Eduardo Quezada
afcc1178b2
Merge remote-tracking branch 'pret/master' into MergedBranchUltimate
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# Conflicts:
# data/battle_ai_scripts.s
# data/battle_scripts_1.s
# include/battle_controllers.h
# include/battle_script_commands.h
# include/battle_util.h
# include/constants/battle_script_commands.h
# include/constants/global.h
# include/decompress.h
# src/battle_anim_effects_1.c
# src/battle_anim_normal.c
# src/battle_anim_poison.c
# src/battle_anim_water.c
# src/battle_arena.c
# src/battle_controller_link_opponent.c
# src/battle_controller_link_partner.c
# src/battle_controller_opponent.c
# src/battle_controller_player.c
# src/battle_controller_player_partner.c
# src/battle_controller_recorded_opponent.c
# src/battle_controller_recorded_player.c
# src/battle_controller_safari.c
# src/battle_controller_wally.c
# src/battle_gfx_sfx_util.c
# src/battle_interface.c
# src/battle_main.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
# src/berry.c
# src/data/trainers.h
# src/decompress.c
# src/field_effect.c
# src/hall_of_fame.c
# src/overworld.c
# src/pokeball.c
# src/pokemon.c
# src/pokemon_icon.c
# src/pokemon_storage_system.c
# src/scrcmd.c
2022-08-22 20:30:45 -04:00
Ct11217
b95e450cb6
Added corner case logic for AI Switching.
...
1. Refactor Perish Song
2. Yawn
3. Secondary Damage (Leech Seed, Cursed etc).
4. Added Preliminary logic to help AI be smarter against semi-invulnerable
Added AI logic regarding abilities that benefit from switching
1. Natural Cure
2. Regenerator
2022-08-11 22:48:36 -06:00
Eduardo Quezada
4b08a511c3
Cleanup from https://github.com/pret/pokefirered/pull/532
2022-08-07 22:40:15 -04:00
Eduardo Quezada
7b3401ee27
Standarized use of star in pointer types
2022-07-29 10:17:58 -04:00
LOuroboros
032b7b2ab9
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into yourAffection
2022-07-25 10:24:19 -03:00
Eduardo Quezada D'Ottone
fe63dafcc1
Merge branch 'battle_engine' into BE_pretmerge
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# Conflicts:
# src/battle_anim_fire.c
# src/battle_controller_player.c
2022-07-20 08:50:30 -04:00
ghoulslash
6b84a9f0b3
merge w be
2022-07-17 12:40:43 -04:00
Eduardo Quezada D'Ottone
e791cf90ad
Merge tag 'pretmaster' into BE_pretmerge2
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# Conflicts:
# data/battle_anim_scripts.s
# include/battle_anim.h
# include/battle_controllers.h
# include/battle_interface.h
# include/battle_main.h
# include/battle_setup.h
# include/constants/battle_anim.h
# include/constants/battle_string_ids.h
# src/battle_ai_switch_items.c
# src/battle_anim_fire.c
# src/battle_anim_normal.c
# src/battle_controllers.c
# src/battle_dome.c
# src/battle_gfx_sfx_util.c
# src/battle_interface.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
# src/pokemon.c
2022-07-15 12:58:46 -04:00
LOuroboros
aa5c6a3f01
Implemented affection-now-friendship mechanics
2022-06-22 00:18:01 -03:00
ghoulslash
c694e0cb90
merge w be
2022-06-05 08:22:24 -04:00
GriffinR
5e6d8a77e4
Document some generic argument names
2022-05-31 14:34:25 -04:00
BuffelSaft
16570e8c3f
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2022-05-22 12:55:55 +12:00
Sneed69
d0a2be9630
weather forms fixes and config
2022-05-22 03:20:48 +03:00
ghoulslash
f6f4227f49
better bug bite impl, fix item removal
2022-05-13 16:21:41 -04:00
Eduardo Quezada D'Ottone
989ec641f4
Merge pull request #2120 from ghoulslash/be/healblock
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Heal Block AI and Pollen Puff Selection Prevention
2022-05-07 19:29:24 -04:00
Eduardo Quezada D'Ottone
cbe73de8c8
Merge pull request #1861 from LOuroboros/primalReversionTweaks
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Primal Reversion Tweaks
2022-05-07 11:04:23 -04:00
ghoulslash
07579bd42b
prevent ally pollen puff selection under heal block. add some ai checks for heal block
2022-05-07 09:56:32 -04:00
BuffelSaft
8693db632b
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2022-05-07 12:27:20 +12:00
sneed
23870a40a8
Initial commit
2022-05-02 06:04:16 +03:00
ExpoSeed
f50a406b18
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
2022-03-22 12:56:23 -05:00
Eduardo Quezada D'Ottone
0dd2de988a
Merge branch 'battle_engine' into primalReversionTweaks
2022-02-12 23:08:12 -03:00
BuffelSaft
9d1800f53e
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2
2022-01-27 17:18:51 +13:00
ghoulslash
035b2332af
cache ai damage, effectiveness calcs
2022-01-13 11:28:27 -05:00
Eduardo Quezada D'Ottone
4ab4250d5d
Merge branch 'battle_engine' into be/sports
2021-12-19 20:42:15 -03:00
ExpoSeed
d6747527da
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
2021-12-16 21:44:01 -06:00
ultima-soul
7369f60c06
Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into battle_engine_sync
2021-12-03 17:30:45 -08:00
LOuroboros
19af517bbb
Edited pointless or useless Primal Reversion code
...
