171 Commits

Author SHA1 Message Date
Xhyzi
60ce39543e Expanding Force 2021-06-15 16:29:06 +02:00
Xhyzi
5a094a3033 Snap Trap 2021-06-15 16:22:42 +02:00
ExpoSeed
ec2c140ecb Disambiguate Thousand Arrows flag from other flags 2021-06-04 19:34:37 -05:00
ExpoSeed
15914d7af8 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/rename-flags 2021-06-04 19:00:29 -05:00
LOuroboros
b215b44951 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into clanging_scales 2021-06-03 05:09:14 -03:00
LOuroboros
586c76d93a Changed Clanging Scales' secondaryEffectChance to 0
Review request.
2021-06-02 16:46:28 -03:00
BuffelSaft
2a6b989c92 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into body-press 2021-06-02 12:41:28 +12:00
amiosi
7b530a34bf finish requested changes 2021-05-27 20:14:46 -04:00
amiosi
03a7020512 double oops 2021-05-27 16:16:12 -04:00
amiosi
f7651fd592 most fixes from requested changes 2021-05-27 15:55:19 -04:00
amiosi
fc81994579 Merge branch 'battle_engine' into old_findings 2021-05-27 15:28:02 -04:00
Eduardo Quezada D'Ottone
04c6331a60
Merge pull request #1432 from BuffelSaft/thousand_arrows
Fix Thousand Arrows
2021-05-21 11:40:13 -04:00
LOuroboros
95d41524a2 Implemented Clanging Scales' effect 2021-05-09 18:20:03 -03:00
AmbientDinosaur
ad19b262eb
Corrected the move data for Gen 4 Overheat
The contact flag was removed in Gen 4, and the base power was lowered in Gen 6. Currently, the changes are flipped around.
2021-04-08 03:21:51 +02:00
ExpoSeed
8494306d1d Rename flags 2021-04-07 16:07:30 -05:00
BuffelSaft
35add44a90 Thousand Arrows hits airborne targets
Thousand Arrows now hits flying types, Pokémon with Levitate, Pokémon holding an Air Balloon, and Pokémon under the effect of Magnet Rise, Telekinesis etc.
Also fixed its effect chance, which was 0 instead of 100.
2021-03-31 23:05:30 +13:00
BuffelSaft
7d237d8ff6 Implement Body Press' effect
Body Press calculates damage using the user's defense stat instead of its attack. Also adds a special variant of the effect that uses the special defense stat.
2021-03-16 22:56:44 +13:00
amiosi
524982d218 rock blast was unaffected by bulletproof in gen 6
source: bulbapedia
2021-02-19 22:25:57 -05:00
amiosi
62c3a8ce2a spacing 2021-02-11 17:19:45 -05:00
amiosi
1df295a582 battle config and zippy zap
plus fix mirror move mistakes
2021-02-11 17:11:07 -05:00
amiosi
c0ba7436af water shuriken and howl 2021-02-11 16:20:13 -05:00
amiosi
172fe3a257 mirror move + nightmare fix 2021-02-11 09:49:45 -05:00
amiosi
eaf88687b9 do gen 4 king's rock
fix some other mistakes as well
2021-02-10 19:14:05 -05:00
amiosi
648f7343a8 old gen fixes + lock-on & psych up
fix beat up config option as well
2021-02-10 18:41:49 -05:00
amiosi
541f7eb7b6 targetting fixes 2021-02-10 13:57:23 -05:00
amiosi
160b08afb0 fix the rest of the flinching moves 2021-02-08 17:29:35 -05:00
amiosi
038bf42b51 kings rock Gen_X configs 2021-02-08 17:04:33 -05:00
amiosi
8416f65dac king's rock changes 2021-02-06 19:47:06 -05:00
amiosi
30434b92de update even more moves to Gen 8 standard 2021-02-06 19:41:38 -05:00
amiosi
d8e592bf46 update many moves to Gen 8 standard 2021-02-06 19:08:46 -05:00
ExpoSeed
8b8d4d4a9f
Merge pull request #1376 from ghoulslash/fire_blast
Fix Fire Blast Power
2021-01-31 15:24:52 -06:00
amiosi
ae2b8be147 Update battle_moves.h 2021-01-29 18:07:36 -05:00
ghoulslash
00085d9d90
Merge pull request #1321 from amiosi/battle_engine
remove redundant minimize interactions and add move config ifs
2021-01-29 12:24:56 -07:00
Evan
34908a2252 fix fire blast power 2021-01-27 19:56:11 -07:00
amiosi
c6ea2c28f8 fix steamroller 2021-01-24 18:22:51 -05:00
LOuroboros
267bbe2f70 Fixed Mind Blown's category
As it was pointed out by BigAngryDev on Discord, Mind Blown is supposed to be a Special move, not a Physical one.
2021-01-22 19:20:55 -03:00
amiosi
50ce6b2374
Merge branch 'battle_engine' into battle_engine 2021-01-22 07:39:47 -05:00
surskitty
a0f1dcb9cf Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine 2021-01-10 15:40:21 -05:00
amiosi
19b82dcf57 tabs -> spaces 2021-01-03 19:12:47 -05:00
ExpoSeed
7dadcb94b8 Merge branch 'master' of https://github.com/pret/pokeemerald into HEAD 2021-01-03 17:14:43 -06:00
ExpoSeed
b7b1b26b57
Merge pull request #1289 from LOuroboros/final_gambit
Corrected Final Gambit's move data and tweaked its effect
2020-12-31 18:39:00 -06:00
surskitty
aa9796a6ae Renaming constants for High Jump Kick, Faint Attack, Smelling Salts, and Vise Grip. 2020-12-31 18:57:36 -05:00
amiosi
556a863ee3 minimize pr (also text) 2020-12-30 22:56:15 -05:00
LOuroboros
0aae069db8 Made Fiery Wrath unaffected by King's Rock 2020-12-19 21:11:17 -03:00
LOuroboros
ffa35a33c1 Review corrections 2020-12-19 07:44:34 -03:00
LOuroboros
55bc2b4bb9 Corrected small inconsistency in move flag names 2020-12-12 12:18:56 -03:00
LOuroboros
e9c6c96b9d Corrected Final Gambit's move data
It didn't have its own working effect assigned, and it wasn't being affected by King's Rock even though it should.
2020-12-12 11:57:49 -03:00
LOuroboros
c5e04cf243 Removed the unnecessary Dragon Energy effect
The move is an Eruption clone, whose effect was already done. Thanks to BuffelSaft for the heads up.
I took the chance and fixed its target too.
2020-12-12 01:35:54 -03:00
LOuroboros
0ac026e6ca Added the data of SwSh's Crown Tundra's moves
And Dragon Energy's effect. Eerie Spell's is the only one missing out of this bunch.
2020-12-11 20:49:23 -03:00
ghoulslash
686ff59b11
Merge pull request #13 from AsparagusEduardo/PR-LGPE_IOA_Moves
LGPE & Isle of Armor move data.
2020-11-15 08:29:10 -07:00