Evan
1e22ae4cf2
merge with be
2021-01-10 09:08:25 -07:00
BuffelSaft
10cf5b3673
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into Batte_Engine_Only
2021-01-04 10:55:30 +13:00
Evan
b85dacce9d
fix conflicts
2020-12-14 08:50:41 -07:00
BuffelSaft
72b769ec75
Add config options for Jump Kick
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Added options for:
- Gen 4 style recoil when target is immune (user takes 50% of target's max HP)
- Gen 3 style recoil when target is immune (i.e no recoil)
- Gen 5+ recoil was already implemented but was bugged
2020-12-07 19:30:31 +13:00
Evan
ef43596a79
toggleable manual ability popup destruction
2020-11-19 15:16:27 -07:00
Evan
99d9a36860
add totem boosts
2020-11-19 10:35:37 -07:00
DizzyEggg
0066640a1e
Merge with master
2020-07-27 14:51:39 +02:00
GriffinR
aba42513d3
Clean up some battle scr cmd data
2020-07-18 18:10:15 -04:00
DizzyEggg
1a94d27fe6
Emergency Exit
2020-07-15 17:21:12 +02:00
DizzyEggg
3bdf675221
Hopefully illusion works as intended now
2020-06-28 19:45:48 +02:00
Eduardo Alvaro Quezada D'Ottone
9fb073ca23
Some cleanup ( #454 )
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* Toxic Thread doesn't have power.
* Added missing commas.
* Autotomize typo.
It wasn't until today that I learned that autotomize was a word.
2020-06-27 11:21:13 +02:00
DizzyEggg
548a43f8d9
Rocky Helmet before Knock Off
2020-06-25 16:15:11 +02:00
Eduardo Alvaro Quezada D'Ottone
8d848997c9
Battle Configs: The Revenge ( #363 )
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* Turns for Uproar
* Chances for the amount of hits with multi-hit moves.
* Electric type mon's immunity to paralysis
* (Hi) Jump Kick to always do 1/2 of maxHP when crashing
* Turns for Disable.
* Minimized mons can always be hit by moves like Stomp
* Grass types immune to powder and spore moves.
* Psywave's damage formula
* Fixed random usage.
2020-05-28 10:38:27 +02:00
DizzyEggg
ee68f0f826
Fix switch-in abilities when shift style switch
2020-04-25 11:17:59 +02:00
DizzyEggg
40ce053ce1
Adrenaline Orb
2020-04-22 15:12:25 +02:00
DizzyEggg
d56aaf7c0b
Destiny Knot
2020-04-22 14:40:44 +02:00
DizzyEggg
c8ba013539
Power Herb
2020-04-22 10:44:19 +02:00
Eduardo Alvaro Quezada D'Ottone
c5a6acc7db
Corrosion ( #306 )
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* Status move poisoning for Steel and Poison types.
* Can poison itself with Toxic Orb.
* Secondary effect poisoning now working.
* Created a function that checks if abilities can bypass type immunities.
* Created macro to handle typeimmunity
* Applied review changes.
* Applied review requests.
* Left more readable version of HOLD_EFFECT_TOXIC_ORB.
2020-04-21 15:59:19 +02:00
DizzyEggg
328e951afa
Ally Switch, tbd
2020-04-20 20:05:04 +02:00
DizzyEggg
0f628c8ff2
Fairy Lock
2020-04-20 19:41:07 +02:00
DizzyEggg
dd17360ab0
Zen Mode and Shields Down
2020-04-19 21:18:39 +02:00
DizzyEggg
ad481c8688
Moody
2020-04-19 15:44:44 +02:00
DizzyEggg
c01ed5325c
Poison Touch fix
2020-04-19 14:43:54 +02:00
DizzyEggg
6a3944d27c
Frisk, would be easier if it didnt scan 2 opponents
2020-04-19 13:37:56 +02:00
DizzyEggg
e62f1475d4
Beast Boost and Receiver
2020-04-19 12:07:56 +02:00
DizzyEggg
e42ead10c9
Soul Heart
2020-04-18 19:59:09 +02:00
DizzyEggg
34f5d9e2ae
Burn Up And Purify
2020-04-17 21:14:26 +02:00
Eduardo Alvaro Quezada D'Ottone
2b9eb00486
Mind blown ( #302 )
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* Mind Blown Part 1 (Definition and self-damage)
* Mind Blown Part 2 (Damp interaction)
2020-04-14 09:27:29 +02:00
DizzyEggg
cb5b673f8a
Big Root and STRENGTH Sap
2020-04-13 15:00:17 +02:00
DizzyEggg
39e3b0b740
Form changes layout and Stance Change Aegi
2019-12-31 19:11:53 +01:00
Nephrite
0343f63eda
Dancer
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Implemented Dancer and all relevant code for interacting with abilities, certain moves, etc
2019-12-07 10:19:01 +00:00
DizzyEggg
ea6736cd8d
merge
2019-11-10 12:09:14 +01:00
GriffinR
5fd44d1e74
Rename some STAT_CHANGE macros
2019-10-26 11:53:00 -04:00
GriffinR
73b96fe145
Rename CONTACT macros to ON_DAMAGE
2019-09-27 12:27:36 -04:00
GriffinR
3bf8129396
Clean up new Cmd macro names
2019-09-27 02:54:28 -04:00
GriffinR
bb236b490d
Update BS constants for Cmd rename
2019-09-15 17:58:12 -04:00
GriffinR
869d0eebc0
Rename atk## constants and states
2019-08-23 08:46:21 -04:00
DizzyEggg
c9de753ecc
Illusion
2019-08-08 13:06:55 +02:00
DizzyEggg
2863045241
Fix switch-in abilities text/pop-up
2019-08-05 11:24:49 +02:00
DizzyEggg
e1ea4b62e9
Natural Gift
2019-05-20 12:03:00 +02:00
DizzyEggg
d027bb0d7a
Life Flame toxic orbs
2019-05-10 11:03:33 +02:00
DizzyEggg
875b413a09
Various battle target items
2019-05-09 20:31:58 +02:00
Papa Cancer
b50007e861
Instruct
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Re-PR'd due to excess "merges"
2019-04-20 20:11:49 +01:00
Papa Cancer
754befe393
Baneful Bunker + King's Shield
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Both apply a move effect from atk49. King's Shield swaps attacker and defender for the sake of Defiant etc. and then swaps them back!
2019-04-17 14:54:21 +01:00
DizzyEggg
93e86e6a76
Tweak Stomping Tantrum
2019-04-13 14:36:08 +02:00
Papa Cancer
c9ad96d228
Stomping Tantrum
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Uses timer in gBattleStruct to count time since last failed move. This is augmented by a MOVE_FAILED result in atk_49 and decreased with an ENDTURN case. EFFECT_STOMPING_TANTRUM doubles base power if the timer is set.
2019-04-01 20:06:45 +01:00
DizzyEggg
6f9096c613
Add Sweet Veil
2019-03-31 22:02:39 +02:00
DizzyEggg
b12334c88b
Remove cases from ABE, add functionality of Flower Veil
2019-03-31 21:38:58 +02:00
DizzyEggg
17e74756cb
Merge with master, add defines to atk49 and statbuffchange commands
2019-03-31 15:19:25 +02:00
DizzyEggg
35cffea987
Helpful macros for atk49
2019-03-30 08:29:56 -05:00