DizzyEggg
e4086e6fb5
Schooling fix
2020-04-21 21:04:45 +02:00
DizzyEggg
633ebe6148
Schooling
2020-04-21 20:43:47 +02:00
LOuroboros
f8f61c10ac
Added data for Plasma Fists, Photon Geyser and Double Iron Bash ( #348 )
2020-04-21 20:09:28 +02:00
Eduardo Alvaro Quezada D'Ottone
c5a6acc7db
Corrosion ( #306 )
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* Status move poisoning for Steel and Poison types.
* Can poison itself with Toxic Orb.
* Secondary effect poisoning now working.
* Created a function that checks if abilities can bypass type immunities.
* Created macro to handle typeimmunity
* Applied review changes.
* Applied review requests.
* Left more readable version of HOLD_EFFECT_TOXIC_ORB.
2020-04-21 15:59:19 +02:00
DizzyEggg
328e951afa
Ally Switch, tbd
2020-04-20 20:05:04 +02:00
DizzyEggg
0f628c8ff2
Fairy Lock
2020-04-20 19:41:07 +02:00
DizzyEggg
2daf1fbbf8
Geomancy
2020-04-20 19:02:03 +02:00
LOuroboros
260cbe6b65
Fixed the definitions of King's Shield, Forest's Curse and Land's Wrath ( #340 )
2020-04-20 14:12:09 +02:00
Eduardo Alvaro Quezada D'Ottone
4697a5b687
More Battle configs ( #339 )
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* Fixed naming of King Shield's description variable.
* Config for King Shield lowering attack.
* Config for terrain type attack boost.
* Standarized battle config descriptions.
* Adjusted config logic accounting for GEN_8.
* Changed KING_S_SHIELD back to KINGS_SHIELD
* Missed B_ABILITY_WEATHER.
2020-04-20 14:11:28 +02:00
DizzyEggg
3dfd19b3e2
AI Weather moves tweaks
2020-04-20 13:00:04 +02:00
DizzyEggg
d38e0d8ae5
AI dont rely on power if bad effects
2020-04-20 11:27:09 +02:00
Eduardo Alvaro Quezada D'Ottone
30900879a9
Option for setting Payback's damage double damage if the opponent switches out. ( #338 )
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* Option for setting Payback's damage double damage if the opponent switches out.
* Simplified
* Moody moved to ability settings
2020-04-20 00:00:44 +02:00
DizzyEggg
dd17360ab0
Zen Mode and Shields Down
2020-04-19 21:18:39 +02:00
DizzyEggg
ad481c8688
Moody
2020-04-19 15:44:44 +02:00
DizzyEggg
c01ed5325c
Poison Touch fix
2020-04-19 14:43:54 +02:00
DizzyEggg
6a3944d27c
Frisk, would be easier if it didnt scan 2 opponents
2020-04-19 13:37:56 +02:00
DizzyEggg
e62f1475d4
Beast Boost and Receiver
2020-04-19 12:07:56 +02:00
DizzyEggg
e42ead10c9
Soul Heart
2020-04-18 19:59:09 +02:00
DizzyEggg
cbc0d8a57d
Healer
2020-04-18 19:09:17 +02:00
DizzyEggg
7178ea6b46
Shore Up
2020-04-18 18:34:18 +02:00
DizzyEggg
093eca07b3
Volt Switch UTurn anim fix when cant switch out
2020-04-18 18:04:20 +02:00
DizzyEggg
1395a7d382
Loafing Around bug fix
2020-04-18 13:04:28 +02:00
DizzyEggg
a2813e63de
Slow Start
2020-04-18 12:52:15 +02:00
DizzyEggg
34f5d9e2ae
Burn Up And Purify
2020-04-17 21:14:26 +02:00
DizzyEggg
e00b76b8da
Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2
2020-04-15 13:31:52 +02:00
PikalaxALT
a12de6e480
Merge pull request #1022 from GriffinRichards/doc-gcn
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Label GCN link flags field
2020-04-14 15:54:34 -04:00
DizzyEggg
8ea7fcc348
better ai debug
2020-04-14 13:40:27 +02:00
Eduardo Alvaro Quezada D'Ottone
2b9eb00486
Mind blown ( #302 )
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* Mind Blown Part 1 (Definition and self-damage)
* Mind Blown Part 2 (Damp interaction)
2020-04-14 09:27:29 +02:00
GriffinR
8d3b7bd0b1
Use metatile labels for decor gfx
2020-04-13 14:43:50 -04:00
MandL27
2c9ee80004
Gen 4+ moves get contest effects ( #319 )
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* Add contest move effects
* Fix constants and also fix some laughable combo coding
* comment usum moves for cleaner merge
* clean up gitignore
* revert gitignore
* also revert moves.h because I'm bad at reading messages
* add some missing effects because the spreadsheet I sourced is bad
2020-04-13 15:05:10 +02:00
DizzyEggg
cb5b673f8a
Big Root and STRENGTH Sap
2020-04-13 15:00:17 +02:00
GriffinR
dde4a0416c
Label GCN link flags field
2020-04-13 08:42:31 -04:00
brain_face
9abda59bd1
Renamed sub_808C1B4 -> PlayerUseAcroBikeOnBumpySlope
2020-04-12 16:22:03 +02:00
brain_face
007a038031
Renamed sub_808B9D4 -> PlayerEndWheelieWhileMoving
2020-04-12 15:43:45 +02:00
brain_face
ce2fe10bec
Renamed sub_808B9A4 -> PlayerPopWheelieWhileMoving
2020-04-12 15:35:38 +02:00
brain_face
1be48a61c1
Renamed sub_808B9BC -> PlayerWheelieMove
2020-04-12 15:31:11 +02:00
brain_face
1472a3a7d4
Renamed sub_808B980 -> PlayerWheelieInPlace
2020-04-12 14:38:18 +02:00
DizzyEggg
8f61445dfe
Berserk
2020-04-12 12:41:26 +02:00
DizzyEggg
060b795d8e
Merge with master
2020-04-11 19:48:24 +02:00
Eduardo Alvaro Quezada D'Ottone
6078cd3e15
Anticipation ability ( #282 )
2020-04-11 12:24:25 +02:00
DizzyEggg
1435cd4692
Change inner structure of semi invulerable moves
2020-04-11 11:47:13 +02:00
PikalaxALT
c08b4ff3e1
Merge pull request #1019 from GriffinRichards/constants-party
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Add misc party constant usage
2020-04-10 14:05:35 -04:00
PikalaxALT
8188615db8
Merge pull request #1018 from GriffinRichards/sync-util
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Sync link game util files
2020-04-10 14:02:53 -04:00
GriffinR
7a5deff0bc
Add misc party constant usage
2020-04-09 15:18:53 -04:00
GriffinR
e485857df3
Sync minigame_countdown
2020-04-08 17:23:32 -04:00
GriffinR
8853588af0
Sync digit_obj_util
2020-04-08 16:27:11 -04:00
GriffinR
487080b425
Minor player avatar doc
2020-04-01 02:54:26 -04:00
GriffinR
8e4b987699
Revert more porymap-breaking changes
2020-03-18 03:22:07 -04:00
PikalaxALT
39da49495d
Merge pull request #1000 from GriffinRichards/doc-dex
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Document pokedex.c
2020-03-17 10:43:57 -04:00
PikalaxALT
784e29352d
Merge pull request #985 from mrgriffin/decoration
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Document decoration.c
2020-03-17 10:39:37 -04:00