..
constants
More Battle configs ( #339 )
2020-04-20 14:11:28 +02:00
gba
Port librfu from firered
2020-02-16 13:49:36 -05:00
agb_flash.h
Clean up the last extern functions
2019-03-02 03:18:08 -05:00
AgbRfu_LinkManager.h
Fix alignment in AgbRfu_LinkManager.h
2020-02-16 15:32:10 -05:00
apprentice.h
Document Apprentice
2019-11-20 17:36:52 -05:00
bard_music.h
Fix labels, label more scripts
2019-04-04 19:34:35 -05:00
battle_ai_script_commands.h
better ai debug
2020-04-14 13:40:27 +02:00
battle_ai_switch_items.h
New feature - battle 2 vs 1 opponent
2019-01-27 20:54:34 +01:00
battle_anim.h
Merge battle anim documentation
2020-02-29 13:59:41 +01:00
battle_arena.h
Document battle arena
2019-02-08 09:41:36 -06:00
battle_bg.h
Document some battle_bg-related things
2019-11-07 18:24:04 -06:00
battle_controllers.h
Fix merge conflicts
2019-11-03 19:55:19 +01:00
battle_debug.h
Mon creation in custom multi battles
2018-11-24 13:29:10 +01:00
battle_dome.h
Document Battle Dome scripts and some battle_dome.c
2019-12-20 16:53:33 -05:00
battle_factory_screen.h
Factory done
2018-11-11 16:44:27 +01:00
battle_factory.h
Document battle factory functions
2019-02-07 12:58:09 -06:00
battle_gfx_sfx_util.h
Tweak up mega evo
2019-05-02 23:10:01 +02:00
battle_interface.h
Fix Mega Indicator appearing and priority
2019-08-25 15:33:28 +02:00
battle_main.h
Fix merge conflicts
2019-11-03 19:55:19 +01:00
battle_message.h
Fix strings coz they had the same name for some unknown to me reason
2019-12-23 17:09:13 +01:00
battle_pike.h
Document Battle Pie
2018-11-12 14:36:31 +01:00
battle_pyramid_bag.h
Merge master into ObjEvent rename and prune accidental inclusions
2020-01-08 05:43:06 -05:00
battle_pyramid.h
Merge master into ObjEvent rename
2019-12-15 02:00:00 -05:00
battle_records.h
identify and name battle records things
2018-05-01 15:33:13 +02:00
battle_script_commands.h
AI Weather moves tweaks
2020-04-20 13:00:04 +02:00
battle_scripts.h
Zen Mode and Shields Down
2020-04-19 21:18:39 +02:00
battle_setup.h
Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2
2020-02-23 10:58:26 +01:00
battle_tent.h
Use macros for summary windows
2019-03-03 16:50:51 -05:00
battle_tower.h
Merge pull request #949 from GriffinRichards/doc-dome
2020-01-12 20:10:03 -06:00
battle_transition.h
Doc most OnTransitions
2019-04-22 17:23:59 -05:00
battle_tv.h
decompile and document battle tv
2018-02-27 20:40:09 +01:00
battle_util2.h
Document party_menu second pass
2019-10-31 03:25:56 -04:00
battle_util.h
Poison Touch fix
2020-04-19 14:43:54 +02:00
battle.h
Moody
2020-04-19 15:44:44 +02:00
berry_blender.h
Decompile mossdeep hym
2018-11-19 17:16:01 +01:00
berry_crush.h
Dodrio berry picking decompiled
2019-08-02 00:41:55 +02:00
berry_fix_program.h
decompile title screen
2018-02-04 16:11:00 +01:00
berry_powder.h
Decompile berry_powder.c
2019-03-24 14:50:16 -05:00
berry_tag_screen.h
forgot a semicolon LMAO
2018-02-02 16:09:17 +01:00
berry.h
Standardize Event Object to Object Event
2019-11-20 22:55:44 -05:00
bike.h
Decompile field camera
2018-04-18 17:42:41 +05:30
braille_puzzles.h
Document the regi* code more
2019-02-15 18:24:55 -05:00
cable_club.h
Start renaming symbols
2019-02-10 00:50:46 -05:00
clear_save_data_menu.h
decompile title screen
2018-02-04 16:11:00 +01:00
clock.h
clean up files
2018-02-28 13:07:58 +01:00
coins.h
Give/Take to Add/Remove for silent script macros
2020-01-12 23:24:52 -05:00
config.h
nocashgba printf
2018-01-08 22:03:07 -05:00
contest_ai.h
Port contest ai from pokeruby
2018-08-15 11:43:57 +02:00
contest_effect.h
Gen 4+ moves get contest effects ( #319 )
