Evan
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5478179464
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_anims
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2020-12-01 17:46:26 -05:00 |
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ExpoSeed
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aa7facf57b
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Merge pull request #1243 from ghoulslash/abilities
Finish Switch In Ability Activation Messages
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2020-11-28 20:27:32 -06:00 |
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Evan
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7c6e74ab69
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update terrain bg config option comment
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2020-11-24 21:17:31 -05:00 |
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Evan
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07a4400d50
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finish switch in ability messages
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2020-11-19 11:42:00 -07:00 |
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Evan
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5c658c6950
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config option for terrain bg change
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2020-11-17 20:26:09 -07:00 |
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Evan
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c026f705b3
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permanent terrain move bgs
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2020-11-17 19:45:27 -07:00 |
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ultima-soul
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63bd0ec836
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Remove Cacophony and fix some Gen 8 ability descriptions to fit.
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2020-11-16 15:42:09 -08:00 |
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ultima-soul
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e32659d4bb
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Merge branch 'battle_engine' into ability_expansion and add Gen 8 DLC abilities.
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2020-11-16 13:50:26 -08:00 |
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Eduardo Quezada D'Ottone
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4da357aef4
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Fixed compatibility with Pokémon Expansion
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2020-11-15 13:35:02 -03:00 |
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ghoulslash
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686ff59b11
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Merge pull request #13 from AsparagusEduardo/PR-LGPE_IOA_Moves
LGPE & Isle of Armor move data.
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2020-11-15 08:29:10 -07:00 |
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Eduardo Quezada D'Ottone
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f0154028ff
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Review changes 2
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2020-11-14 09:01:43 -03:00 |
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Eduardo Quezada D'Ottone
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e87f0f1ddb
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Review changes
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2020-11-13 14:51:50 -03:00 |
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ultima-soul
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236d7145ae
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Merge pull request #1220 from AsparagusEduardo/BE-SteelResistances
Added config option for Steel type resistances.
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2020-11-12 23:25:21 -08:00 |
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ultima-soul
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c3423b4212
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Merge pull request #1206 from ExpoSeed/type-changing-moves
Refactor move effects for type changing moves
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2020-11-12 19:10:48 -08:00 |
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Eduardo Quezada D'Ottone
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4b9d0d8e24
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Added config option for Steel type resistances.
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2020-11-11 17:48:02 -03:00 |
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ExpoSeed
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0912577ea1
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Merge pull request #575 from AsparagusEduardo/BE-WishMegaEvo
Implemented Wish Mega Evolution
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2020-11-11 11:05:06 -06:00 |
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Eduardo Quezada D'Ottone
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e021a4aa87
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Critical Capture Config Option And Catching Charm #556 from ghoulslash
Critical Capture Config Option And Catching Charm
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2020-11-10 17:31:08 -03:00 |
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Eduardo Quezada D'Ottone
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e6f8d57f08
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Merge remote-tracking branch 'RHH/battle_engine' into BE-WishMegaEvo
# Conflicts:
# include/constants/battle_string_ids.h
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2020-11-10 17:28:17 -03:00 |
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LOuroboros
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bb4f00737e
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B_EXPANDED_INTIMIDATE->B_UPDATED_INTIMIDATE
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2020-11-10 14:26:47 -03:00 |
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Evan
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de0518121e
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine
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2020-11-10 09:00:30 -07:00 |
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LOuroboros
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a25190f357
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A few things.
-Introduced a Gen. 8 styled text string for Intimidate
-Added an ability popup to BattleScript_IntimidatePrevented
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2020-11-10 10:34:51 -03:00 |
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LOuroboros
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e179b9b5fe
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Updated Intimidate to Gen. 8 standard
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2020-11-10 10:18:16 -03:00 |
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Eduardo Quezada D'Ottone
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df4d927e31
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Moved BATTLE_ENGINE define to global.h to fix reading from other branches
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2020-11-09 12:45:31 -03:00 |
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Eduardo Quezada D'Ottone
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ddb6142709
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Review changes 3.
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2020-11-08 21:08:58 -03:00 |
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Eduardo Quezada D'Ottone
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35d5324324
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Review changes.
