Commit Graph

30 Commits

Author SHA1 Message Date
Eduardo Quezada
0d5b00aaf2 Merge remote-tracking branch 'pret/master' into RHH/pr/upcoming/pret_20230829
# Conflicts:
#	README.md
#	data/battle_ai_scripts.s
#	data/battle_scripts_1.s
#	data/maps/BattleFrontier_Lounge7/scripts.inc
#	include/battle_anim.h
#	include/battle_message.h
#	include/constants/items.h
#	src/battle_ai_script_commands.c
#	src/battle_ai_switch_items.c
#	src/battle_anim_throw.c
#	src/battle_anim_utility_funcs.c
#	src/battle_controller_link_opponent.c
#	src/battle_controller_link_partner.c
#	src/battle_controller_opponent.c
#	src/battle_controller_player.c
#	src/battle_controller_player_partner.c
#	src/battle_controller_recorded_opponent.c
#	src/battle_controller_recorded_player.c
#	src/battle_controller_wally.c
#	src/battle_gfx_sfx_util.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/data/party_menu.h
#	src/data/pokemon/tmhm_learnsets.h
#	src/daycare.c
#	src/field_specials.c
#	src/hall_of_fame.c
#	src/party_menu.c
#	src/pokemon.c
#	src/tv.c
2023-08-31 14:28:01 -04:00
WhenGryphonsFly
5abeb6718d Correct KEY_INTR_ENABLE 2023-08-27 14:30:57 -05:00
Martin Griffin
3f5daa8cf1 Add BENCHMARK to test runner
Counts the time spent in the block in arbitrary time units (64-cycles
currently). If the block takes more than ~4 million cycles (~0.25s) the
benchmark will wrap around.

Note that the time can be affected by the timeout IRQs, and should only
be taken as a loose indication of relative performance.
2023-07-24 15:18:28 +01:00
GriffinR
4590887359 Clean up some register constant use 2021-11-10 17:01:21 -05:00
GriffinR
c7e685edff Document third rayquaza scene 2020-08-27 15:43:28 -04:00
jiangzhengwenjz
46b00b11d4 match all the functions 2020-01-16 08:14:27 -06:00
Diegoisawesome
2fb9f490fb Almost done with trade 2018-12-29 12:46:15 -06:00
Diegoisawesome
f30270dffe Undo bad idea with BLDALPHA_BLEND macro 2018-12-28 12:56:06 -06:00
Diegoisawesome
9cad5e8197 Big switch mofo 2018-12-28 02:11:41 -06:00
Marcus Huderle
72f0a079a9 Decompile all of battle_anim_utility_funcs 2018-11-19 09:37:25 -06:00
Diegoisawesome
d945a8bf2f Macroize main_menu and general cleanup 2018-09-07 19:24:33 -05:00
DizzyEggg
3dea8fa265 battle tent review changes 2018-08-29 20:38:54 +02:00
DizzyEggg
bf0178238a Battle files - review changes 2018-07-16 20:47:30 +02:00
Diegoisawesome
731d6d59bc Document list_menu.c and main_menu.c 2018-07-15 04:30:37 -07:00
Diegoisawesome
ebd88b3606 Merge branch 'master' of https://github.com/pret/pokeemerald into intro 2018-02-17 04:03:59 -06:00
Diegoisawesome
34716558b1 Almost finish decompiling intro 2018-02-15 16:54:34 -06:00
DizzyEggg
4b4495f3fe overworld review changes 2018-02-15 12:36:52 +01:00
scnorton
c6ff1a6ce3 Merge branch 'master' into link 2018-01-18 12:53:31 -05:00
DizzyEggg
bc1a957674 make battle transition compile 2018-01-14 22:15:50 +01:00
DizzyEggg
eb00e8ba4a more work on battle transition 2018-01-02 20:38:33 +01:00
PikalaxALT
fce326fbd4 through sub_8009414 2017-11-07 20:25:24 -05:00
DizzyEggg
f77dcef59d Merge branch 'master' into decompile_battle_controllers 2017-10-22 18:47:06 +02:00
Diegoisawesome
b8f23aa20d Merge branch 'master' of github.com:pret/pokeemerald 2017-10-21 20:20:52 -05:00
DizzyEggg
3d1c16523e start working on battle controllers, especially player 2017-10-21 17:32:35 +02:00
DizzyEggg
36035518dc review battle anim changes 2017-10-20 00:01:17 +02:00
shinyquagsire23
f1216076d7 Begin librfu decompilation 2017-09-07 00:55:52 -06:00
YamaArashi
ebf4c5ca76 decompile multiboot 2017-01-13 17:46:05 -08:00
Diegoisawesome
4df1937738 Ported task.c and others from pokeruby 2016-10-31 09:43:17 -05:00
YamaArashi
8866801ef9 make it build 2016-09-03 02:20:49 -07:00
YamaArashi
bc10815b94 reorganize headers and add CpuFill macros 2016-01-08 12:49:23 -08:00