2020-04-13 15:05:10 +02:00
contest_link_80F57C4.h
Document Contest scripts
2019-11-13 18:20:55 -06:00
contest_link_80FC4F4.h
Decompile contest_link_80F57C4.c
2019-02-20 18:11:27 -06:00
contest_painting.h
Document contest painting image processing effects
2019-11-10 16:37:26 -06:00
contest.h
Gen 4+ moves get contest effects ( #319 )
2020-04-13 15:05:10 +02:00
coord_event_weather.h
decompile_coord_event_weather
2018-01-29 16:46:56 +01:00
credits.h
Documenting credits a bit
2019-08-17 13:26:44 -04:00
crt0.h
HandleLinkConnection
2017-11-13 01:01:27 -05:00
data.h
Use MAX_MON_MOVES constants
2019-09-16 19:21:23 -05:00
daycare.h
Review changes for #817
2019-09-25 18:46:25 -05:00
decompress.h
3.5 asm left
2018-12-17 23:00:08 +01:00
decoration_inventory.h
Document decoration.c
2020-03-06 09:47:20 +00:00
decoration.h
Document decoration.c
2020-03-06 09:47:20 +00:00
dewford_trend.h
Clean up the last extern functions
2019-03-02 03:18:08 -05:00
digit_obj_util.h
Sync digit_obj_util
2020-04-08 16:27:11 -04:00
diploma.h
add diploma header and static names fix
2017-10-09 13:55:31 +02:00
dodrio_berry_picking.h
Review changes for #835
2019-10-12 15:14:57 -05:00
dynamic_placeholder_text_util.h
Clean up files and add entries to charmap
2018-07-24 21:18:23 -07:00
easy_chat.h
Document some easy chat specials
2020-01-12 19:39:30 -06:00
egg_hatch.h
Document day_care.inc and related
2019-09-25 18:46:25 -05:00
ereader_helpers.h
Unify TrHillTag struct definitions (variable floors)
2019-09-05 20:48:48 -05:00
ereader_screen.h
Document mystery_gift
2019-03-31 18:59:52 -04:00
event_data.h
Merge master into ObjEvent rename
2019-12-15 02:00:00 -05:00
event_object_lock.h
Rename event_obj_lock to event_object_lock
2019-12-06 02:55:30 -05:00
event_object_movement.h
Merge branch 'master' into fix-eventobj
2020-01-19 21:57:29 -05:00
event_scripts.h
Minor fixes in trainer_battle.inc
2020-03-03 14:47:14 -05:00
evolution_graphics.h
evo graphics file is done
2017-10-27 15:49:14 +02:00
evolution_scene.h
evo scene file is done
2017-10-29 16:15:23 +01:00
faraway_island.h
Standardize Event Object to Object Event
2019-11-20 22:55:44 -05:00
field_camera.h
Cleanup externs in overworld.c
2019-02-08 11:48:51 -06:00
field_control_avatar.h
Standardize Event Object to Object Event
2019-11-20 22:55:44 -05:00
field_door.h
Label animated doors
2020-01-26 09:40:35 -06:00
field_effect_helpers.h
Standardize Event Object to Object Event
2019-11-20 22:55:44 -05:00
field_effect.h
Document some warp/field screen effect
2019-12-17 05:23:07 -05:00
field_message_box.h
Cleanup externs in overworld.c
2019-02-08 11:48:51 -06:00
field_player_avatar.h
Renamed sub_808C1B4 -> PlayerUseAcroBikeOnBumpySlope
2020-04-12 16:22:03 +02:00
field_poison.h
Document field_poison
2019-10-06 20:04:30 -04:00
field_screen_effect.h
Document some warp/field screen effect
2019-12-17 05:23:07 -05:00
field_special_scene.h
Document some warp/field screen effect
2019-12-17 05:23:07 -05:00
field_specials.h
Merge master into ObjEvent rename and prune accidental inclusions
2020-01-08 05:43:06 -05:00
field_tasks.h
decompile field tasks
2018-05-19 18:02:43 +02:00
field_weather.h
Use fadescreen constants
2019-12-15 11:42:50 -05:00
fieldmap.h
Merge master into ObjEvent rename and prune accidental inclusions
2020-01-08 05:43:06 -05:00
fldeff_misc.h
Some script clean up, document secret base secrets show
2020-01-12 19:39:30 -06:00
fldeff.h
Merge remote-tracking branch 'upstream' into tustin2121-patch-5
2020-01-13 20:26:20 -06:00
frontier_pass.h
Document and decompile more of frontier pass.
