.. |
gba
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decompile save_failed_screen.c
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2017-10-06 18:33:35 -04:00 |
abilities.h
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finish decompiling battle_ai.c (#16)
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2017-02-03 18:34:56 -08:00 |
battle_2.h
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move const data to battle files
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2017-10-06 19:09:37 +02:00 |
battle_ai_script_commands.h
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rename battle4 and battleai
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2017-09-28 17:38:07 +02:00 |
battle_controllers.h
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battle 2 is done
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2017-10-06 17:06:45 +02:00 |
battle_dome_cards.h
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Add battle_dome_cards header to expose symbols as needed
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2017-09-19 09:46:17 -04:00 |
battle_message.h
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battle message huge take off
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2017-10-07 15:15:47 +02:00 |
battle_move_effects.h
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decomp calc dmg and clean up battle ai
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2017-09-04 21:43:13 +02:00 |
battle_script_commands.h
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battle 2 is done
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2017-10-06 17:06:45 +02:00 |
battle_setup.h
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start decompiling battle2
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2017-10-01 01:12:42 +02:00 |
battle_string_ids.h
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battle message huge take off
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2017-10-07 15:15:47 +02:00 |
battle_transition.h
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create battle_transition.h
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2017-10-03 12:11:13 +02:00 |
battle_util.h
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battle 2 is done
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2017-10-06 17:06:45 +02:00 |
battle.h
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battle message huge take off
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2017-10-07 15:15:47 +02:00 |
berry.h
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split data3_a1
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2017-09-25 15:03:52 -04:00 |
bg.h
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finish egg hatch, clean up headers
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2017-09-19 14:27:46 +02:00 |
blend_palette.h
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clean up declarations in src/palette.c
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2017-10-01 21:50:58 -04:00 |
calculate_base_damage.h
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begin work on battle4, organize battle headers
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2017-09-19 21:01:12 +02:00 |
coins.h
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start coins decomp
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2017-09-09 14:24:18 +02:00 |
config.h
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port pokemon size record
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2017-09-08 22:23:14 +02:00 |
decompress.h
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clean up decompress header
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2017-09-02 20:08:08 +02:00 |
dewford_trend.h
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make lots of define files
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2017-09-07 19:45:32 +02:00 |
dma3.h
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BSS: src/main.o, src/dma3_manager.o
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2017-09-30 09:32:46 -04:00 |
easy_chat.h
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Populate header, label as static whatever won't break things
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2017-09-20 21:03:57 -04:00 |
event_data.h
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finish event data
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2017-09-02 22:31:37 +02:00 |
event_scripts.h
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Fix header guards
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2017-09-16 15:13:06 -04:00 |
evolution_scene.h
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battle2 more and more and more
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2017-10-06 00:12:01 +02:00 |
field_camera.h
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sub_8093038
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2017-09-16 22:15:54 -04:00 |
field_effect_helpers.h
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Ten more functions (remaining function count is 99)
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2017-09-17 13:26:17 -04:00 |
field_effect.h
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Fix header guards
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2017-09-16 15:13:06 -04:00 |
field_ground_effect.h
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npc_obj_ministep_stop_on_arrival
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2017-09-17 08:05:33 -04:00 |
field_map_obj.h
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npc_obj_ministep_stop_on_arrival
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2017-09-17 08:05:33 -04:00 |
field_player_avatar.h
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Fix header guards
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2017-09-16 15:13:06 -04:00 |
fieldmap.h
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npc_block_way
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2017-09-16 18:42:35 -04:00 |
flags.h
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start decompiling battle2
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2017-10-01 01:12:42 +02:00 |
game_stat.h
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begin new save.c, label lots of things
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2017-09-03 22:50:17 +02:00 |
global.berry.h
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start decompiling battle2
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2017-10-01 01:12:42 +02:00 |
global.fieldmap.h
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Failed attempt to fix InitFieldObjectStateFromTemplate, but at least we fixed the weirdness with the double MapObject structs
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2017-09-17 11:39:49 -04:00 |
global.h
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start decompiling battle2
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2017-10-01 01:12:42 +02:00 |
gpu_regs.h
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fix merge conflicts
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2017-09-21 10:50:15 +02:00 |
hall_of_fame.h
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start porting cam's port of battle3
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2017-09-17 14:10:32 +02:00 |
hold_effects.h
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decomp calc dmg and clean up battle ai
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2017-09-04 21:43:13 +02:00 |
item_menu.h
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through sub_818E3E0
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2017-09-20 11:48:11 -04:00 |
item.h
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decompile label more of item.s
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2017-09-03 13:33:13 +02:00 |
items.h
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decomp calc dmg and clean up battle ai
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2017-09-04 21:43:13 +02:00 |
lilycove_lady.h
