Commit Graph

6879 Commits

Author SHA1 Message Date
LOuroboros
503134167a Review corrections 2020-10-21 15:01:53 -03:00
LOuroboros
4794c63066 Reincorporated badge based stat boosts 2020-10-21 12:57:57 -03:00
Kurausukun
03f46ff23a re-match battle_anim_water functions (from #1136) 2020-10-21 04:41:57 -04:00
Kurausukun
063596d87b re-match GLYPH_COPY 2020-10-21 04:26:45 -04:00
Kurausukun
5fd555016f re-match battle_anim_flying functions (from #1126) 2020-10-21 04:04:59 -04:00
Kurausukun
eee55c65f6 re-do "match function signatures" (from #1119)
not a matching, but I don't see why we shouldn't do this
2020-10-21 03:45:29 -04:00
Evan
aede11dae4 fix hp boxes reappearing for fainted mons 2020-10-20 20:57:05 -06:00
Eduardo Quezada D'Ottone
c783f789ed
Merge pull request #523 from LOuroboros/eerie_impulse
Fixed Eerie Impulse's animation again
2020-10-20 18:52:36 -03:00
Eduardo Quezada D'Ottone
c880f7dd92
Merge pull request #524 from LOuroboros/electrify
Fixed Electrify's animation again
2020-10-20 18:47:04 -03:00
LOuroboros
22093e75fc Fixed Electrify's animation again
For more details, see: https://github.com/DizzyEggg/pokeemerald/pull/425#issuecomment-672012634
2020-10-20 10:30:32 -03:00
LOuroboros
ea54afbdc7 Fixed Eerie Impulse's animation again
For more details, see: https://github.com/DizzyEggg/pokeemerald/pull/425#issuecomment-672012634
2020-10-20 10:15:49 -03:00
Eduardo Quezada
1bc38feca5 Fixed indentation for various files. 2020-10-19 18:01:19 -03:00
Eduardo Quezada
d0feac8fe4 Fix comment identation. 2020-10-19 17:48:27 -03:00
Evan
739e5c7fb5 redo hp box visibility toggle 2020-10-19 13:35:59 -06:00
Aaron B-D
b83a87c8e8 Added scripted double wild battles 2020-10-19 14:47:32 -04:00
Eduardo Quezada
5f7c01bd41 Replaced spaces to tabs. 2020-10-19 11:58:19 -03:00
Eduardo Quezada
8f9659f846 Fixed Pika Papow's name. 2020-10-19 11:45:54 -03:00
Kurausukun
c8e832980b re-match CreateWaterPulseRingBubbles 2020-10-19 06:37:00 -04:00
Kurausukun
f0efd11aa9 re-match InitObjectEventStateFromTemplate 2020-10-19 06:19:21 -04:00
Kurausukun
56c3eefd9f re-match RotateAuroraRingColors_Step 2020-10-19 06:15:35 -04:00
Kurausukun
7d5fce9a72 re-remove extra semicolons (from #1104) 2020-10-19 05:58:51 -04:00
GriffinR
585f313c64
Merge pull request #1232 from Kurausukun/match_m4a
[LEAK INFORMED] Match FadeOutBody
2020-10-18 21:41:37 -04:00
Eduardo Quezada
e42a565a84 Adapting move changes (part 3) + fixed Wish being affected by Protect. 2020-10-18 17:53:27 -03:00
Eduardo Quezada
a23e9a8a37 Adapting move changes (part 2) + Hyperspace Fury type. 2020-10-18 12:07:11 -03:00
Eduardo Quezada
3342573881 Updated name of setting. 2020-10-18 11:19:39 -03:00
Eduardo Quezada
30d999bb6f Adapting move changes (part 2) 2020-10-18 11:15:42 -03:00
Eduardo Quezada
2ba2751049 Moved if-else to the top. 2020-10-18 10:26:07 -03:00
Eduardo Quezada
09401f0620 Fixed repeated fields. 2020-10-17 23:27:55 -03:00
Eduardo Quezada
b1903af8c1 Adapting move changes (part 1) 2020-10-17 23:08:39 -03:00
Eduardo Quezada
faca6c4867 Organized interface settings into their own category. 2020-10-17 14:31:58 -03:00
Eduardo Quezada
815b525855 Configurable double wild battle chance, surfing double battles and flag for forcing them. 2020-10-17 14:25:43 -03:00
Eduardo Quezada
6c9f864651 Tweaking battle_config to accomodate pokemon_config and item_config 2020-10-17 10:52:44 -03:00
Kurausukun
aedfe27f8d
Remove newline 2020-10-16 17:16:25 -04:00
Kurausukun
bf03f1154f formatting 2020-10-16 16:57:41 -04:00
Kurausukun
c31c2d93d7 [LEAK INFORMED] match FadeOutBody 2020-10-16 16:55:29 -04:00
Evan
bd26919acc Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine 2020-10-15 18:25:21 -06:00
Eduardo Alvaro Quezada D'Ottone
1df696c1fb
Merge pull request #17 from LOuroboros/move_updates
Updated many moves' data to Gen. 8 standards
2020-10-15 20:56:58 -03:00
Eduardo Quezada
a6e88b82ee Review changes and option to hide split icon. 2020-10-15 20:15:44 -03:00
Eduardo Alvaro Quezada D'Ottone
e5ad36f643
Merge pull request #25 from Pyredrid/2v1_multibattle_fix
2v1 multibattle fix
2020-10-15 16:09:18 -03:00
ExpoSeed
beb19380ce
Merge pull request #21 from LOuroboros/power_items_rhh_be
Implemented the main effect of the Power Items
2020-10-15 10:02:06 -05:00
ExpoSeed
3b01cd3a64
Merge pull request #19 from LOuroboros/patch-4
Removed duplicate inclusion of battle_config.h
2020-10-15 09:43:20 -05:00
Aaron B-D
29b72700df Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into 2v1_multibattle_fix 2020-10-15 10:18:54 -04:00
LOuroboros
2578a440a1 Implemented the effects of the Power Items
For more info: https://bulbapedia.bulbagarden.net/wiki/Power_item
2020-10-15 05:21:28 -03:00
LOuroboros
e4635525e7 Renamed the HOLD_EFFECT_EV_BOOST label 2020-10-15 04:52:03 -03:00
LOuroboros
5257ef70df Oopsie, the Gen. 8 effect should be the default one 2020-10-15 04:31:44 -03:00
LOuroboros
fcc3c6c6ba Added a way to quickly switch Rapid Spin's move effect from Gen. 3 to 8 2020-10-15 04:21:40 -03:00
LOuroboros
1635585e68
Removed duplicate inclusion of battle_config.h
## Description
I think the title is self-explanatory, but the header file that is `include/constants/battle_config.h` is included twice unnecessarily.

## **Discord contact info**
Lunos#4026

As usual, if there's anything wrong please let me know.
2020-10-15 02:59:48 -03:00
Eduardo Quezada
0d39b29691 Option to use Gen 3 Physical/Special split. 2020-10-15 00:16:50 -03:00
Eduardo Quezada
47259092e3 LGPE & Isle of Armor move data. 2020-10-14 21:50:22 -03:00
Evan
c9504ca749 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine 2020-10-13 11:34:41 -06:00