2019-01-26 14:50:24 +01:00
frontier_util.h
Merge master into ObjEvent rename
2019-11-25 20:00:04 -05:00
global.berry.h
Fix the strings length issue
2018-09-01 22:03:21 +02:00
global.fieldmap.h
Minor player avatar doc
2020-04-01 02:54:26 -04:00
global.h
Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2
2020-04-15 13:31:52 +02:00
global.tv.h
Document roulette.inc
2019-10-07 02:00:16 -04:00
graphics.h
Merge with master
2020-04-11 19:48:24 +02:00
gym_leader_rematch.h
Clean up match call doc
2019-12-08 15:49:36 -05:00
hall_of_fame.h
Document Battle Dome scripts and some battle_dome.c
2019-12-20 16:53:33 -05:00
heal_location.h
port larger heal location changes from poke ruby pr
2018-08-10 10:45:15 -04:00
image_processing_effects.h
Match ConvertImageProcessingToGBA
2019-11-12 17:25:02 +01:00
international_string_util.h
Decompile all of pokenav_unk_3.c
2019-04-14 13:44:44 -05:00
intro_credits_graphics.h
Document the intro movie state machine
2019-02-09 21:07:07 -05:00
intro.h
Document the intro movie state machine
2019-02-09 21:07:07 -05:00
item_icon.h
Start decompiling berry_crush.c
2019-03-31 09:13:19 -05:00
item_menu_icons.h
Documenting bags, berries and graphics
2019-05-22 21:10:16 -05:00
item_menu.h
Merge master into ObjEvent rename and prune accidental inclusions
2020-01-08 05:43:06 -05:00
item_use.h
Merge master into ObjEvent rename and prune accidental inclusions
2020-01-08 05:43:06 -05:00
item.h
Initial script_menu documentation
2019-09-18 18:57:25 -04:00
landmark.h
Split/extract/port landmark
2017-12-26 21:20:29 -06:00
libgcnmultiboot.h
Almost finish decompiling intro
2018-02-15 16:54:34 -06:00
librfu.h
Port librfu from firered
2020-02-16 13:49:36 -05:00
lilycove_lady.h
document remaining funcs
2019-08-21 17:06:55 -05:00
link_rfu.h
Fix alignment in AgbRfu_LinkManager.h
2020-02-16 15:32:10 -05:00
link.h
Some script clean up, document secret base secrets show
2020-01-12 19:39:30 -06:00
list_menu.h
WIP sub_8018DAC
2019-03-31 15:43:51 -05:00
load_save.h
Standardize Event Object to Object Event
2019-11-20 22:55:44 -05:00
lottery_corner.h
make lots of define files
2017-09-07 19:45:32 +02:00
m4a.h
Up to sub_81446DC
2018-12-31 19:39:41 -06:00
mail.h
merge mail with master, fix conflicts
2017-12-17 20:22:56 +01:00
main_menu.h
Document main_menu
2018-09-14 12:15:46 -05:00
main.h
Finish union room battle
2019-04-01 22:08:50 -05:00
map_name_popup.h
Decompile map_name_popup
2018-04-09 12:52:28 +05:30
match_call.h
More pokenav match call documentation
2019-12-08 15:25:21 -05:00
math_util.h
Decompile battle_anim_effects_2.c
2018-12-17 22:16:17 -06:00
mauville_old_man.h
Rename EventObj to ObjEvent
2019-11-21 00:14:40 -05:00
menu_helpers.h
Document party_menu first pass
2019-10-25 15:41:06 -04:00
menu_specialized.h
Decompile pokemonav 7
2019-07-24 17:02:52 +02:00
menu.h
Document Trainer Card
2020-02-08 14:31:17 -06:00
metatile_behavior.h
Document Sky Pillar outside
2019-11-09 08:41:43 -06:00
mevent2.h
through sub_8018798
2019-03-31 15:43:51 -05:00
mevent_801BAAC.h
Some symbol documentation
2019-04-03 17:04:42 -05:00
mevent_client.h
Minor fixes
2019-04-03 17:04:42 -05:00
mevent_news.h
Document mystery_gift
2019-03-31 18:59:52 -04:00
mevent_server_helpers.h
mevent_server_ish
2019-04-03 17:04:42 -05:00
mevent_server.h
Some symbol documentation
2019-04-03 17:04:42 -05:00
mevent.h
