Commit Graph

5978 Commits

Author SHA1 Message Date
Evan
fdc6e80e1e fix anim defines 2020-05-28 12:19:07 -06:00
Evan
638d585fc0 update apple sprites 2020-05-26 10:16:24 -06:00
Evan
ed4035caf1 fix anim particle config options 2020-05-26 08:54:02 -06:00
Evan
6c20a49dc6 animations for all moves 2020-05-25 00:37:32 -06:00
Evan
ffdff9c606 Merge branch 'battle_engine_v2' of https://github.com/dizzyeggg/pokeemerald into battle_engine 2020-05-24 13:04:56 -06:00
Philipp AUER
f1f4000914
anim: add some animation moves (#383)
- fell stinger
 - draining kiss
 - kings shield (==protect)
 - scald
 - fire pledge
 - water pledge
 - grass pledge

Co-authored-by: SBird <sbird@no.tld>
2020-05-24 18:14:59 +02:00
ghoulslash
13cf2cb217
Animation Particles, BGs, and gen 4 anims (#384)
* undo some revert(?)

* cfru particles and bgs

* remove commented out particles
2020-05-24 18:13:40 +02:00
Evan
c30c394082 remove commented out particles 2020-05-24 08:40:37 -06:00
DizzyEggg
f5b55ddff2 Vacuum wave 2020-05-24 11:04:29 +02:00
DizzyEggg
fcc5ec1dd0 Fix Teleport wild double battle 2020-05-24 10:58:33 +02:00
DizzyEggg
cfc1ea7db2 Storm Drain Ai fix 2020-05-24 10:40:14 +02:00
DizzyEggg
675ed1c610 Fix rooms ai 2020-05-24 10:38:22 +02:00
LOuroboros
fa1e5d1a37
Fix Brine (#388)
Addresses #387
2020-05-24 10:05:26 +02:00
Philipp AUER
de6811b85e
battle-engine: fix acupressure crash (#381)
- fixes #380

Co-authored-by: SBird <sbird@no.tld>
2020-05-24 10:03:52 +02:00
AJ Fontaine
12b08670f1
Fix confusion not working at all (#385) 2020-05-24 10:02:58 +02:00
Evan
181bfbf5fd cfru particles and bgs 2020-05-22 10:10:10 -06:00
Evan
5c25c97baa Merge branch 'battle_engine_v2' of https://github.com/dizzyeggg/pokeemerald into battle_engine 2020-05-22 08:40:19 -06:00
Eduardo Alvaro Quezada D'Ottone
4c5de0998a
Fixed chances of confusion self-damage. (#371) 2020-05-18 14:51:30 +02:00
Evan
c18b5966bf undo some revert(?) 2020-05-03 22:09:03 -06:00
Eduardo Alvaro Quezada D'Ottone
f82bd2f9c4
Fix sleeping turns (#370)
* Fix sleeping turns

* Readjusted numbers. Thanks Doesnt
2020-05-02 10:35:50 +02:00
DizzyEggg
a848c96798 Fix Tailwind string 2020-04-29 11:58:57 +02:00
DizzyEggg
f71f1c9d62 Possibly fix gem issue 2020-04-29 11:53:03 +02:00
DizzyEggg
4fc88d18aa Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2 2020-04-29 09:17:25 +02:00
Eduardo Alvaro Quezada D'Ottone
deae125412
Updated moves affected by other moves (#361)
* Updated moves affected by Snatch

* Updated moves that bypass protect

* Updated moves affected by Magic Coat
2020-04-29 09:17:50 +02:00
GriffinR
cb5b8da77b More trainer type usage 2020-04-28 19:59:08 -05:00
GriffinR
8d9e39e6d1 Sync map types with pokefirered 2020-04-28 19:59:08 -05:00
GriffinR
e5757a3def Use trainer type constants 2020-04-28 19:59:08 -05:00
GriffinR
09b39527ff Generalize oamtable names 2020-04-28 19:59:08 -05:00
GriffinR
ecd4824f67 Index heal location data, use better names 2020-04-28 19:59:08 -05:00
GriffinR
b1d26e10a8 Sync map header property names with pokefirered 2020-04-28 19:59:08 -05:00
DizzyEggg
98b2e88e56 Forewarn 2020-04-28 15:36:13 +02:00
DizzyEggg
36b52eb063 Shed Shell 2020-04-28 11:14:20 +02:00
Eduardo Alvaro Quezada D'Ottone
7b4ccbc6bc
Counter affected by Protect, not by Mirror Move (#359) 2020-04-28 10:59:50 +02:00
Eduardo Alvaro Quezada D'Ottone
40a23ad799
String Shot lowers speed twice, (#360) 2020-04-28 10:59:28 +02:00
PikalaxALT
724ffe14ee
Merge pull request #1028 from jiangzhengwenjz/misc
sync with pokefirered
2020-04-27 19:38:38 -04:00
jiangzhengwenjz
bc0d0caec3 CopyTileMapEntry 2020-04-28 07:29:15 +08:00
jiangzhengwenjz
c7d8d5dae2 fix remainSize type 2020-04-28 07:28:27 +08:00
jiangzhengwenjz
2010ed0f12 librfu issues 2020-04-28 07:25:55 +08:00
DizzyEggg
432ae46570 Fix Acrobatics gem boost 2020-04-27 10:58:35 +02:00
Eduardo Alvaro Quezada D'Ottone
a2cc51ac93
In Gen2 and Gen4 onwards, Razor Wind has a higher Critical Hit chance. (#355) 2020-04-26 20:59:53 +02:00
Evan
4c231a5d47 Merge branch 'battle_engine_v2' of https://github.com/dizzyeggg/pokeemerald into battle_engine 2020-04-25 15:38:13 -06:00
MandL27
073218d544
Mind Blown has contest data (#332)
* uncomment mind blown

* more contest moves
2020-04-25 11:22:12 +02:00
DizzyEggg
ee68f0f826 Fix switch-in abilities when shift style switch 2020-04-25 11:17:59 +02:00
DizzyEggg
738d92e39d Infiltrator affects mist safeguard 2020-04-23 11:29:19 +02:00
Eduardo Alvaro Quezada D'Ottone
d529ac3b60
More Battle config (#352)
* Binding move turns.

* Binding damage.

* Incineratable Gems.

* Flash Fire while frozen.

* Sleep turns.

* Synchronized natures %

* Confusion self damage chance.

* Fixed confused self-damage check
2020-04-23 09:01:28 +02:00
Sierra A
dc126e3016
Merge pull request #1026 from Sierraffinity/master
gbagfx: Check for nullptr for new output path
2020-04-22 17:23:36 -07:00
Sierraffinity
b2d8c6793d gbagfx: Check for nullptr for new output path 2020-04-22 16:53:11 -07:00
Sierra A
dbe48cfb08
Merge pull request #1025 from Sierraffinity/master
gbagfx: Various fixes and improvements
2020-04-22 14:58:03 -07:00
Sierraffinity
21e9ed6615 gbagfx: Various fixes and improvements
Fix num_colors exceeding amount of colors in palette leading to use of uninitialized colors

Handle png -> pal conversion (aka extracting JASC palettes from png

Allow using only file extension as output to reuse entire path from input before extension
2020-04-22 14:39:20 -07:00
Evan
76c1e9a8d4 Merge branch 'battle_engine_v2' of https://github.com/dizzyeggg/pokeemerald into battle_engine 2020-04-22 12:51:53 -06:00