Eduardo Quezada D'Ottone
97baedbd5e
Merge pull request #1923 from WiserVisor/battle_engine
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Added Sky Drop to Battle Engine
2022-01-07 18:14:40 -03:00
Eduardo Quezada D'Ottone
7bffe6d1d5
Merge pull request #2004 from ghoulslash/be/sports
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Add sport effects back
2021-12-24 18:59:50 -03:00
WiserVisor
8923ffb3af
Merge branch 'battle_engine' into battle_engine
2021-12-23 15:29:10 -08:00
W1serV1ser
58a5a9cbec
Simplified skyDropTargets storage and made other minor improvements
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A lot of these changes are based on ghoulslash's version of Sky Drop.
2021-12-23 15:27:11 -08:00
Eduardo Quezada D'Ottone
67697d2de3
Merge pull request #1582 from ghoulslash/smart_wild_ai
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Smart Wild AI Option
2021-12-23 20:18:18 -03:00
Eduardo Quezada D'Ottone
4ab4250d5d
Merge branch 'battle_engine' into be/sports
2021-12-19 20:42:15 -03:00
Eduardo Quezada D'Ottone
a075cca448
Merge branch 'battle_engine' into fix-burmy
2021-12-18 13:38:12 -03:00
ultima-soul
a5afdac0ae
Resolved review suggestions for upstream Battle Engine sync.
2021-12-08 12:08:16 -08:00
ultima-soul
7369f60c06
Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into battle_engine_sync
2021-12-03 17:30:45 -08:00
ghoulslash
d108f77aa4
revert ai item usage code
2021-11-28 13:12:56 -05:00
ultima-soul
0312c5be8b
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-11-27 21:38:26 -08:00
ghoulslash
95ad508868
baton pass status4_xx_sport
2021-11-23 21:25:03 -05:00
BuffelSaft
62f01e89d7
Fix Burmy form change
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Wasn't properly tracking if Burmy had appeared in battle; gSentPokesToOpponent is used only for exp calculation and is cleared when an opponent faints, so a new var was needed.
2021-11-23 00:46:43 +13:00
ultima-soul
3ed51d6d91
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-11-21 10:40:26 -08:00
Eduardo Quezada D'Ottone
dee7f97a8d
Merge branch 'battle_engine' into battle_ai
2021-11-21 14:46:09 -03:00
W1serV1ser
c2f81cd5f5
Added Sky Drop
2021-11-20 11:44:48 -08:00
kleeenexfeu
62b31aec55
syntax
2021-11-20 02:12:43 +01:00
kleeenexfeu
da20dae9c3
Only recalculate speed for battler choosing a move
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Other actions have priority
2021-11-20 02:09:33 +01:00
kleeenexfeu
c1743db19a
follow suggestion
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Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2021-11-19 23:30:45 +01:00
kleeenexfeu
fa4d71817b
Spaces instead of tab
2021-11-19 22:30:30 +01:00
kleeenexfeu
03a9f3f413
Mega Evolution alters turn order
2021-11-19 22:03:10 +01:00
GriffinR
ecb13cdbf7
Merge pull request #1550 from GriffinRichards/doc-pokenav
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Document Pokénav
2021-11-17 14:47:34 -05:00
GriffinR
f42eafc85b
Merge branch 'master' into doc-banim
2021-11-13 23:26:46 -05:00
ghoulslash
940a165be7
merge w be
2021-11-13 09:09:15 -05:00
ghoulslash
65cb371104
fix needing to 'run' twice
2021-11-11 16:16:46 -05:00
ghoulslash
2fac38cc83
merge w be
2021-11-11 16:16:26 -05:00
ultima-soul
fd4d0db912
Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into ball_effects
2021-11-10 18:02:00 -08:00
GriffinR
4590887359
Clean up some register constant use
2021-11-10 17:01:21 -05:00
GriffinR
8e424b6985
Merge branch 'master' into doc-binterface
2021-11-09 16:09:48 -05:00
GriffinR
684f599a44
Label remaining battle_interface symbols
2021-11-08 16:03:44 -05:00
GriffinR
e3b6337c3a
Finish battle_anim_mons doc
2021-11-08 14:29:37 -05:00
Eduardo Quezada D'Ottone
c2a17510a9
Terrain Pulse animations
2021-11-07 11:25:08 -03:00
ghoulslash
41bf1dc2f4
merge w be
2021-11-06 10:40:57 -04:00
Eduardo Quezada D'Ottone
62b6accbcc
Using IsBattlerTerrainAffected
2021-11-06 11:07:40 -03:00
Eduardo Quezada D'Ottone
ae8de0f07a
Merge branch 'BattleEngine' into BE_TerrainMoves
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# Conflicts:
# data/battle_scripts_1.s
# include/constants/battle_move_effects.h
# src/battle_util.c
2021-11-06 10:44:05 -03:00
LOuroboros
5f458c9cd3
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser
2021-11-05 10:58:53 -03:00
ghoulslash
0b2542e447
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into smart_wild_ai
2021-11-05 09:46:12 -04:00
BuffelSaft
616be576fc
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into hunger_switch2
2021-11-04 15:29:38 +13:00
GriffinR
50d3003a0d
Text clean-up, TEXT_SPEED_FF to TEXT_SKIP_DRAW
2021-11-03 19:54:20 -04:00
Eduardo Quezada D'Ottone
6ee2a3aba1
Merge branch 'BattleEngine' into booleanStandard
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# Conflicts:
# src/battle_main.c
2021-11-03 20:44:25 -03:00
ghoulslash
48c29a9cd8
proper mirror armor sticky web targeting
2021-11-03 15:05:52 -04:00
LOuroboros
af6e72ecfe
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser
2021-11-03 08:56:01 -03:00
BuffelSaft
6ce1f01b8c
Hunger Switch and Aura Wheel
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Implement the ability Hunger Switch and the move Aura Wheel.
2021-11-03 19:45:03 +13:00
ghoulslash
98b4b821dc
merge with be
2021-11-01 13:55:55 -04:00
ghoulslash
af914ee7ed
merge w be
2021-10-29 22:33:50 -04:00
ghoulslash
28bc7dc14d
start ability
2021-10-29 22:32:19 -04:00
BuffelSaft
6b65ef5bcf
Merge pull request #1824 from ghoulslash/itemheal_fix
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Fix iteam healing after a failed move
2021-10-30 15:25:28 +13:00
ghoulslash
2502820e83
document a couple hitmarkers. fix failing moves not updating hp from own healing effects
2021-10-29 09:03:14 -04:00
ghoulslash
204748e01a
fix recycle and harvest
2021-10-28 17:52:52 -04:00
ghoulslash
bebaded415
merge with be
2021-10-27 16:48:38 -04:00