ghoulslash
940a165be7
merge w be
2021-11-13 09:09:15 -05:00
kleeenexfeu
f808710932
Moving IsBattlerProtected
2021-11-13 13:38:07 +01:00
BuffelSaft
72d12a575d
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-11-07 12:13:18 +13:00
ghoulslash
41bf1dc2f4
merge w be
2021-11-06 10:40:57 -04:00
ghoulslash
0ac6860855
Merge pull request #1810 from BuffelSaft/ai_improvements
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AI: Multi-strike moves, variable power moves, sleep check
2021-11-04 12:28:00 -04:00
LOuroboros
22f7e81bef
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry
2021-11-04 12:25:26 -03:00
LOuroboros
b64d506809
Made a function to lift Mimicry's effect
2021-11-04 12:20:31 -03:00
BuffelSaft
7d10097684
Replace IsTwoStrikesMove with FLAG_TWO_STRIKES
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Note that this flag does nothing until the Parental Bond PR is merged - it's just for the AI until then.
2021-11-04 17:11:56 +13:00
BuffelSaft
4a7ddb737b
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into ai_improvements
2021-11-04 15:51:11 +13:00
BuffelSaft
5a855db4ad
Fix prototype of CanBePoisoned
2021-11-04 11:08:37 +13:00
BuffelSaft
f323e2c047
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into pastel_veil
2021-11-03 14:18:28 +13:00
LOuroboros
69b42de0d9
Implemented Mimicry
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Thanks to AsparagusEduardo for helping me optimize RestoreBattlerOriginalTypes.
2021-11-02 14:44:55 -03:00
ghoulslash
98b4b821dc
merge with be
2021-11-01 13:55:55 -04:00
BuffelSaft
0345dea918
Replace EFFECT_DOUBLE_HIT with FLAG_TWO_STRIKES
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This removes the need to have separate move effects for Twineedle, Double Iron Bash, and any custom two strike moves.
2021-11-01 23:39:37 +13:00
BuffelSaft
fb25e1ac98
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-11-01 22:37:23 +13:00
BuffelSaft
52054e4bfe
Fix Corrosion, Poison Touch
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- CanBePoisoned now calls CanPoisonType instead of overriding it. Poison Touch now activates only if the attacker actually damaged the target. Partially implemented Pastel Veil.
2021-10-30 21:12:18 +13:00
ghoulslash
af914ee7ed
merge w be
2021-10-29 22:33:50 -04:00
ghoulslash
28bc7dc14d
start ability
2021-10-29 22:32:19 -04:00
ghoulslash
204748e01a
fix recycle and harvest
2021-10-28 17:52:52 -04:00
ghoulslash
bebaded415
merge with be
2021-10-27 16:48:38 -04:00
BuffelSaft
4310868bee
AI handles multi-strike and fixed dmg moves
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Does not account for Parental Bond or Beat Up yet as those require some functions from #1676 .
2021-10-24 18:49:17 +13:00
ghoulslash
5509ceea04
expand move target field
2021-10-16 16:10:45 -04:00
BuffelSaft
e59be67023
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-10-15 16:25:11 +13:00
Eduardo Quezada D'Ottone
21837b659a
Merge branch 'battle_engine' into bug_bite
2021-10-14 19:46:50 -03:00
ghoulslash
a3d2bdc9cf
merge with be
2021-10-13 18:30:53 -04:00
ghoulslash
06bcfea3b8
merge with be
2021-10-10 19:56:33 -04:00
ghoulslash
fcada4fcad
handle rototiller + prankster
2021-10-10 19:54:17 -04:00
BuffelSaft
07bdd2ffe6
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-10-09 15:18:51 +13:00
GriffinR
31b501e7eb
Start misc battle documentation
2021-10-08 16:39:46 -04:00
ghoulslash
ee3a2c97ee
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into last_ball
2021-10-06 13:54:40 -04:00
ghoulslash
4382420dd2
merge with be
2021-10-06 13:32:59 -04:00
GriffinR
6e62c057f5
Document remaining symbols in pokemon.c
2021-10-02 23:48:12 -04:00
ghoulslash
761006a164
merge with be
2021-09-26 19:19:32 -04:00
ghoulslash
2f69748e0d
merge with be
2021-09-23 14:38:01 -04:00
ghoulslash
768598b154
fix bad merge
2021-09-23 12:22:36 -04:00
ghoulslash
33972b5493
merge with be
2021-09-23 12:04:13 -04:00
BuffelSaft
530998c4b7
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-09-23 16:41:35 +12:00
BuffelSaft
2f03ac31b9
Multihit refactor and Parental Bond
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Port multihit system from the CFRU, implement Parental Bond, refactor certain moves as required and implement all remaining multi hit moves except Dragon Darts.
