BuffelSaft
6a119c5a30
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2
2022-02-13 21:06:15 +13:00
ghoulslash
36a824d8ab
fix ability pop up for quick draw
2022-02-03 17:30:32 -05:00
BuffelSaft
9d1800f53e
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2
2022-01-27 17:18:51 +13:00
ghoulslash
3e1ddf6b93
Merge pull request #2042 from AsparagusEduardo/BE_unnerveChecks
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Removed redundant checks for Unnerve
2022-01-23 13:22:52 -05:00
Eduardo Quezada D'Ottone
60f46a710c
Removed redundant checks for Unnerve
2022-01-22 21:04:59 -03:00
Eduardo Quezada D'Ottone
b7df21b263
Optimized use of GetBattlerAbility
2022-01-22 20:25:51 -03:00
Eduardo Quezada D'Ottone
97baedbd5e
Merge pull request #1923 from WiserVisor/battle_engine
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Added Sky Drop to Battle Engine
2022-01-07 18:14:40 -03:00
Eduardo Quezada D'Ottone
7bffe6d1d5
Merge pull request #2004 from ghoulslash/be/sports
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Add sport effects back
2021-12-24 18:59:50 -03:00
WiserVisor
8923ffb3af
Merge branch 'battle_engine' into battle_engine
2021-12-23 15:29:10 -08:00
W1serV1ser
58a5a9cbec
Simplified skyDropTargets storage and made other minor improvements
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A lot of these changes are based on ghoulslash's version of Sky Drop.
2021-12-23 15:27:11 -08:00
Eduardo Quezada D'Ottone
67697d2de3
Merge pull request #1582 from ghoulslash/smart_wild_ai
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Smart Wild AI Option
2021-12-23 20:18:18 -03:00
Eduardo Quezada D'Ottone
4ab4250d5d
Merge branch 'battle_engine' into be/sports
2021-12-19 20:42:15 -03:00
Eduardo Quezada D'Ottone
a075cca448
Merge branch 'battle_engine' into fix-burmy
2021-12-18 13:38:12 -03:00
ultima-soul
a5afdac0ae
Resolved review suggestions for upstream Battle Engine sync.
2021-12-08 12:08:16 -08:00
ultima-soul
7369f60c06
Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into battle_engine_sync
2021-12-03 17:30:45 -08:00
ghoulslash
d108f77aa4
revert ai item usage code
2021-11-28 13:12:56 -05:00
ultima-soul
0312c5be8b
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-11-27 21:38:26 -08:00
ghoulslash
95ad508868
baton pass status4_xx_sport
2021-11-23 21:25:03 -05:00
BuffelSaft
499fb8071d
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2
2021-11-23 17:12:24 +13:00
BuffelSaft
62f01e89d7
Fix Burmy form change
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Wasn't properly tracking if Burmy had appeared in battle; gSentPokesToOpponent is used only for exp calculation and is cleared when an opponent faints, so a new var was needed.
2021-11-23 00:46:43 +13:00
BuffelSaft
d2eb5f0e61
Remove shell trap effect code
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Left strings and animations as those were fine, but code was non-functional and fixing it was not trivial.
2021-11-22 14:46:47 +13:00
ultima-soul
3ed51d6d91
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-11-21 10:40:26 -08:00
Eduardo Quezada D'Ottone
dee7f97a8d
Merge branch 'battle_engine' into battle_ai
2021-11-21 14:46:09 -03:00
W1serV1ser
c2f81cd5f5
Added Sky Drop
2021-11-20 11:44:48 -08:00
kleeenexfeu
62b31aec55
syntax
2021-11-20 02:12:43 +01:00
kleeenexfeu
da20dae9c3
Only recalculate speed for battler choosing a move
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Other actions have priority
2021-11-20 02:09:33 +01:00
kleeenexfeu
c1743db19a
follow suggestion
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Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2021-11-19 23:30:45 +01:00
kleeenexfeu
fa4d71817b
Spaces instead of tab
2021-11-19 22:30:30 +01:00
kleeenexfeu
03a9f3f413
Mega Evolution alters turn order
2021-11-19 22:03:10 +01:00
BuffelSaft
14a2e86313
Fix Scale Shot
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Lowers defense and raises speed instead of just lowering defense now. Tested with Contrary and min/max speed/def.
2021-11-19 21:57:32 +13:00
BuffelSaft
98712e576e
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2
2021-11-19 17:48:11 +13:00
GriffinR
ecb13cdbf7
Merge pull request #1550 from GriffinRichards/doc-pokenav
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Document Pokénav
2021-11-17 14:47:34 -05:00
GriffinR
f42eafc85b
Merge branch 'master' into doc-banim
2021-11-13 23:26:46 -05:00
ghoulslash
940a165be7
merge w be
2021-11-13 09:09:15 -05:00
ghoulslash
65cb371104
fix needing to 'run' twice
2021-11-11 16:16:46 -05:00
ghoulslash
2fac38cc83
merge w be
2021-11-11 16:16:26 -05:00
ultima-soul
fd4d0db912
Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into ball_effects
2021-11-10 18:02:00 -08:00
GriffinR
4590887359
Clean up some register constant use
2021-11-10 17:01:21 -05:00
GriffinR
8e424b6985
Merge branch 'master' into doc-binterface
2021-11-09 16:09:48 -05:00
GriffinR
684f599a44
Label remaining battle_interface symbols
2021-11-08 16:03:44 -05:00
GriffinR
e3b6337c3a
Finish battle_anim_mons doc
2021-11-08 14:29:37 -05:00
Eduardo Quezada D'Ottone
c2a17510a9
Terrain Pulse animations
2021-11-07 11:25:08 -03:00
ghoulslash
41bf1dc2f4
merge w be
2021-11-06 10:40:57 -04:00
Eduardo Quezada D'Ottone
62b6accbcc
Using IsBattlerTerrainAffected
2021-11-06 11:07:40 -03:00
Eduardo Quezada D'Ottone
ae8de0f07a
Merge branch 'BattleEngine' into BE_TerrainMoves
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# Conflicts:
# data/battle_scripts_1.s
# include/constants/battle_move_effects.h
# src/battle_util.c
2021-11-06 10:44:05 -03:00
LOuroboros
5f458c9cd3
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser
2021-11-05 10:58:53 -03:00
ghoulslash
0b2542e447
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into smart_wild_ai
2021-11-05 09:46:12 -04:00
BuffelSaft
616be576fc
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into hunger_switch2
2021-11-04 15:29:38 +13:00
GriffinR
50d3003a0d
Text clean-up, TEXT_SPEED_FF to TEXT_SKIP_DRAW
2021-11-03 19:54:20 -04:00
Eduardo Quezada D'Ottone
6ee2a3aba1
Merge branch 'BattleEngine' into booleanStandard
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# Conflicts:
# src/battle_main.c
2021-11-03 20:44:25 -03:00