Evan
39cbc21925
fix trainer theft, update config option
2020-12-03 08:42:12 -05:00
LOuroboros
9e1d7cc827
Implemented Ball Fetch
2020-12-02 23:09:35 -03:00
LOuroboros
0c4c6fc778
Implemented Cotton Down
2020-12-02 22:53:00 -03:00
LOuroboros
e11fa09632
Implemented Intrepid Sword and Dauntless Shield and...
...
-Renamed BattleScript_TargetAbilityStatRaise to BattleScript_TargetAbilityStatRaiseOnMoveEnd
-Added a copy, BattleScript_TargetAbilityStatRaiseOnSwitchin
Their labels reflect the instances of a battle in which they can be called.
2020-12-02 19:07:08 -03:00
Evan
3102e499da
fix babydoll eyes anim priority
2020-12-02 14:23:03 -05:00
Evan
4ad5e368a9
fix merge conflicts
2020-12-01 17:57:57 -05:00
Evan
58a79a4f37
shorten between-turn infestation anim length
2020-12-01 17:52:44 -05:00
Evan
1e68c46890
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into infestation
2020-12-01 17:51:38 -05:00
Evan
5478179464
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_anims
2020-12-01 17:46:26 -05:00
ExpoSeed
aa7facf57b
Merge pull request #1243 from ghoulslash/abilities
...
Finish Switch In Ability Activation Messages
2020-11-28 20:27:32 -06:00
Evan
6c0878b5fe
infestation between turn anim
2020-11-24 17:21:59 -05:00
GriffinR
513c7c5f45
Clarify Kecleon objects
2020-11-23 14:42:47 -05:00
Eduardo Quezada D'Ottone
47fe30f0a1
Merge pull request #1246 from ExpoSeed/BE-patch
...
Remove Techno Blast and Judgment from battle scripts
2020-11-20 20:49:38 -03:00
ExpoSeed
914c830616
Remove Techno Blast and Judgment from battle scripts
2020-11-19 21:21:34 -06:00
Evan
07a4400d50
finish switch in ability messages
2020-11-19 11:42:00 -07:00
Evan
1c398c3d4b
totem format fixes
2020-11-19 10:37:15 -07:00
Evan
99d9a36860
add totem boosts
2020-11-19 10:35:37 -07:00
Evan
c026f705b3
permanent terrain move bgs
2020-11-17 19:45:27 -07:00
Evan
479f6be51a
redo power trick anim
2020-11-17 15:31:18 -07:00
ghoulslash
686ff59b11
Merge pull request #13 from AsparagusEduardo/PR-LGPE_IOA_Moves
...
LGPE & Isle of Armor move data.
2020-11-15 08:29:10 -07:00
Eduardo Quezada D'Ottone
f0154028ff
Review changes 2
2020-11-14 09:01:43 -03:00
Eduardo Quezada D'Ottone
e87f0f1ddb
Review changes
2020-11-13 14:51:50 -03:00
Evan
64bcac4589
move pickpocket to back of moveend sequence
2020-11-12 23:30:00 -07:00
Evan
e585be6f2e
format fix
2020-11-11 18:37:11 -07:00
Evan
520f00f4ae
add pickpocket
2020-11-11 18:08:46 -07:00
ExpoSeed
0912577ea1
Merge pull request #575 from AsparagusEduardo/BE-WishMegaEvo
...
Implemented Wish Mega Evolution
2020-11-11 11:05:06 -06:00
Eduardo Quezada D'Ottone
98d3427e62
Prevent Ability Popup overwrites #1218 from ghoulslash
2020-11-10 17:34:33 -03:00
Eduardo Quezada D'Ottone
e6f8d57f08
Merge remote-tracking branch 'RHH/battle_engine' into BE-WishMegaEvo
...
# Conflicts:
# include/constants/battle_string_ids.h
2020-11-10 17:28:17 -03:00
LOuroboros
bb4f00737e
B_EXPANDED_INTIMIDATE->B_UPDATED_INTIMIDATE
2020-11-10 14:26:47 -03:00
Evan
0683dc9c3f
longer ability popup delay to prevent overwriting
2020-11-10 10:05:11 -07:00
LOuroboros
a25190f357
A few things.
...
-Introduced a Gen. 8 styled text string for Intimidate
-Added an ability popup to BattleScript_IntimidatePrevented
2020-11-10 10:34:51 -03:00
LOuroboros
e179b9b5fe
Updated Intimidate to Gen. 8 standard
2020-11-10 10:18:16 -03:00
Eduardo Quezada D'Ottone
09a5d6c722
Implemented Wish Mega Evolution
2020-11-07 10:13:32 -03:00
LOuroboros
c66b77fbf8
Changed Hurricane's animation
2020-11-06 21:06:04 -03:00
Eduardo Quezada
b5834b617d
Merge branch 'BattleEngine' into PR-LGPE_IOA_Moves
...
# Conflicts:
# src/data/text/move_descriptions.h
2020-10-24 00:36:29 -03:00
Eduardo Quezada D'Ottone
c783f789ed
Merge pull request #523 from LOuroboros/eerie_impulse
...
Fixed Eerie Impulse's animation again
2020-10-20 18:52:36 -03:00
LOuroboros
22093e75fc
Fixed Electrify's animation again
...
For more details, see: https://github.com/DizzyEggg/pokeemerald/pull/425#issuecomment-672012634
2020-10-20 10:30:32 -03:00
LOuroboros
ea54afbdc7
Fixed Eerie Impulse's animation again
...
For more details, see: https://github.com/DizzyEggg/pokeemerald/pull/425#issuecomment-672012634
2020-10-20 10:15:49 -03:00
Eduardo Quezada
d0feac8fe4
Fix comment identation.
2020-10-19 17:48:27 -03:00
Eduardo Quezada
5f7c01bd41
Replaced spaces to tabs.
2020-10-19 11:58:19 -03:00
Eduardo Quezada
8f9659f846
Fixed Pika Papow's name.
2020-10-19 11:45:54 -03:00
Eduardo Alvaro Quezada D'Ottone
1df696c1fb
Merge pull request #17 from LOuroboros/move_updates
...
Updated many moves' data to Gen. 8 standards
2020-10-15 20:56:58 -03:00
LOuroboros
fcc3c6c6ba
Added a way to quickly switch Rapid Spin's move effect from Gen. 3 to 8
2020-10-15 04:21:40 -03:00
Eduardo Quezada
47259092e3
LGPE & Isle of Armor move data.
2020-10-14 21:50:22 -03:00
ExpoSeed
88b9847772
Merge branch 'master' of https://github.com/pret/pokeemerald into sync-battle-engine-v2
2020-10-12 12:42:37 -05:00
GriffinR
1472111c5d
Fix PutAwayDecorationLoop UB comment
2020-10-11 19:02:10 -04:00
ExpoSeed
9e2c8a95c1
Sync bev2 with pret
2020-10-11 01:01:47 -05:00
Eduardo Quezada
96e4b43ce5
Documenting where each of the berries are generated in new_game.inc
2020-10-03 21:52:09 -03:00
ExpoSeed
032669e2ab
Change script command table comment alignment from tabs to spaces
2020-09-25 14:05:17 -05:00
ExpoSeed
31d12383b1
Add byte comments to mystery event script command table
2020-09-25 13:27:15 -05:00