Also added an equivalent to GetMegaEvolutionSpecies and GetWishMegaEvolutionSpecies for Primal Reversion.
Also also modified how CanBattlerGetOrLoseItem checks for Primal Reversion.
Also also also rewrote the check that triggers Primal Reversion in TryDoEventsBeforeFirstTurn.
2021-12-01 00:56:33 -03:00
ghoulslash
5c52abd856
gen3 sport move functionality behind config
2021-11-23 21:20:32 -05:00
BuffelSaft
cca7ec8c58
Fix and rename GetMoveTargetType
...
Change name to GetBattlerMoveTargetType and make it actually use the battlerId argument.
2021-11-24 12:09:54 +13:00
BuffelSaft
fa0b5188bb
Dynamic move targeting
...
Properly implement Expanding Force by replacing all instances that read move target from gBattleMoves with a function.
2021-11-23 16:56:11 +13:00
ultima-soul
3ed51d6d91
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-11-21 10:40:26 -08:00
BuffelSaft
16a4fc9062
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-11-19 16:33:24 +13:00
ghoulslash
940a165be7
merge w be
2021-11-13 09:09:15 -05:00
kleeenexfeu
f808710932
Moving IsBattlerProtected
2021-11-13 13:38:07 +01:00
BuffelSaft
72d12a575d
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-11-07 12:13:18 +13:00
ghoulslash
41bf1dc2f4
merge w be
2021-11-06 10:40:57 -04:00
ghoulslash
0ac6860855
Merge pull request #1810 from BuffelSaft/ai_improvements
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AI: Multi-strike moves, variable power moves, sleep check
2021-11-04 12:28:00 -04:00
LOuroboros
22f7e81bef
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry
2021-11-04 12:25:26 -03:00
LOuroboros
b64d506809
Made a function to lift Mimicry's effect
2021-11-04 12:20:31 -03:00
BuffelSaft
7d10097684
Replace IsTwoStrikesMove with FLAG_TWO_STRIKES
...
Note that this flag does nothing until the Parental Bond PR is merged - it's just for the AI until then.
2021-11-04 17:11:56 +13:00
BuffelSaft
4a7ddb737b
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into ai_improvements
2021-11-04 15:51:11 +13:00
BuffelSaft
5a855db4ad
Fix prototype of CanBePoisoned
2021-11-04 11:08:37 +13:00
BuffelSaft
f323e2c047
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into pastel_veil
2021-11-03 14:18:28 +13:00
LOuroboros
69b42de0d9
Implemented Mimicry
...
Thanks to AsparagusEduardo for helping me optimize RestoreBattlerOriginalTypes.
2021-11-02 14:44:55 -03:00
ghoulslash
98b4b821dc
merge with be
2021-11-01 13:55:55 -04:00
BuffelSaft
0345dea918
Replace EFFECT_DOUBLE_HIT with FLAG_TWO_STRIKES
...
This removes the need to have separate move effects for Twineedle, Double Iron Bash, and any custom two strike moves.
2021-11-01 23:39:37 +13:00
BuffelSaft
fb25e1ac98
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-11-01 22:37:23 +13:00
BuffelSaft
52054e4bfe
Fix Corrosion, Poison Touch
...
- CanBePoisoned now calls CanPoisonType instead of overriding it. Poison Touch now activates only if the attacker actually damaged the target. Partially implemented Pastel Veil.
2021-10-30 21:12:18 +13:00
ghoulslash
af914ee7ed
merge w be
2021-10-29 22:33:50 -04:00
ghoulslash
28bc7dc14d
start ability
2021-10-29 22:32:19 -04:00
ghoulslash
204748e01a
fix recycle and harvest
2021-10-28 17:52:52 -04:00
ghoulslash
bebaded415
merge with be
2021-10-27 16:48:38 -04:00
BuffelSaft
4310868bee
AI handles multi-strike and fixed dmg moves
...
Does not account for Parental Bond or Beat Up yet as those require some functions from #1676 .