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Populate header, label as static whatever won't break things
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2017-09-20 21:03:57 -04:00 |
link.h
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battle 2 is done
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2017-10-06 17:06:45 +02:00 |
load_save.h
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start decompiling battle2
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2017-10-01 01:12:42 +02:00 |
lottery_corner.h
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make lots of define files
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2017-09-07 19:45:32 +02:00 |
m4a.h
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add important headers, const ptrs and egg hatch start
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2017-09-18 18:36:05 +02:00 |
mail.h
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battle 4 up to 0xE5
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2017-09-27 23:43:45 +02:00 |
main.h
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more of battle2 done
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2017-10-01 18:54:01 +02:00 |
malloc.h
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Merge branch 'master' into sub_81700F8
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2017-09-19 21:00:24 -04:00 |
map_constants.h
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Add Avara's map_constants.h
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2017-09-30 08:40:21 -04:00 |
map_obj_8097404.h
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Remaining functions
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2017-09-17 15:33:26 -04:00 |
mauville_old_man.h
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Merge branch 'master' into field_map_obj
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2017-09-13 19:29:19 -04:00 |
menu.h
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decompile money
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2017-09-29 00:11:42 +02:00 |
metatile_behavior.h
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decompile metatile behav
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2017-09-29 19:03:50 +02:00 |
metatile_behaviors.h
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decompile metatile behav
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2017-09-29 19:03:50 +02:00 |
money.h
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decompile money
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2017-09-29 00:11:42 +02:00 |
moves.h
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battle 4 up to a8
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2017-09-26 22:39:59 +02:00 |
multiboot.h
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Start decomp
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2017-09-18 09:23:06 -04:00 |
naming_screen.h
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battle 4 commands are decompiled
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2017-09-28 15:34:21 +02:00 |
new_game.h
|
rom_81700F8
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2017-09-15 22:12:45 -04:00 |
palette.h
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Disassemble palette.s
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2017-03-04 22:43:34 -06:00 |
play_time.h
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begin working on pokeemerald
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2017-08-31 16:48:24 +02:00 |
pokeblock.h
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make lots of define files
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2017-09-07 19:45:32 +02:00 |
pokedex.h
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battle 4 commands are decompiled
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2017-09-28 15:34:21 +02:00 |
pokemon_animation.h
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label and decomp some pokemon animation stuff
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2017-09-12 13:05:54 +02:00 |
pokemon_icon.h
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battle 4 up to a8
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2017-09-26 22:39:59 +02:00 |
pokemon_item_effects.h
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battle 4 up to a8
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2017-09-26 22:39:59 +02:00 |
pokemon_size_record.h
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port pokemon size record
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2017-09-08 22:23:14 +02:00 |
pokemon_storage_system.h
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battle 4 commands are decompiled
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2017-09-28 15:34:21 +02:00 |
pokemon.h
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battle 2 is done
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2017-10-06 17:06:45 +02:00 |
recorded_battle.h
|
battle2 more and more and more
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2017-10-06 00:12:01 +02:00 |
reshow_battle_screen.h
|
battle 4, up to x69
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2017-09-25 00:09:13 +02:00 |
rng.h
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decompile rng
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2017-02-02 16:30:30 -08:00 |
roamer.h
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decompile roamer
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2017-09-28 20:52:36 +02:00 |
rom4.h
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remaining lilycove lady functions
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2017-09-20 20:48:32 -04:00 |
rom6.h
|
remaining lilycove lady functions
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2017-09-20 20:48:32 -04:00 |
rom_81BE66C.h
|
Fix header guards
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2017-09-16 15:13:06 -04:00 |
rom_818CFC8.h
|
Fix header guards
|
2017-09-16 15:13:06 -04:00 |
rtc.h
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decompile rtc
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2017-09-02 23:28:44 +02:00 |
safari_zone.h
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decomp safari zone
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2017-09-09 15:45:50 +02:00 |
save.h
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decompile save_failed_screen.c
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2017-10-06 18:33:35 -04:00 |
script.h
|
decompile script.s
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2017-09-10 23:05:23 +02:00 |
siirtc.h
|
port siirtc from pokeruby
|
2016-11-02 14:06:41 -07:00 |
songs.h
|
battle2 more and more and more
|
2017-10-06 00:12:01 +02:00 |
sound.h
|
iwram and ewram vars to C
|
2017-09-02 17:32:34 +02:00 |
species.h
|
almost there, troubles
|
2017-09-12 00:01:12 +02:00 |
sprite.h
|
battle2 3500 C lines
|
2017-10-02 23:32:39 +02:00 |
start_menu.h
|
start start menu decomp
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2017-09-05 13:01:24 +02:00 |
string_util.h
|
mostly finish string_util.c
|
2017-01-14 15:17:51 -08:00 |
task.h
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Begin disassembling text.s
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2017-03-07 07:44:41 -06:00 |
text_window.h
|
rename sprite labels
|
2017-09-01 19:43:26 +02:00 |
text.h
|
Merge branch 'master' into unk_text_util_2
|
2017-10-02 22:09:29 -04:00 |
trainer_classes.h
|
more of pokemon3 decompiled
|
2017-09-11 14:42:13 +02:00 |
trainer_ids.h
|
pokemon 3 is almost decompiled
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2017-09-12 15:05:40 +02:00 |
trainer_see.h
|
Ten more functions (remaining function count is 99)
|
2017-09-17 13:26:17 -04:00 |
trig.h
|
finish egg hatch, clean up headers
|
2017-09-19 14:27:46 +02:00 |
unknown_task.h
|
more of battle2 done
|
2017-10-01 18:54:01 +02:00 |
util.h
|
decompile util.s
|
2017-09-13 12:58:57 +02:00 |
vars.h
|
Start decompilation of lilycove_lady
|
2017-09-19 16:17:23 -04:00 |
window.h
|
use rodata for save_failed_screen
|
2017-10-06 21:59:47 -04:00 |