Commit Graph

261 Commits

Author SHA1 Message Date
LOuroboros
1b039062da Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gulp_missile 2021-09-25 22:20:34 -03:00
Syreldar
4c05520bf3 Fixed Retaliate's naming. 2021-09-24 16:02:26 +02:00
ghoulslash
9d8672e3df merge with be 2021-09-16 13:12:59 -04:00
ultima-soul
02c9e040df Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-08-11 16:33:10 -07:00
LOuroboros
f1195e1884 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gulp_missile 2021-07-27 09:08:52 -03:00
ghoulslash
a37d4c3da9 merge with be, give life dew jungle healing effect 2021-07-25 08:22:05 -06:00
ExpoSeed
3ed06c2cc2 Remove remaining grey and replace with gray 2021-06-10 11:36:10 -05:00
DizzyEggg
e2f14d43db Fix Gravity's animation 2021-06-08 12:13:40 +02:00
DizzyEggg
dd88be659c Get rid of SOUND_PAN_ATTACKER in launchtemplate 2021-06-01 13:44:02 +02:00
LOuroboros
64a86d0285 Swapped launchtemplate calls with createsprite calls 2021-05-04 15:36:00 -03:00
LOuroboros
fa0d3a351e Fixed Overdrive's animation 2021-05-02 20:10:48 -03:00
ultima-soul
5bab9474dc Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-03-22 23:08:19 -07:00
LOuroboros
68980cf18c Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gulp_missile 2021-03-10 03:58:21 -03:00
Evan
55b8538f68 merge with be 2021-03-01 11:22:37 -07:00
Marcus Huderle
a85fada314 Document more battle anim effects 2021-02-28 09:54:55 -06:00
Marcus Huderle
c323e7f061 Document some battle anim funcs and data 2021-02-27 11:04:45 -06:00
ultima-soul
2a20d50904 Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-02-01 15:54:08 -08:00
Evan
c009b51ae8 add grassy glide, misty explosion, steel roller, obstruct, behemoth, decorate, snipe shot 2021-01-28 13:27:00 -07:00
Evan
a37acb8345 coaching, lash out, burning jealousy 2021-01-28 12:21:11 -07:00
Evan
dd51edd881 add eerie spell, surging strikes, jungle healing 2021-01-28 10:51:00 -07:00
LOuroboros
af3dcf7543 Fixed Focus Blast animation
Its gSuperpowerOrbSpriteTemplate was overlapping the battle textbox.
2021-01-16 03:57:47 -03:00
LOuroboros
c2f718d3d3 Implemented Cramorant's Gulp Missile form change 2021-01-14 17:23:09 -03:00
Evan
d26605c9fe fix bad bg fade if no permanent terrain 2021-01-13 16:01:47 -07:00
Evan
9902f6e603 merge with be 2021-01-13 14:32:14 -07:00
ghoulslash
fba17a96a4
Merge pull request #1253 from surskitty/battle_engine
Increase readability of too-long names
2021-01-12 09:20:53 -07:00
GriffinR
92de664f79 List battle animation indexes alongside tables 2021-01-11 16:07:16 -05:00
surskitty
a0f1dcb9cf Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine 2021-01-10 15:40:21 -05:00
Evan
f172245ad6 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into totem 2021-01-01 08:49:43 -07:00
ExpoSeed
24362e8bed
Merge pull request #1250 from ghoulslash/infestation
infestation between turn anim
2020-12-31 18:06:13 -06:00
surskitty
aa9796a6ae Renaming constants for High Jump Kick, Faint Attack, Smelling Salts, and Vise Grip. 2020-12-31 18:57:36 -05:00
ghoulslash
0af8cab87e
Merge pull request #1283 from LOuroboros/ct_moves_data
Added the data of SwSh's Crown Tundra's moves
2020-12-21 23:13:23 -07:00
LOuroboros
89989943b3 Added placeholders for the anims of CT's moves 2020-12-19 19:11:17 -03:00
ultima-soul
aefa35a04f
Merge pull request #1275 from ghoulslash/battle_anims
Fix Shadow Sneak Animation
2020-12-18 23:15:07 -08:00
Evan
b85dacce9d fix conflicts 2020-12-14 08:50:41 -07:00
Evan
67fefd0261 var terrain, surge fixes 2020-12-13 19:42:48 -07:00
LOuroboros
785e23222b Review correction 2020-12-13 21:20:27 -03:00
Evan
ead8637e4f Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into infestation 2020-12-13 17:09:04 -07:00
Evan
36b0e6dedc fix shake duration 2020-12-13 17:08:35 -07:00
Evan
964ec53a65 port cfru shadow sneak anim 2020-12-08 11:36:19 -07:00
Evan
21cab1b7a7 better negative totem boost system, totems occur before switch in abilities 2020-12-05 21:00:51 -07:00
LOuroboros
42a06c6003 Fixed softlock caused by the majority of Techno Blast's animations
And made the checks that sets its animation use the Type constants instead of their internal IDs.
2020-12-05 21:23:59 -03:00
ultima-soul
e05b5fc8a3
Merge pull request #1260 from ghoulslash/BE_test
Fix Babydoll eyes animation
2020-12-04 15:46:17 -08:00
Evan
3102e499da fix babydoll eyes anim priority 2020-12-02 14:23:03 -05:00
Evan
58a79a4f37 shorten between-turn infestation anim length 2020-12-01 17:52:44 -05:00
Evan
6c0878b5fe infestation between turn anim 2020-11-24 17:21:59 -05:00
Evan
1c398c3d4b totem format fixes 2020-11-19 10:37:15 -07:00
Evan
99d9a36860 add totem boosts 2020-11-19 10:35:37 -07:00
Evan
c026f705b3 permanent terrain move bgs 2020-11-17 19:45:27 -07:00
Evan
479f6be51a redo power trick anim 2020-11-17 15:31:18 -07:00
ghoulslash
686ff59b11
Merge pull request #13 from AsparagusEduardo/PR-LGPE_IOA_Moves
LGPE & Isle of Armor move data.
2020-11-15 08:29:10 -07:00