ultima-soul
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4f2e3bf214
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Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into master_sync
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2021-12-17 21:23:54 -08:00 |
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LOuroboros
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4a74d288d4
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Review corrections
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2021-12-18 00:01:50 -03:00 |
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LOuroboros
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dbca24aa82
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[LEAK INFORMED] Documented the unk19 item field
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2021-12-17 19:41:39 -03:00 |
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ultima-soul
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84ce9745d5
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Merge pull request #1990 from AsparagusEduardo/BE_debugArrows
Improved battle debug number value changing
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2021-12-17 09:21:04 -08:00 |
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ghoulslash
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31bbc4ddde
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prevent stat-raising damage effects if battle will end
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2021-12-17 10:24:07 -05:00 |
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Eduardo Quezada D'Ottone
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837641f304
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Update src/battle_debug.c
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
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2021-12-17 06:47:46 -03:00 |
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Eduardo Quezada D'Ottone
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8005db5040
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Update src/battle_debug.c
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
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2021-12-17 06:47:35 -03:00 |
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Eduardo Quezada D'Ottone
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3a12cdb8cb
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Update src/battle_debug.c
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
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2021-12-17 06:47:02 -03:00 |
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ExpoSeed
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65186b8c3a
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Fix some style issues
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2021-12-16 21:57:30 -06:00 |
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ExpoSeed
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d6747527da
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
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2021-12-16 21:44:01 -06:00 |
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ultima-soul
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961710ddd9
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Merge pull request #1986 from AsparagusEduardo/BE_steamEngine
Added Steam Engine's overworld effect
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2021-12-16 16:15:58 -08:00 |
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ultima-soul
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f0ffc749e9
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Fix formatting for EVO_LEVEL_RAIN checks.
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2021-12-16 16:05:51 -08:00 |
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ultima-soul
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356cf96654
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Match berry data to new berry order, correct Gen 4+ berry data, and add back Enigma Berry e-Reader data entries.
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2021-12-15 19:33:35 -08:00 |
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GriffinR
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6e5520207f
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Merge pull request #1573 from GriffinRichards/tilesetanim
Clean up tileset_anims
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2021-12-15 09:47:54 -05:00 |
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GriffinR
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961dbee5e3
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Clean up tileset_anims
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2021-12-14 21:41:07 -05:00 |
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ghoulslash
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bb9fb72436
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fix evo_level_rain
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2021-12-14 13:56:25 -05:00 |
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LOuroboros
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660a3df929
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Update trade.c
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2021-12-14 14:47:04 -03:00 |
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TheXaman
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cbd6553c43
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changed L/R Button position to account for numbered animations
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2021-12-14 10:15:13 +01:00 |
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TheXaman
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7a669565cc
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fixed the back button, didnt work as intended
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2021-12-14 10:04:57 +01:00 |
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TheXaman
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9ce83b559e
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if elevation is changed to != 0 the shadow is shown
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2021-12-14 10:01:04 +01:00 |
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TheXaman
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c4fea6a189
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fixed Groudon terrain (dont forget your breaks...)
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2021-12-14 09:46:26 +01:00 |
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Eduardo Quezada D'Ottone
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7738d67314
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Slight documentation
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2021-12-13 23:52:16 -03:00 |
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Eduardo Quezada D'Ottone
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037370fe19
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Showing animation number
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2021-12-13 23:33:25 -03:00 |
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Eduardo Quezada D'Ottone
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5d7ac2171f
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Animations reload when switching Forms
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2021-12-13 22:57:39 -03:00 |
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Eduardo Quezada D'Ottone
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e95020c59a
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Fixed form wrapping to the left.
