoul's suggestion
* Update include/config/item.h
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
---------
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-04-18 19:52:20 -04:00
Jaizu
e6505bda4b
Fix some sprites ( #2926 )
...
* Fix hisuian typlosion
* Fix mega metagross backsprite
* Fix shiny Reuniclus
* Fix Duosion mouth
* Fix front mega metagross
* Fix front Yanmega
* Fix Electivire front sprite
* Fix shiny duskull
* Fix Hariyama sprite
* Fix Shiny masquerain
2023-04-18 19:49:42 -04:00
Alex
76d0d8a94e
Fix battle message strings for stats ( #2927 )
...
* Fix battle message strings for stats
2023-04-18 22:02:51 +01:00
Frank DeBlasio
9d93af2261
Fixed Budew evolution method ( #2928 )
2023-04-18 16:28:02 -04:00
Eduardo Quezada D'Ottone
afdfe1503d
fix several issues in BS_ItemCureStatus ( #2916 )
2023-04-17 16:04:59 -04:00
Eduardo Quezada D'Ottone
61f99b4cb9
Fix Ability PopUp freeze ( #2920 )
2023-04-17 13:43:26 -04:00
Alex
60c88d8fcc
Update data/battle_scripts_1.s
...
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-04-17 19:12:39 +02:00
Alex
0531ab5d87
Fix Ability PopUp freeze
2023-04-17 18:47:54 +02:00
CallmeEchoo
efd7465c12
fix gBattleMons using party indices instead of battle indices
2023-04-17 13:34:11 +02:00
Eduardo Quezada D'Ottone
037fd2ac0e
Fix Rare Candies ( #2918 )
2023-04-16 18:35:34 -04:00
Jaizu
73ba8264e0
Fix Rare Candies
2023-04-16 21:34:07 +02:00
CallmeEchoo
7d4807d956
fix nightmare status only being healed in doubles
...
this came up in a conversation on discord. its not tested.
2023-04-16 13:11:49 +02:00
AgustinGDLV
d3a090020b
added code review
2023-04-15 15:30:07 -07:00
Martin Griffin
aefe582596
GetSideParty/GetBattlerParty
...
Inline GetBattlerPartyData into its callers because its name is
confusing and we couldn't think of a better one.
This seems to fix a bug in one place where GetBattlerPartyData was being
used as if it had GetBattlerParty semantics.
2023-04-15 23:04:13 +01:00
AgustinGDLV
82dc1e3e93
fixed dupe strings in battle item use
2023-04-15 09:27:28 -07:00
Eduardo Quezada
dacd0785db
Fixed Mega Evolution script name
2023-04-14 15:17:19 -04:00
AgustinGDLV
2eabcea86e
Battle Item Refactor ( #2902 )
...
* items that can be used in battle now use battlescripts
* removed ExecuteTableBasedItemEffect_
* taught AI how to use items, removed AI_itemtype/flag
* X-Items store stages raised in holdEffectParam
* USE_ITEM in tests
2023-04-14 19:25:50 +01:00
Eduardo Quezada
11beec62ee
Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
...
# Conflicts:
# src/data/pokemon/evolution.h
# src/field_poison.c
2023-04-14 11:31:02 -04:00
Martin Griffin
48fba7a35c
Fixed AI not considering Hidden Abilities in its team during switching logic ( #2908 )
2023-04-14 14:56:46 +01:00
Eduardo Quezada
958bc34cdf
Fixed AI not considering Hidden Abilities in its team during switching logic
2023-04-14 09:42:48 -04:00
Eduardo Quezada D'Ottone
0397a1d8d6
pret merge 2023/04/13 ( #2907 )
2023-04-13 17:19:39 -04:00
Eduardo Quezada
7c29a24110
Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pretsync20230413
2023-04-13 17:05:48 -04:00
Martin Griffin
513ebcb0dd
Improved PR Template ( #2905 )
2023-04-13 19:02:20 +01:00
Eduardo Quezada
eaddeabe16
Improve PR Template
2023-04-13 13:17:25 -04:00
AgustinGDLV
86242c1c70
MOVE_REVIVAL_BLESSING Effect ( #2883 )
...
* implemented Revival Blessing
2023-04-12 01:14:25 +01:00
Eduardo Quezada D'Ottone
e4656f3ab8
Add AI_FLAG_OMNISCIENT ( #2872 )
2023-04-10 13:25:40 -04:00
ghoulslash
e3ca217d64
rename IsBattlerAIControlled
2023-04-10 11:36:17 -04:00
ghoulslash
5f4bfd9bb4
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into be/aiflag
2023-04-10 09:48:49 -04:00