ExpoSeed
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0f99d9d4c6
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
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2021-08-30 13:26:40 -05:00 |
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ultima-soul
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02c9e040df
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Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
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2021-08-11 16:33:10 -07:00 |
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ExpoSeed
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c8fc141287
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
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2021-06-10 11:54:20 -05:00 |
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ExpoSeed
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3ed06c2cc2
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Remove remaining grey and replace with gray
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2021-06-10 11:36:10 -05:00 |
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DizzyEggg
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e2f14d43db
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Fix Gravity's animation
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2021-06-08 12:13:40 +02:00 |
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DizzyEggg
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dd88be659c
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Get rid of SOUND_PAN_ATTACKER in launchtemplate
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2021-06-01 13:44:02 +02:00 |
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ghoulslash
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c356ffaed4
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merge with be. fix null ptr check in GetBattleMoveSplit
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2021-05-24 10:46:53 -06:00 |
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LOuroboros
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64a86d0285
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Swapped launchtemplate calls with createsprite calls
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2021-05-04 15:36:00 -03:00 |
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LOuroboros
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fa0d3a351e
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Fixed Overdrive's animation
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2021-05-02 20:10:48 -03:00 |
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ultima-soul
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5bab9474dc
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Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
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2021-03-22 23:08:19 -07:00 |
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Evan
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b130396c0e
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merge with be
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2021-03-01 17:05:10 -07:00 |
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Evan
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55b8538f68
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merge with be
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2021-03-01 11:22:37 -07:00 |
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Marcus Huderle
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a85fada314
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Document more battle anim effects
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2021-02-28 09:54:55 -06:00 |
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Marcus Huderle
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c323e7f061
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Document some battle anim funcs and data
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2021-02-27 11:04:45 -06:00 |
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Evan
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0483114a05
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merge and some fixes
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2021-02-02 11:45:15 -07:00 |
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ultima-soul
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2a20d50904
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Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
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2021-02-01 15:54:08 -08:00 |
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Evan
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39139323f6
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into zmove
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2021-01-20 17:36:37 -07:00 |
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LOuroboros
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af3dcf7543
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Fixed Focus Blast animation
Its gSuperpowerOrbSpriteTemplate was overlapping the battle textbox.
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2021-01-16 03:57:47 -03:00 |
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Evan
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d26605c9fe
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fix bad bg fade if no permanent terrain
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2021-01-13 16:01:47 -07:00 |
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Evan
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9902f6e603
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merge with be
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2021-01-13 14:32:14 -07:00 |
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Evan
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8ef6a2c80d
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merge with be
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2021-01-13 14:23:30 -07:00 |
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ghoulslash
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fba17a96a4
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Merge pull request #1253 from surskitty/battle_engine
Increase readability of too-long names
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2021-01-12 09:20:53 -07:00 |
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GriffinR
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92de664f79
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List battle animation indexes alongside tables
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2021-01-11 16:07:16 -05:00 |
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surskitty
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a0f1dcb9cf
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine
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2021-01-10 15:40:21 -05:00 |
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Evan
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f172245ad6
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into totem
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2021-01-01 08:49:43 -07:00 |
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Evan
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0c648c0071
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merge with be
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2021-01-01 08:34:09 -07:00 |
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ExpoSeed
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24362e8bed
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Merge pull request #1250 from ghoulslash/infestation
infestation between turn anim
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2020-12-31 18:06:13 -06:00 |
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surskitty
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aa9796a6ae
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Renaming constants for High Jump Kick, Faint Attack, Smelling Salts, and Vise Grip.
|
2020-12-31 18:57:36 -05:00 |
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ghoulslash
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0af8cab87e
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Merge pull request #1283 from LOuroboros/ct_moves_data
Added the data of SwSh's Crown Tundra's moves
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2020-12-21 23:13:23 -07:00 |
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LOuroboros
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89989943b3
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Added placeholders for the anims of CT's moves
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2020-12-19 19:11:17 -03:00 |
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ultima-soul
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aefa35a04f
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Merge pull request #1275 from ghoulslash/battle_anims
Fix Shadow Sneak Animation
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2020-12-18 23:15:07 -08:00 |
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Evan
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e70e2bcd65
|
merge with be
|
2020-12-14 09:09:51 -07:00 |
|
Evan
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b85dacce9d
|
fix conflicts
|
2020-12-14 08:50:41 -07:00 |
|
Evan
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67fefd0261
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var terrain, surge fixes
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2020-12-13 19:42:48 -07:00 |
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LOuroboros
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785e23222b
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Review correction
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2020-12-13 21:20:27 -03:00 |
|
Evan
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ead8637e4f
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into infestation
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2020-12-13 17:09:04 -07:00 |
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Evan
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36b0e6dedc
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fix shake duration
|
2020-12-13 17:08:35 -07:00 |
|
Evan
|
964ec53a65
|
port cfru shadow sneak anim
|
2020-12-08 11:36:19 -07:00 |
|
Evan
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21cab1b7a7
|
better negative totem boost system, totems occur before switch in abilities
|
2020-12-05 21:00:51 -07:00 |
|
LOuroboros
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42a06c6003
|
Fixed softlock caused by the majority of Techno Blast's animations
And made the checks that sets its animation use the Type constants instead of their internal IDs.
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2020-12-05 21:23:59 -03:00 |
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ultima-soul
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e05b5fc8a3
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Merge pull request #1260 from ghoulslash/BE_test
Fix Babydoll eyes animation
|
2020-12-04 15:46:17 -08:00 |
|
Evan
|
3102e499da
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fix babydoll eyes anim priority
|
2020-12-02 14:23:03 -05:00 |
|
Evan
|
58a79a4f37
|
shorten between-turn infestation anim length
|
2020-12-01 17:52:44 -05:00 |
|
Evan
|
9755923cc3
|
light that burns the sky split, fix electric z move anims
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2020-12-01 14:44:45 -05:00 |
|
Evan
|
752aca7698
|
finish z move anims
|
2020-11-29 09:22:31 -05:00 |
|
Evan
|
f114534ae3
|
z move anim/effect, black hole eclipse anim
|
2020-11-28 13:09:43 -05:00 |
|
Evan
|
4060b09bd6
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expand top left move window. add z move init anim
|
2020-11-27 17:06:36 -05:00 |
|
Evan
|
6c0878b5fe
|
infestation between turn anim
|
2020-11-24 17:21:59 -05:00 |
|
Evan
|
1c398c3d4b
|
totem format fixes
|
2020-11-19 10:37:15 -07:00 |
|
Evan
|
99d9a36860
|
add totem boosts
|
2020-11-19 10:35:37 -07:00 |
|