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2020-11-08 21:02:34 -03:00 |
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Evan
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03f480fa17
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine
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2020-11-08 15:21:48 -07:00 |
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Evan
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980f208b78
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use NATIONAL_DEX_COUNT for critical capture odds
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2020-11-08 14:07:43 -07:00 |
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ExpoSeed
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d2566c8988
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Refactor Multi-Attack, Judgment, and Techno Blast to use the same move effect
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2020-11-07 23:34:04 -06:00 |
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ultima-soul
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99fdc13e61
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Merge branch 'master' into battle_engine_sync
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2020-11-07 15:59:20 -08:00 |
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Eduardo Quezada D'Ottone
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09a5d6c722
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Implemented Wish Mega Evolution
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2020-11-07 10:13:32 -03:00 |
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Evan
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b3d1e8b5b8
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turn crit capture odds into a ratio
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2020-11-03 08:57:11 -07:00 |
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Evan
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e7372e7c5b
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add B_ prefix to critical capture configs
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2020-11-01 21:50:34 -07:00 |
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Evan
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59692e8e7f
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styling fix
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2020-11-01 21:08:58 -07:00 |
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Evan
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a6c3d950f6
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critical capture config option and catching charm
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2020-11-01 16:15:42 -07:00 |
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Eduardo Quezada D'Ottone
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5a201f006f
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More exp options in battle_config (#530) from MandL27
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2020-11-01 19:41:29 -03:00 |
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ExpoSeed
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1b65e1a1f0
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Merge pull request #520 from ghoulslash/battle_engine
Add Toggle Healthbox Visibility Feature
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2020-10-31 23:07:39 -05:00 |
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aaaaaa123456789
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1c3d75f673
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Merge branch 'master' into reverts
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2020-10-26 12:16:36 -03:00 |
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Eduardo Quezada
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ae60ae8a2d
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Review changes.
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2020-10-24 03:07:45 -03:00 |
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Eduardo Quezada
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b5834b617d
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Merge branch 'BattleEngine' into PR-LGPE_IOA_Moves
# Conflicts:
# src/data/text/move_descriptions.h
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2020-10-24 00:36:29 -03:00 |
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Kurausukun
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44c2d15ca9
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re-match sub_81C79BC (from #1177)
also re-define RBG macros
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2020-10-23 22:07:30 -04:00 |
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Eduardo Quezada
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d596fa7e12
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Merge remote-tracking branch 'RHH/battle_engine' into PR-MoveSplitOption
# Conflicts:
# include/battle_util.h
# include/constants/battle_config.h
# src/battle_util.c
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2020-10-23 21:49:59 -03:00 |
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Kurausukun
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90211248af
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re-match Cmd_unknown_24 (from #1140)
changes to data structs are necessary. other things that look
unnecessary, like the order of operands, are also necessary. fuck this
function.
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2020-10-23 20:47:10 -04:00 |
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ExpoSeed
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34729ce99c
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Merge pull request #150 from AsparagusEduardo/PR-MoreBattleConfigs
More Battle Config options
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2020-10-23 10:59:12 -05:00 |
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MandL27
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6d5547bdb4
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fix indentation
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2020-10-21 16:20:49 -04:00 |
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MandL27
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efdaa25640
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Add B_SCALED_EXP and B_SPLIT_EXP
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2020-10-21 16:19:07 -04:00 |
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LOuroboros
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503134167a
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Review corrections
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2020-10-21 15:01:53 -03:00 |
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LOuroboros
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4794c63066
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Reincorporated badge based stat boosts
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2020-10-21 12:57:57 -03:00 |
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Eduardo Quezada
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8f9659f846
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Fixed Pika Papow's name.
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2020-10-19 11:45:54 -03:00 |
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Eduardo Quezada
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a23e9a8a37
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Adapting move changes (part 2) + Hyperspace Fury type.
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2020-10-18 12:07:11 -03:00 |
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Eduardo Quezada
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3342573881
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Updated name of setting.
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2020-10-18 11:19:39 -03:00 |
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