Some symbol documentation
2019-04-03 17:04:42 -05:00
minigame_countdown.h
Sync minigame_countdown
2020-04-08 17:23:32 -04:00
mirage_tower.h
Document mirage_tower.c. (Combine fldeff_groundshake.c and fossil_specials.c)
2018-12-25 11:46:35 -06:00
mon_markings.h
more constant usage
2019-09-16 19:21:23 -05:00
money.h
Port/decomp scrcmd
2017-10-12 02:06:19 -05:00
move_relearner.h
Rename move tutor to move relearner
2019-03-04 20:56:39 -05:00
multiboot_pokemon_colosseum.h
Almost finish decompiling intro
2018-02-15 16:54:34 -06:00
multiboot.h
Start decomp
2017-09-18 09:23:06 -04:00
mystery_event_menu.h
decompile mystery event menu
2018-01-30 23:23:35 +01:00
mystery_event_msg.h
start decompiling mystery event script
2018-01-21 12:36:11 +01:00
mystery_event_script.h
document record mixing
2018-05-26 00:25:36 +02:00
mystery_gift.h
Document mystery_gift
2019-03-31 18:59:52 -04:00
naming_screen.h
Document text input strings
2019-09-30 00:09:29 -04:00
new_game.h
Found a debug system for pokemon contests
2019-04-02 21:51:21 -04:00
option_menu.h
decompile option menu
2018-01-16 18:59:06 +01:00
overworld.h
Merge master into ObjEvent rename
2019-12-21 05:19:27 -05:00
palette.h
Change negative constant into unsigned hex constant
2019-02-09 22:02:56 -05:00
party_menu.h
Add misc party constant usage
2020-04-09 15:18:53 -04:00
pc_screen_effect.h
Decompile a bit of pokemon storarage system
2018-08-12 16:40:31 +02:00
play_time.h
begin working on pokeemerald
2017-08-31 16:48:24 +02:00
player_pc.h
Modernize code
2019-06-26 12:12:10 -04:00
pokeball.h
More trade documentation
2019-10-09 05:56:44 -04:00
pokeblock.h
pokeblock.s is decompiled
2017-12-16 15:10:29 +01:00
pokedex_area_region_map.h
Document some pokenav and region map
2020-02-05 21:04:43 -05:00
pokedex_area_screen.h
Decompile pokedex_area_screen.c ( #412 )
2018-11-30 10:41:03 -06:00
pokedex_cry_screen.h
Document pokedex cry screen
2020-03-10 14:02:03 -04:00
pokedex.h
Document pokedex.c
2020-03-09 16:24:01 -04:00
pokemon_animation.h
pokemon animation is decompiled
2018-01-29 12:36:56 +01:00
pokemon_icon.h
More battle_dome.c doc
2020-01-07 22:30:37 -05:00
pokemon_jump.h
Sync minigame_countdown
2020-04-08 17:23:32 -04:00
pokemon_size_record.h
port pokemon size record
2017-09-08 22:23:14 +02:00
pokemon_storage_system.h
Document more trade.c
2019-10-08 20:25:46 -04:00
pokemon_summary_screen.h
Document party_menu first pass
2019-10-25 15:41:06 -04:00
pokemon.h
Merge with master
2020-02-08 09:38:29 +01:00
pokenav.h
Document some pokenav and region map
2020-02-05 21:04:43 -05:00
random.h
Use macro for randomization with ISO value
2020-02-25 12:54:08 -06:00
rayquaza_scene.h
ray scene is decompiled
2018-02-01 14:47:41 +01:00
record_mixing.h
Clean up mistakes and bad formatting
2019-02-18 01:03:44 -05:00
recorded_battle.h
Document recorded battle
2018-11-01 15:06:50 +01:00
region_map.h
Document some pokenav and region map
2020-02-05 21:04:43 -05:00
reset_rtc_screen.h
Basic Battle Debug Menu is done
2018-07-13 23:00:56 +02:00
reset_save_heap.h
through sub_800B1A0
2017-11-12 23:58:05 -05:00
reshow_battle_screen.h
decompile reshow battle screen
2017-10-09 18:18:40 +02:00
roamer.h
decompile roamer
2017-09-28 20:52:36 +02:00
rom_8011DC0.h
through sub_8018798
2019-03-31 15:43:51 -05:00
rom_81520A8.h
decompile cable car util which has nothing to do with actual cable car
