Commit Graph

3562 Commits

Author SHA1 Message Date
c143496cb5 Added test pool for reflections 2023-11-13 21:03:17 +01:00
eb54414adf Removed the YESNO MSGBOX on field moves except for dive 2023-11-13 14:57:34 +01:00
36ed0c9da5 Some decapitalization 2023-11-12 14:52:58 +01:00
490e121852 Added EV/IV screen by Acimut and LOuroboros 2023-11-12 12:32:17 +01:00
5ab869b581 Updated some collisions and tiles 2023-11-12 09:48:49 +01:00
Ninjdai
dc53ff7782 Added pseudo-stairs (placeholder) and changed budport 2023-11-11 21:33:04 +01:00
Ninjdai
eee68f539d Triple layer metatiles 2023-11-11 20:41:45 +01:00
Ninjdai
56d3506a6f Added day/night system 2023-11-11 20:08:20 +01:00
Ninjdai
a722911e4e Added textscreen macro 2023-11-11 10:49:46 +01:00
Ninjdai
566b8cf939 Merged general and generalWithStairs tilesets 2023-11-10 19:24:11 +01:00
Ninjdai
2230c67818 Added BudportCity PokeCenter and temporary starter bag in boat 2023-11-10 10:15:00 +01:00
Ninjdai
87e2a5dc74 Added test pokemon encounters 2023-11-10 00:40:13 +01:00
Ninjdai
3e9e1ae888 More work on start boat 2023-11-09 16:27:10 +01:00
Ninjdai
4c0f6d5831 Backup commit2 2023-11-09 15:12:02 +01:00
DizzyEggg
72dad4d7c6
Fix Weak Armor interrupting multi hit moves (#3497) 2023-10-30 16:44:42 -03:00
DizzyEggg
f4be01f0ac
Fix strength sap on substitute (#3486)
* tests for strenth sap

* fix strength sap on substitute

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-10-30 11:58:15 +01:00
kittenchilly
bd71946372
Remove all trailing whitespace (master) (#3472) 2023-10-27 13:52:44 -03:00
Alex
0a6c0261fe
Fixes Make it Rain in double battles (#3441) 2023-10-21 23:42:19 +02:00
Bassoonian
231ebea3f0
Tests for 6 more abilities (#3399)
* Tests for 6 more abilities

* Fix most of Egg's comments

* Update Purifying Salt and Leaf Guard

* Parenthesis fixes
2023-10-13 20:50:48 +02:00
Eduardo Quezada D'Ottone
eedc61709d
Various tests + Poison Heal fix + Transistor update (#3385) 2023-10-11 11:34:20 -03:00
Alex
36174f12ae
Fixes Salt Cure visual bug if mon fainted by direct attack (#3388)
* Fixes Salt Cure visual bug if mon fainted by direct attack

* Removes duplicate give all tm/hms in the debug menu

* test

* Revert "Removes duplicate give all tm/hms in the debug menu"

This reverts commit 4e80451d6f5898799ef9b887a068dc1e1a3df56e.
2023-10-09 23:40:38 +02:00
Bassoonian
9735c5d68e Defeatist, Gale Wings, Poison Heal, Sap Sipper tests 2023-10-05 23:12:30 +02:00
DizzyEggg
dc119b27c2 Fix Intimidate Contrary in double battles 2023-10-01 19:06:43 +02:00
DizzyEggg
f840f7eb56
Fix Red Card not getting consumed after Sticky Web activation (#3364) 2023-10-01 10:35:12 -03:00
DizzyEggg
093c653801
Fixed Berserk gene issue in double battles (#3363)
* fix berserk gene issue + tests

* Update test/battle/hold_effect/berserk_gene.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/hold_effect/berserk_gene.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* berserk gene review changes

---------

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-10-01 10:25:04 -03:00
Eduardo Quezada
f3a65c0315 Merge branch 'RHH/master' into RHH/upcoming 2023-09-26 09:12:28 -03:00
DizzyEggg
e0e49a9933
Fix protect recoil issue and add tests for protect (#3321)
* fix protect recoil issue and add tests for protect

* test for #3312 and baneful bunker fix

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* more recoil moves for protect test