2021-10-24 18:49:17 +13:00
ghoulslash
5509ceea04
expand move target field
2021-10-16 16:10:45 -04:00
BuffelSaft
e59be67023
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-10-15 16:25:11 +13:00
Eduardo Quezada D'Ottone
21837b659a
Merge branch 'battle_engine' into bug_bite
2021-10-14 19:46:50 -03:00
ghoulslash
a3d2bdc9cf
merge with be
2021-10-13 18:30:53 -04:00
ghoulslash
06bcfea3b8
merge with be
2021-10-10 19:56:33 -04:00
ghoulslash
fcada4fcad
handle rototiller + prankster
2021-10-10 19:54:17 -04:00
BuffelSaft
07bdd2ffe6
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-10-09 15:18:51 +13:00
GriffinR
31b501e7eb
Start misc battle documentation
2021-10-08 16:39:46 -04:00
ghoulslash
ee3a2c97ee
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into last_ball
2021-10-06 13:54:40 -04:00
ghoulslash
4382420dd2
merge with be
2021-10-06 13:32:59 -04:00
GriffinR
6e62c057f5
Document remaining symbols in pokemon.c
2021-10-02 23:48:12 -04:00
ghoulslash
761006a164
merge with be
2021-09-26 19:19:32 -04:00
ghoulslash
2f69748e0d
merge with be
2021-09-23 14:38:01 -04:00
ghoulslash
768598b154
fix bad merge
2021-09-23 12:22:36 -04:00
ghoulslash
33972b5493
merge with be
2021-09-23 12:04:13 -04:00
BuffelSaft
530998c4b7
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-09-23 16:41:35 +12:00
BuffelSaft
2f03ac31b9
Multihit refactor and Parental Bond
...
Port multihit system from the CFRU, implement Parental Bond, refactor certain moves as required and implement all remaining multi hit moves except Dragon Darts.
2021-09-23 14:31:21 +12:00
ghoulslash
d738297f24
merge with be
2021-09-22 16:26:09 -04:00
ghoulslash
3559a1b8e6
fix prankster + magic coat
2021-09-22 16:09:23 -04:00
ghoulslash
1309eea8ec
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen8_move_effects
2021-09-22 09:43:48 -04:00
Eduardo Quezada D'Ottone
287ffff2e2
Merge branch 'battle_engine' into burmy-form-change
2021-09-21 22:34:37 -03:00
ghoulslash
0ea6c65b83
merge with be
2021-09-17 09:10:09 -04:00
ghoulslash
b916d7991c
merge with be
2021-09-16 21:52:29 -04:00
ghoulslash
af8d86f0c9
merge with be
2021-09-16 13:33:35 -04:00
ghoulslash
9d8672e3df
merge with be
2021-09-16 13:12:59 -04:00
ghoulslash
f61d516aad
some syntax/format fixes
2021-09-15 17:15:50 -04:00
ghoulslash
aa475ab300
merge with be
2021-09-15 16:42:23 -04:00
ghoulslash
55c3e152cf
replace some BufferStatChange, fix room service and terrain seeds
2021-09-14 15:07:15 -04:00
ghoulslash
60713a8f2d
fix room service activation msg, stat target
2021-09-14 12:50:36 -04:00
ghoulslash
c7a587913b
replace statStages checks with CompareStat
2021-09-03 13:13:02 -04:00
ghoulslash
93e2e09148
fix terrain seeds. create generic CompareStat function
2021-09-03 12:17:38 -04:00
ghoulslash
6ce1227447
fix throat spray bugs. move shell bell, throat spray etc to life orb moveend case
2021-09-03 11:05:11 -04:00
ExpoSeed
5a5c257f68
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
2021-09-02 21:43:20 -05:00
ghoulslash
7c53214dad
merge with be
2021-09-02 15:33:42 -04:00
ExpoSeed
0f99d9d4c6
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
2021-08-30 13:26:40 -05:00
ghoulslash
a2d885c0d4
merge with be
2021-08-12 14:48:58 -06:00
ghoulslash
c7c0fbc296
merge with be, make AI CanBeStatused functions separate from general util ones
2021-08-12 13:37:53 -06:00
ghoulslash
d218322b2c
merge with be
2021-08-12 01:26:13 -04:00
BuffelSaft
f0cb6190e0
Implement Burmy form change
...
Burmy changes form based on where it last battled.
2021-08-07 20:56:10 +12:00
ghoulslash
4ca6d76160
add bug bite
2021-07-25 14:55:52 -06:00
ghoulslash
a37d4c3da9
merge with be, give life dew jungle healing effect
2021-07-25 08:22:05 -06:00
ghoulslash
e6a2d2226f
Merge pull request #1540 from DizzyEggg/rage_powder
...
Rage powder updated to gen6
2021-07-24 07:15:58 -06:00
ghoulslash
45d4cee243
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into last_ball
2021-07-18 11:11:03 -06:00
BuffelSaft
90fdb74ccb
Remove UndoFormChangeOnSwitch
...
Handle switching out Mimikyu Busted in UndoFormChange.
2021-07-16 17:56:53 +12:00
BuffelSaft
63faa6e3a9
Fix Disguise reverting on switch out
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Make Mimikyu's disguise stay busted when it's switched out.
2021-07-11 14:15:24 +12:00
ghoulslash
c06029bc72
add last used ball
2021-06-25 13:37:59 -06:00
BuffelSaft
e6a8faec1e
Fix thawing moves
...
Replace IsThawingMove with a move flag and add a check for it to CANCELLER_FROZEN. This makes thawing moves actually thaw the user.
2021-06-10 23:48:18 +12:00