Commit Graph

288 Commits

Author SHA1 Message Date
SonikkuA-DatH
adecc77fe8
Update battle_anim_scripts.s 2021-11-28 19:47:09 -08:00
ghoulslash
9df66f4ac1
Merge pull request #1843 from Blackforest92/battle_engine
Update Giga Impact's graphic and use fade-in battle animation.
2021-11-13 08:54:37 -05:00
Eduardo Quezada D'Ottone
704957efb9 Fixed Relic Song's SE 2021-11-13 07:30:12 -03:00
Blackforest92
76ba9d835a pulled latest RHH battle_engine 08-11-2021 2021-11-08 16:38:42 +07:00
Eduardo Quezada D'Ottone
c2a17510a9 Terrain Pulse animations 2021-11-07 11:25:08 -03:00
Eduardo Quezada D'Ottone
e9804a5023 Secret Power animation config 2021-11-06 17:32:34 -03:00
Eduardo Quezada D'Ottone
ae8de0f07a Merge branch 'BattleEngine' into BE_TerrainMoves
# Conflicts:
#	data/battle_scripts_1.s
#	include/constants/battle_move_effects.h
#	src/battle_util.c
2021-11-06 10:44:05 -03:00
LOuroboros
5f458c9cd3 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser 2021-11-05 10:58:53 -03:00
BuffelSaft
bf786c6c9a Fix Magma Storm
Fix the strings and animation displayed when Magma Storm. Also move gTrappingMoves to battle_script_message.c as it's only sued in this file, and this allows ARRAY_COUNT(sTrappingMoves) to replace the constant in SetMoveEffect.
2021-11-05 18:22:52 +13:00
LOuroboros
af6e72ecfe Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser 2021-11-03 08:56:01 -03:00
Blackforest92
b9c23f7c62 Update waterfall, trick room, & focus blast BG 2021-11-03 16:29:09 +07:00
Blackforest92
0f5c9f5cb0 Adjust Giga Impact background to fade in before impact 2021-11-03 00:37:22 +07:00
Blackforest92
2d5ed4a1e2 Allow Giga Impact fadein background & upgrade its graphic 2021-11-02 12:53:11 +07:00
Blackforest92
9b6cd383a4 Optimized Rock Wrecker and Hurricane 2021-11-01 01:06:39 +07:00
Blackforest92
c87e2433a7 Minor fix to Steel Beam 2021-10-31 21:41:39 +07:00
LOuroboros
0ddcb69c65
Fixed Move_SPECIAL_REND typo 2021-10-30 12:14:28 -03:00
Blackforest92
799852ea77 Introduce alternate Steel Beam 2021-10-30 17:00:55 +07:00
LOuroboros
de157919b0 Added animations for Shell Side Arm 2021-10-27 11:14:17 -03:00
LOuroboros
d9b8e11a9c Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into primalReversionBE 2021-10-19 07:47:42 -03:00
ghoulslash
85ce72a4d0 add shell smash anim 2021-10-14 10:47:39 -04:00
LOuroboros
91a68cd5db Implemented Primal Reversion 2021-10-09 00:36:41 -03:00
LOuroboros
b520fe5d89 Tweaked Strong Winds' animation 2021-10-06 08:38:19 -03:00
Eduardo Quezada D'Ottone
43d42c95cf Terrain Pulse effect implemented 2021-10-04 22:45:37 -03:00
Eduardo Quezada D'Ottone
e2bf660c97 Secret Power field terrain animations 2021-10-04 21:51:51 -03:00
LOuroboros
b85b3094c8 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into primalAbilitiesDev 2021-10-03 07:05:56 -03:00
LOuroboros
a49ea33dd0 A lot of fixes
-Fixed Gulp Missile's activation. Its effects were happening even if the conditions weren't actually met in battle.
-Fixed Gulp Missile activating if the only/last target has already fainted.
-Fixed Gulp Missile's Gorging animation, though it still uses Tackle's.
-Fixed Gulp Missile's Gorging attack affecting an opponent with Magic Guard.
-Fixed Gulp Missile changing Cramorant's form if Surf failed.
2021-09-27 08:57:09 -03:00
LOuroboros
1b039062da Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gulp_missile 2021-09-25 22:20:34 -03:00
Syreldar
4c05520bf3 Fixed Retaliate's naming. 2021-09-24 16:02:26 +02:00
ghoulslash
9d8672e3df merge with be 2021-09-16 13:12:59 -04:00
LOuroboros
69b7910f47 Gave an entrance animation to Delta Stream 2021-08-31 00:15:17 -03:00
ultima-soul
02c9e040df Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-08-11 16:33:10 -07:00
LOuroboros
f1195e1884 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gulp_missile 2021-07-27 09:08:52 -03:00
ghoulslash
a37d4c3da9 merge with be, give life dew jungle healing effect 2021-07-25 08:22:05 -06:00
ExpoSeed
3ed06c2cc2 Remove remaining grey and replace with gray 2021-06-10 11:36:10 -05:00
DizzyEggg
e2f14d43db Fix Gravity's animation 2021-06-08 12:13:40 +02:00
DizzyEggg
dd88be659c Get rid of SOUND_PAN_ATTACKER in launchtemplate 2021-06-01 13:44:02 +02:00
LOuroboros
64a86d0285 Swapped launchtemplate calls with createsprite calls 2021-05-04 15:36:00 -03:00
LOuroboros
fa0d3a351e Fixed Overdrive's animation 2021-05-02 20:10:48 -03:00
ultima-soul
5bab9474dc Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-03-22 23:08:19 -07:00
LOuroboros
68980cf18c Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gulp_missile 2021-03-10 03:58:21 -03:00
Evan
55b8538f68 merge with be 2021-03-01 11:22:37 -07:00
Marcus Huderle
a85fada314 Document more battle anim effects 2021-02-28 09:54:55 -06:00
Marcus Huderle
c323e7f061 Document some battle anim funcs and data 2021-02-27 11:04:45 -06:00
ultima-soul
2a20d50904 Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-02-01 15:54:08 -08:00
Evan
c009b51ae8 add grassy glide, misty explosion, steel roller, obstruct, behemoth, decorate, snipe shot 2021-01-28 13:27:00 -07:00
Evan
a37acb8345 coaching, lash out, burning jealousy 2021-01-28 12:21:11 -07:00
Evan
dd51edd881 add eerie spell, surging strikes, jungle healing 2021-01-28 10:51:00 -07:00
LOuroboros
af3dcf7543 Fixed Focus Blast animation
Its gSuperpowerOrbSpriteTemplate was overlapping the battle textbox.
2021-01-16 03:57:47 -03:00
LOuroboros
c2f718d3d3 Implemented Cramorant's Gulp Missile form change 2021-01-14 17:23:09 -03:00
Evan
d26605c9fe fix bad bg fade if no permanent terrain 2021-01-13 16:01:47 -07:00