3601 Commits

Author SHA1 Message Date
BuffelSaft
fa0b5188bb Dynamic move targeting
Properly implement Expanding Force by replacing all  instances that read move target from gBattleMoves with a function.
2021-11-23 16:56:11 +13:00
BuffelSaft
6b8f86c276 Snap Trap placeholder anims
Set up animation data for Snap Trap so it can be easily replaced with a proper animation later.
2021-11-23 11:05:36 +13:00
BuffelSaft
ff60882b29 Requested changes 2021-11-23 11:04:39 +13:00
BuffelSaft
50d0cd52e8 Clean up Corrosive Gas
Remove code and unused move effect.
2021-11-22 15:13:54 +13:00
BuffelSaft
d2eb5f0e61 Remove shell trap effect code
Left strings and animations as those were fine, but code was non-functional and fixing it was not trivial.
2021-11-22 14:46:47 +13:00
BuffelSaft
42b8f18cb1 Remove Corrosive Gas code
This was not working at all in testing, so it can be done by a separate PR later.
2021-11-22 14:35:01 +13:00
BuffelSaft
70f0018c08 Partially implement Shell Trap
Doesn't play the animation when the trap triggers, but kinda works? May also be incredibly buggy, but I'm not interested in working on this move any further.
2021-11-22 14:14:41 +13:00
BuffelSaft
bcaa17ffb3 Finish/tidy up Court Change
Use a macro to simplify timer and status updates, and swap things like reflectBattlerId to the opposing side - this is required for the effects to be properly swapped.
2021-11-21 17:20:45 +13:00
BuffelSaft
14a2e86313 Fix Scale Shot
Lowers defense and raises speed instead of just lowering defense now. Tested with Contrary and min/max speed/def.
2021-11-19 21:57:32 +13:00
BuffelSaft
98712e576e Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2 2021-11-19 17:48:11 +13:00
Eduardo Quezada D'Ottone
cc833ebb59 Created macro + config for always critting when using high-crit moves 2021-11-15 23:21:46 -03:00
Eduardo Quezada D'Ottone
a1bd6bd52f Updated species that benefit from Leek 2021-11-15 22:30:20 -03:00
ghoulslash
0e397c43fe
Merge pull request #1898 from AsparagusEduardo/BE_postIETweaks
Adjusted elements to simplify the conflicts between BE and IE
2021-11-15 08:27:28 -05:00
ghoulslash
8b296b97a8
Merge pull request #1887 from BuffelSaft/knock-off
Fix Knock Off, add config
2021-11-14 08:27:51 -05:00
Eduardo Quezada D'Ottone
bcbdb353f5 Adjusted elements to simplify the conflicts between BE and IE 2021-11-13 12:10:20 -03:00
ghoulslash
940a165be7 merge w be 2021-11-13 09:09:15 -05:00
Eduardo Quezada D'Ottone
8f52996144
Merge pull request #1892 from ghoulslash/be/wish
wish update
2021-11-13 11:01:04 -03:00
ghoulslash
9df66f4ac1
Merge pull request #1843 from Blackforest92/battle_engine
Update Giga Impact's graphic and use fade-in battle animation.
2021-11-13 08:54:37 -05:00
ghoulslash
a4204e5491
Update include/constants/battle_config.h
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2021-11-13 08:50:24 -05:00
Eduardo Quezada D'Ottone
bcb0f1b915
Merge pull request #1890 from kleeenexfeu/battle_engine
Bypassing screens and protections correctly
2021-11-13 10:11:02 -03:00
kleeenexfeu
f808710932
Moving IsBattlerProtected 2021-11-13 13:38:07 +01:00
ghoulslash
c4efe06f38 wish update 2021-11-12 17:55:05 -05:00
ghoulslash
96fd8e696b brick break gen 4 and 5 config. clears aurora veil 2021-11-12 15:00:21 -05:00
ultima-soul
294fecd57c
Merge pull request #1888 from ghoulslash/be/contrary
Fix Contrary Animation
2021-11-12 10:19:37 -08:00
ghoulslash
a26da51e9d fix contrary animations for MOVE_EFFECT_statchange 2021-11-12 12:44:45 -05:00
ultima-soul
c5dabf34b8
Improve Serene Grace boost config comment. 2021-11-12 09:39:18 -08:00
ghoulslash
6214d8b625 rename config 2021-11-12 07:47:24 -05:00
BuffelSaft
bdbdd0564f Fix Knock Off, add config
Added a config for Knock Off's damage boost. Also fixed the conditions it checks to do bonus damage.
