7991 Commits

Author SHA1 Message Date
ultima-soul
4f2e3bf214 Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into master_sync 2021-12-17 21:23:54 -08:00
LOuroboros
4a74d288d4 Review corrections 2021-12-18 00:01:50 -03:00
LOuroboros
dbca24aa82 [LEAK INFORMED] Documented the unk19 item field 2021-12-17 19:41:39 -03:00
ultima-soul
84ce9745d5
Merge pull request #1990 from AsparagusEduardo/BE_debugArrows
Improved battle debug number value changing
2021-12-17 09:21:04 -08:00
ghoulslash
31bbc4ddde prevent stat-raising damage effects if battle will end 2021-12-17 10:24:07 -05:00
Eduardo Quezada D'Ottone
837641f304
Update src/battle_debug.c
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-12-17 06:47:46 -03:00
Eduardo Quezada D'Ottone
8005db5040
Update src/battle_debug.c
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-12-17 06:47:35 -03:00
Eduardo Quezada D'Ottone
3a12cdb8cb
Update src/battle_debug.c
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-12-17 06:47:02 -03:00
ExpoSeed
65186b8c3a Fix some style issues 2021-12-16 21:57:30 -06:00
ExpoSeed
d6747527da Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves 2021-12-16 21:44:01 -06:00
ultima-soul
961710ddd9
Merge pull request #1986 from AsparagusEduardo/BE_steamEngine
Added Steam Engine's overworld effect
2021-12-16 16:15:58 -08:00
ultima-soul
f0ffc749e9
Fix formatting for EVO_LEVEL_RAIN checks. 2021-12-16 16:05:51 -08:00
ultima-soul
356cf96654 Match berry data to new berry order, correct Gen 4+ berry data, and add back Enigma Berry e-Reader data entries. 2021-12-15 19:33:35 -08:00
GriffinR
6e5520207f
Merge pull request #1573 from GriffinRichards/tilesetanim
Clean up tileset_anims
2021-12-15 09:47:54 -05:00
GriffinR
961dbee5e3 Clean up tileset_anims 2021-12-14 21:41:07 -05:00
ghoulslash
bb9fb72436 fix evo_level_rain 2021-12-14 13:56:25 -05:00
LOuroboros
660a3df929
Update trade.c 2021-12-14 14:47:04 -03:00
TheXaman
cbd6553c43 changed L/R Button position to account for numbered animations 2021-12-14 10:15:13 +01:00
TheXaman
7a669565cc fixed the back button, didnt work as intended 2021-12-14 10:04:57 +01:00
TheXaman
9ce83b559e if elevation is changed to != 0 the shadow is shown 2021-12-14 10:01:04 +01:00
TheXaman
c4fea6a189 fixed Groudon terrain (dont forget your breaks...) 2021-12-14 09:46:26 +01:00
Eduardo Quezada D'Ottone
7738d67314 Slight documentation 2021-12-13 23:52:16 -03:00
Eduardo Quezada D'Ottone
037370fe19 Showing animation number 2021-12-13 23:33:25 -03:00
Eduardo Quezada D'Ottone
5d7ac2171f Animations reload when switching Forms 2021-12-13 22:57:39 -03:00
Eduardo Quezada D'Ottone
e95020c59a Fixed form wrapping to the left. 2021-12-13 22:01:31 -03:00
TheXaman
fe95e88938 added option to view changes for front/back sprite picCoords and elevation live 2021-12-13 22:31:37 +01:00
TheXaman
f1f4082f62 added footprints 2021-12-13 19:24:19 +01:00
TheXaman
a334f7f5e0 changed all missed ones to #if P_ENABLE_DEBUG == TRUE @LOuroboros 2021-12-13 18:58:13 +01:00
LOuroboros
46977b52fa Added the footprints of all Gen. 7 and 8 species 2021-12-13 13:39:12 -03:00
TheXaman
d300b8f56c fixed front sprite shadow palette 2021-12-13 15:37:06 +01:00
TheXaman
e33abe6213 fixed castform elevation calculation 2021-12-13 15:13:51 +01:00
TheXaman
123969f093 fixed front sprite position including elevation and shadow for flying mon's (shadow palette too dark atm) 2021-12-13 15:05:17 +01:00
Eduardo Quezada D'Ottone
abe9910251 Fixed speed to be more like vanilla's 2021-12-12 12:42:14 -03:00
Eduardo Quezada D'Ottone
7ca07527fa Config for HP bars moving faster for higher HP amounts. Credit to Dat.H 2021-12-12 12:33:49 -03:00
Eduardo Quezada D'Ottone
bbf7b62ceb Config for lost money after losing a battle 2021-12-11 23:03:50 -03:00
Eduardo Quezada D'Ottone
6f363b219e Improved battle debug value change 2021-12-11 16:41:04 -03:00
TheXaman
a249737e0e removed dead code (arrows dont have a left animation) 2021-12-11 15:06:54 +01:00
TheXaman
51371661c2 Added new menu naviagtion, now all options can be changed 2021-12-11 15:03:56 +01:00
TheXaman
bbe918941e added include/constants/pokemon_debug,h for defines, restructured code order 2021-12-11 12:13:14 +01:00
Eduardo Quezada D'Ottone
2773b14de5 Updated AI debug hold effect name display. 2021-12-11 00:09:47 -03:00
TheXaman
8c23ad34ee fixed 2021-12-10 20:59:34 +01:00
TheXaman
44121b041c added battle bg's and platforms and a function LoadBattleBg to change them 2021-12-10 20:40:34 +01:00
ultima-soul
26f29a04fd Revert "Merge branch 'item_expansion' of github.com:rh-hideout/pokeemerald-expansion into item_expansion_sync"
This reverts commit ac2bcece75fa3bf5bc4018ce659e51a635d46b97, reversing
changes made to 349262ebc35abb090e51c689c74ee839713c83c6.
2021-12-10 09:41:54 -08:00
TheXaman
ef01c401f7 another fix for the shared front and back palette 2021-12-10 17:50:55 +01:00
TheXaman
f6d9b74a1a Merge branch 'pokemon_expansion' of https://github.com/rh-hideout/pokeemerald-expansion into pokemon_expansion_debug 2021-12-10 16:48:46 +01:00
TheXaman
963642d309 added the option to change a sprites animation to check which animation fits the best 2021-12-10 16:18:39 +01:00
TheXaman
31330bef96 proper Window usage 2021-12-10 12:29:50 +01:00
TheXaman
5bef2d0fb2 moved pokemon icon to the top left 2021-12-10 11:14:25 +01:00
Eduardo Quezada D'Ottone
aa2b2e6a70
Merge pull request #1929 from ultima-soul/battle_engine_sync
Battle Engine Upstream Sync
2021-12-09 20:02:45 -03:00
ultima-soul
ac2bcece75 Merge branch 'item_expansion' of github.com:rh-hideout/pokeemerald-expansion into item_expansion_sync 2021-12-09 14:16:05 -08:00