Commit Graph

41 Commits

Author SHA1 Message Date
aaaaaa123456789
7dc95a0103 Undo PokeCodec's PRs
This commit undoes most of PokeCodec's PRs after the debate in chat. Some
harmless or completely superseded PRs have been left alone, as there is not
much benefit in attempting to undo them.

Reverts #1104, #1108, #1115, #1118, #1119, #1124, #1126, #1127, #1132, #1136,
#1137, #1139, #1140, #1144, #1148, #1149, #1150, #1153, #1155, #1177, #1179,
#1180, #1181, #1182 and #1183.
2020-09-13 06:30:55 -03:00
GriffinR
3014241179 Give songs meaningful english names 2020-08-20 19:06:14 -04:00
DizzyEggg
11178a49db Fix undefined behaviour in protect animation
gPlttBufferFaded[sprite->data[2] + ++i] = gPlttBufferFaded[sprite->data[2] + i + 1]

The above does NOT make it certain that i gets incremented before reading from the right side. Changed it, so the function always increments i first, then reads from pal buffer.
2020-07-27 13:17:18 -04:00
PokeCodec
ddd012f3ed holding back on casts 2020-07-27 12:47:08 -04:00
PokeCodec
c5aa91741b Change signedness and add casts to avoid implicit conversion warnings 2020-07-24 22:18:57 -04:00
GriffinR
51cd0ac081 Rename battle anim type files, remove unneeded ARG_RET_IDs 2020-02-25 12:54:08 -06:00
GriffinR
68dc68907b Label move anim data 2020-02-25 12:54:08 -06:00
GriffinR
efd53d080c Clean up battle anim C for doc 2020-02-25 12:54:08 -06:00
GriffinR
afa1ae2209 Finish documenting move anim scripts 2020-02-25 12:54:08 -06:00
GriffinR
0d651c7c9e Some battle anim review changes 2020-02-25 12:54:08 -06:00
GriffinR
1ba12dc050 Document move anims I-S 2020-02-25 12:54:08 -06:00
GriffinR
2756771958 More usage of ST_OAM constants and SPRITE macros 2019-12-06 19:05:44 -06:00
Sewef
e9675bdd24 battle_anims_effects_2 2019-10-20 12:29:08 -05:00
Sewef
ed1f5a7455 Conflits 3/2
Nice one, git
2019-10-16 19:32:02 +02:00
Sewef
c280d0e00e Another fix, Conflicts 2/2 2019-10-16 19:26:08 +02:00
Sewef
e7d36a76e1 Forgotten fix, conflits 1/2 2019-10-16 19:21:58 +02:00
Sewef
9dcfc5ba73 Fix labels 2019-10-16 19:10:39 +02:00
Sewef
8dacb53029 Update battle_anim_effects_1.c 2019-10-14 23:31:29 +02:00
Sewef
975c0ce1d0 Label battle_anim_effects_1 2019-10-14 23:27:12 +02:00
Sewef
65b82d67c9 Revert "More battle_anim_effects_1 labels"
This reverts commit 00331a644a.
2019-10-14 23:22:44 +02:00
Sewef
5a366e8d72 More battle_anim_effects_1 labels 2019-10-14 22:51:45 +02:00
Sewef
00331a644a More battle_anim_effects_1 labels 2019-10-14 22:42:15 +02:00
Sewef
299166edee Document subs & AnimTask in battle_anim_effects_1 2019-10-14 22:08:03 +02:00
Sewef
46f2cc5449 battle_anim_effects_1 main callbacks 2019-10-14 21:17:38 +02:00
Sewef
63b5be9259 Ended battle_anims_effects_1 SpriteTemplates 2019-10-14 21:05:40 +02:00
Sewef
ddd4639b82
Started labelling battle_anim_effects_1 2019-10-13 22:35:31 +02:00
PikalaxALT
306ce048ad Move gflib srcs and headers to gflib subdir 2019-09-08 21:07:54 -04:00
GriffinR
4a0cad80b0
Use B_SIDE constants
Also includes a CHAR_X constant use for X items
2019-09-04 17:06:59 -04:00
PikalaxALT
5b8d0f1c33 Remove MNUM from oam flip constant names 2019-08-21 17:15:23 -05:00
PikalaxALT
f7cf4fa154 Use HFLIP, VFLIP 2019-08-21 17:15:23 -05:00
DizzyEggg
7133f5db94 Clean up battle anim effects file 2019-07-30 15:08:49 +02:00
PikalaxALT
fb06e4a3c9 Modernize code
Can compile with arm-none-eabi-gcc 8.3.0
gbafix correctly handles ELF input
2019-06-26 12:12:10 -04:00
DizzyEggg
b93581b519 Rename battle anim sprites 2019-04-06 10:14:48 -05:00
DizzyEggg
1aa95a1821 Document a bit of anims 2019-04-02 07:31:06 -05:00
Marcus Huderle
1253cbf5f6 Document some battle anim things 2019-02-06 21:14:28 -06:00
Marcus Huderle
58f130d007 Document some battle anims and helpers 2018-12-30 11:04:17 -06:00
Marcus Huderle
b7ce383a96 Document a bunch of battle anims 2018-12-19 21:19:44 -06:00
Marcus Huderle
c74468fd11 Document a bunch of battle anim stuff 2018-12-17 22:16:17 -06:00
Marcus Huderle
c04ce0ee64 Decompile battle_anim_effects_2.c 2018-12-17 22:16:17 -06:00
shinny456
60484153a5 decompile electric.s 2018-12-16 22:23:05 -05:00
Marcus Huderle
d1e6e705cc Decompile battle_anim_effects_1.c 2018-12-16 11:39:22 -06:00