2021-11-12 21:05:42 +13:00
ghoulslash
adc1413d98 add kings rock serene grace boost config 2021-11-11 17:48:15 -05:00
ultima-soul
fd4d0db912 Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into ball_effects 2021-11-10 18:02:00 -08:00
BuffelSaft
e2599c2469 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch1 2021-11-10 14:31:32 +13:00
Blackforest92
76ba9d835a pulled latest RHH battle_engine 08-11-2021 2021-11-08 16:38:42 +07:00
BuffelSaft
d3a845d511 Fix CanAIFaintTarget
Rename CanAIFaintTarget to CanIndexMoveFaintTarget and create a new function, CanAIFaintTarget, that checks if any known move can KO the target.
2021-11-08 20:37:28 +13:00
ghoulslash
a90cf4a501
Merge pull request #1724 from AsparagusEduardo/BE_TerrainMoves
Moves affected by Terrain: Camouflage, Secret Power & Terrain Pulse
2021-11-07 17:39:03 -05:00
Eduardo Quezada D'Ottone
4e6a459b14 Optimized terrain timers 2021-11-06 19:46:52 -03:00
Eduardo Quezada D'Ottone
8773e552ac Organized config and added failsafe to AnimTask_SetCamouflageBlend 2021-11-06 19:24:06 -03:00
Eduardo Quezada D'Ottone
1c4a0c205a Camouflage types config + extra terrains 2021-11-06 19:09:35 -03:00
Eduardo Quezada D'Ottone
b220da1d2a Updated NaturePowerMoves table for new terrains + added failsafe in case the terrain isn't defined in the table 2021-11-06 18:50:01 -03:00
Eduardo Quezada D'Ottone
e9804a5023 Secret Power animation config 2021-11-06 17:32:34 -03:00
Eduardo Quezada D'Ottone
328976bf81 Secret Power effect config 2021-11-06 17:05:13 -03:00
ghoulslash
41bf1dc2f4 merge w be 2021-11-06 10:40:57 -04:00
ghoulslash
f7d11527aa
Merge pull request #1867 from AsparagusEduardo/BE_synchroToxic
Config for Synchronize's interaction with toxic poisoning
2021-11-06 10:36:50 -04:00
Eduardo Quezada D'Ottone
ae8de0f07a Merge branch 'BattleEngine' into BE_TerrainMoves
# Conflicts:
#	data/battle_scripts_1.s
#	include/constants/battle_move_effects.h
#	src/battle_util.c
2021-11-06 10:44:05 -03:00
BuffelSaft
5acebe32aa
Merge pull request #1817 from LOuroboros/photonGeyser
Implemented Photon Geyser and Shell Side Arm
2021-11-06 16:04:53 +13:00
Eduardo Quezada D'Ottone
202827068c
a
Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2021-11-05 21:25:42 -03:00
Eduardo Quezada D'Ottone
8e49e3e653 Config for Synchronize's interaction with toxic poisoning 2021-11-05 21:16:13 -03:00
BuffelSaft
4007a8d1f8 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into relic_song 2021-11-06 11:52:51 +13:00
Eduardo Quezada D'Ottone
6c70a6b872
Merge pull request #1863 from LOuroboros/soulDewBE
Added a battle config for the Soul Dew
2021-11-05 17:09:44 -03:00
LOuroboros
5f458c9cd3 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser 2021-11-05 10:58:53 -03:00
LOuroboros
d15eeeb8eb Fixed the comment for B_SOUL_DEW_BOOST 2021-11-05 10:37:41 -03:00