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2021-12-13 22:01:31 -03:00 |
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TheXaman
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fe95e88938
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added option to view changes for front/back sprite picCoords and elevation live
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2021-12-13 22:31:37 +01:00 |
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TheXaman
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f1f4082f62
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added footprints
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2021-12-13 19:24:19 +01:00 |
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TheXaman
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a334f7f5e0
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changed all missed ones to #if P_ENABLE_DEBUG == TRUE @LOuroboros
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2021-12-13 18:58:13 +01:00 |
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LOuroboros
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46977b52fa
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Added the footprints of all Gen. 7 and 8 species
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2021-12-13 13:39:12 -03:00 |
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TheXaman
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d300b8f56c
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fixed front sprite shadow palette
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2021-12-13 15:37:06 +01:00 |
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TheXaman
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e33abe6213
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fixed castform elevation calculation
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2021-12-13 15:13:51 +01:00 |
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TheXaman
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123969f093
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fixed front sprite position including elevation and shadow for flying mon's (shadow palette too dark atm)
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2021-12-13 15:05:17 +01:00 |
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Eduardo Quezada D'Ottone
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abe9910251
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Fixed speed to be more like vanilla's
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2021-12-12 12:42:14 -03:00 |
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Eduardo Quezada D'Ottone
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7ca07527fa
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Config for HP bars moving faster for higher HP amounts. Credit to Dat.H
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2021-12-12 12:33:49 -03:00 |
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Eduardo Quezada D'Ottone
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bbf7b62ceb
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Config for lost money after losing a battle
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2021-12-11 23:03:50 -03:00 |
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Eduardo Quezada D'Ottone
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6f363b219e
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Improved battle debug value change
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2021-12-11 16:41:04 -03:00 |
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TheXaman
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a249737e0e
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removed dead code (arrows dont have a left animation)
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2021-12-11 15:06:54 +01:00 |
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TheXaman
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51371661c2
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Added new menu naviagtion, now all options can be changed
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2021-12-11 15:03:56 +01:00 |
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TheXaman
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bbe918941e
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added include/constants/pokemon_debug,h for defines, restructured code order
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2021-12-11 12:13:14 +01:00 |
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Eduardo Quezada D'Ottone
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2773b14de5
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Updated AI debug hold effect name display.
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2021-12-11 00:09:47 -03:00 |
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TheXaman
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8c23ad34ee
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fixed
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2021-12-10 20:59:34 +01:00 |
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TheXaman
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44121b041c
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added battle bg's and platforms and a function LoadBattleBg to change them
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2021-12-10 20:40:34 +01:00 |
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ultima-soul
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26f29a04fd
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Revert "Merge branch 'item_expansion' of github.com:rh-hideout/pokeemerald-expansion into item_expansion_sync"
This reverts commit ac2bcece75fa3bf5bc4018ce659e51a635d46b97, reversing
changes made to 349262ebc35abb090e51c689c74ee839713c83c6.
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2021-12-10 09:41:54 -08:00 |
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TheXaman
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ef01c401f7
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another fix for the shared front and back palette
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2021-12-10 17:50:55 +01:00 |
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TheXaman
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f6d9b74a1a
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Merge branch 'pokemon_expansion' of https://github.com/rh-hideout/pokeemerald-expansion into pokemon_expansion_debug
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2021-12-10 16:48:46 +01:00 |
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TheXaman
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963642d309
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added the option to change a sprites animation to check which animation fits the best
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2021-12-10 16:18:39 +01:00 |
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TheXaman
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31330bef96
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proper Window usage
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2021-12-10 12:29:50 +01:00 |
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TheXaman
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5bef2d0fb2
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moved pokemon icon to the top left
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2021-12-10 11:14:25 +01:00 |
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Eduardo Quezada D'Ottone
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aa2b2e6a70
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Merge pull request #1929 from ultima-soul/battle_engine_sync
Battle Engine Upstream Sync
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2021-12-09 20:02:45 -03:00 |
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ultima-soul
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ac2bcece75
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Merge branch 'item_expansion' of github.com:rh-hideout/pokeemerald-expansion into item_expansion_sync
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2021-12-09 14:16:05 -08:00 |
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