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* rename spiky shield test

---------

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-09-26 07:26:23 -03:00
ghoulslash
a2640838c9
Fix Seed Sower changing move targets when triggered in double battles (#3341)
Fix Seed Sower changing move targets when triggered in double battles
2023-09-24 21:33:29 -04:00
Eduardo Quezada
566ec93492 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	asm/macros/battle_script.inc
#	data/battle_scripts_1.s
#	include/constants/battle_move_effects.h
#	include/constants/battle_script_commands.h
#	include/constants/battle_string_ids.h
#	src/battle_script_commands.c
#	src/data/battle_moves.h
2023-09-24 20:32:45 -03:00
DizzyEggg
1f1308f2f5 merge ghoul fix and correct test 2023-09-24 14:42:27 +02:00
LOuroboros
35e76e9868
Fixed Ice Spinner, refactored battle terrain text string tables and ditched EFFECT_REMOVE_TERRAIN (#3247)
Co-authored-by: Alex <alexthenotes@gmail.com>
2023-09-24 00:01:18 -03:00
DizzyEggg
662dd7d2c6
Fix give daycare egg option giving buggy eggs (#3335) 2023-09-22 12:20:00 -03:00
Alex
a073e7bd59
Adds Gigaton Hammer and Salt Cure (#3297) 2023-09-15 11:18:47 -03:00
Alex
80ec67482e
Bitter Blade and Double Shock animations (#3310) 2023-09-14 15:31:18 -03:00
Eduardo Quezada
f3217c18dc Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	src/battle_util.c
2023-09-14 09:12:12 -03:00
DizzyEggg
7936910f90
Bug Bite - Tests and small fix (#3282)
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-09-14 08:57:30 -03:00
Eduardo Quezada
c9b2a8ae24 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	src/battle_ai_util.c
2023-09-14 08:34:47 -03:00
Alex
ca9e784102
Fixes Toxic Debris + CanTargetFaintAi index issue (#3306)
* Fixes Toxic Debris + CanTargetFaintAi index issue

* swap macro
2023-09-13 10:31:20 +02:00
Eduardo Quezada
755e260da4 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	include/constants/battle_move_effects.h
#	test/battle/move_effect/multi_hit.c
2023-09-10 18:38:46 -03:00
Alex
18577ce598
Fix Scale Shot bug and use Canceller Multihit Moves (#3290) 2023-09-10 11:57:19 -03:00
Eduardo Quezada
820113d883 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	data/battle_anim_scripts.s
#	data/battle_scripts_1.s
#	include/battle_scripts.h
#	include/battle_util.h
#	src/battle_script_commands.c
#	src/battle_util.c
2023-09-07 15:13:06 -03:00
Alex
c99b34fd89
Fix Magnet Rise animation (#3280) 2023-09-05 08:08:51 -03:00
DizzyEggg
cfd802423b
Fling fixes and tests (#3191)
* begin fling tests

* fling fixes and tests

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* scripts names change

* fix fling's test file

---------

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-09-05 06:56:36 -03:00
DizzyEggg
7c2ad314d4 merge with upcoming 2023-09-04 09:40:48 +02:00
Eduardo Quezada
35d7201935 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	data/battle_scripts_1.s
#	include/battle_scripts.h
2023-08-31 20:46:53 -04:00
Eduardo Quezada D'Ottone
c4e88760f5
Pret merge (2023/08/31) (#3268) 2023-08-31 14:52:18 -04:00
Eduardo Quezada
0d5b00aaf2 Merge remote-tracking branch 'pret/master' into RHH/pr/upcoming/pret_20230829
# Conflicts:
#	README.md
#	data/battle_ai_scripts.s
#	data/battle_scripts_1.s
#	data/maps/BattleFrontier_Lounge7/scripts.inc
#	include/battle_anim.h
#	include/battle_message.h
#	include/constants/items.h
#	src/battle_ai_script_commands.c
#	src/battle_ai_switch_items.c
#	src/battle_anim_throw.c
#	src/battle_anim_utility_funcs.c
#	src/battle_controller_link_opponent.c
#	src/battle_controller_link_partner.c
#	src/battle_controller_opponent.c
#	src/battle_controller_player.c
#	src/battle_controller_player_partner.c
#	src/battle_controller_recorded_opponent.c
#	src/battle_controller_recorded_player.c
#	src/battle_controller_wally.c
#	src/battle_gfx_sfx_util.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/data/party_menu.h
#	src/data/pokemon/tmhm_learnsets.h
#	src/daycare.c
#	src/field_specials.c
#	src/hall_of_fame.c
#	src/party_menu.c
#	src/pokemon.c
#	src/tv.c
2023-08-31 14:28:01 -04:00
LOuroboros
d78d63e537
Fixed redundant calls in Teleport's battle script (#3212)
The battle script was originally making an extra call to attackcanceler and attackstring pointlessly whenever there was a jump to BattleScript_EffectBatonPass.
This commit addresses that by relocating BattleScript_EffectTeleport's own calls to attackcanceler and attackstring.
2023-08-31 09:07:06 +02:00
DizzyEggg
493c330cbd merge with upcoming 2023-08-30 13:23:55 +02:00
DizzyEggg
c29f8259f6 remove gActiveBattler entirely 2023-08-30 12:46:22 +02:00