2021-09-23 14:31:21 +12:00
ghoulslash
d738297f24
merge with be
2021-09-22 16:26:09 -04:00
ghoulslash
3559a1b8e6
fix prankster + magic coat
2021-09-22 16:09:23 -04:00
ghoulslash
1309eea8ec
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen8_move_effects
2021-09-22 09:43:48 -04:00
Eduardo Quezada D'Ottone
287ffff2e2
Merge branch 'battle_engine' into burmy-form-change
2021-09-21 22:34:37 -03:00
ghoulslash
0ea6c65b83
merge with be
2021-09-17 09:10:09 -04:00
ghoulslash
b916d7991c
merge with be
2021-09-16 21:52:29 -04:00
ghoulslash
af8d86f0c9
merge with be
2021-09-16 13:33:35 -04:00
ghoulslash
9d8672e3df
merge with be
2021-09-16 13:12:59 -04:00
ghoulslash
f61d516aad
some syntax/format fixes
2021-09-15 17:15:50 -04:00
ghoulslash
aa475ab300
merge with be
2021-09-15 16:42:23 -04:00
ghoulslash
55c3e152cf
replace some BufferStatChange, fix room service and terrain seeds
2021-09-14 15:07:15 -04:00
ghoulslash
60713a8f2d
fix room service activation msg, stat target
2021-09-14 12:50:36 -04:00
ghoulslash
c7a587913b
replace statStages checks with CompareStat
2021-09-03 13:13:02 -04:00
ghoulslash
93e2e09148
fix terrain seeds. create generic CompareStat function
2021-09-03 12:17:38 -04:00
ghoulslash
6ce1227447
fix throat spray bugs. move shell bell, throat spray etc to life orb moveend case
2021-09-03 11:05:11 -04:00
ExpoSeed
5a5c257f68
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
2021-09-02 21:43:20 -05:00
ghoulslash
7c53214dad
merge with be
2021-09-02 15:33:42 -04:00
ExpoSeed
0f99d9d4c6
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
2021-08-30 13:26:40 -05:00
ghoulslash
a2d885c0d4
merge with be
2021-08-12 14:48:58 -06:00
ghoulslash
c7c0fbc296
merge with be, make AI CanBeStatused functions separate from general util ones
2021-08-12 13:37:53 -06:00
ghoulslash
d218322b2c
merge with be
2021-08-12 01:26:13 -04:00
BuffelSaft
f0cb6190e0
Implement Burmy form change
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Burmy changes form based on where it last battled.
2021-08-07 20:56:10 +12:00
ghoulslash
4ca6d76160
add bug bite
2021-07-25 14:55:52 -06:00
ghoulslash
a37d4c3da9
merge with be, give life dew jungle healing effect
2021-07-25 08:22:05 -06:00
ghoulslash
e6a2d2226f
Merge pull request #1540 from DizzyEggg/rage_powder
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Rage powder updated to gen6
2021-07-24 07:15:58 -06:00
ghoulslash
45d4cee243
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into last_ball
2021-07-18 11:11:03 -06:00
BuffelSaft
90fdb74ccb
Remove UndoFormChangeOnSwitch
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Handle switching out Mimikyu Busted in UndoFormChange.
2021-07-16 17:56:53 +12:00
BuffelSaft
63faa6e3a9
Fix Disguise reverting on switch out
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Make Mimikyu's disguise stay busted when it's switched out.