2018-09-15 13:50:23 +02:00
rotating_gate.h
Move HEAP_SIZE to malloc and use void instead of empty argument list
2018-10-14 20:00:14 +02:00
rotating_tile_puzzle.h
Document rotating_tile_puzzle
2019-10-16 04:09:30 -04:00
roulette_util.h
Continue porting roulette
2018-12-31 18:07:29 -06:00
roulette.h
Decompile roulette_util.c ( #434 )
2018-12-08 11:56:59 -06:00
rtc.h
Decompile match_call.c
2019-01-02 19:46:15 -06:00
safari_zone.h
start working on battle setup
2017-11-28 23:02:09 +01:00
save_location.h
Label GCN link flags field
2020-04-13 08:42:31 -04:00
save.h
Clean up some of save.c
2020-01-12 18:42:41 -06:00
scanline_effect.h
Decompile most of battle_anim_effects_3.c
2018-12-18 19:15:59 -06:00
script_menu.h
Remainder of script_menu documentation
2019-09-19 18:31:09 -04:00
script_movement.h
Standardize Event Object to Object Event
2019-11-20 22:55:44 -05:00
script_pokemon_80F8.h
Port/decomp scrcmd
2017-10-12 02:06:19 -05:00
script_pokemon_util_80F87D8.h
Document Contest scripts
2019-11-13 18:20:55 -06:00
script.h
Standardize Event Object to Object Event
2019-11-20 22:55:44 -05:00
secret_base.h
Some script clean up, document secret base secrets show
2020-01-12 19:39:30 -06:00
shop.h
Standardize EVENT_OBJECT to OBJECT_EVENT
2019-11-20 23:12:51 -05:00
siirtc.h
Bugfixes from #591
2019-03-03 09:31:08 -06:00
slot_machine.h
Clean up field_specials documentation
2019-09-17 16:50:17 -05:00
sound.h
iwram and ewram vars to C
2017-09-02 17:32:34 +02:00
start_menu.h
Document some warp/field screen effect
2019-12-17 05:23:07 -05:00
starter_choose.h
Fix LZ compressed data alignment
2018-10-21 12:05:34 -05:00
strings.h
Move berry crush data to src
2020-02-17 13:10:23 -06:00
task.h
Document script_movement
2019-09-16 19:30:36 -05:00
text_window.h
Document mystery_gift
2019-03-31 18:59:52 -04:00
tileset_anims.h
Fully document tileset animations
2019-02-08 15:07:42 -06:00
tilesets.h
undo revert
2017-10-23 14:40:22 +02:00
time_events.h
decompile time events
2018-01-29 15:55:34 +01:00
title_screen.h
Document the water droplet data.
2019-03-16 12:25:02 -05:00
trade.h
Port librfu from firered
2020-02-16 13:49:36 -05:00
trader.h
Document decoration.c
2020-03-06 09:47:20 +00:00
trainer_card.h
Document Trainer Card
2020-02-08 14:31:17 -06:00
trainer_hill.h
Standardize Event Object to Object Event
2019-11-20 22:55:44 -05:00
trainer_pokemon_sprites.h
Document Trainer Card
2020-02-08 14:31:17 -06:00
trainer_see.h
Standardize Event Object to Object Event
2019-11-20 22:55:44 -05:00
trig.h
finish egg hatch, clean up headers
2017-09-19 14:27:46 +02:00
tv.h
Some script clean up, document secret base secrets show
2020-01-12 19:39:30 -06:00
union_room_battle.h
Finish union room battle
2019-04-01 22:08:50 -05:00
union_room_chat.h
Document text input strings
2019-09-30 00:09:29 -04:00
union_room_player_avatar.h
create header and fix prototypes
2019-04-01 14:20:34 -04:00
union_room.h
Port librfu from firered
2020-02-16 13:49:36 -05:00
unk_transition.h
more work on battle transition
2018-01-02 20:38:33 +01:00
util.h
Reformat mevent server and client scripts
2019-04-03 17:04:42 -05:00
walda_phrase.h
move from raq scene to walda phrase
2017-10-20 20:46:26 +02:00
wallclock.h
Begin porting/decompiling field_specials
2018-08-08 01:37:12 -07:00
wild_encounter.h
Revert "Rename some specials"
2018-08-11 15:16:41 -07:00