2021-07-11 14:15:24 +12:00
ghoulslash
c06029bc72
add last used ball
2021-06-25 13:37:59 -06:00
BuffelSaft
e6a8faec1e
Fix thawing moves
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Replace IsThawingMove with a move flag and add a check for it to CANCELLER_FROZEN. This makes thawing moves actually thaw the user.
2021-06-10 23:48:18 +12:00
DizzyEggg
f27dcab784
Rage powder has powder moves qualities when forcing a target
2021-06-10 12:55:05 +02:00
ghoulslash
c356ffaed4
merge with be. fix null ptr check in GetBattleMoveSplit
2021-05-24 10:46:53 -06:00
ghoulslash
5840b1f0ed
utility umbrella effect
2021-05-24 09:52:45 -06:00
ghoulslash
c3e28e9b1a
merge with be
2021-05-23 12:22:52 -06:00
ghoulslash
d89e2c1775
merge with be
2021-04-02 08:55:54 -06:00
ghoulslash
a595b213b4
merge with be
2021-03-28 17:29:22 -06:00
ultima-soul
5bab9474dc
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-03-22 23:08:19 -07:00
Evan
2ccdf1d89e
merge with be. magic guard checks
2021-03-03 09:21:06 -07:00
Evan
b130396c0e
merge with be
2021-03-01 17:05:10 -07:00
Evan
0664daf384
fix some post-merge errors
2021-02-12 11:02:10 -07:00
GriffinR
4eca05ccf5
Document remainder of battle_controllers.c
2021-01-22 02:48:22 -05:00
Evan
c2dfc571b2
misty terrain blocks confusion
2021-01-16 12:21:04 -07:00
Evan
10b1d33d13
handle battler being affected by terrain
2021-01-16 12:05:51 -07:00
Evan
9e29d303ec
electric and misty terrain preventions
2021-01-16 11:40:02 -07:00
Evan
5eb49722c0
add red card effect
2021-01-07 19:33:39 -07:00
Evan
bf644f23a7
add heavy duty boots
2021-01-06 20:53:48 -07:00
Evan
7fffe23e63
add terrain seeds
2021-01-06 20:22:05 -07:00
Evan
f2e486eb0d
custap berry effect, custap/quick claw activation message
2021-01-06 09:37:31 -07:00
Evan
67fefd0261
var terrain, surge fixes
2020-12-13 19:42:48 -07:00
Evan
ac332d5e98
check bad move
2020-12-13 15:02:21 -07:00
Evan
34dd11448b
sticky barb transfer + pickpocket combo, fix CanBattlerGetOrLoseItem
2020-12-09 10:28:18 -07:00
Evan
39cbc21925
fix trainer theft, update config option
2020-12-03 08:42:12 -05:00
Evan
2bfc7ea9b1
merge upstream
2020-12-01 15:42:04 -05:00
Evan
9755923cc3
light that burns the sky split, fix electric z move anims
2020-12-01 14:44:45 -05:00
Evan
348d70b309
z move indicator and some data
2020-11-26 15:56:18 -05:00
ultima-soul
e32659d4bb
Merge branch 'battle_engine' into ability_expansion and add Gen 8 DLC abilities.
2020-11-16 13:50:26 -08:00
Evan
66152538ec
add back accidentally deleted item theft battle type checks
2020-11-13 13:42:49 -07:00
Evan
435f928aa4
opponent trainer theft config option. Clean up code a bit
2020-11-13 11:00:44 -07:00
Evan
64bcac4589
move pickpocket to back of moveend sequence
2020-11-12 23:30:00 -07:00
Eduardo Quezada D'Ottone
09a5d6c722
Implemented Wish Mega Evolution
2020-11-07 10:13:32 -03:00
Eduardo Quezada
d596fa7e12
Merge remote-tracking branch 'RHH/battle_engine' into PR-MoveSplitOption
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# Conflicts:
# include/battle_util.h
# include/constants/battle_config.h
# src/battle_util.c
2020-10-23 21:49:59 -03:00
LOuroboros
682d29b088
Removed the static variable from the ShouldGetStatBadgeBoost function
2020-10-21 15:30:20 -03:00